7 progs_env = env.Clone()
9 if progs_env['platform'] == 'windows':
10 progs_env.Append(CPPDEFINES = ['NOMINMAX'])
11 progs_env.Prepend(LIBS = [
18 if platform != 'embedded':
20 if progs_env['platform'] == 'windows':
21 progs_env.Prepend(LIBS = ['glu32', 'opengl32'])
23 progs_env.Prepend(LIBS = ['GLU', 'GL'])
26 progs_env.Prepend(LIBS = [glut])
29 progs_env.Prepend(LIBS = [glew])
31 progs_env.Prepend(CPPPATH = [
35 progs_env.Prepend(LIBS = [