fixed compiler warnings
[mesa.git] / progs / demos / tunnel.c
1 /*
2 * This program is under the GNU GPL.
3 * Use at your own risk.
4 *
5 * written by David Bucciarelli (tech.hmw@plus.it)
6 * Humanware s.r.l.
7 */
8
9 #include <stdio.h>
10 #include <stdlib.h>
11 #include <math.h>
12 #include <time.h>
13
14 #ifdef WIN32
15 #include <windows.h>
16 #endif
17
18 #include <GL/glut.h>
19 #include "../util/readtex.c"
20 #include "tunneldat.c"
21
22 #ifdef XMESA
23 #include "GL/xmesa.h"
24 static int fullscreen = 1;
25 #endif
26
27 static int WIDTH = 640;
28 static int HEIGHT = 480;
29
30 #define FRAME 50
31
32 #define NUMBLOC 5
33
34 #ifndef M_PI
35 #define M_PI 3.1415926535
36 #endif
37
38 extern int striplength_skin_13[];
39 extern float stripdata_skin_13[];
40
41 extern int striplength_skin_12[];
42 extern float stripdata_skin_12[];
43
44 extern int striplength_skin_11[];
45 extern float stripdata_skin_11[];
46
47 extern int striplength_skin_9[];
48 extern float stripdata_skin_9[];
49
50
51 static int win = 0;
52
53 static float obs[3] = { 1000.0, 0.0, 2.0 };
54 static float dir[3];
55 static float v = 0.5;
56 static float alpha = 90.0;
57 static float beta = 90.0;
58
59 static int fog = 0;
60 static int bfcull = 1;
61 static int usetex = 1;
62 static int cstrip = 0;
63 static int help = 1;
64 static int joyavailable = 0;
65 static int joyactive = 0;
66
67 static GLuint t1id, t2id;
68
69 static void
70 inittextures(void)
71 {
72 glGenTextures(1, &t1id);
73 glBindTexture(GL_TEXTURE_2D, t1id);
74
75 if (!LoadRGBMipmaps("../images/tile.rgb", GL_RGB)) {
76 fprintf(stderr, "Error reading a texture.\n");
77 exit(-1);
78 }
79
80 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
81 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
82
83 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
84 GL_LINEAR_MIPMAP_LINEAR);
85 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
86
87 glGenTextures(1, &t2id);
88 glBindTexture(GL_TEXTURE_2D, t2id);
89
90 if (!LoadRGBMipmaps("../images/bw.rgb", GL_RGB)) {
91 fprintf(stderr, "Error reading a texture.\n");
92 exit(-1);
93 }
94
95 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
96 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
97
98 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
99 GL_LINEAR_MIPMAP_LINEAR);
100 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
101
102 glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
103 }
104
105 static void
106 drawobjs(int *l, float *f)
107 {
108 int mend, j;
109
110 if (cstrip) {
111 float r = 0.33, g = 0.33, b = 0.33;
112
113 for (; (*l) != 0;) {
114 mend = *l++;
115
116 r += 0.33;
117 if (r > 1.0) {
118 r = 0.33;
119 g += 0.33;
120 if (g > 1.0) {
121 g = 0.33;
122 b += 0.33;
123 if (b > 1.0)
124 b = 0.33;
125 }
126 }
127
128 glColor3f(r, g, b);
129 glBegin(GL_TRIANGLE_STRIP);
130 for (j = 0; j < mend; j++) {
131 f += 4;
132 glTexCoord2fv(f);
133 f += 2;
134 glVertex3fv(f);
135 f += 3;
136 }
137 glEnd();
138 }
139 }
140 else
141 for (; (*l) != 0;) {
142 mend = *l++;
143
144 glBegin(GL_TRIANGLE_STRIP);
145 for (j = 0; j < mend; j++) {
146 glColor4fv(f);
147 f += 4;
148 glTexCoord2fv(f);
149 f += 2;
150 glVertex3fv(f);
151 f += 3;
152 }
153 glEnd();
154 }
155 }
156
157 static float
158 gettime(void)
159 {
160 static clock_t told = 0;
161 clock_t tnew, ris;
162
163 tnew = clock();
164
165 ris = tnew - told;
166
167 told = tnew;
168
169 return (ris / (float) CLOCKS_PER_SEC);
170 }
171
172 static void
173 calcposobs(void)
174 {
175 dir[0] = sin(alpha * M_PI / 180.0);
176 dir[1] = cos(alpha * M_PI / 180.0) * sin(beta * M_PI / 180.0);
177 dir[2] = cos(beta * M_PI / 180.0);
178
179 obs[0] += v * dir[0];
180 obs[1] += v * dir[1];
181 obs[2] += v * dir[2];
182 }
183
184 static void
185 special(int k, int x, int y)
186 {
187 switch (k) {
188 case GLUT_KEY_LEFT:
189 alpha -= 2.0;
190 break;
191 case GLUT_KEY_RIGHT:
192 alpha += 2.0;
193 break;
194 case GLUT_KEY_DOWN:
195 beta -= 2.0;
196 break;
197 case GLUT_KEY_UP:
198 beta += 2.0;
199 break;
200 }
201 }
202
203 static void
204 key(unsigned char k, int x, int y)
205 {
206 switch (k) {
207 case 27:
208 exit(0);
209 break;
210
211 case 'a':
212 v += 0.01;
213 break;
214 case 'z':
215 v -= 0.01;
216 break;
217
218 #ifdef XMESA
219 case ' ':
220 fullscreen = (!fullscreen);
221 XMesaSetFXmode(fullscreen ? XMESA_FX_FULLSCREEN : XMESA_FX_WINDOW);
222 break;
223 #endif
224
225 case 'j':
226 joyactive = (!joyactive);
227 break;
228 case 'h':
229 help = (!help);
230 break;
231 case 'f':
232 fog = (!fog);
233 break;
234 case 't':
235 usetex = (!usetex);
236 break;
237 case 'b':
238 if (bfcull) {
239 glDisable(GL_CULL_FACE);
240 bfcull = 0;
241 }
242 else {
243 glEnable(GL_CULL_FACE);
244 bfcull = 1;
245 }
246 break;
247 case 'm':
248 cstrip = (!cstrip);
249 break;
250
251 case 'd':
252 fprintf(stderr, "Deleting textures...\n");
253 glDeleteTextures(1, &t1id);
254 glDeleteTextures(1, &t2id);
255 fprintf(stderr, "Loading textures...\n");
256 inittextures();
257 fprintf(stderr, "Done.\n");
258 break;
259 }
260 }
261
262 static void
263 reshape(int w, int h)
264 {
265 WIDTH = w;
266 HEIGHT = h;
267 glMatrixMode(GL_PROJECTION);
268 glLoadIdentity();
269 gluPerspective(80.0, w / (float) h, 1.0, 50.0);
270 glMatrixMode(GL_MODELVIEW);
271 glLoadIdentity();
272 glViewport(0, 0, w, h);
273 }
274
275 static void
276 printstring(void *font, char *string)
277 {
278 int len, i;
279
280 len = (int) strlen(string);
281 for (i = 0; i < len; i++)
282 glutBitmapCharacter(font, string[i]);
283 }
284
285 static void
286 printhelp(void)
287 {
288 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
289 glColor4f(0.0, 0.0, 0.0, 0.5);
290 glRecti(40, 40, 600, 440);
291
292 glColor3f(1.0, 0.0, 0.0);
293 glRasterPos2i(300, 420);
294 printstring(GLUT_BITMAP_TIMES_ROMAN_24, "Help");
295
296 glRasterPos2i(60, 390);
297 printstring(GLUT_BITMAP_TIMES_ROMAN_24, "h - Togle Help");
298 glRasterPos2i(60, 360);
299 printstring(GLUT_BITMAP_TIMES_ROMAN_24, "t - Togle Textures");
300 glRasterPos2i(60, 330);
301 printstring(GLUT_BITMAP_TIMES_ROMAN_24, "f - Togle Fog");
302 glRasterPos2i(60, 300);
303 printstring(GLUT_BITMAP_TIMES_ROMAN_24, "m - Togle strips");
304 glRasterPos2i(60, 270);
305 printstring(GLUT_BITMAP_TIMES_ROMAN_24, "b - Togle Back face culling");
306 glRasterPos2i(60, 240);
307 printstring(GLUT_BITMAP_TIMES_ROMAN_24, "Arrow Keys - Rotate");
308 glRasterPos2i(60, 210);
309 printstring(GLUT_BITMAP_TIMES_ROMAN_24, "a - Increase velocity");
310 glRasterPos2i(60, 180);
311 printstring(GLUT_BITMAP_TIMES_ROMAN_24, "z - Decrease velocity");
312
313 glRasterPos2i(60, 150);
314 if (joyavailable)
315 printstring(GLUT_BITMAP_TIMES_ROMAN_24,
316 "j - Togle jostick control (Joystick control available)");
317 else
318 printstring(GLUT_BITMAP_TIMES_ROMAN_24,
319 "(No Joystick control available)");
320 }
321
322 static void
323 dojoy(void)
324 {
325 #ifdef WIN32
326 static UINT max[2] = { 0, 0 };
327 static UINT min[2] = { 0xffffffff, 0xffffffff }, center[2];
328 MMRESULT res;
329 JOYINFO joy;
330
331 res = joyGetPos(JOYSTICKID1, &joy);
332
333 if (res == JOYERR_NOERROR) {
334 joyavailable = 1;
335
336 if (max[0] < joy.wXpos)
337 max[0] = joy.wXpos;
338 if (min[0] > joy.wXpos)
339 min[0] = joy.wXpos;
340 center[0] = (max[0] + min[0]) / 2;
341
342 if (max[1] < joy.wYpos)
343 max[1] = joy.wYpos;
344 if (min[1] > joy.wYpos)
345 min[1] = joy.wYpos;
346 center[1] = (max[1] + min[1]) / 2;
347
348 if (joyactive) {
349 if (fabs(center[0] - (float) joy.wXpos) > 0.1 * (max[0] - min[0]))
350 alpha -=
351 2.0 * (center[0] - (float) joy.wXpos) / (max[0] - min[0]);
352 if (fabs(center[1] - (float) joy.wYpos) > 0.1 * (max[1] - min[1]))
353 beta += 2.0 * (center[1] - (float) joy.wYpos) / (max[1] - min[1]);
354
355 if (joy.wButtons & JOY_BUTTON1)
356 v += 0.01;
357 if (joy.wButtons & JOY_BUTTON2)
358 v -= 0.01;
359 }
360 }
361 else
362 joyavailable = 0;
363 #endif
364 }
365
366 static void
367 draw(void)
368 {
369 static int count = 0;
370 static char frbuf[80];
371 int i;
372 float fr, base, offset;
373
374 dojoy();
375
376 glClear(GL_COLOR_BUFFER_BIT);
377
378 if (usetex)
379 glEnable(GL_TEXTURE_2D);
380 else
381 glDisable(GL_TEXTURE_2D);
382
383 if (fog)
384 glEnable(GL_FOG);
385 else
386 glDisable(GL_FOG);
387
388 glShadeModel(GL_SMOOTH);
389
390 glPushMatrix();
391 calcposobs();
392 gluLookAt(obs[0], obs[1], obs[2],
393 obs[0] + dir[0], obs[1] + dir[1], obs[2] + dir[2],
394 0.0, 0.0, 1.0);
395
396 if (dir[0] > 0) {
397 offset = 8.0;
398 base = obs[0] - fmod(obs[0], 8.0);
399 }
400 else {
401 offset = -8.0;
402 base = obs[0] + (8.0 - fmod(obs[0], 8.0));
403 }
404
405 glPushMatrix();
406 glTranslatef(base - offset / 2.0, 0.0, 0.0);
407 for (i = 0; i < NUMBLOC; i++) {
408 glTranslatef(offset, 0.0, 0.0);
409 glBindTexture(GL_TEXTURE_2D, t1id);
410 drawobjs(striplength_skin_11, stripdata_skin_11);
411 glBindTexture(GL_TEXTURE_2D, t2id);
412 drawobjs(striplength_skin_12, stripdata_skin_12);
413 drawobjs(striplength_skin_9, stripdata_skin_9);
414 drawobjs(striplength_skin_13, stripdata_skin_13);
415 }
416 glPopMatrix();
417 glPopMatrix();
418
419 if ((count % FRAME) == 0) {
420 fr = gettime();
421 sprintf(frbuf, "Frame rate: %f", FRAME / fr);
422 }
423
424 glDisable(GL_TEXTURE_2D);
425 glDisable(GL_FOG);
426 glShadeModel(GL_FLAT);
427
428 glMatrixMode(GL_PROJECTION);
429 glPushMatrix();
430 glLoadIdentity();
431 glOrtho(-0.5, 639.5, -0.5, 479.5, -1.0, 1.0);
432
433 glMatrixMode(GL_MODELVIEW);
434 glLoadIdentity();
435
436 glColor3f(1.0, 0.0, 0.0);
437 glRasterPos2i(10, 10);
438 printstring(GLUT_BITMAP_HELVETICA_18, frbuf);
439 glRasterPos2i(350, 470);
440 printstring(GLUT_BITMAP_HELVETICA_10,
441 "Tunnel V1.5 Written by David Bucciarelli (tech.hmw@plus.it)");
442
443 if (help)
444 printhelp();
445
446 glMatrixMode(GL_PROJECTION);
447 glPopMatrix();
448 glMatrixMode(GL_MODELVIEW);
449
450 glutSwapBuffers();
451
452 count++;
453 }
454
455 int
456 main(int ac, char **av)
457 {
458 float fogcolor[4] = { 0.7, 0.7, 0.7, 1.0 };
459
460 fprintf(stderr,
461 "Tunnel V1.5\nWritten by David Bucciarelli (tech.hmw@plus.it)\n");
462
463 glutInitWindowPosition(0, 0);
464 glutInitWindowSize(WIDTH, HEIGHT);
465 glutInit(&ac, av);
466
467 glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE);
468
469 if (!(win = glutCreateWindow("Tunnel"))) {
470 fprintf(stderr, "Error, couldn't open window\n");
471 return -1;
472 }
473
474 glMatrixMode(GL_PROJECTION);
475 glLoadIdentity();
476 gluPerspective(80.0, WIDTH / (float) HEIGHT, 1.0, 50.0);
477
478 glMatrixMode(GL_MODELVIEW);
479
480 glShadeModel(GL_SMOOTH);
481 glDisable(GL_DEPTH_TEST);
482 glEnable(GL_CULL_FACE);
483 glEnable(GL_TEXTURE_2D);
484
485 glEnable(GL_FOG);
486 glFogi(GL_FOG_MODE, GL_EXP2);
487 glFogfv(GL_FOG_COLOR, fogcolor);
488
489 glFogf(GL_FOG_DENSITY, 0.06);
490 glHint(GL_FOG_HINT, GL_NICEST);
491
492 inittextures();
493
494 glClearColor(fogcolor[0], fogcolor[1], fogcolor[2], fogcolor[3]);
495 glClear(GL_COLOR_BUFFER_BIT);
496
497 calcposobs();
498
499 glutReshapeFunc(reshape);
500 glutDisplayFunc(draw);
501 glutKeyboardFunc(key);
502 glutSpecialFunc(special);
503 glutIdleFunc(draw);
504
505 glEnable(GL_BLEND);
506 /*glBlendFunc(GL_SRC_ALPHA_SATURATE,GL_ONE); */
507 /*glEnable(GL_POLYGON_SMOOTH); */
508
509 glutMainLoop();
510
511 return 0;
512 }