2 * This program is under the GNU GPL.
3 * Use at your own risk.
5 * written by David Bucciarelli (tech.hmw@plus.it)
19 #include "../util/readtex.c"
20 #include "tunneldat.c"
24 static int fullscreen
= 1;
27 static int WIDTH
= 640;
28 static int HEIGHT
= 480;
31 static GLint Frames
= 0;
36 #define M_PI 3.1415926535
39 extern int striplength_skin_13
[];
40 extern float stripdata_skin_13
[];
42 extern int striplength_skin_12
[];
43 extern float stripdata_skin_12
[];
45 extern int striplength_skin_11
[];
46 extern float stripdata_skin_11
[];
48 extern int striplength_skin_9
[];
49 extern float stripdata_skin_9
[];
54 static float obs
[3] = { 1000.0, 0.0, 2.0 };
57 static float alpha
= 90.0;
58 static float beta
= 90.0;
61 static int bfcull
= 1;
62 static int usetex
= 1;
63 static int cstrip
= 0;
65 static int joyavailable
= 0;
66 static int joyactive
= 0;
68 static GLuint t1id
, t2id
;
73 glGenTextures(1, &t1id
);
74 glBindTexture(GL_TEXTURE_2D
, t1id
);
76 if (!LoadRGBMipmaps("../images/tile.rgb", GL_RGB
)) {
77 fprintf(stderr
, "Error reading a texture.\n");
81 glTexParameterf(GL_TEXTURE_2D
, GL_TEXTURE_WRAP_S
, GL_REPEAT
);
82 glTexParameterf(GL_TEXTURE_2D
, GL_TEXTURE_WRAP_T
, GL_REPEAT
);
84 glTexParameterf(GL_TEXTURE_2D
, GL_TEXTURE_MIN_FILTER
,
85 GL_LINEAR_MIPMAP_LINEAR
);
86 glTexParameterf(GL_TEXTURE_2D
, GL_TEXTURE_MAG_FILTER
, GL_LINEAR
);
88 glGenTextures(1, &t2id
);
89 glBindTexture(GL_TEXTURE_2D
, t2id
);
91 if (!LoadRGBMipmaps("../images/bw.rgb", GL_RGB
)) {
92 fprintf(stderr
, "Error reading a texture.\n");
96 glTexParameterf(GL_TEXTURE_2D
, GL_TEXTURE_WRAP_S
, GL_REPEAT
);
97 glTexParameterf(GL_TEXTURE_2D
, GL_TEXTURE_WRAP_T
, GL_REPEAT
);
99 glTexParameterf(GL_TEXTURE_2D
, GL_TEXTURE_MIN_FILTER
,
100 GL_LINEAR_MIPMAP_LINEAR
);
101 glTexParameterf(GL_TEXTURE_2D
, GL_TEXTURE_MAG_FILTER
, GL_LINEAR
);
103 glTexEnvf(GL_TEXTURE_ENV
, GL_TEXTURE_ENV_MODE
, GL_MODULATE
);
107 drawobjs(int *l
, float *f
)
112 float r
= 0.33, g
= 0.33, b
= 0.33;
130 glBegin(GL_TRIANGLE_STRIP
);
131 for (j
= 0; j
< mend
; j
++) {
145 glBegin(GL_TRIANGLE_STRIP
);
146 for (j
= 0; j
< mend
; j
++) {
161 static clock_t told
= 0;
170 return (ris
/ (float) CLOCKS_PER_SEC
);
176 dir
[0] = sin(alpha
* M_PI
/ 180.0);
177 dir
[1] = cos(alpha
* M_PI
/ 180.0) * sin(beta
* M_PI
/ 180.0);
178 dir
[2] = cos(beta
* M_PI
/ 180.0);
180 obs
[0] += v
* dir
[0];
181 obs
[1] += v
* dir
[1];
182 obs
[2] += v
* dir
[2];
186 special(int k
, int x
, int y
)
205 key(unsigned char k
, int x
, int y
)
221 fullscreen
= (!fullscreen
);
222 XMesaSetFXmode(fullscreen
? XMESA_FX_FULLSCREEN
: XMESA_FX_WINDOW
);
227 joyactive
= (!joyactive
);
240 glDisable(GL_CULL_FACE
);
244 glEnable(GL_CULL_FACE
);
253 fprintf(stderr
, "Deleting textures...\n");
254 glDeleteTextures(1, &t1id
);
255 glDeleteTextures(1, &t2id
);
256 fprintf(stderr
, "Loading textures...\n");
258 fprintf(stderr
, "Done.\n");
264 reshape(int w
, int h
)
268 glMatrixMode(GL_PROJECTION
);
270 gluPerspective(80.0, w
/ (float) h
, 1.0, 50.0);
271 glMatrixMode(GL_MODELVIEW
);
273 glViewport(0, 0, w
, h
);
277 printstring(void *font
, char *string
)
281 len
= (int) strlen(string
);
282 for (i
= 0; i
< len
; i
++)
283 glutBitmapCharacter(font
, string
[i
]);
289 glBlendFunc(GL_SRC_ALPHA
, GL_ONE_MINUS_SRC_ALPHA
);
290 glColor4f(0.0, 0.0, 0.0, 0.5);
291 glRecti(40, 40, 600, 440);
293 glColor3f(1.0, 0.0, 0.0);
294 glRasterPos2i(300, 420);
295 printstring(GLUT_BITMAP_TIMES_ROMAN_24
, "Help");
297 glRasterPos2i(60, 390);
298 printstring(GLUT_BITMAP_TIMES_ROMAN_24
, "h - Togle Help");
299 glRasterPos2i(60, 360);
300 printstring(GLUT_BITMAP_TIMES_ROMAN_24
, "t - Togle Textures");
301 glRasterPos2i(60, 330);
302 printstring(GLUT_BITMAP_TIMES_ROMAN_24
, "f - Togle Fog");
303 glRasterPos2i(60, 300);
304 printstring(GLUT_BITMAP_TIMES_ROMAN_24
, "m - Togle strips");
305 glRasterPos2i(60, 270);
306 printstring(GLUT_BITMAP_TIMES_ROMAN_24
, "b - Togle Back face culling");
307 glRasterPos2i(60, 240);
308 printstring(GLUT_BITMAP_TIMES_ROMAN_24
, "Arrow Keys - Rotate");
309 glRasterPos2i(60, 210);
310 printstring(GLUT_BITMAP_TIMES_ROMAN_24
, "a - Increase velocity");
311 glRasterPos2i(60, 180);
312 printstring(GLUT_BITMAP_TIMES_ROMAN_24
, "z - Decrease velocity");
314 glRasterPos2i(60, 150);
316 printstring(GLUT_BITMAP_TIMES_ROMAN_24
,
317 "j - Togle jostick control (Joystick control available)");
319 printstring(GLUT_BITMAP_TIMES_ROMAN_24
,
320 "(No Joystick control available)");
327 static UINT max
[2] = { 0, 0 };
328 static UINT min
[2] = { 0xffffffff, 0xffffffff }, center
[2];
332 res
= joyGetPos(JOYSTICKID1
, &joy
);
334 if (res
== JOYERR_NOERROR
) {
337 if (max
[0] < joy
.wXpos
)
339 if (min
[0] > joy
.wXpos
)
341 center
[0] = (max
[0] + min
[0]) / 2;
343 if (max
[1] < joy
.wYpos
)
345 if (min
[1] > joy
.wYpos
)
347 center
[1] = (max
[1] + min
[1]) / 2;
350 if (fabs(center
[0] - (float) joy
.wXpos
) > 0.1 * (max
[0] - min
[0]))
352 2.0 * (center
[0] - (float) joy
.wXpos
) / (max
[0] - min
[0]);
353 if (fabs(center
[1] - (float) joy
.wYpos
) > 0.1 * (max
[1] - min
[1]))
354 beta
+= 2.0 * (center
[1] - (float) joy
.wYpos
) / (max
[1] - min
[1]);
356 if (joy
.wButtons
& JOY_BUTTON1
)
358 if (joy
.wButtons
& JOY_BUTTON2
)
370 static char frbuf
[80] = "";
372 float fr
, base
, offset
;
376 glClear(GL_COLOR_BUFFER_BIT
);
379 glEnable(GL_TEXTURE_2D
);
381 glDisable(GL_TEXTURE_2D
);
388 glShadeModel(GL_SMOOTH
);
392 gluLookAt(obs
[0], obs
[1], obs
[2],
393 obs
[0] + dir
[0], obs
[1] + dir
[1], obs
[2] + dir
[2],
398 base
= obs
[0] - fmod(obs
[0], 8.0);
402 base
= obs
[0] + (8.0 - fmod(obs
[0], 8.0));
406 glTranslatef(base
- offset
/ 2.0, 0.0, 0.0);
407 for (i
= 0; i
< NUMBLOC
; i
++) {
408 glTranslatef(offset
, 0.0, 0.0);
409 glBindTexture(GL_TEXTURE_2D
, t1id
);
410 drawobjs(striplength_skin_11
, stripdata_skin_11
);
411 glBindTexture(GL_TEXTURE_2D
, t2id
);
412 drawobjs(striplength_skin_12
, stripdata_skin_12
);
413 drawobjs(striplength_skin_9
, stripdata_skin_9
);
414 drawobjs(striplength_skin_13
, stripdata_skin_13
);
419 glDisable(GL_TEXTURE_2D
);
421 glShadeModel(GL_FLAT
);
423 glMatrixMode(GL_PROJECTION
);
426 glOrtho(-0.5, 639.5, -0.5, 479.5, -1.0, 1.0);
428 glMatrixMode(GL_MODELVIEW
);
431 glColor3f(1.0, 0.0, 0.0);
432 glRasterPos2i(10, 10);
433 printstring(GLUT_BITMAP_HELVETICA_18
, frbuf
);
434 glRasterPos2i(350, 470);
435 printstring(GLUT_BITMAP_HELVETICA_10
,
436 "Tunnel V1.5 Written by David Bucciarelli (tech.hmw@plus.it)");
441 glMatrixMode(GL_PROJECTION
);
443 glMatrixMode(GL_MODELVIEW
);
450 GLint t
= glutGet(GLUT_ELAPSED_TIME
);
451 if (t
- T0
>= 2000) {
452 GLfloat seconds
= (t
- T0
) / 1000.0;
453 GLfloat fps
= Frames
/ seconds
;
454 sprintf(frbuf
, "Frame rate: %f", fps
);
462 main(int ac
, char **av
)
464 float fogcolor
[4] = { 0.7, 0.7, 0.7, 1.0 };
467 "Tunnel V1.5\nWritten by David Bucciarelli (tech.hmw@plus.it)\n");
469 glutInitWindowPosition(0, 0);
470 glutInitWindowSize(WIDTH
, HEIGHT
);
473 glutInitDisplayMode(GLUT_RGB
| GLUT_DOUBLE
);
475 if (!(win
= glutCreateWindow("Tunnel"))) {
476 fprintf(stderr
, "Error, couldn't open window\n");
480 glMatrixMode(GL_PROJECTION
);
482 gluPerspective(80.0, WIDTH
/ (float) HEIGHT
, 1.0, 50.0);
484 glMatrixMode(GL_MODELVIEW
);
486 glShadeModel(GL_SMOOTH
);
487 glDisable(GL_DEPTH_TEST
);
488 glEnable(GL_CULL_FACE
);
489 glEnable(GL_TEXTURE_2D
);
492 glFogi(GL_FOG_MODE
, GL_EXP2
);
493 glFogfv(GL_FOG_COLOR
, fogcolor
);
495 glFogf(GL_FOG_DENSITY
, 0.06);
496 glHint(GL_FOG_HINT
, GL_NICEST
);
500 glClearColor(fogcolor
[0], fogcolor
[1], fogcolor
[2], fogcolor
[3]);
501 glClear(GL_COLOR_BUFFER_BIT
);
505 glutReshapeFunc(reshape
);
506 glutDisplayFunc(draw
);
507 glutKeyboardFunc(key
);
508 glutSpecialFunc(special
);
512 /*glBlendFunc(GL_SRC_ALPHA_SATURATE,GL_ONE); */
513 /*glEnable(GL_POLYGON_SMOOTH); */