Merge commit 'origin/master' into HEAD
[mesa.git] / progs / demos / tunnel2.c
1 /*
2 * This program is under the GNU GPL.
3 * Use at your own risk.
4 *
5 * You need TWO Voodoo Graphics boards in order to run
6 * this demo !
7 *
8 * written by David Bucciarelli (tech.hmw@plus.it)
9 * Humanware s.r.l.
10 */
11
12 #include <stdio.h>
13 #include <stdlib.h>
14 #include <math.h>
15 #include <string.h>
16
17 #ifdef WIN32
18 #include <windows.h>
19 #endif
20
21 #include <GL/glut.h>
22 #include "readtex.h"
23 #include "tunneldat.h"
24
25 #ifdef FX
26 #endif
27
28 #ifdef XMESA
29 #include "GL/xmesa.h"
30 static int fullscreen = 1;
31 #endif
32
33 #ifdef FX
34 GLint fxMesaSelectCurrentBoard(int);
35 #endif
36
37 static int WIDTHC0 = 640;
38 static int HEIGHTC0 = 480;
39
40 static int WIDTHC1 = 640;
41 static int HEIGHTC1 = 480;
42
43 static GLint T0 = 0;
44 static GLint Frames = 0;
45
46 #define NUMBLOC 5
47
48 #ifndef M_PI
49 #define M_PI 3.1415926535
50 #endif
51
52 static float obs[3] = { 1000.0, 0.0, 2.0 };
53 static float dir[3];
54 static float v = 30.;
55 static float alpha = 90.0;
56 static float beta = 90.0;
57
58 static int fog = 1;
59 static int bfcull = 1;
60 static int usetex = 1;
61 static int cstrip = 0;
62 static int help = 1;
63 static int joyavailable = 0;
64 static int joyactive = 0;
65
66 static int channel[2];
67
68 static GLuint t1id, t2id;
69
70 static void
71 inittextures(void)
72 {
73 glGenTextures(1, &t1id);
74 glBindTexture(GL_TEXTURE_2D, t1id);
75
76 if (!LoadRGBMipmaps("../images/tile.rgb", GL_RGB)) {
77 fprintf(stderr, "Error reading a texture.\n");
78 exit(-1);
79 }
80
81 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
82 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
83
84 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
85 GL_LINEAR_MIPMAP_NEAREST);
86 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
87
88 glGenTextures(1, &t2id);
89 glBindTexture(GL_TEXTURE_2D, t2id);
90
91 if (!LoadRGBMipmaps("../images/bw.rgb", GL_RGB)) {
92 fprintf(stderr, "Error reading a texture.\n");
93 exit(-1);
94 }
95
96 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
97 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
98
99 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
100 GL_LINEAR_MIPMAP_LINEAR);
101 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
102
103 glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
104 }
105
106 static void
107 drawobjs(const int *l, const float *f)
108 {
109 int mend, j;
110
111 if (cstrip) {
112 float r = 0.33, g = 0.33, b = 0.33;
113
114 for (; (*l) != 0;) {
115 mend = *l++;
116
117 r += 0.33;
118 if (r > 1.0) {
119 r = 0.33;
120 g += 0.33;
121 if (g > 1.0) {
122 g = 0.33;
123 b += 0.33;
124 if (b > 1.0)
125 b = 0.33;
126 }
127 }
128
129 glColor3f(r, g, b);
130 glBegin(GL_TRIANGLE_STRIP);
131 for (j = 0; j < mend; j++) {
132 f += 4;
133 glTexCoord2fv(f);
134 f += 2;
135 glVertex3fv(f);
136 f += 3;
137 }
138 glEnd();
139 }
140 }
141 else
142 for (; (*l) != 0;) {
143 mend = *l++;
144
145 glBegin(GL_TRIANGLE_STRIP);
146 for (j = 0; j < mend; j++) {
147 glColor4fv(f);
148 f += 4;
149 glTexCoord2fv(f);
150 f += 2;
151 glVertex3fv(f);
152 f += 3;
153 }
154 glEnd();
155 }
156 }
157
158 static void
159 calcposobs(void)
160 {
161 static double t0 = -1.;
162 double dt, t = glutGet(GLUT_ELAPSED_TIME) / 1000.0;
163 if (t0 < 0.0)
164 t0 = t;
165 dt = t - t0;
166 t0 = t;
167
168 dir[0] = sin(alpha * M_PI / 180.0);
169 dir[1] = cos(alpha * M_PI / 180.0) * sin(beta * M_PI / 180.0);
170 dir[2] = cos(beta * M_PI / 180.0);
171
172 if (dir[0] < 1.0e-5 && dir[0] > -1.0e-5)
173 dir[0] = 0;
174 if (dir[1] < 1.0e-5 && dir[1] > -1.0e-5)
175 dir[1] = 0;
176 if (dir[2] < 1.0e-5 && dir[2] > -1.0e-5)
177 dir[2] = 0;
178
179 obs[0] += v * dir[0] * dt;
180 obs[1] += v * dir[1] * dt;
181 obs[2] += v * dir[2] * dt;
182 }
183
184 static void
185 special(int k, int x, int y)
186 {
187 switch (k) {
188 case GLUT_KEY_LEFT:
189 alpha -= 2.0;
190 break;
191 case GLUT_KEY_RIGHT:
192 alpha += 2.0;
193 break;
194 case GLUT_KEY_DOWN:
195 beta -= 2.0;
196 break;
197 case GLUT_KEY_UP:
198 beta += 2.0;
199 break;
200 }
201 }
202
203 static void
204 key(unsigned char k, int x, int y)
205 {
206 switch (k) {
207 case 27:
208 glutDestroyWindow(channel[0]);
209 glutDestroyWindow(channel[1]);
210 exit(0);
211 break;
212
213 case 'a':
214 v += 5.;
215 break;
216 case 'z':
217 v -= 5.;
218 break;
219
220 #ifdef XMESA
221 case ' ':
222 fullscreen = (!fullscreen);
223
224 glutSetWindow(channel[0]);
225 XMesaSetFXmode(fullscreen ? XMESA_FX_FULLSCREEN : XMESA_FX_WINDOW);
226
227 glutSetWindow(channel[1]);
228 XMesaSetFXmode(fullscreen ? XMESA_FX_FULLSCREEN : XMESA_FX_WINDOW);
229 break;
230 #endif
231
232 case 'j':
233 joyactive = (!joyactive);
234 break;
235 case 'h':
236 help = (!help);
237 break;
238 case 'f':
239 fog = (!fog);
240 break;
241 case 't':
242 usetex = (!usetex);
243 break;
244 case 'b':
245 if (bfcull) {
246 glDisable(GL_CULL_FACE);
247 bfcull = 0;
248 }
249 else {
250 glEnable(GL_CULL_FACE);
251 bfcull = 1;
252 }
253 break;
254 case 'm':
255 cstrip = (!cstrip);
256 break;
257
258 case 'd':
259 fprintf(stderr, "Deleting textures...\n");
260 glDeleteTextures(1, &t1id);
261 glDeleteTextures(1, &t2id);
262 fprintf(stderr, "Loading textures...\n");
263 inittextures();
264 fprintf(stderr, "Done.\n");
265 break;
266 }
267 }
268
269 static void
270 reshapechannel0(int w, int h)
271 {
272 float ratio;
273
274 WIDTHC0 = w;
275 HEIGHTC0 = h;
276 glMatrixMode(GL_PROJECTION);
277 glLoadIdentity();
278
279 ratio = 0.5f * w / (float) h;
280
281 glFrustum(-2.0, 0.0, -1.0 * ratio, 1.0 * ratio, 1.0, 60.0);
282
283 glMatrixMode(GL_MODELVIEW);
284 glLoadIdentity();
285 glViewport(0, 0, w, h);
286 }
287
288 static void
289 reshapechannel1(int w, int h)
290 {
291 float ratio;
292
293 WIDTHC1 = w;
294 HEIGHTC1 = h;
295 glMatrixMode(GL_PROJECTION);
296 glLoadIdentity();
297
298 ratio = 0.5f * w / (float) h;
299
300 glFrustum(0.0, 2.0, -1.0 * ratio, 1.0 * ratio, 1.0, 60.0);
301
302 glMatrixMode(GL_MODELVIEW);
303 glLoadIdentity();
304 glViewport(0, 0, w, h);
305 }
306
307 static void
308 printstring(void *font, char *string)
309 {
310 int len, i;
311
312 len = (int) strlen(string);
313 for (i = 0; i < len; i++)
314 glutBitmapCharacter(font, string[i]);
315 }
316
317 static void
318 printhelp(void)
319 {
320 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
321 glColor4f(0.0, 0.0, 0.0, 0.5);
322 glRecti(40, 40, 600, 440);
323
324 glColor3f(1.0, 0.0, 0.0);
325 glRasterPos2i(300, 420);
326 printstring(GLUT_BITMAP_TIMES_ROMAN_24, "Help");
327
328 glRasterPos2i(60, 390);
329 printstring(GLUT_BITMAP_TIMES_ROMAN_24, "h - Toggle Help");
330 glRasterPos2i(60, 360);
331 printstring(GLUT_BITMAP_TIMES_ROMAN_24, "t - Toggle Textures");
332 glRasterPos2i(60, 330);
333 printstring(GLUT_BITMAP_TIMES_ROMAN_24, "f - Toggle Fog");
334 glRasterPos2i(60, 300);
335 printstring(GLUT_BITMAP_TIMES_ROMAN_24, "m - Toggle strips");
336 glRasterPos2i(60, 270);
337 printstring(GLUT_BITMAP_TIMES_ROMAN_24, "b - Toggle Back face culling");
338 glRasterPos2i(60, 240);
339 printstring(GLUT_BITMAP_TIMES_ROMAN_24, "Arrow Keys - Rotate");
340 glRasterPos2i(60, 210);
341 printstring(GLUT_BITMAP_TIMES_ROMAN_24, "a - Increase velocity");
342 glRasterPos2i(60, 180);
343 printstring(GLUT_BITMAP_TIMES_ROMAN_24, "z - Decrease velocity");
344
345 glRasterPos2i(60, 150);
346 if (joyavailable)
347 printstring(GLUT_BITMAP_TIMES_ROMAN_24,
348 "j - Toggle jostick control (Joystick control available)");
349 else
350 printstring(GLUT_BITMAP_TIMES_ROMAN_24,
351 "(No Joystick control available)");
352 }
353
354 static void
355 dojoy(void)
356 {
357 #ifdef WIN32
358 static UINT max[2] = { 0, 0 };
359 static UINT min[2] = { 0xffffffff, 0xffffffff }, center[2];
360 MMRESULT res;
361 JOYINFO joy;
362
363 res = joyGetPos(JOYSTICKID1, &joy);
364
365 if (res == JOYERR_NOERROR) {
366 joyavailable = 1;
367
368 if (max[0] < joy.wXpos)
369 max[0] = joy.wXpos;
370 if (min[0] > joy.wXpos)
371 min[0] = joy.wXpos;
372 center[0] = (max[0] + min[0]) / 2;
373
374 if (max[1] < joy.wYpos)
375 max[1] = joy.wYpos;
376 if (min[1] > joy.wYpos)
377 min[1] = joy.wYpos;
378 center[1] = (max[1] + min[1]) / 2;
379
380 if (joyactive) {
381 if (fabs(center[0] - (float) joy.wXpos) > 0.1 * (max[0] - min[0]))
382 alpha -=
383 2.0 * (center[0] - (float) joy.wXpos) / (max[0] - min[0]);
384 if (fabs(center[1] - (float) joy.wYpos) > 0.1 * (max[1] - min[1]))
385 beta += 2.0 * (center[1] - (float) joy.wYpos) / (max[1] - min[1]);
386
387 if (joy.wButtons & JOY_BUTTON1)
388 v += 0.01;
389 if (joy.wButtons & JOY_BUTTON2)
390 v -= 0.01;
391 }
392 }
393 else
394 joyavailable = 0;
395 #endif
396 }
397
398 static void
399 draw(void)
400 {
401 static char frbuf[80] = "";
402 int i;
403 float base, offset;
404
405 dojoy();
406
407 glClear(GL_COLOR_BUFFER_BIT);
408
409 glClear(GL_COLOR_BUFFER_BIT);
410
411 if (usetex)
412 glEnable(GL_TEXTURE_2D);
413 else
414 glDisable(GL_TEXTURE_2D);
415
416 if (fog)
417 glEnable(GL_FOG);
418 else
419 glDisable(GL_FOG);
420
421 glShadeModel(GL_SMOOTH);
422
423 glPushMatrix();
424 calcposobs();
425 gluLookAt(obs[0], obs[1], obs[2],
426 obs[0] + dir[0], obs[1] + dir[1], obs[2] + dir[2],
427 0.0, 0.0, 1.0);
428
429 if (dir[0] > 0) {
430 offset = 8.0;
431 base = obs[0] - fmod(obs[0], 8.0);
432 }
433 else {
434 offset = -8.0;
435 base = obs[0] + (8.0 - fmod(obs[0], 8.0));
436 }
437
438 glPushMatrix();
439 glTranslatef(base - offset / 2.0, 0.0, 0.0);
440 for (i = 0; i < NUMBLOC; i++) {
441 glTranslatef(offset, 0.0, 0.0);
442 glBindTexture(GL_TEXTURE_2D, t1id);
443 drawobjs(striplength_skin_11, stripdata_skin_11);
444 glBindTexture(GL_TEXTURE_2D, t2id);
445 drawobjs(striplength_skin_12, stripdata_skin_12);
446 drawobjs(striplength_skin_9, stripdata_skin_9);
447 drawobjs(striplength_skin_13, stripdata_skin_13);
448 }
449 glPopMatrix();
450 glPopMatrix();
451
452 glDisable(GL_TEXTURE_2D);
453 glDisable(GL_FOG);
454 glShadeModel(GL_FLAT);
455
456 glMatrixMode(GL_PROJECTION);
457 glPushMatrix();
458 glLoadIdentity();
459 glOrtho(-0.5, 639.5, -0.5, 479.5, -1.0, 1.0);
460
461 glMatrixMode(GL_MODELVIEW);
462 glLoadIdentity();
463
464 glColor3f(1.0, 0.0, 0.0);
465 glRasterPos2i(10, 10);
466 printstring(GLUT_BITMAP_HELVETICA_18, frbuf);
467 glRasterPos2i(350, 470);
468 printstring(GLUT_BITMAP_HELVETICA_10,
469 "Tunnel2 V1.0 Written by David Bucciarelli (tech.hmw@plus.it)");
470
471 if (help)
472 printhelp();
473
474 glMatrixMode(GL_PROJECTION);
475 glPopMatrix();
476 glMatrixMode(GL_MODELVIEW);
477
478 Frames++;
479 {
480 GLint t = glutGet(GLUT_ELAPSED_TIME);
481 if (t - T0 >= 2000) {
482 GLfloat seconds = (t - T0) / 1000.0;
483 GLfloat fps = Frames / seconds;
484 sprintf(frbuf, "Frame rate: %f", fps);
485 T0 = t;
486 Frames = 0;
487 }
488 }
489 }
490
491 static void
492 drawchannel0(void)
493 {
494 glutSetWindow(channel[0]);
495 draw();
496 glutSwapBuffers();
497 }
498
499 static void
500 drawchannel1(void)
501 {
502 glutSetWindow(channel[1]);
503 draw();
504 glutSwapBuffers();
505 }
506
507 static void
508 drawall(void)
509 {
510 glutSetWindow(channel[0]);
511 draw();
512 glutSetWindow(channel[1]);
513 draw();
514
515 glutSetWindow(channel[0]);
516 glutSwapBuffers();
517 glutSetWindow(channel[1]);
518 glutSwapBuffers();
519 }
520
521 static void
522 init(void)
523 {
524 float fogcolor[4] = { 0.7, 0.7, 0.7, 1.0 };
525
526 glShadeModel(GL_SMOOTH);
527 glDisable(GL_DEPTH_TEST);
528 glEnable(GL_CULL_FACE);
529 glEnable(GL_TEXTURE_2D);
530
531 glEnable(GL_FOG);
532 glFogi(GL_FOG_MODE, GL_EXP2);
533 glFogfv(GL_FOG_COLOR, fogcolor);
534
535 glFogf(GL_FOG_DENSITY, 0.06);
536 glHint(GL_FOG_HINT, GL_NICEST);
537
538 glEnable(GL_BLEND);
539 /*
540 glBlendFunc(GL_SRC_ALPHA_SATURATE, GL_ONE);
541 glEnable(GL_POLYGON_SMOOTH);
542 */
543
544 glClearColor(fogcolor[0], fogcolor[1], fogcolor[2], fogcolor[3]);
545 glClear(GL_COLOR_BUFFER_BIT);
546 }
547
548 int
549 main(int ac, char **av)
550 {
551 fprintf(stderr,
552 "Tunnel2 V1.0\nWritten by David Bucciarelli (tech.hmw@plus.it)\n");
553
554 glutInitWindowPosition(0, 0);
555 glutInitWindowSize(WIDTHC0, HEIGHTC0);
556 glutInit(&ac, av);
557
558 glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE);
559
560 #ifdef FX
561 if (fxMesaSelectCurrentBoard(0) < 0) {
562 fprintf(stderr, "The first Voodoo Graphics board is missing !?!?\n");
563 return -1;
564 }
565 #endif
566 if (!(channel[0] = glutCreateWindow("Channel 0"))) {
567 fprintf(stderr, "Error, couldn't open window\n");
568 return -1;
569 }
570
571 reshapechannel0(WIDTHC0, HEIGHTC0);
572 init();
573 inittextures();
574 glutDisplayFunc(drawchannel0);
575 glutReshapeFunc(reshapechannel0);
576 glutKeyboardFunc(key);
577 glutSpecialFunc(special);
578
579 #ifdef FX
580 if (fxMesaSelectCurrentBoard(1) < 0) {
581 fprintf(stderr, "The second Voodoo Graphics board is missing !\n");
582 exit(-1);
583 }
584 #endif
585 glutInitWindowPosition(WIDTHC0, 0);
586 glutInitWindowSize(WIDTHC1, HEIGHTC1);
587 if (!(channel[1] = glutCreateWindow("Channel 1"))) {
588 fprintf(stderr, "Error, couldn't open window\n");
589 exit(-1);
590 }
591
592 reshapechannel1(WIDTHC1, HEIGHTC1);
593 init();
594 inittextures();
595 glutDisplayFunc(drawchannel1);
596 glutReshapeFunc(reshapechannel1);
597 glutKeyboardFunc(key);
598 glutSpecialFunc(special);
599
600 glutIdleFunc(drawall);
601
602 calcposobs();
603
604 glutMainLoop();
605
606 return 0;
607 }