Fix up more stale references to gl(X)_API.xml which have moved.
[mesa.git] / progs / fp / tri-depth.c
1
2 #include <stdio.h>
3 #include <string.h>
4 #include <stdlib.h>
5 #include <GL/glew.h>
6 #include <GL/glut.h>
7
8
9
10 static void Init( void )
11 {
12 /* scale of 10.0 gives me a visible result on nv hardware.
13 */
14 static const char *modulate2D =
15 "!!ARBfp1.0\n"
16 "MUL result.color, fragment.position.z, {10.0}.x; \n"
17 "END"
18 ;
19 GLuint modulateProg;
20
21 if (!GLEW_ARB_fragment_program) {
22 printf("Error: GL_ARB_fragment_program not supported!\n");
23 exit(1);
24 }
25 printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
26
27 /* Setup the fragment program */
28 glGenProgramsARB(1, &modulateProg);
29 glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, modulateProg);
30 glProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB,
31 strlen(modulate2D), (const GLubyte *)modulate2D);
32
33 printf("glGetError = 0x%x\n", (int) glGetError());
34 printf("glError(GL_PROGRAM_ERROR_STRING_ARB) = %s\n",
35 (char *) glGetString(GL_PROGRAM_ERROR_STRING_ARB));
36
37 glEnable(GL_FRAGMENT_PROGRAM_ARB);
38
39 glClearColor(.3, .3, .3, 0);
40 }
41
42 static void Reshape(int width, int height)
43 {
44
45 glViewport(0, 0, (GLint)width, (GLint)height);
46
47 glMatrixMode(GL_PROJECTION);
48 glLoadIdentity();
49 glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0);
50 glMatrixMode(GL_MODELVIEW);
51 }
52
53 static void Key(unsigned char key, int x, int y)
54 {
55
56 switch (key) {
57 case 27:
58 exit(1);
59 default:
60 break;
61 }
62
63 glutPostRedisplay();
64 }
65
66 static void Draw(void)
67 {
68 glClear(GL_COLOR_BUFFER_BIT);
69
70 glBegin(GL_TRIANGLES);
71 glColor3f(0,0,1);
72 glVertex3f( 0.9, -0.9, -40.0);
73 glColor3f(1,0,0);
74 glVertex3f( 0.9, 0.9, -40.0);
75 glColor3f(0,1,0);
76 glVertex3f(-0.9, 0.0, -25.0);
77 glEnd();
78
79 glFlush();
80
81
82 }
83
84
85 int main(int argc, char **argv)
86 {
87 GLenum type;
88
89 glutInit(&argc, argv);
90
91 glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250);
92
93 type = GLUT_RGB;
94 type |= GLUT_SINGLE;
95 glutInitDisplayMode(type);
96
97 if (glutCreateWindow("First Tri") == GL_FALSE) {
98 exit(1);
99 }
100
101 glewInit();
102
103 Init();
104
105 glutReshapeFunc(Reshape);
106 glutKeyboardFunc(Key);
107 glutDisplayFunc(Draw);
108 glutMainLoop();
109 return 0;
110 }