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[mesa.git] / progs / fp / tri-depth2.c
1
2 #include <stdio.h>
3 #include <string.h>
4 #include <stdlib.h>
5 #include <GL/glew.h>
6 #include <GL/glut.h>
7
8
9
10 static void Init( void )
11 {
12 /* scale of 10.0 gives me a visible result on nv hardware.
13 */
14 static const char *modulate2D =
15 "!!ARBfp1.0\n"
16 "TEMP R0;\n"
17 "MUL R0, fragment.position.z, {10.0}.x;\n"
18 "MOV result.color, R0; \n"
19 "END"
20 ;
21 GLuint modulateProg;
22
23 if (!GLEW_ARB_fragment_program) {
24 printf("Error: GL_ARB_fragment_program not supported!\n");
25 exit(1);
26 }
27 printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
28
29 /* Setup the fragment program */
30 glGenProgramsARB(1, &modulateProg);
31 glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, modulateProg);
32 glProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB,
33 strlen(modulate2D), (const GLubyte *)modulate2D);
34
35 printf("glGetError = 0x%x\n", (int) glGetError());
36 printf("glError(GL_PROGRAM_ERROR_STRING_ARB) = %s\n",
37 (char *) glGetString(GL_PROGRAM_ERROR_STRING_ARB));
38
39 glEnable(GL_FRAGMENT_PROGRAM_ARB);
40
41 glClearColor(.3, .3, .3, 0);
42 }
43
44 static void Reshape(int width, int height)
45 {
46
47 glViewport(0, 0, (GLint)width, (GLint)height);
48
49 glMatrixMode(GL_PROJECTION);
50 glLoadIdentity();
51 glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0);
52 glMatrixMode(GL_MODELVIEW);
53 }
54
55 static void Key(unsigned char key, int x, int y)
56 {
57
58 switch (key) {
59 case 27:
60 exit(1);
61 default:
62 break;
63 }
64
65 glutPostRedisplay();
66 }
67
68 static void Draw(void)
69 {
70 glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
71 glEnable(GL_DEPTH_TEST);
72
73 glBegin(GL_TRIANGLES);
74 glColor3f(0,0,1);
75 glVertex3f( 0.9, -0.9, -30.0);
76 glVertex3f( 0.9, 0.9, -30.0);
77 glVertex3f(-0.9, 0.0, -30.0);
78 glColor3f(0,1,0);
79 glVertex3f(-0.9, -0.9, -40.0);
80 glVertex3f(-0.9, 0.9, -40.0);
81 glVertex3f( 0.9, 0.0, -25.0);
82 glEnd();
83
84 glFlush();
85
86
87 }
88
89
90 int main(int argc, char **argv)
91 {
92 GLenum type;
93
94 glutInit(&argc, argv);
95
96
97
98 glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250);
99
100 type = GLUT_RGB | GLUT_DEPTH;
101 type |= GLUT_SINGLE;
102 glutInitDisplayMode(type);
103
104 if (glutCreateWindow("First Tri") == GL_FALSE) {
105 exit(1);
106 }
107
108 glewInit();
109
110 Init();
111
112 glutReshapeFunc(Reshape);
113 glutKeyboardFunc(Key);
114 glutDisplayFunc(Draw);
115 glutMainLoop();
116 return 0;
117 }