progs/fp: remove invalid tri-inv.c test
[mesa.git] / progs / fp / tri-tex.c
1
2 #include <assert.h>
3 #include <stdio.h>
4 #include <string.h>
5 #include <stdlib.h>
6 #include <GL/glew.h>
7 #include <GL/glut.h>
8
9 #include "readtex.c"
10
11
12 #define TEXTURE_FILE "../images/girl.rgb"
13
14
15
16 static void Init( void )
17 {
18 static const char *modulate2D =
19 "!!ARBfp1.0\n"
20 "TEX result.color, fragment.color, texture[0], 2D; \n"
21 "END"
22 ;
23 GLuint modulateProg;
24 GLuint Texture;
25
26 if (!GLEW_ARB_fragment_program) {
27 printf("Error: GL_ARB_fragment_program not supported!\n");
28 exit(1);
29 }
30 printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
31
32 /* Setup the fragment program */
33 glGenProgramsARB(1, &modulateProg);
34 glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, modulateProg);
35 glProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB,
36 strlen(modulate2D), (const GLubyte *)modulate2D);
37
38 printf("glGetError = 0x%x\n", (int) glGetError());
39 printf("glError(GL_PROGRAM_ERROR_STRING_ARB) = %s\n",
40 (char *) glGetString(GL_PROGRAM_ERROR_STRING_ARB));
41 assert(glIsProgramARB(modulateProg));
42
43 glEnable(GL_FRAGMENT_PROGRAM_ARB);
44
45 /* Load texture */
46 glGenTextures(1, &Texture);
47 glBindTexture(GL_TEXTURE_2D, Texture);
48 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
49 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
50 glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
51 if (!LoadRGBMipmaps(TEXTURE_FILE, GL_RGB)) {
52 printf("Error: couldn't load texture image file %s\n", TEXTURE_FILE);
53 exit(1);
54 }
55 /* XXX this enable shouldn't really be needed!!! */
56 glEnable(GL_TEXTURE_2D);
57
58 glClearColor(.3, .3, .3, 0);
59 }
60
61 static void Reshape(int width, int height)
62 {
63
64 glViewport(0, 0, (GLint)width, (GLint)height);
65
66 glMatrixMode(GL_PROJECTION);
67 glLoadIdentity();
68 glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0);
69 glMatrixMode(GL_MODELVIEW);
70 }
71
72 static void Key(unsigned char key, int x, int y)
73 {
74
75 switch (key) {
76 case 27:
77 exit(1);
78 default:
79 break;
80 }
81
82 glutPostRedisplay();
83 }
84
85 static void Draw(void)
86 {
87 glClear(GL_COLOR_BUFFER_BIT);
88
89 glBegin(GL_TRIANGLES);
90 glColor3f(0,0,1);
91 /* glTexCoord2f(1, 0); */
92 glVertex3f( 0.9, -0.9, -30.0);
93 glColor3f(1,0,0);
94 /* glTexCoord2f(1, 1); */
95 glVertex3f( 0.9, 0.9, -30.0);
96 glColor3f(0,1,0);
97 /* glTexCoord2f(0, .5); */
98 glVertex3f(-0.9, 0.0, -30.0);
99 glEnd();
100
101 glFlush();
102 }
103
104
105 int main(int argc, char **argv)
106 {
107 GLenum type;
108
109 glutInit(&argc, argv);
110
111
112
113 glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250);
114
115 type = GLUT_RGB;
116 type |= GLUT_SINGLE;
117 glutInitDisplayMode(type);
118
119 if (glutCreateWindow("First Tri") == GL_FALSE) {
120 exit(1);
121 }
122
123 glewInit();
124
125 Init();
126
127 glutReshapeFunc(Reshape);
128 glutKeyboardFunc(Key);
129 glutDisplayFunc(Draw);
130 glutMainLoop();
131 return 0;
132 }