Merge commit 'origin/gallium-0.1' into gallium-0.2
[mesa.git] / progs / glsl / simple.vert
1 // Simple vertex shader
2 // Brian Paul
3
4
5 void main()
6 {
7 gl_TexCoord[0] = gl_MultiTexCoord0;
8 gl_Position = ftransform();
9 }