Merge branch 'mesa_7_5_branch'
[mesa.git] / progs / glsl / toyball.shtest
1 vs CH11-toyball.vert
2 fs CH11-toyball.frag
3 uniform LightDir GL_FLOAT_VEC4 0.57737 0.57735 0.57735 0.0
4 uniform HVector GL_FLOAT_VEC4 0.32506 0.32506 0.88808 0.0
5 uniform BallCenter GL_FLOAT_VEC4 0.0 0.0 0.0 1.0
6 uniform SpecularColor GL_FLOAT_VEC4 0.4 0.4 0.4 60.0
7 uniform Red GL_FLOAT_VEC4 0.6 0.0 0.0 1.0
8 uniform Blue GL_FLOAT_VEC4 0.0 0.3 0.6 1.0
9 uniform Yellow GL_FLOAT_VEC4 0.6 0.5 0.0 1.0
10 uniform HalfSpace0 GL_FLOAT_VEC4 1.0 0.0 0.0 0.2
11 uniform HalfSpace1 GL_FLOAT_VEC4 .309016994 0.951056516 0.0 0.2
12 uniform HalfSpace2 GL_FLOAT_VEC4 -0.809016994 0.587785252 0.0 0.2
13 uniform HalfSpace3 GL_FLOAT_VEC4 -0.809016994 -0.587785252 0.0 0.2
14 uniform HalfSpace4 GL_FLOAT_VEC4 .309116994 -0.951056516 0.0 0.2
15 uniform InOrOutInit GL_FLOAT -3.0
16 uniform StripeWidth GL_FLOAT 0.3
17 uniform FWidth GL_FLOAT .005