progs/perf: added helpers for creating simple textures and shader programs
[mesa.git] / progs / perf / glmain.h
1 /*
2 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included
12 * in all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
15 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * VMWARE BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
18 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
19 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
20 */
21
22
23 #ifndef GLMAIN_H
24 #define GLMAIN_H
25
26
27 #define GL_GLEXT_PROTOTYPES
28 #include <GL/glew.h>
29 #include <stdlib.h>
30 #include <math.h>
31
32
33 /** Test programs can use these vars/functions */
34
35 extern int WinWidth, WinHeight;
36
37 extern double
38 PerfGetTime(void);
39
40 extern void
41 PerfSwapBuffers(void);
42
43 extern GLuint
44 PerfCheckerTexture(GLsizei width, GLsizei height);
45
46 extern GLuint
47 PerfShaderProgram(const char *vertShader, const char *fragShader);
48
49
50 /** Test programs must implement these functions **/
51
52 extern void
53 PerfInit(void);
54
55 extern void
56 PerfDraw(void);
57
58
59 #endif /* GLMAIN_H */