a3005d0befd3cd029161d4b3799013a66315a2f6
[mesa.git] / progs / perf / teximage.c
1 /*
2 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included
12 * in all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
15 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * VMWARE BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
18 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
19 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
20 */
21
22 /**
23 * Measure glTex[Sub]Image2D() and glGetTexImage() rate
24 *
25 * Brian Paul
26 * 16 Sep 2009
27 */
28
29 #include "glmain.h"
30 #include "common.h"
31
32
33 int WinWidth = 100, WinHeight = 100;
34
35 static GLuint VBO;
36 static GLuint TexObj = 0;
37 static GLubyte *TexImage = NULL;
38 static GLsizei TexSize;
39 static GLenum TexIntFormat, TexSrcFormat, TexSrcType;
40
41 static const GLboolean DrawPoint = GL_TRUE;
42 static const GLboolean TexSubImage4 = GL_FALSE;
43
44 enum {
45 MODE_CREATE_TEXIMAGE,
46 MODE_TEXIMAGE,
47 MODE_TEXSUBIMAGE,
48 MODE_GETTEXIMAGE,
49 MODE_COUNT
50 };
51
52 static const char *mode_name[MODE_COUNT] =
53 {
54 "Create_TexImage",
55 "TexImage",
56 "TexSubImage",
57 "GetTexImage"
58 };
59
60
61
62 struct vertex
63 {
64 GLfloat x, y, s, t;
65 };
66
67 static const struct vertex vertices[1] = {
68 { 0.0, 0.0, 0.5, 0.5 },
69 };
70
71 #define VOFFSET(F) ((void *) offsetof(struct vertex, F))
72
73
74 /** Called from test harness/main */
75 void
76 PerfInit(void)
77 {
78 /* setup VBO w/ vertex data */
79 glGenBuffersARB(1, &VBO);
80 glBindBufferARB(GL_ARRAY_BUFFER_ARB, VBO);
81 glBufferDataARB(GL_ARRAY_BUFFER_ARB,
82 sizeof(vertices), vertices, GL_STATIC_DRAW_ARB);
83 glVertexPointer(2, GL_FLOAT, sizeof(struct vertex), VOFFSET(x));
84 glTexCoordPointer(2, GL_FLOAT, sizeof(struct vertex), VOFFSET(s));
85 glEnableClientState(GL_VERTEX_ARRAY);
86 glEnableClientState(GL_TEXTURE_COORD_ARRAY);
87
88 /* texture */
89 glGenTextures(1, &TexObj);
90 glBindTexture(GL_TEXTURE_2D, TexObj);
91 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
92 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
93 glEnable(GL_TEXTURE_2D);
94 }
95
96
97
98
99 static void
100 CreateUploadTexImage2D(unsigned count)
101 {
102 unsigned i;
103 for (i = 0; i < count; i++) {
104 if (TexObj)
105 glDeleteTextures(1, &TexObj);
106
107 glGenTextures(1, &TexObj);
108 glBindTexture(GL_TEXTURE_2D, TexObj);
109 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
110 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
111
112 glTexImage2D(GL_TEXTURE_2D, 0, TexIntFormat,
113 TexSize, TexSize, 0,
114 TexSrcFormat, TexSrcType, TexImage);
115
116 if (DrawPoint)
117 glDrawArrays(GL_POINTS, 0, 1);
118 }
119 glFinish();
120 }
121
122
123 static void
124 UploadTexImage2D(unsigned count)
125 {
126 unsigned i;
127 for (i = 0; i < count; i++) {
128 /* XXX is this equivalent to a glTexSubImage call since we're
129 * always specifying the same image size? That case isn't optimized
130 * in Mesa but may be optimized in other drivers. Note sure how
131 * much difference that might make.
132 */
133 glTexImage2D(GL_TEXTURE_2D, 0, TexIntFormat,
134 TexSize, TexSize, 0,
135 TexSrcFormat, TexSrcType, TexImage);
136 if (DrawPoint)
137 glDrawArrays(GL_POINTS, 0, 1);
138 }
139 glFinish();
140 }
141
142
143 static void
144 UploadTexSubImage2D(unsigned count)
145 {
146 unsigned i;
147 for (i = 0; i < count; i++) {
148 if (TexSubImage4) {
149 GLsizei halfSize = (TexSize == 1) ? 1 : TexSize / 2;
150 GLsizei halfPos = TexSize - halfSize;
151 /* do glTexSubImage2D in four pieces */
152 /* lower-left */
153 glPixelStorei(GL_UNPACK_ROW_LENGTH, TexSize);
154 glTexSubImage2D(GL_TEXTURE_2D, 0,
155 0, 0, halfSize, halfSize,
156 TexSrcFormat, TexSrcType, TexImage);
157 /* lower-right */
158 glPixelStorei(GL_UNPACK_SKIP_PIXELS, halfPos);
159 glTexSubImage2D(GL_TEXTURE_2D, 0,
160 halfPos, 0, halfSize, halfSize,
161 TexSrcFormat, TexSrcType, TexImage);
162 /* upper-left */
163 glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0);
164 glPixelStorei(GL_UNPACK_SKIP_ROWS, halfPos);
165 glTexSubImage2D(GL_TEXTURE_2D, 0,
166 0, halfPos, halfSize, halfSize,
167 TexSrcFormat, TexSrcType, TexImage);
168 /* upper-right */
169 glPixelStorei(GL_UNPACK_SKIP_PIXELS, halfPos);
170 glPixelStorei(GL_UNPACK_SKIP_ROWS, halfPos);
171 glTexSubImage2D(GL_TEXTURE_2D, 0,
172 halfPos, halfPos, halfSize, halfSize,
173 TexSrcFormat, TexSrcType, TexImage);
174 /* reset the unpacking state */
175 glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0);
176 glPixelStorei(GL_UNPACK_SKIP_ROWS, 0);
177 glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
178 }
179 else {
180 /* replace whole texture image at once */
181 glTexSubImage2D(GL_TEXTURE_2D, 0,
182 0, 0, TexSize, TexSize,
183 TexSrcFormat, TexSrcType, TexImage);
184 }
185 if (DrawPoint)
186 glDrawArrays(GL_POINTS, 0, 1);
187 }
188 glFinish();
189 }
190
191
192 static void
193 GetTexImage2D(unsigned count)
194 {
195 unsigned i;
196 GLubyte *buf = (GLubyte *) malloc(TexSize * TexSize * 4);
197 for (i = 0; i < count; i++) {
198 glGetTexImage(GL_TEXTURE_2D, 0,
199 TexSrcFormat, TexSrcType, buf);
200 }
201 glFinish();
202 free(buf);
203 }
204
205
206 /* XXX any other formats to measure? */
207 static const struct {
208 GLenum format, type;
209 GLenum internal_format;
210 const char *name;
211 GLuint texel_size;
212 GLboolean full_test;
213 } SrcFormats[] = {
214 { GL_RGBA, GL_UNSIGNED_BYTE, GL_RGBA, "RGBA/ubyte", 4, GL_TRUE },
215 { GL_RGB, GL_UNSIGNED_BYTE, GL_RGB, "RGB/ubyte", 3, GL_FALSE },
216 { GL_RGB, GL_UNSIGNED_SHORT_5_6_5, GL_RGB, "RGB/565", 2, GL_FALSE },
217 { GL_BGRA, GL_UNSIGNED_BYTE, GL_RGBA, "BGRA/ubyte", 4, GL_FALSE },
218 { GL_LUMINANCE, GL_UNSIGNED_BYTE, GL_LUMINANCE, "L/ubyte", 1, GL_FALSE },
219 { 0, 0, 0, NULL, 0, 0 }
220 };
221
222
223 /** Called from test harness/main */
224 void
225 PerfNextRound(void)
226 {
227 }
228
229
230 /** Called from test harness/main */
231 void
232 PerfDraw(void)
233 {
234 GLint maxSize;
235 double rate;
236 GLint fmt, mode;
237
238 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxSize);
239
240 /* loop over source data formats */
241 for (fmt = 0; SrcFormats[fmt].format; fmt++) {
242 TexIntFormat = SrcFormats[fmt].internal_format;
243 TexSrcFormat = SrcFormats[fmt].format;
244 TexSrcType = SrcFormats[fmt].type;
245
246 /* loop over glTexImage, glTexSubImage */
247 for (mode = 0; mode < MODE_COUNT; mode++) {
248 GLuint minsz, maxsz;
249
250 if (SrcFormats[fmt].full_test) {
251 minsz = 16;
252 maxsz = 4096;
253 }
254 else {
255 minsz = maxsz = 256;
256 if (mode == MODE_CREATE_TEXIMAGE)
257 continue;
258 }
259
260 /* loop over a defined range of texture sizes, test only the
261 * ones which are legal for this driver.
262 */
263 for (TexSize = minsz; TexSize <= maxsz; TexSize *= 4) {
264 double mbPerSec;
265
266 if (TexSize <= maxSize) {
267 GLint bytesPerImage;
268
269 bytesPerImage = TexSize * TexSize * SrcFormats[fmt].texel_size;
270 TexImage = malloc(bytesPerImage);
271
272 switch (mode) {
273 case MODE_TEXIMAGE:
274 rate = PerfMeasureRate(UploadTexImage2D);
275 break;
276
277 case MODE_CREATE_TEXIMAGE:
278 rate = PerfMeasureRate(CreateUploadTexImage2D);
279 break;
280
281 case MODE_TEXSUBIMAGE:
282 /* create initial, empty texture */
283 glTexImage2D(GL_TEXTURE_2D, 0, TexIntFormat,
284 TexSize, TexSize, 0,
285 TexSrcFormat, TexSrcType, NULL);
286 rate = PerfMeasureRate(UploadTexSubImage2D);
287 break;
288
289 case MODE_GETTEXIMAGE:
290 glTexImage2D(GL_TEXTURE_2D, 0, TexIntFormat,
291 TexSize, TexSize, 0,
292 TexSrcFormat, TexSrcType, TexImage);
293 rate = PerfMeasureRate(GetTexImage2D);
294 break;
295
296 default:
297 exit(1);
298 }
299
300 mbPerSec = rate * bytesPerImage / (1024.0 * 1024.0);
301 free(TexImage);
302
303
304 {
305 unsigned err;
306 err = glGetError();
307 if (err) {
308 perf_printf("non-zero glGetError() %d\n", err);
309 exit(1);
310 }
311 }
312
313 }
314 else {
315 rate = 0;
316 mbPerSec = 0;
317 }
318
319 perf_printf(" %s(%s %d x %d): "
320 "%.1f images/sec, %.1f MB/sec\n",
321 mode_name[mode],
322 SrcFormats[fmt].name, TexSize, TexSize, rate, mbPerSec);
323 }
324
325 if (SrcFormats[fmt].full_test)
326 perf_printf("\n");
327 }
328 }
329
330 exit(0);
331 }