ARB prog parser: fix parameter binding type
[mesa.git] / progs / redbook / bezcurve.c
1 /*
2 * Copyright (c) 1993-1997, Silicon Graphics, Inc.
3 * ALL RIGHTS RESERVED
4 * Permission to use, copy, modify, and distribute this software for
5 * any purpose and without fee is hereby granted, provided that the above
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8 * the name of Silicon Graphics, Inc. not be used in advertising
9 * or publicity pertaining to distribution of the software without specific,
10 * written prior permission.
11 *
12 * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
13 * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
14 * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
15 * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
16 * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
17 * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
18 * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
19 * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
20 * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
21 * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
22 * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
23 * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
24 *
25 * US Government Users Restricted Rights
26 * Use, duplication, or disclosure by the Government is subject to
27 * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
28 * (c)(1)(ii) of the Rights in Technical Data and Computer Software
29 * clause at DFARS 252.227-7013 and/or in similar or successor
30 * clauses in the FAR or the DOD or NASA FAR Supplement.
31 * Unpublished-- rights reserved under the copyright laws of the
32 * United States. Contractor/manufacturer is Silicon Graphics,
33 * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
34 *
35 * OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
36 */
37
38 /* bezcurve.c
39 * This program uses evaluators to draw a Bezier curve.
40 */
41 #include <stdlib.h>
42 #include <GL/glut.h>
43
44 GLfloat ctrlpoints[4][3] = {
45 { -4.0, -4.0, 0.0}, { -2.0, 4.0, 0.0},
46 {2.0, -4.0, 0.0}, {4.0, 4.0, 0.0}};
47
48 static void init(void)
49 {
50 glClearColor(0.0, 0.0, 0.0, 0.0);
51 glShadeModel(GL_FLAT);
52 glMap1f(GL_MAP1_VERTEX_3, 0.0, 1.0, 3, 4, &ctrlpoints[0][0]);
53 glEnable(GL_MAP1_VERTEX_3);
54 }
55
56 static void display(void)
57 {
58 int i;
59
60 glClear(GL_COLOR_BUFFER_BIT);
61 glColor3f(1.0, 1.0, 1.0);
62 glBegin(GL_LINE_STRIP);
63 for (i = 0; i <= 30; i++)
64 glEvalCoord1f((GLfloat) i/30.0);
65 glEnd();
66 /* The following code displays the control points as dots. */
67 glPointSize(5.0);
68 glColor3f(1.0, 1.0, 0.0);
69 glBegin(GL_POINTS);
70 for (i = 0; i < 4; i++)
71 glVertex3fv(&ctrlpoints[i][0]);
72 glEnd();
73 glFlush();
74 }
75
76 static void reshape(int w, int h)
77 {
78 glViewport(0, 0, (GLsizei) w, (GLsizei) h);
79 glMatrixMode(GL_PROJECTION);
80 glLoadIdentity();
81 if (w <= h)
82 glOrtho(-5.0, 5.0, -5.0*(GLfloat)h/(GLfloat)w,
83 5.0*(GLfloat)h/(GLfloat)w, -5.0, 5.0);
84 else
85 glOrtho(-5.0*(GLfloat)w/(GLfloat)h,
86 5.0*(GLfloat)w/(GLfloat)h, -5.0, 5.0, -5.0, 5.0);
87 glMatrixMode(GL_MODELVIEW);
88 glLoadIdentity();
89 }
90
91 /* ARGSUSED1 */
92 static void keyboard(unsigned char key, int x, int y)
93 {
94 switch (key) {
95 case 27:
96 exit(0);
97 break;
98 }
99 }
100
101 int main(int argc, char** argv)
102 {
103 glutInit(&argc, argv);
104 glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB);
105 glutInitWindowSize (500, 500);
106 glutInitWindowPosition (100, 100);
107 glutCreateWindow (argv[0]);
108 init ();
109 glutDisplayFunc(display);
110 glutReshapeFunc(reshape);
111 glutKeyboardFunc (keyboard);
112 glutMainLoop();
113 return 0;
114 }