Merge commit 'origin/master' into gallium-0.2
[mesa.git] / progs / redbook / bezmesh.c
1
2 /* Copyright (c) Mark J. Kilgard, 1994. */
3
4 /**
5 * (c) Copyright 1993, Silicon Graphics, Inc.
6 * ALL RIGHTS RESERVED
7 * Permission to use, copy, modify, and distribute this software for
8 * any purpose and without fee is hereby granted, provided that the above
9 * copyright notice appear in all copies and that both the copyright notice
10 * and this permission notice appear in supporting documentation, and that
11 * the name of Silicon Graphics, Inc. not be used in advertising
12 * or publicity pertaining to distribution of the software without specific,
13 * written prior permission.
14 *
15 * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
16 * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
17 * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
18 * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
19 * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
20 * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
21 * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
22 * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
23 * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
24 * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
25 * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
26 * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
27 *
28 * US Government Users Restricted Rights
29 * Use, duplication, or disclosure by the Government is subject to
30 * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
31 * (c)(1)(ii) of the Rights in Technical Data and Computer Software
32 * clause at DFARS 252.227-7013 and/or in similar or successor
33 * clauses in the FAR or the DOD or NASA FAR Supplement.
34 * Unpublished-- rights reserved under the copyright laws of the
35 * United States. Contractor/manufacturer is Silicon Graphics,
36 * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
37 *
38 * OpenGL(TM) is a trademark of Silicon Graphics, Inc.
39 */
40 /* bezsurf.c
41 * This program renders a lighted, filled Bezier surface,
42 * using two-dimensional evaluators.
43 */
44 #include <stdlib.h>
45 #include <GL/glut.h>
46
47 GLfloat ctrlpoints[4][4][3] =
48 {
49 {
50 {-1.5, -1.5, 4.0},
51 {-0.5, -1.5, 2.0},
52 {0.5, -1.5, -1.0},
53 {1.5, -1.5, 2.0}},
54 {
55 {-1.5, -0.5, 1.0},
56 {-0.5, -0.5, 3.0},
57 {0.5, -0.5, 0.0},
58 {1.5, -0.5, -1.0}},
59 {
60 {-1.5, 0.5, 4.0},
61 {-0.5, 0.5, 0.0},
62 {0.5, 0.5, 3.0},
63 {1.5, 0.5, 4.0}},
64 {
65 {-1.5, 1.5, -2.0},
66 {-0.5, 1.5, -2.0},
67 {0.5, 1.5, 0.0},
68 {1.5, 1.5, -1.0}}
69 };
70
71 void
72 initlights(void)
73 {
74 GLfloat ambient[] =
75 {0.2, 0.2, 0.2, 1.0};
76 GLfloat position[] =
77 {0.0, 0.0, 2.0, 1.0};
78 GLfloat mat_diffuse[] =
79 {0.6, 0.6, 0.6, 1.0};
80 GLfloat mat_specular[] =
81 {1.0, 1.0, 1.0, 1.0};
82 GLfloat mat_shininess[] =
83 {50.0};
84
85 glEnable(GL_LIGHTING);
86 glEnable(GL_LIGHT0);
87
88 glLightfv(GL_LIGHT0, GL_AMBIENT, ambient);
89 glLightfv(GL_LIGHT0, GL_POSITION, position);
90
91 glMaterialfv(GL_FRONT, GL_DIFFUSE, mat_diffuse);
92 glMaterialfv(GL_FRONT, GL_SPECULAR, mat_specular);
93 glMaterialfv(GL_FRONT, GL_SHININESS, mat_shininess);
94 }
95
96 void
97 display(void)
98 {
99 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
100 glPushMatrix();
101 glRotatef(85.0, 1.0, 1.0, 1.0);
102 glEvalMesh2(GL_FILL, 0, 20, 0, 20);
103 glPopMatrix();
104 glFlush();
105 }
106
107 void
108 myinit(void)
109 {
110 glClearColor(0.0, 0.0, 0.0, 1.0);
111 glEnable(GL_DEPTH_TEST);
112 glMap2f(GL_MAP2_VERTEX_3, 0, 1, 3, 4,
113 0, 1, 12, 4, &ctrlpoints[0][0][0]);
114 glEnable(GL_MAP2_VERTEX_3);
115 glEnable(GL_AUTO_NORMAL);
116 glEnable(GL_NORMALIZE);
117 glMapGrid2f(20, 0.0, 1.0, 20, 0.0, 1.0);
118 initlights(); /* for lighted version only */
119 }
120
121 void
122 myReshape(int w, int h)
123 {
124 glViewport(0, 0, w, h);
125 glMatrixMode(GL_PROJECTION);
126 glLoadIdentity();
127 if (w <= h)
128 glOrtho(-4.0, 4.0, -4.0 * (GLfloat) h / (GLfloat) w,
129 4.0 * (GLfloat) h / (GLfloat) w, -4.0, 4.0);
130 else
131 glOrtho(-4.0 * (GLfloat) w / (GLfloat) h,
132 4.0 * (GLfloat) w / (GLfloat) h, -4.0, 4.0, -4.0, 4.0);
133 glMatrixMode(GL_MODELVIEW);
134 glLoadIdentity();
135 }
136
137 static void
138 key(unsigned char k, int x, int y)
139 {
140 switch (k) {
141 case 27: /* Escape */
142 exit(0);
143 break;
144 default:
145 return;
146 }
147 glutPostRedisplay();
148 }
149
150 int
151 main(int argc, char **argv)
152 {
153 glutInit(&argc, argv);
154 glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB | GLUT_DEPTH);
155 glutCreateWindow(argv[0]);
156 myinit();
157 glutReshapeFunc(myReshape);
158 glutDisplayFunc(display);
159 glutKeyboardFunc(key);
160 glutMainLoop();
161 return 0; /* ANSI C requires main to return int. */
162 }