2 /* Copyright (c) Mark J. Kilgard, 1994. */
5 * (c) Copyright 1993, Silicon Graphics, Inc.
7 * Permission to use, copy, modify, and distribute this software for
8 * any purpose and without fee is hereby granted, provided that the above
9 * copyright notice appear in all copies and that both the copyright notice
10 * and this permission notice appear in supporting documentation, and that
11 * the name of Silicon Graphics, Inc. not be used in advertising
12 * or publicity pertaining to distribution of the software without specific,
13 * written prior permission.
15 * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
16 * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
17 * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
18 * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
19 * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
20 * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
21 * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
22 * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
23 * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
24 * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
25 * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
26 * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
28 * US Government Users Restricted Rights
29 * Use, duplication, or disclosure by the Government is subject to
30 * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
31 * (c)(1)(ii) of the Rights in Technical Data and Computer Software
32 * clause at DFARS 252.227-7013 and/or in similar or successor
33 * clauses in the FAR or the DOD or NASA FAR Supplement.
34 * Unpublished-- rights reserved under the copyright laws of the
35 * United States. Contractor/manufacturer is Silicon Graphics,
36 * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
38 * OpenGL(TM) is a trademark of Silicon Graphics, Inc.
41 * This program texture maps a checkerboard image onto
42 * two rectangles. This program clamps the texture, if
43 * the texture coordinates fall outside 0.0 and 1.0.
48 /* Create checkerboard texture */
49 #define checkImageWidth 64
50 #define checkImageHeight 64
51 GLubyte checkImage
[checkImageWidth
][checkImageHeight
][3];
53 void makeCheckImage(void)
57 for (i
= 0; i
< checkImageWidth
; i
++) {
58 for (j
= 0; j
< checkImageHeight
; j
++) {
59 c
= ((((i
&0x8)==0)^((j
&0x8)==0)))*255;
60 checkImage
[i
][j
][0] = (GLubyte
) c
;
61 checkImage
[i
][j
][1] = (GLubyte
) c
;
62 checkImage
[i
][j
][2] = (GLubyte
) c
;
69 glClearColor (0.0, 0.0, 0.0, 0.0);
70 glEnable(GL_DEPTH_TEST
);
74 glPixelStorei(GL_UNPACK_ALIGNMENT
, 1);
75 glTexImage2D(GL_TEXTURE_2D
, 0, 3, checkImageWidth
,
76 checkImageHeight
, 0, GL_RGB
, GL_UNSIGNED_BYTE
,
77 &checkImage
[0][0][0]);
78 glTexParameterf(GL_TEXTURE_2D
, GL_TEXTURE_WRAP_S
, GL_CLAMP
);
79 glTexParameterf(GL_TEXTURE_2D
, GL_TEXTURE_WRAP_T
, GL_CLAMP
);
80 glTexParameterf(GL_TEXTURE_2D
, GL_TEXTURE_MAG_FILTER
, GL_LINEAR
);
81 glTexParameterf(GL_TEXTURE_2D
, GL_TEXTURE_MIN_FILTER
, GL_LINEAR
);
82 glTexEnvf(GL_TEXTURE_ENV
, GL_TEXTURE_ENV_MODE
, GL_DECAL
);
83 glEnable(GL_TEXTURE_2D
);
84 glShadeModel(GL_FLAT
);
89 glClear(GL_COLOR_BUFFER_BIT
| GL_DEPTH_BUFFER_BIT
);
91 glTexCoord2f(0.0, 0.0); glVertex3f(-2.0, -1.0, 0.0);
92 glTexCoord2f(0.0, 1.0); glVertex3f(-2.0, 1.0, 0.0);
93 glTexCoord2f(1.0, 1.0); glVertex3f(0.0, 1.0, 0.0);
94 glTexCoord2f(1.0, 0.0); glVertex3f(0.0, -1.0, 0.0);
96 glTexCoord2f(0.0, 0.0); glVertex3f(1.0, -1.0, 0.0);
97 glTexCoord2f(0.0, 1.0); glVertex3f(1.0, 1.0, 0.0);
98 glTexCoord2f(1.0, 1.0); glVertex3f(2.41421, 1.0, -1.41421);
99 glTexCoord2f(1.0, 0.0); glVertex3f(2.41421, -1.0, -1.41421);
104 void myReshape(int w
, int h
)
106 glViewport(0, 0, w
, h
);
107 glMatrixMode(GL_PROJECTION
);
109 gluPerspective(60.0, 1.0*(GLfloat
)w
/(GLfloat
)h
, 1.0, 30.0);
110 glMatrixMode(GL_MODELVIEW
);
112 glTranslatef(0.0, 0.0, -3.6);
116 key(unsigned char k
, int x
, int y
)
119 case 27: /* Escape */
129 main(int argc
, char** argv
)
131 glutInit(&argc
, argv
);
132 glutInitDisplayMode(GLUT_DOUBLE
| GLUT_RGB
| GLUT_DEPTH
);
133 glutCreateWindow("checker");
135 glutReshapeFunc (myReshape
);
136 glutDisplayFunc(display
);
137 glutKeyboardFunc(key
);
139 return 0; /* ANSI C requires main to return int. */