Merge branch '7.8'
[mesa.git] / progs / redbook / font.c
1 /*
2 * Copyright (c) 1993-1997, Silicon Graphics, Inc.
3 * ALL RIGHTS RESERVED
4 * Permission to use, copy, modify, and distribute this software for
5 * any purpose and without fee is hereby granted, provided that the above
6 * copyright notice appear in all copies and that both the copyright notice
7 * and this permission notice appear in supporting documentation, and that
8 * the name of Silicon Graphics, Inc. not be used in advertising
9 * or publicity pertaining to distribution of the software without specific,
10 * written prior permission.
11 *
12 * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
13 * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
14 * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
15 * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
16 * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
17 * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
18 * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
19 * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
20 * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
21 * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
22 * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
23 * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
24 *
25 * US Government Users Restricted Rights
26 * Use, duplication, or disclosure by the Government is subject to
27 * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
28 * (c)(1)(ii) of the Rights in Technical Data and Computer Software
29 * clause at DFARS 252.227-7013 and/or in similar or successor
30 * clauses in the FAR or the DOD or NASA FAR Supplement.
31 * Unpublished-- rights reserved under the copyright laws of the
32 * United States. Contractor/manufacturer is Silicon Graphics,
33 * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
34 *
35 * OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
36 */
37
38 /*
39 * font.c
40 *
41 * Draws some text in a bitmapped font. Uses glBitmap()
42 * and other pixel routines. Also demonstrates use of
43 * display lists.
44 */
45 #include <GL/glut.h>
46 #include <stdlib.h>
47 #include <string.h>
48
49 GLubyte space[] =
50 {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
51
52 GLubyte letters[][13] = {
53 {0x00, 0x00, 0xc3, 0xc3, 0xc3, 0xc3, 0xff, 0xc3, 0xc3, 0xc3, 0x66, 0x3c, 0x18},
54 {0x00, 0x00, 0xfe, 0xc7, 0xc3, 0xc3, 0xc7, 0xfe, 0xc7, 0xc3, 0xc3, 0xc7, 0xfe},
55 {0x00, 0x00, 0x7e, 0xe7, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xe7, 0x7e},
56 {0x00, 0x00, 0xfc, 0xce, 0xc7, 0xc3, 0xc3, 0xc3, 0xc3, 0xc3, 0xc7, 0xce, 0xfc},
57 {0x00, 0x00, 0xff, 0xc0, 0xc0, 0xc0, 0xc0, 0xfc, 0xc0, 0xc0, 0xc0, 0xc0, 0xff},
58 {0x00, 0x00, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xfc, 0xc0, 0xc0, 0xc0, 0xff},
59 {0x00, 0x00, 0x7e, 0xe7, 0xc3, 0xc3, 0xcf, 0xc0, 0xc0, 0xc0, 0xc0, 0xe7, 0x7e},
60 {0x00, 0x00, 0xc3, 0xc3, 0xc3, 0xc3, 0xc3, 0xff, 0xc3, 0xc3, 0xc3, 0xc3, 0xc3},
61 {0x00, 0x00, 0x7e, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x7e},
62 {0x00, 0x00, 0x7c, 0xee, 0xc6, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06},
63 {0x00, 0x00, 0xc3, 0xc6, 0xcc, 0xd8, 0xf0, 0xe0, 0xf0, 0xd8, 0xcc, 0xc6, 0xc3},
64 {0x00, 0x00, 0xff, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0},
65 {0x00, 0x00, 0xc3, 0xc3, 0xc3, 0xc3, 0xc3, 0xc3, 0xdb, 0xff, 0xff, 0xe7, 0xc3},
66 {0x00, 0x00, 0xc7, 0xc7, 0xcf, 0xcf, 0xdf, 0xdb, 0xfb, 0xf3, 0xf3, 0xe3, 0xe3},
67 {0x00, 0x00, 0x7e, 0xe7, 0xc3, 0xc3, 0xc3, 0xc3, 0xc3, 0xc3, 0xc3, 0xe7, 0x7e},
68 {0x00, 0x00, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xfe, 0xc7, 0xc3, 0xc3, 0xc7, 0xfe},
69 {0x00, 0x00, 0x3f, 0x6e, 0xdf, 0xdb, 0xc3, 0xc3, 0xc3, 0xc3, 0xc3, 0x66, 0x3c},
70 {0x00, 0x00, 0xc3, 0xc6, 0xcc, 0xd8, 0xf0, 0xfe, 0xc7, 0xc3, 0xc3, 0xc7, 0xfe},
71 {0x00, 0x00, 0x7e, 0xe7, 0x03, 0x03, 0x07, 0x7e, 0xe0, 0xc0, 0xc0, 0xe7, 0x7e},
72 {0x00, 0x00, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0xff},
73 {0x00, 0x00, 0x7e, 0xe7, 0xc3, 0xc3, 0xc3, 0xc3, 0xc3, 0xc3, 0xc3, 0xc3, 0xc3},
74 {0x00, 0x00, 0x18, 0x3c, 0x3c, 0x66, 0x66, 0xc3, 0xc3, 0xc3, 0xc3, 0xc3, 0xc3},
75 {0x00, 0x00, 0xc3, 0xe7, 0xff, 0xff, 0xdb, 0xdb, 0xc3, 0xc3, 0xc3, 0xc3, 0xc3},
76 {0x00, 0x00, 0xc3, 0x66, 0x66, 0x3c, 0x3c, 0x18, 0x3c, 0x3c, 0x66, 0x66, 0xc3},
77 {0x00, 0x00, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x3c, 0x3c, 0x66, 0x66, 0xc3},
78 {0x00, 0x00, 0xff, 0xc0, 0xc0, 0x60, 0x30, 0x7e, 0x0c, 0x06, 0x03, 0x03, 0xff}
79 };
80
81 GLuint fontOffset;
82
83 static void makeRasterFont(void)
84 {
85 GLuint i, j;
86 glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
87
88 fontOffset = glGenLists (128);
89 for (i = 0,j = 'A'; i < 26; i++,j++) {
90 glNewList(fontOffset + j, GL_COMPILE);
91 glBitmap(8, 13, 0.0, 2.0, 10.0, 0.0, letters[i]);
92 glEndList();
93 }
94 glNewList(fontOffset + ' ', GL_COMPILE);
95 glBitmap(8, 13, 0.0, 2.0, 10.0, 0.0, space);
96 glEndList();
97 }
98
99 static void init(void)
100 {
101 glShadeModel (GL_FLAT);
102 makeRasterFont();
103 }
104
105 static void printString(char *s)
106 {
107 glPushAttrib (GL_LIST_BIT);
108 glListBase(fontOffset);
109 glCallLists((GLsizei) strlen(s), GL_UNSIGNED_BYTE, (GLubyte *) s);
110 glPopAttrib ();
111 }
112
113 /* Everything above this line could be in a library
114 * that defines a font. To make it work, you've got
115 * to call makeRasterFont() before you start making
116 * calls to printString().
117 */
118 static void display(void)
119 {
120 GLfloat white[3] = { 1.0, 1.0, 1.0 };
121
122 glClear(GL_COLOR_BUFFER_BIT);
123 glColor3fv(white);
124
125 glRasterPos2i(20, 60);
126 printString("THE QUICK BROWN FOX JUMPS");
127 glRasterPos2i(20, 40);
128 printString("OVER A LAZY DOG");
129 glFlush ();
130 }
131
132 static void reshape(int w, int h)
133 {
134 glViewport(0, 0, (GLsizei) w, (GLsizei) h);
135 glMatrixMode(GL_PROJECTION);
136 glLoadIdentity();
137 glOrtho (0.0, w, 0.0, h, -1.0, 1.0);
138 glMatrixMode(GL_MODELVIEW);
139 }
140
141 /* ARGSUSED1 */
142 static void keyboard(unsigned char key, int x, int y)
143 {
144 switch (key) {
145 case 27:
146 exit(0);
147 }
148 }
149
150 /* Main Loop
151 * Open window with initial window size, title bar,
152 * RGBA display mode, and handle input events.
153 */
154 int main(int argc, char** argv)
155 {
156 glutInit(&argc, argv);
157 glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB);
158 glutInitWindowSize(300, 100);
159 glutInitWindowPosition (100, 100);
160 glutCreateWindow(argv[0]);
161 init();
162 glutReshapeFunc(reshape);
163 glutKeyboardFunc(keyboard);
164 glutDisplayFunc(display);
165 glutMainLoop();
166 return 0;
167 }