2 * Copyright (c) 1993-1997, Silicon Graphics, Inc.
4 * Permission to use, copy, modify, and distribute this software for
5 * any purpose and without fee is hereby granted, provided that the above
6 * copyright notice appear in all copies and that both the copyright notice
7 * and this permission notice appear in supporting documentation, and that
8 * the name of Silicon Graphics, Inc. not be used in advertising
9 * or publicity pertaining to distribution of the software without specific,
10 * written prior permission.
12 * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
13 * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
14 * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
15 * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
16 * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
17 * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
18 * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
19 * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
20 * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
21 * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
22 * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
23 * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
25 * US Government Users Restricted Rights
26 * Use, duplication, or disclosure by the Government is subject to
27 * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
28 * (c)(1)(ii) of the Rights in Technical Data and Computer Software
29 * clause at DFARS 252.227-7013 and/or in similar or successor
30 * clauses in the FAR or the DOD or NASA FAR Supplement.
31 * Unpublished-- rights reserved under the copyright laws of the
32 * United States. Contractor/manufacturer is Silicon Graphics,
33 * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
35 * OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
39 * This program demonstrates drawing pixels and shows the effect
40 * of glDrawPixels(), glCopyPixels(), and glPixelZoom().
41 * Interaction: moving the mouse while pressing the mouse button
42 * will copy the image in the lower-left corner of the window
43 * to the mouse position, using the current pixel zoom factors.
44 * There is no attempt to prevent you from drawing over the original
45 * image. If you press the 'r' key, the original image and zoom
46 * factors are reset. If you press the 'z' or 'Z' keys, you change
53 /* Create checkerboard image */
54 #define checkImageWidth 64
55 #define checkImageHeight 64
56 GLubyte checkImage
[checkImageHeight
][checkImageWidth
][3];
58 static GLdouble zoomFactor
= 1.0;
61 void makeCheckImage(void)
65 for (i
= 0; i
< checkImageHeight
; i
++) {
66 for (j
= 0; j
< checkImageWidth
; j
++) {
67 c
= (((i
&0x8)==0)^((j
&0x8)==0))*255;
68 checkImage
[i
][j
][0] = (GLubyte
) c
;
69 checkImage
[i
][j
][1] = (GLubyte
) c
;
70 checkImage
[i
][j
][2] = (GLubyte
) c
;
77 glClearColor (0.0, 0.0, 0.0, 0.0);
78 glShadeModel(GL_FLAT
);
80 glPixelStorei(GL_UNPACK_ALIGNMENT
, 1);
85 glClear(GL_COLOR_BUFFER_BIT
);
87 glDrawPixels(checkImageWidth
, checkImageHeight
, GL_RGB
,
88 GL_UNSIGNED_BYTE
, checkImage
);
92 void reshape(int w
, int h
)
94 glViewport(0, 0, (GLsizei
) w
, (GLsizei
) h
);
96 glMatrixMode(GL_PROJECTION
);
98 gluOrtho2D(0.0, (GLdouble
) w
, 0.0, (GLdouble
) h
);
99 glMatrixMode(GL_MODELVIEW
);
103 void motion(int x
, int y
)
105 static GLint screeny
;
107 screeny
= height
- (GLint
) y
;
108 glRasterPos2i (x
, screeny
);
109 glPixelZoom (zoomFactor
, zoomFactor
);
110 glCopyPixels (0, 0, checkImageWidth
, checkImageHeight
, GL_COLOR
);
111 glPixelZoom (1.0, 1.0);
116 void keyboard(unsigned char key
, int x
, int y
)
123 printf ("zoomFactor reset to 1.0\n");
127 if (zoomFactor
>= 3.0)
129 printf ("zoomFactor is now %4.1f\n", zoomFactor
);
133 if (zoomFactor
<= 0.5)
135 printf ("zoomFactor is now %4.1f\n", zoomFactor
);
145 int main(int argc
, char** argv
)
147 glutInit(&argc
, argv
);
148 glutInitDisplayMode(GLUT_SINGLE
| GLUT_RGB
);
149 glutInitWindowSize(250, 250);
150 glutInitWindowPosition(100, 100);
151 glutCreateWindow(argv
[0]);
153 glutDisplayFunc(display
);
154 glutReshapeFunc(reshape
);
155 glutKeyboardFunc(keyboard
);
156 glutMotionFunc(motion
);