Merge branch 'master' into opengl-es-v2
[mesa.git] / progs / redbook / light.c
1 /*
2 * Copyright (c) 1993-1997, Silicon Graphics, Inc.
3 * ALL RIGHTS RESERVED
4 * Permission to use, copy, modify, and distribute this software for
5 * any purpose and without fee is hereby granted, provided that the above
6 * copyright notice appear in all copies and that both the copyright notice
7 * and this permission notice appear in supporting documentation, and that
8 * the name of Silicon Graphics, Inc. not be used in advertising
9 * or publicity pertaining to distribution of the software without specific,
10 * written prior permission.
11 *
12 * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
13 * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
14 * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
15 * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
16 * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
17 * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
18 * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
19 * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
20 * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
21 * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
22 * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
23 * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
24 *
25 * US Government Users Restricted Rights
26 * Use, duplication, or disclosure by the Government is subject to
27 * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
28 * (c)(1)(ii) of the Rights in Technical Data and Computer Software
29 * clause at DFARS 252.227-7013 and/or in similar or successor
30 * clauses in the FAR or the DOD or NASA FAR Supplement.
31 * Unpublished-- rights reserved under the copyright laws of the
32 * United States. Contractor/manufacturer is Silicon Graphics,
33 * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
34 *
35 * OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
36 */
37
38 /*
39 * light.c
40 * This program demonstrates the use of the OpenGL lighting
41 * model. A sphere is drawn using a grey material characteristic.
42 * A single light source illuminates the object.
43 */
44 #include <GL/glut.h>
45 #include <stdlib.h>
46
47 /* Initialize material property, light source, lighting model,
48 * and depth buffer.
49 */
50 static void init(void)
51 {
52 GLfloat mat_specular[] = { 1.0, 1.0, 1.0, 1.0 };
53 GLfloat mat_shininess[] = { 50.0 };
54 GLfloat light_position[] = { 1.0, 1.0, 1.0, 0.0 };
55
56 glClearColor (0.0, 0.0, 0.0, 0.0);
57 glShadeModel (GL_SMOOTH);
58
59 glMaterialfv(GL_FRONT, GL_SPECULAR, mat_specular);
60 glMaterialfv(GL_FRONT, GL_SHININESS, mat_shininess);
61 glLightfv(GL_LIGHT0, GL_POSITION, light_position);
62
63 glEnable(GL_LIGHTING);
64 glEnable(GL_LIGHT0);
65 glEnable(GL_DEPTH_TEST);
66 }
67
68 static void display(void)
69 {
70 glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
71 glutSolidSphere (1.0, 20, 16);
72 glFlush ();
73 }
74
75 static void reshape (int w, int h)
76 {
77 glViewport (0, 0, (GLsizei) w, (GLsizei) h);
78 glMatrixMode (GL_PROJECTION);
79 glLoadIdentity();
80 if (w <= h)
81 glOrtho (-1.5, 1.5, -1.5*(GLfloat)h/(GLfloat)w,
82 1.5*(GLfloat)h/(GLfloat)w, -10.0, 10.0);
83 else
84 glOrtho (-1.5*(GLfloat)w/(GLfloat)h,
85 1.5*(GLfloat)w/(GLfloat)h, -1.5, 1.5, -10.0, 10.0);
86 glMatrixMode(GL_MODELVIEW);
87 glLoadIdentity();
88 }
89
90 /* ARGSUSED1 */
91 static void keyboard(unsigned char key, int x, int y)
92 {
93 switch (key) {
94 case 27:
95 exit(0);
96 break;
97 }
98 }
99
100 int main(int argc, char** argv)
101 {
102 glutInit(&argc, argv);
103 glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB | GLUT_DEPTH);
104 glutInitWindowSize (500, 500);
105 glutInitWindowPosition (100, 100);
106 glutCreateWindow (argv[0]);
107 init ();
108 glutDisplayFunc(display);
109 glutReshapeFunc(reshape);
110 glutKeyboardFunc(keyboard);
111 glutMainLoop();
112 return 0;
113 }