Merge commit 'origin/master' into gallium-0.2
[mesa.git] / progs / redbook / texgen.c
1 /*
2 * Copyright (c) 1993-1997, Silicon Graphics, Inc.
3 * ALL RIGHTS RESERVED
4 * Permission to use, copy, modify, and distribute this software for
5 * any purpose and without fee is hereby granted, provided that the above
6 * copyright notice appear in all copies and that both the copyright notice
7 * and this permission notice appear in supporting documentation, and that
8 * the name of Silicon Graphics, Inc. not be used in advertising
9 * or publicity pertaining to distribution of the software without specific,
10 * written prior permission.
11 *
12 * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
13 * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
14 * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
15 * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
16 * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
17 * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
18 * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
19 * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
20 * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
21 * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
22 * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
23 * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
24 *
25 * US Government Users Restricted Rights
26 * Use, duplication, or disclosure by the Government is subject to
27 * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
28 * (c)(1)(ii) of the Rights in Technical Data and Computer Software
29 * clause at DFARS 252.227-7013 and/or in similar or successor
30 * clauses in the FAR or the DOD or NASA FAR Supplement.
31 * Unpublished-- rights reserved under the copyright laws of the
32 * United States. Contractor/manufacturer is Silicon Graphics,
33 * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
34 *
35 * OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
36 */
37
38 /* texgen.c
39 * This program draws a texture mapped teapot with
40 * automatically generated texture coordinates. The
41 * texture is rendered as stripes on the teapot.
42 * Initially, the object is drawn with texture coordinates
43 * based upon the object coordinates of the vertex
44 * and distance from the plane x = 0. Pressing the 'e'
45 * key changes the coordinate generation to eye coordinates
46 * of the vertex. Pressing the 'o' key switches it back
47 * to the object coordinates. Pressing the 's' key
48 * changes the plane to a slanted one (x + y + z = 0).
49 * Pressing the 'x' key switches it back to x = 0.
50 */
51
52 #include <GL/glut.h>
53 #include <stdlib.h>
54 #include <stdio.h>
55
56 #define stripeImageWidth 32
57 GLubyte stripeImage[4*stripeImageWidth];
58
59 #ifdef GL_VERSION_1_1
60 static GLuint texName;
61 #endif
62
63 void makeStripeImage(void)
64 {
65 int j;
66
67 for (j = 0; j < stripeImageWidth; j++) {
68 stripeImage[4*j] = (GLubyte) ((j<=4) ? 255 : 0);
69 stripeImage[4*j+1] = (GLubyte) ((j>4) ? 255 : 0);
70 stripeImage[4*j+2] = (GLubyte) 0;
71 stripeImage[4*j+3] = (GLubyte) 255;
72 }
73 }
74
75 /* planes for texture coordinate generation */
76 static GLfloat xequalzero[] = {1.0, 0.0, 0.0, 0.0};
77 static GLfloat slanted[] = {1.0, 1.0, 1.0, 0.0};
78 static GLfloat *currentCoeff;
79 static GLenum currentPlane;
80 static GLint currentGenMode;
81
82 void init(void)
83 {
84 glClearColor (0.0, 0.0, 0.0, 0.0);
85 glEnable(GL_DEPTH_TEST);
86 glShadeModel(GL_SMOOTH);
87
88 makeStripeImage();
89 glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
90
91 #ifdef GL_VERSION_1_1
92 glGenTextures(1, &texName);
93 glBindTexture(GL_TEXTURE_1D, texName);
94 #endif
95 glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_WRAP_S, GL_REPEAT);
96 glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
97 glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
98 #ifdef GL_VERSION_1_1
99 glTexImage1D(GL_TEXTURE_1D, 0, GL_RGBA, stripeImageWidth, 0,
100 GL_RGBA, GL_UNSIGNED_BYTE, stripeImage);
101 #else
102 glTexImage1D(GL_TEXTURE_1D, 0, 4, stripeImageWidth, 0,
103 GL_RGBA, GL_UNSIGNED_BYTE, stripeImage);
104 #endif
105
106 glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
107 currentCoeff = xequalzero;
108 currentGenMode = GL_OBJECT_LINEAR;
109 currentPlane = GL_OBJECT_PLANE;
110 glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, currentGenMode);
111 glTexGenfv(GL_S, currentPlane, currentCoeff);
112
113 glEnable(GL_TEXTURE_GEN_S);
114 glEnable(GL_TEXTURE_1D);
115 glEnable(GL_CULL_FACE);
116 glEnable(GL_LIGHTING);
117 glEnable(GL_LIGHT0);
118 glEnable(GL_AUTO_NORMAL);
119 glEnable(GL_NORMALIZE);
120 glFrontFace(GL_CW);
121 glCullFace(GL_BACK);
122 glMaterialf (GL_FRONT, GL_SHININESS, 64.0);
123 }
124
125 void display(void)
126 {
127 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
128
129 glPushMatrix ();
130 glRotatef(45.0, 0.0, 0.0, 1.0);
131 #ifdef GL_VERSION_1_1
132 glBindTexture(GL_TEXTURE_1D, texName);
133 #endif
134 glutSolidTeapot(2.0);
135 glPopMatrix ();
136 glFlush();
137 }
138
139 void reshape(int w, int h)
140 {
141 glViewport(0, 0, (GLsizei) w, (GLsizei) h);
142 glMatrixMode(GL_PROJECTION);
143 glLoadIdentity();
144 if (w <= h)
145 glOrtho (-3.5, 3.5, -3.5*(GLfloat)h/(GLfloat)w,
146 3.5*(GLfloat)h/(GLfloat)w, -3.5, 3.5);
147 else
148 glOrtho (-3.5*(GLfloat)w/(GLfloat)h,
149 3.5*(GLfloat)w/(GLfloat)h, -3.5, 3.5, -3.5, 3.5);
150 glMatrixMode(GL_MODELVIEW);
151 glLoadIdentity();
152 }
153
154 /* ARGSUSED1 */
155 void keyboard (unsigned char key, int x, int y)
156 {
157 switch (key) {
158 case 'e':
159 case 'E':
160 currentGenMode = GL_EYE_LINEAR;
161 currentPlane = GL_EYE_PLANE;
162 glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, currentGenMode);
163 glTexGenfv(GL_S, currentPlane, currentCoeff);
164 glutPostRedisplay();
165 break;
166 case 'o':
167 case 'O':
168 currentGenMode = GL_OBJECT_LINEAR;
169 currentPlane = GL_OBJECT_PLANE;
170 glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, currentGenMode);
171 glTexGenfv(GL_S, currentPlane, currentCoeff);
172 glutPostRedisplay();
173 break;
174 case 's':
175 case 'S':
176 currentCoeff = slanted;
177 glTexGenfv(GL_S, currentPlane, currentCoeff);
178 glutPostRedisplay();
179 break;
180 case 'x':
181 case 'X':
182 currentCoeff = xequalzero;
183 glTexGenfv(GL_S, currentPlane, currentCoeff);
184 glutPostRedisplay();
185 break;
186 case 27:
187 exit(0);
188 break;
189 default:
190 break;
191 }
192 }
193
194 int main(int argc, char** argv)
195 {
196 glutInit(&argc, argv);
197 glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB | GLUT_DEPTH);
198 glutInitWindowSize(256, 256);
199 glutInitWindowPosition(100, 100);
200 glutCreateWindow (argv[0]);
201 init ();
202 glutDisplayFunc(display);
203 glutReshapeFunc(reshape);
204 glutKeyboardFunc(keyboard);
205 glutMainLoop();
206 return 0;
207 }