Merge branch '7.8'
[mesa.git] / progs / redbook / texsub.c
1 /*
2 * Copyright (c) 1993-1997, Silicon Graphics, Inc.
3 * ALL RIGHTS RESERVED
4 * Permission to use, copy, modify, and distribute this software for
5 * any purpose and without fee is hereby granted, provided that the above
6 * copyright notice appear in all copies and that both the copyright notice
7 * and this permission notice appear in supporting documentation, and that
8 * the name of Silicon Graphics, Inc. not be used in advertising
9 * or publicity pertaining to distribution of the software without specific,
10 * written prior permission.
11 *
12 * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
13 * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
14 * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
15 * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
16 * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
17 * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
18 * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
19 * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
20 * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
21 * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
22 * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
23 * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
24 *
25 * US Government Users Restricted Rights
26 * Use, duplication, or disclosure by the Government is subject to
27 * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
28 * (c)(1)(ii) of the Rights in Technical Data and Computer Software
29 * clause at DFARS 252.227-7013 and/or in similar or successor
30 * clauses in the FAR or the DOD or NASA FAR Supplement.
31 * Unpublished-- rights reserved under the copyright laws of the
32 * United States. Contractor/manufacturer is Silicon Graphics,
33 * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
34 *
35 * OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
36 */
37
38 /* texsub.c
39 * This program texture maps a checkerboard image onto
40 * two rectangles. This program clamps the texture, if
41 * the texture coordinates fall outside 0.0 and 1.0.
42 * If the s key is pressed, a texture subimage is used to
43 * alter the original texture. If the r key is pressed,
44 * the original texture is restored.
45 */
46 #include <GL/glut.h>
47 #include <stdlib.h>
48 #include <stdio.h>
49
50 #ifdef GL_VERSION_1_1
51 /* Create checkerboard textures */
52 #define checkImageWidth 64
53 #define checkImageHeight 64
54 #define subImageWidth 16
55 #define subImageHeight 16
56 static GLubyte checkImage[checkImageHeight][checkImageWidth][4];
57 static GLubyte subImage[subImageHeight][subImageWidth][4];
58
59 static GLuint texName;
60
61 static void makeCheckImages(void)
62 {
63 int i, j, c;
64
65 for (i = 0; i < checkImageHeight; i++) {
66 for (j = 0; j < checkImageWidth; j++) {
67 c = ((((i&0x8)==0)^((j&0x8)==0)))*255;
68 checkImage[i][j][0] = (GLubyte) c;
69 checkImage[i][j][1] = (GLubyte) c;
70 checkImage[i][j][2] = (GLubyte) c;
71 checkImage[i][j][3] = (GLubyte) 255;
72 }
73 }
74 for (i = 0; i < subImageHeight; i++) {
75 for (j = 0; j < subImageWidth; j++) {
76 c = ((((i&0x4)==0)^((j&0x4)==0)))*255;
77 subImage[i][j][0] = (GLubyte) c;
78 subImage[i][j][1] = (GLubyte) 0;
79 subImage[i][j][2] = (GLubyte) 0;
80 subImage[i][j][3] = (GLubyte) 255;
81 }
82 }
83 }
84
85 static void init(void)
86 {
87 glClearColor (0.0, 0.0, 0.0, 0.0);
88 glShadeModel(GL_FLAT);
89 glEnable(GL_DEPTH_TEST);
90
91 makeCheckImages();
92 glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
93
94 glGenTextures(1, &texName);
95 glBindTexture(GL_TEXTURE_2D, texName);
96
97 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
98 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
99 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
100 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
101 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, checkImageWidth, checkImageHeight,
102 0, GL_RGBA, GL_UNSIGNED_BYTE, checkImage);
103 }
104
105 static void display(void)
106 {
107 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
108 glEnable(GL_TEXTURE_2D);
109 glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL);
110 glBindTexture(GL_TEXTURE_2D, texName);
111 glBegin(GL_QUADS);
112 glTexCoord2f(0.0, 0.0); glVertex3f(-2.0, -1.0, 0.0);
113 glTexCoord2f(0.0, 1.0); glVertex3f(-2.0, 1.0, 0.0);
114 glTexCoord2f(1.0, 1.0); glVertex3f(0.0, 1.0, 0.0);
115 glTexCoord2f(1.0, 0.0); glVertex3f(0.0, -1.0, 0.0);
116
117 glTexCoord2f(0.0, 0.0); glVertex3f(1.0, -1.0, 0.0);
118 glTexCoord2f(0.0, 1.0); glVertex3f(1.0, 1.0, 0.0);
119 glTexCoord2f(1.0, 1.0); glVertex3f(2.41421, 1.0, -1.41421);
120 glTexCoord2f(1.0, 0.0); glVertex3f(2.41421, -1.0, -1.41421);
121 glEnd();
122 glFlush();
123 glDisable(GL_TEXTURE_2D);
124 }
125
126 static void reshape(int w, int h)
127 {
128 glViewport(0, 0, (GLsizei) w, (GLsizei) h);
129 glMatrixMode(GL_PROJECTION);
130 glLoadIdentity();
131 gluPerspective(60.0, (GLfloat) w/(GLfloat) h, 1.0, 30.0);
132 glMatrixMode(GL_MODELVIEW);
133 glLoadIdentity();
134 glTranslatef(0.0, 0.0, -3.6);
135 }
136
137 /* ARGSUSED1 */
138 static void keyboard (unsigned char key, int x, int y)
139 {
140 switch (key) {
141 case 's':
142 case 'S':
143 glBindTexture(GL_TEXTURE_2D, texName);
144 glTexSubImage2D(GL_TEXTURE_2D, 0, 12, 44, subImageWidth,
145 subImageHeight, GL_RGBA,
146 GL_UNSIGNED_BYTE, subImage);
147 glutPostRedisplay();
148 break;
149 case 'r':
150 case 'R':
151 glBindTexture(GL_TEXTURE_2D, texName);
152 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, checkImageWidth,
153 checkImageHeight, 0, GL_RGBA,
154 GL_UNSIGNED_BYTE, checkImage);
155 glutPostRedisplay();
156 break;
157 case 27:
158 exit(0);
159 break;
160 default:
161 break;
162 }
163 }
164
165 int main(int argc, char** argv)
166 {
167 glutInit(&argc, argv);
168 glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB | GLUT_DEPTH);
169 glutInitWindowSize(250, 250);
170 glutInitWindowPosition(100, 100);
171 glutCreateWindow(argv[0]);
172 init();
173 glutDisplayFunc(display);
174 glutReshapeFunc(reshape);
175 glutKeyboardFunc(keyboard);
176 glutMainLoop();
177 return 0;
178 }
179 #else
180 int main(int argc, char** argv)
181 {
182 fprintf (stderr, "This program demonstrates a feature which is not in OpenGL Version 1.0.\n");
183 fprintf (stderr, "If your implementation of OpenGL Version 1.0 has the right extensions,\n");
184 fprintf (stderr, "you may be able to modify this program to make it run.\n");
185 return 0;
186 }
187 #endif