Merge commit 'origin/master' into gallium-0.2
[mesa.git] / progs / redbook / trim.c
1 /*
2 * Copyright (c) 1993-1997, Silicon Graphics, Inc.
3 * ALL RIGHTS RESERVED
4 * Permission to use, copy, modify, and distribute this software for
5 * any purpose and without fee is hereby granted, provided that the above
6 * copyright notice appear in all copies and that both the copyright notice
7 * and this permission notice appear in supporting documentation, and that
8 * the name of Silicon Graphics, Inc. not be used in advertising
9 * or publicity pertaining to distribution of the software without specific,
10 * written prior permission.
11 *
12 * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
13 * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
14 * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
15 * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
16 * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
17 * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
18 * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
19 * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
20 * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
21 * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
22 * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
23 * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
24 *
25 * US Government Users Restricted Rights
26 * Use, duplication, or disclosure by the Government is subject to
27 * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
28 * (c)(1)(ii) of the Rights in Technical Data and Computer Software
29 * clause at DFARS 252.227-7013 and/or in similar or successor
30 * clauses in the FAR or the DOD or NASA FAR Supplement.
31 * Unpublished-- rights reserved under the copyright laws of the
32 * United States. Contractor/manufacturer is Silicon Graphics,
33 * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
34 *
35 * OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
36 */
37
38 /*
39 * trim.c
40 * This program draws a NURBS surface in the shape of a
41 * symmetrical hill, using both a NURBS curve and pwl
42 * (piecewise linear) curve to trim part of the surface.
43 */
44 #include <stdlib.h>
45 #include <GL/glut.h>
46 #include <stdio.h>
47
48
49 #ifndef CALLBACK
50 #define CALLBACK
51 #endif
52
53
54 GLfloat ctlpoints[4][4][3];
55
56 GLUnurbsObj *theNurb;
57
58 /*
59 * Initializes the control points of the surface to a small hill.
60 * The control points range from -3 to +3 in x, y, and z
61 */
62 void init_surface(void)
63 {
64 int u, v;
65 for (u = 0; u < 4; u++) {
66 for (v = 0; v < 4; v++) {
67 ctlpoints[u][v][0] = 2.0*((GLfloat)u - 1.5);
68 ctlpoints[u][v][1] = 2.0*((GLfloat)v - 1.5);
69
70 if ( (u == 1 || u == 2) && (v == 1 || v == 2))
71 ctlpoints[u][v][2] = 3.0;
72 else
73 ctlpoints[u][v][2] = -3.0;
74 }
75 }
76 }
77
78 void nurbsError(GLenum errorCode)
79 {
80 const GLubyte *estring;
81
82 estring = gluErrorString(errorCode);
83 fprintf (stderr, "Nurbs Error: %s\n", (char *) estring);
84 exit (0);
85 }
86
87 /* Initialize material property and depth buffer.
88 */
89 void init(void)
90 {
91 GLfloat mat_diffuse[] = { 0.7, 0.7, 0.7, 1.0 };
92 GLfloat mat_specular[] = { 1.0, 1.0, 1.0, 1.0 };
93 GLfloat mat_shininess[] = { 100.0 };
94
95 glClearColor (0.0, 0.0, 0.0, 0.0);
96 glMaterialfv(GL_FRONT, GL_DIFFUSE, mat_diffuse);
97 glMaterialfv(GL_FRONT, GL_SPECULAR, mat_specular);
98 glMaterialfv(GL_FRONT, GL_SHININESS, mat_shininess);
99
100 glEnable(GL_LIGHTING);
101 glEnable(GL_LIGHT0);
102 glEnable(GL_DEPTH_TEST);
103 glEnable(GL_AUTO_NORMAL);
104 glEnable(GL_NORMALIZE);
105
106 init_surface();
107
108 theNurb = gluNewNurbsRenderer();
109 gluNurbsProperty(theNurb, GLU_SAMPLING_TOLERANCE, 25.0);
110 gluNurbsProperty(theNurb, GLU_DISPLAY_MODE, GLU_FILL);
111 gluNurbsCallback(theNurb, GLU_ERROR,
112 (GLvoid (CALLBACK*) ()) nurbsError);
113 }
114
115 void display(void)
116 {
117 GLfloat knots[8] = {0.0, 0.0, 0.0, 0.0, 1.0, 1.0, 1.0, 1.0};
118 GLfloat edgePt[5][2] = /* counter clockwise */
119 {{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}};
120 GLfloat curvePt[4][2] = /* clockwise */
121 {{0.25, 0.5}, {0.25, 0.75}, {0.75, 0.75}, {0.75, 0.5}};
122 GLfloat curveKnots[8] =
123 {0.0, 0.0, 0.0, 0.0, 1.0, 1.0, 1.0, 1.0};
124 GLfloat pwlPt[4][2] = /* clockwise */
125 {{0.75, 0.5}, {0.5, 0.25}, {0.25, 0.5}};
126
127 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
128 glPushMatrix();
129 glRotatef(330.0, 1.,0.,0.);
130 glScalef (0.5, 0.5, 0.5);
131
132 gluBeginSurface(theNurb);
133 gluNurbsSurface(theNurb, 8, knots, 8, knots,
134 4 * 3, 3, &ctlpoints[0][0][0],
135 4, 4, GL_MAP2_VERTEX_3);
136 gluBeginTrim (theNurb);
137 gluPwlCurve (theNurb, 5, &edgePt[0][0], 2, GLU_MAP1_TRIM_2);
138 gluEndTrim (theNurb);
139 gluBeginTrim (theNurb);
140 gluNurbsCurve (theNurb, 8, curveKnots, 2,
141 &curvePt[0][0], 4, GLU_MAP1_TRIM_2);
142 gluPwlCurve (theNurb, 3, &pwlPt[0][0], 2, GLU_MAP1_TRIM_2);
143 gluEndTrim (theNurb);
144 gluEndSurface(theNurb);
145
146 glPopMatrix();
147 glFlush();
148 }
149
150 void reshape(int w, int h)
151 {
152 glViewport(0, 0, (GLsizei) w, (GLsizei) h);
153 glMatrixMode(GL_PROJECTION);
154 glLoadIdentity();
155 gluPerspective (45.0, (GLdouble)w/(GLdouble)h, 3.0, 8.0);
156
157 glMatrixMode(GL_MODELVIEW);
158 glLoadIdentity();
159 glTranslatef (0.0, 0.0, -5.0);
160 }
161
162 /* ARGSUSED1 */
163 void keyboard(unsigned char key, int x, int y)
164 {
165 switch (key) {
166 case 27:
167 exit(0);
168 break;
169 }
170 }
171
172 /* Main Loop
173 */
174 int main(int argc, char** argv)
175 {
176 glutInit(&argc, argv);
177 glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB | GLUT_DEPTH);
178 glutInitWindowSize (500, 500);
179 glutInitWindowPosition (100, 100);
180 glutCreateWindow(argv[0]);
181 init();
182 glutReshapeFunc(reshape);
183 glutDisplayFunc(display);
184 glutKeyboardFunc (keyboard);
185 glutMainLoop();
186 return 0;
187 }