mesa: fix viewport_z_clip breakage
[mesa.git] / progs / samples / SConscript
1 Import('*')
2
3 if not env['GLUT']:
4 Return()
5
6 env = env.Clone()
7
8 env.Prepend(CPPPATH = [
9 '../util',
10 ])
11
12 env.Prepend(LIBS = [
13 util,
14 '$GLUT_LIB'
15 ])
16
17 if env['platform'] == 'windows':
18 env.Append(CPPDEFINES = ['NOMINMAX'])
19 env.Prepend(LIBS = ['winmm'])
20
21 progs = [
22 'accum',
23 'bitmap1',
24 'bitmap2',
25 'blendeq',
26 'blendxor',
27 'copy',
28 'cursor',
29 'depth',
30 'eval',
31 'fog',
32 'font',
33 'line',
34 'logo',
35 'nurb',
36 #'oglinfo',
37 'olympic',
38 'overlay',
39 'point',
40 'prim',
41 'quad',
42 'rgbtoppm',
43 'select',
44 'shape',
45 'sphere',
46 'star',
47 'stencil',
48 'stretch',
49 'texture',
50 'tri',
51 'wave',
52 ]
53
54 for prog in progs:
55 env.Program(
56 target = prog,
57 source = prog + '.c',
58 )