Merge commit 'origin/gallium-0.1' into gallium-0.2
[mesa.git] / progs / tests / api_speed.c
1 /*
2 * (C) Copyright IBM Corporation 2002
3 * All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * VA LINUX SYSTEM, IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25 /**
26 * \file api_speed.c
27 * Simple test to measure the overhead of making GL calls.
28 *
29 * The main purpose of this test is to measure the difference in calling
30 * overhead of different dispatch methods. Since it uses asm/timex.h to
31 * access the Pentium's cycle counters, it will probably only compile on
32 * Linux (though most architectures have a get_cycles function in timex.h).
33 * That is why it isn't in the default Makefile.
34 *
35 * \author Ian Romanick <idr@us.ibm.com>
36 */
37
38 #include <stdio.h>
39 #include <stdlib.h>
40 #define GL_GLEXT_PROTOTYPES
41 #include <GL/gl.h>
42 #include <GL/glext.h>
43 #include <GL/glut.h>
44
45 #define inline __inline__
46 #include <asm/timex.h>
47
48 static float Width = 400;
49 static float Height = 400;
50 static unsigned count = 1000000;
51
52
53 static void Idle( void )
54 {
55 glutPostRedisplay();
56 }
57
58 #define DO_FUNC(f,p) \
59 do { \
60 t0 = get_cycles(); \
61 for ( i = 0 ; i < count ; i++ ) { \
62 f p ; \
63 } \
64 t1 = get_cycles(); \
65 printf("%u calls to % 20s required %llu cycles.\n", count, # f, t1 - t0); \
66 } while( 0 )
67
68 /**
69 * Main display function. This is the place to add more API calls.
70 */
71 static void Display( void )
72 {
73 int i;
74 const float v[3] = { 1.0, 0.0, 0.0 };
75 cycles_t t0;
76 cycles_t t1;
77
78 glBegin(GL_TRIANGLE_STRIP);
79
80 DO_FUNC( glColor3fv, (v) );
81 DO_FUNC( glNormal3fv, (v) );
82 DO_FUNC( glTexCoord2fv, (v) );
83 DO_FUNC( glTexCoord3fv, (v) );
84 DO_FUNC( glMultiTexCoord2fv, (GL_TEXTURE0, v) );
85 DO_FUNC( glMultiTexCoord2f, (GL_TEXTURE0, 0.0, 0.0) );
86 DO_FUNC( glFogCoordfvEXT, (v) );
87 DO_FUNC( glFogCoordfEXT, (0.5) );
88
89 glEnd();
90
91 exit(0);
92 }
93
94
95 static void Reshape( int width, int height )
96 {
97 Width = width;
98 Height = height;
99 glViewport( 0, 0, width, height );
100 glMatrixMode( GL_PROJECTION );
101 glLoadIdentity();
102 glOrtho(0.0, width, 0.0, height, -1.0, 1.0);
103 glMatrixMode( GL_MODELVIEW );
104 glLoadIdentity();
105 }
106
107
108 static void Key( unsigned char key, int x, int y )
109 {
110 (void) x;
111 (void) y;
112 switch (key) {
113 case 27:
114 exit(0);
115 break;
116 }
117 glutPostRedisplay();
118 }
119
120
121 int main( int argc, char *argv[] )
122 {
123 glutInit( &argc, argv );
124 glutInitWindowSize( (int) Width, (int) Height );
125 glutInitWindowPosition( 0, 0 );
126
127 glutInitDisplayMode( GLUT_RGB );
128
129 glutCreateWindow( argv[0] );
130
131 if ( argc > 1 ) {
132 count = strtoul( argv[1], NULL, 0 );
133 if ( count == 0 ) {
134 fprintf( stderr, "Usage: %s [iterations]\n", argv[0] );
135 exit(1);
136 }
137 }
138
139 glutReshapeFunc( Reshape );
140 glutKeyboardFunc( Key );
141 glutDisplayFunc( Display );
142 glutIdleFunc( Idle );
143
144 glutMainLoop();
145 return 0;
146 }