st/mesa: fix incorrect RowStride computation
[mesa.git] / progs / tests / arraytexture.c
1 /*
2 * (C) Copyright IBM Corporation 2007
3 * All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
22 * IN THE SOFTWARE.
23 */
24
25 /**
26 * \file arraytexture.c
27 *
28 *
29 * \author Ian Romanick <idr@us.ibm.com>
30 */
31
32 #include <assert.h>
33 #include <stdlib.h>
34 #include <stdio.h>
35 #include <string.h>
36 #include <math.h>
37 #include <GL/glew.h>
38 #include <GL/glut.h>
39
40 #if !defined(GL_EXT_texture_array) && !defined(GL_MESA_texture_array)
41 # error "This demo requires enums for either GL_EXT_texture_array or GL_MESA_texture_array to build."
42 #endif
43
44 #include "readtex.h"
45
46 #define GL_CHECK_ERROR() \
47 do { \
48 GLenum err = glGetError(); \
49 if (err) { \
50 printf("%s:%u: %s (0x%04x)\n", __FILE__, __LINE__, \
51 gluErrorString(err), err); \
52 } \
53 } while (0)
54
55 static const char *const textures[] = {
56 "../images/girl.rgb",
57 "../images/girl2.rgb",
58 "../images/arch.rgb",
59 "../images/s128.rgb",
60
61 "../images/tree3.rgb",
62 "../images/bw.rgb",
63 "../images/reflect.rgb",
64 "../images/wrs_logo.rgb",
65 NULL
66 };
67
68 static const char frag_prog[] =
69 "!!ARBfp1.0\n"
70 "OPTION MESA_texture_array;\n"
71 "TEX result.color, fragment.texcoord[0], texture[0], ARRAY2D;\n"
72 "END\n";
73
74 static GLfloat Xrot = 0, Yrot = -30, Zrot = 0;
75 static GLfloat texZ = 0.0;
76 static GLfloat texZ_dir = 0.01;
77 static GLint num_layers;
78
79
80 static void
81 PrintString(const char *s)
82 {
83 while (*s) {
84 glutBitmapCharacter(GLUT_BITMAP_8_BY_13, (int) *s);
85 s++;
86 }
87 }
88
89
90 static void Idle(void)
91 {
92 static int lastTime = 0;
93 int t = glutGet(GLUT_ELAPSED_TIME);
94
95 if (lastTime == 0)
96 lastTime = t;
97 else if (t - lastTime < 10)
98 return;
99
100 lastTime = t;
101
102 texZ += texZ_dir;
103 if ((texZ < 0.0) || ((GLint) texZ > num_layers)) {
104 texZ_dir = -texZ_dir;
105 }
106
107 glutPostRedisplay();
108 }
109
110
111 static void Display(void)
112 {
113 char str[100];
114
115 glClear(GL_COLOR_BUFFER_BIT);
116
117 glMatrixMode(GL_PROJECTION);
118 glLoadIdentity();
119 glOrtho(-1, 1, -1, 1, -1, 1);
120 glMatrixMode(GL_MODELVIEW);
121 glLoadIdentity();
122
123 glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, 0);
124 glColor3f(1,1,1);
125 glRasterPos3f(-0.9, -0.9, 0.0);
126 sprintf(str, "Texture Z coordinate = %4.1f", texZ);
127 PrintString(str);
128
129 glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, 1);
130 GL_CHECK_ERROR();
131 glEnable(GL_TEXTURE_2D_ARRAY_EXT);
132 GL_CHECK_ERROR();
133
134 glMatrixMode(GL_PROJECTION);
135 glLoadIdentity();
136 glFrustum(-1.0, 1.0, -1.0, 1.0, 5.0, 25.0);
137 glMatrixMode(GL_MODELVIEW);
138 glLoadIdentity();
139 glTranslatef(0.0, 0.0, -8.0);
140
141 glPushMatrix();
142 glRotatef(Xrot, 1, 0, 0);
143 glRotatef(Yrot, 0, 1, 0);
144 glRotatef(Zrot, 0, 0, 1);
145
146 glBegin(GL_QUADS);
147 glTexCoord3f(0.0, 0.0, texZ); glVertex2f(-1.0, -1.0);
148 glTexCoord3f(2.0, 0.0, texZ); glVertex2f(1.0, -1.0);
149 glTexCoord3f(2.0, 2.0, texZ); glVertex2f(1.0, 1.0);
150 glTexCoord3f(0.0, 2.0, texZ); glVertex2f(-1.0, 1.0);
151 glEnd();
152
153 glPopMatrix();
154
155 glDisable(GL_TEXTURE_2D_ARRAY_EXT);
156 GL_CHECK_ERROR();
157 glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, 0);
158 GL_CHECK_ERROR();
159
160 glutSwapBuffers();
161 }
162
163
164 static void Reshape(int width, int height)
165 {
166 glViewport(0, 0, width, height);
167 }
168
169
170 static void Key(unsigned char key, int x, int y)
171 {
172 (void) x;
173 (void) y;
174 switch (key) {
175 case 27:
176 exit(0);
177 break;
178 }
179 glutPostRedisplay();
180 }
181
182
183 static void SpecialKey(int key, int x, int y)
184 {
185 const GLfloat step = 3.0;
186 (void) x;
187 (void) y;
188 switch (key) {
189 case GLUT_KEY_UP:
190 Xrot -= step;
191 break;
192 case GLUT_KEY_DOWN:
193 Xrot += step;
194 break;
195 case GLUT_KEY_LEFT:
196 Yrot -= step;
197 break;
198 case GLUT_KEY_RIGHT:
199 Yrot += step;
200 break;
201 }
202 glutPostRedisplay();
203 }
204
205
206 static int FindLine(const char *program, int position)
207 {
208 int i, line = 1;
209 for (i = 0; i < position; i++) {
210 if (program[i] == '\n')
211 line++;
212 }
213 return line;
214 }
215
216
217 static void
218 compile_fragment_program(GLuint id, const char *prog)
219 {
220 int errorPos;
221 int err;
222
223 err = glGetError();
224 glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, id);
225 glProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB,
226 strlen(prog), (const GLubyte *) prog);
227
228 glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &errorPos);
229 err = glGetError();
230 if (err != GL_NO_ERROR || errorPos != -1) {
231 int l = FindLine(prog, errorPos);
232
233 printf("Fragment Program Error (err=%d, pos=%d line=%d): %s\n",
234 err, errorPos, l,
235 (char *) glGetString(GL_PROGRAM_ERROR_STRING_ARB));
236 exit(0);
237 }
238 }
239
240
241 static void require_extension(const char *ext)
242 {
243 if (!glutExtensionSupported(ext)) {
244 printf("Sorry, %s not supported by this renderer.\n", ext);
245 exit(1);
246 }
247 }
248
249
250 static void Init(void)
251 {
252 const char *const ver_string = (const char *const) glGetString(GL_VERSION);
253 unsigned i;
254
255 printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
256 printf("GL_VERSION = %s\n", ver_string);
257
258 require_extension("GL_ARB_fragment_program");
259 require_extension("GL_MESA_texture_array");
260 require_extension("GL_SGIS_generate_mipmap");
261
262 for (num_layers = 0; textures[num_layers] != NULL; num_layers++)
263 /* empty */ ;
264
265 glBindTexture(GL_TEXTURE_2D_ARRAY_EXT, 1);
266 glTexImage3D(GL_TEXTURE_2D_ARRAY_EXT, 0, GL_RGB8,
267 256, 256, num_layers, 0, GL_RGB, GL_UNSIGNED_BYTE, NULL);
268 GL_CHECK_ERROR();
269
270 glTexParameteri(GL_TEXTURE_2D_ARRAY_EXT, GL_GENERATE_MIPMAP_SGIS,
271 GL_TRUE);
272
273 for (i = 0; textures[i] != NULL; i++) {
274 GLint width, height;
275 GLenum format;
276
277 GLubyte *image = LoadRGBImage(textures[i], &width, &height, &format);
278 if (!image) {
279 printf("Error: could not load texture image %s\n", textures[i]);
280 exit(1);
281 }
282
283 /* resize to 256 x 256 */
284 if (width != 256 || height != 256) {
285 GLubyte *newImage = malloc(256 * 256 * 4);
286 gluScaleImage(format, width, height, GL_UNSIGNED_BYTE, image,
287 256, 256, GL_UNSIGNED_BYTE, newImage);
288 free(image);
289 image = newImage;
290 }
291
292 glTexSubImage3D(GL_TEXTURE_2D_ARRAY_EXT, 0,
293 0, 0, i, 256, 256, 1,
294 format, GL_UNSIGNED_BYTE, image);
295 free(image);
296 }
297 GL_CHECK_ERROR();
298
299 glTexParameteri(GL_TEXTURE_2D_ARRAY_EXT, GL_TEXTURE_WRAP_S, GL_REPEAT);
300 glTexParameteri(GL_TEXTURE_2D_ARRAY_EXT, GL_TEXTURE_WRAP_T, GL_REPEAT);
301 glTexParameteri(GL_TEXTURE_2D_ARRAY_EXT, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE);
302
303 glTexParameteri(GL_TEXTURE_2D_ARRAY_EXT, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR);
304 GL_CHECK_ERROR();
305 glTexParameteri(GL_TEXTURE_2D_ARRAY_EXT, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
306 GL_CHECK_ERROR();
307
308 compile_fragment_program(1, frag_prog);
309 GL_CHECK_ERROR();
310 }
311
312
313 int main(int argc, char *argv[])
314 {
315 glutInit(&argc, argv);
316 glutInitWindowPosition(0, 0);
317 glutInitWindowSize(350, 350);
318 glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE);
319 glutCreateWindow("Array texture test");
320 glewInit();
321 glutReshapeFunc(Reshape);
322 glutKeyboardFunc(Key);
323 glutSpecialFunc(SpecialKey);
324 glutDisplayFunc(Display);
325 glutIdleFunc(Idle);
326 Init();
327 glutMainLoop();
328 return 0;
329 }