progs/tests: also test stencil INCR_WRAP mode if supported
[mesa.git] / progs / tests / cva.c
1
2 /*
3 * Trivial CVA test, good for testing driver fastpaths (especially
4 * indexed vertex buffers if they are supported).
5 *
6 * Gareth Hughes
7 * November 2000
8 */
9
10 #include <stdlib.h>
11 #include <stdio.h>
12 #include <string.h>
13 #include <stddef.h> /* for ptrdiff_t, referenced by GL.h when GL_GLEXT_LEGACY defined */
14 #ifdef _WIN32
15 #include <windows.h>
16 #endif
17 #define GL_GLEXT_LEGACY
18 #include <GL/glew.h>
19 #include <GL/glut.h>
20
21 GLfloat verts[][4] = {
22 { -0.5, -0.5, -2.0, 0.0 },
23 { 0.5, -0.5, -2.0, 0.0 },
24 { -0.5, 0.5, -2.0, 0.0 },
25 { 0.5, 0.5, -2.0, 0.0 },
26 };
27
28 GLubyte color[][4] = {
29 { 0xff, 0x00, 0x00, 0x00 },
30 { 0x00, 0xff, 0x00, 0x00 },
31 { 0x00, 0x00, 0xff, 0x00 },
32 { 0xff, 0xff, 0xff, 0x00 },
33 };
34
35 GLuint indices[] = { 0, 1, 2, 3 };
36
37 GLboolean compiled = GL_TRUE;
38 GLboolean doubleBuffer = GL_TRUE;
39
40
41 static void init( void )
42 {
43 glClearColor( 0.0, 0.0, 0.0, 0.0 );
44 glShadeModel( GL_SMOOTH );
45
46 glFrontFace( GL_CCW );
47 glCullFace( GL_BACK );
48 glEnable( GL_CULL_FACE );
49
50 glEnable( GL_DEPTH_TEST );
51
52 glEnableClientState( GL_VERTEX_ARRAY );
53 glEnableClientState( GL_COLOR_ARRAY );
54
55 glMatrixMode( GL_PROJECTION );
56 glLoadIdentity();
57 glFrustum( -1.0, 1.0, -1.0, 1.0, 2.0, 10.0 );
58 glMatrixMode( GL_MODELVIEW );
59 glLoadIdentity();
60
61 glVertexPointer( 3, GL_FLOAT, sizeof(verts[0]), verts );
62 glColorPointer( 4, GL_UNSIGNED_BYTE, 0, color );
63
64 #ifdef GL_EXT_compiled_vertex_array
65 if ( compiled ) {
66 glLockArraysEXT( 0, 4 );
67 }
68 #endif
69 }
70
71 static void display( void )
72 {
73 glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
74
75 glDrawElements( GL_TRIANGLES, 3, GL_UNSIGNED_INT, indices );
76
77 glFlush();
78 if ( doubleBuffer ) {
79 glutSwapBuffers();
80 }
81 }
82
83 static void keyboard( unsigned char key, int x, int y )
84 {
85 switch ( key ) {
86 case 27:
87 exit( 0 );
88 break;
89 }
90
91 glutPostRedisplay();
92 }
93
94 static GLboolean args( int argc, char **argv )
95 {
96 GLint i;
97
98 doubleBuffer = GL_TRUE;
99
100 for ( i = 1 ; i < argc ; i++ ) {
101 if ( strcmp( argv[i], "-sb" ) == 0 ) {
102 doubleBuffer = GL_FALSE;
103 } else if ( strcmp( argv[i], "-db" ) == 0 ) {
104 doubleBuffer = GL_TRUE;
105 } else {
106 fprintf( stderr, "%s (Bad option).\n", argv[i] );
107 return GL_FALSE;
108 }
109 }
110 return GL_TRUE;
111 }
112
113 int main( int argc, char **argv )
114 {
115 GLenum type;
116 char *string;
117 double version;
118
119 glutInit( &argc, argv );
120
121 if ( args( argc, argv ) == GL_FALSE ) {
122 exit( 1 );
123 }
124
125 type = GLUT_RGB | GLUT_DEPTH;
126 type |= ( doubleBuffer ) ? GLUT_DOUBLE : GLUT_SINGLE;
127
128 glutInitDisplayMode( type );
129 glutInitWindowSize( 250, 250 );
130 glutInitWindowPosition( 100, 100 );
131 glutCreateWindow( "CVA Test" );
132 glewInit();
133
134 /* Make sure the server supports GL 1.2 vertex arrays.
135 */
136 string = (char *) glGetString( GL_VERSION );
137
138 version = atof(string);
139 if ( version < 1.2 ) {
140 fprintf( stderr, "This program requires OpenGL 1.2 vertex arrays.\n" );
141 exit( -1 );
142 }
143
144 /* See if the server supports compiled vertex arrays.
145 */
146 string = (char *) glGetString( GL_EXTENSIONS );
147
148 if ( !strstr( string, "GL_EXT_compiled_vertex_array" ) ) {
149 fprintf( stderr, "Compiled vertex arrays not supported by this renderer.\n" );
150 compiled = GL_FALSE;
151 }
152
153 init();
154
155 glutDisplayFunc( display );
156 glutKeyboardFunc( keyboard );
157 glutMainLoop();
158
159 return 0;
160 }