Merge commit 'origin/gallium-0.1' into gallium-0.2
[mesa.git] / progs / tests / mipmap_limits.c
1 /* Test GL_TEXTURE_BASE_LEVEL and GL_TEXTURE_MAX_LEVEL
2 * Brian Paul
3 * 10 May 2006
4 */
5
6
7 /* Copyright (c) Mark J. Kilgard, 1994. */
8
9 /*
10 * (c) Copyright 1993, Silicon Graphics, Inc.
11 * ALL RIGHTS RESERVED
12 * Permission to use, copy, modify, and distribute this software for
13 * any purpose and without fee is hereby granted, provided that the above
14 * copyright notice appear in all copies and that both the copyright notice
15 * and this permission notice appear in supporting documentation, and that
16 * the name of Silicon Graphics, Inc. not be used in advertising
17 * or publicity pertaining to distribution of the software without specific,
18 * written prior permission.
19 *
20 * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
21 * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
22 * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
23 * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
24 * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
25 * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
26 * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
27 * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
28 * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
29 * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
30 * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
31 * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
32 *
33 * US Government Users Restricted Rights
34 * Use, duplication, or disclosure by the Government is subject to
35 * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
36 * (c)(1)(ii) of the Rights in Technical Data and Computer Software
37 * clause at DFARS 252.227-7013 and/or in similar or successor
38 * clauses in the FAR or the DOD or NASA FAR Supplement.
39 * Unpublished-- rights reserved under the copyright laws of the
40 * United States. Contractor/manufacturer is Silicon Graphics,
41 * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
42 *
43 * OpenGL(TM) is a trademark of Silicon Graphics, Inc.
44 */
45 /* mipmap.c
46 * This program demonstrates using mipmaps for texture maps.
47 * To overtly show the effect of mipmaps, each mipmap reduction
48 * level has a solidly colored, contrasting texture image.
49 * Thus, the quadrilateral which is drawn is drawn with several
50 * different colors.
51 */
52 #include <stdlib.h>
53 #include <stdio.h>
54 #include <GL/glut.h>
55
56 static GLint BaseLevel = 0, MaxLevel = 8;
57 static GLfloat MinLod = -1, MaxLod = 9;
58 static GLfloat LodBias = 0.0;
59 static GLboolean NearestFilter = GL_TRUE;
60
61
62 static void
63 InitValues(void)
64 {
65 BaseLevel = 0;
66 MaxLevel = 8;
67 MinLod = -1;
68 MaxLod = 9;
69 LodBias = 0.0;
70 NearestFilter = GL_TRUE;
71 }
72
73
74 static void MakeImage(int level, int width, int height, const GLubyte color[4])
75 {
76 const int makeStripes = 0;
77 GLubyte img[256*256*3];
78 int i, j;
79 for (i = 0; i < height; i++) {
80 for (j = 0; j < width; j++) {
81 int k = (i * width + j) * 3;
82 int p = (i/8) & makeStripes;
83 if (p == 0) {
84 img[k + 0] = color[0];
85 img[k + 1] = color[1];
86 img[k + 2] = color[2];
87 }
88 else {
89 img[k + 0] = 0;
90 img[k + 1] = 0;
91 img[k + 2] = 0;
92 }
93 }
94 }
95
96 glTexImage2D(GL_TEXTURE_2D, level, GL_RGB, width, height, 0,
97 GL_RGB, GL_UNSIGNED_BYTE, img);
98 }
99
100
101 static void makeImages(void)
102 {
103 static const GLubyte colors[8][3] = {
104 {128, 128, 128 },
105 { 0, 255, 255 },
106 { 255, 255, 0 },
107 { 255, 0, 255 },
108 { 255, 0, 0 },
109 { 0, 255, 0 },
110 { 0, 0, 255 },
111 { 255, 255, 255 }
112 };
113 int i, sz = 128;
114
115 for (i = 0; i < 8; i++) {
116 MakeImage(i, sz, sz, colors[i]);
117 sz /= 2;
118 }
119 }
120
121 static void myinit(void)
122 {
123 InitValues();
124
125 glEnable(GL_DEPTH_TEST);
126 glDepthFunc(GL_LESS);
127 glShadeModel(GL_FLAT);
128
129 glTranslatef(0.0, 0.0, -3.6);
130
131 glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
132 makeImages();
133 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
134 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
135 glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL);
136 glEnable(GL_TEXTURE_2D);
137 }
138
139 static void display(void)
140 {
141 GLfloat tcm = 4.0;
142 printf("BASE_LEVEL=%d MAX_LEVEL=%d MIN_LOD=%.2g MAX_LOD=%.2g Bias=%.2g Filter=%s\n",
143 BaseLevel, MaxLevel, MinLod, MaxLod, LodBias,
144 NearestFilter ? "NEAREST" : "LINEAR");
145 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, BaseLevel);
146 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, MaxLevel);
147
148 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_LOD, MinLod);
149 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAX_LOD, MaxLod);
150
151 if (NearestFilter) {
152 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
153 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
154 GL_NEAREST_MIPMAP_NEAREST);
155 }
156 else {
157 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
158 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
159 GL_LINEAR_MIPMAP_LINEAR);
160 }
161
162 glTexEnvf(GL_TEXTURE_FILTER_CONTROL_EXT, GL_TEXTURE_LOD_BIAS_EXT, LodBias);
163
164 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
165 glBegin(GL_QUADS);
166 glTexCoord2f(0.0, 0.0); glVertex3f(-2.0, -1.0, 0.0);
167 glTexCoord2f(0.0, tcm); glVertex3f(-2.0, 1.0, 0.0);
168 glTexCoord2f(tcm, tcm); glVertex3f(3000.0, 1.0, -6000.0);
169 glTexCoord2f(tcm, 0.0); glVertex3f(3000.0, -1.0, -6000.0);
170 glEnd();
171 glFlush();
172 }
173
174 static void myReshape(int w, int h)
175 {
176 glViewport(0, 0, w, h);
177 glMatrixMode(GL_PROJECTION);
178 glLoadIdentity();
179 gluPerspective(60.0, 1.0*(GLfloat)w/(GLfloat)h, 1.0, 30000.0);
180 glMatrixMode(GL_MODELVIEW);
181 glLoadIdentity();
182 }
183
184 static void
185 key(unsigned char k, int x, int y)
186 {
187 (void) x;
188 (void) y;
189 switch (k) {
190 case 'b':
191 BaseLevel--;
192 if (BaseLevel < 0)
193 BaseLevel = 0;
194 break;
195 case 'B':
196 BaseLevel++;
197 if (BaseLevel > 10)
198 BaseLevel = 10;
199 break;
200 case 'm':
201 MaxLevel--;
202 if (MaxLevel < 0)
203 MaxLevel = 0;
204 break;
205 case 'M':
206 MaxLevel++;
207 if (MaxLevel > 10)
208 MaxLevel = 10;
209 break;
210 case 'l':
211 LodBias -= 0.25;
212 break;
213 case 'L':
214 LodBias += 0.25;
215 break;
216 case 'n':
217 MinLod -= 0.25;
218 break;
219 case 'N':
220 MinLod += 0.25;
221 break;
222 case 'x':
223 MaxLod -= 0.25;
224 break;
225 case 'X':
226 MaxLod += 0.25;
227 break;
228 case 'f':
229 NearestFilter = !NearestFilter;
230 break;
231 case ' ':
232 InitValues();
233 break;
234 case 27: /* Escape */
235 exit(0);
236 break;
237 default:
238 return;
239 }
240 glutPostRedisplay();
241 }
242
243
244 static void usage(void)
245 {
246 printf("usage:\n");
247 printf(" b/B decrease/increase GL_TEXTURE_BASE_LEVEL\n");
248 printf(" m/M decrease/increase GL_TEXTURE_MAX_LEVEL\n");
249 printf(" n/N decrease/increase GL_TEXTURE_MIN_LOD\n");
250 printf(" x/X decrease/increase GL_TEXTURE_MAX_LOD\n");
251 printf(" l/L decrease/increase GL_TEXTURE_LOD_BIAS\n");
252 printf(" f toggle nearest/linear filtering\n");
253 printf(" SPACE reset values\n");
254 }
255
256
257 int main(int argc, char** argv)
258 {
259 glutInit(&argc, argv);
260 glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB | GLUT_DEPTH);
261 glutInitWindowSize (600, 600);
262 glutCreateWindow (argv[0]);
263 myinit();
264 glutReshapeFunc (myReshape);
265 glutDisplayFunc(display);
266 glutKeyboardFunc(key);
267 usage();
268 glutMainLoop();
269 return 0; /* ANSI C requires main to return int. */
270 }