Merge remote branch 'origin/master' into lp-binning
[mesa.git] / progs / tests / scissor.c
1 /*
2 * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc.
3 * Copyright (c) 2009 VMware, Inc.
4 *
5 * Permission to use, copy, modify, distribute, and sell this software and
6 * its documentation for any purpose is hereby granted without fee, provided
7 * that (i) the above copyright notices and this permission notice appear in
8 * all copies of the software and related documentation, and (ii) the name of
9 * Silicon Graphics may not be used in any advertising or
10 * publicity relating to the software without the specific, prior written
11 * permission of Silicon Graphics.
12 *
13 * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF
14 * ANY KIND,
15 * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
16 * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
17 *
18 * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR
19 * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
20 * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
21 * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
22 * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
23 * OF THIS SOFTWARE.
24 */
25
26 #include <stdio.h>
27 #include <string.h>
28 #include <stdlib.h>
29 #include <GL/glut.h>
30
31 struct program
32 {
33 unsigned width;
34 unsigned height;
35 unsigned quads;
36 };
37
38 struct program prog;
39
40 static void init(void)
41 {
42 fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
43 fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));
44 fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR));
45 fflush(stderr);
46 }
47
48 static void reshape(int width, int height)
49 {
50
51 glViewport(0, 0, (GLint)width, (GLint)height);
52
53 prog.width = width;
54 prog.height = height;
55
56 glMatrixMode(GL_PROJECTION);
57 glLoadIdentity();
58 glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0);
59 glMatrixMode(GL_MODELVIEW);
60 }
61
62 static void key(unsigned char key, int x, int y)
63 {
64
65 switch (key) {
66 case 27:
67 exit(1);
68 default:
69 prog.quads = !prog.quads;
70 glutPostRedisplay();
71 return;
72 }
73 }
74
75 static void drawQuad(void)
76 {
77
78 if (prog.quads) {
79 glBegin(GL_QUADS);
80 glVertex2d(-1.0, -1.0);
81 glVertex2d( 1.0, -1.0);
82 glVertex2d( 1.0, 1.0);
83 glVertex2d(-1.0, 1.0);
84 glEnd();
85 } else {
86 glClear(GL_COLOR_BUFFER_BIT);
87 }
88 }
89
90 static void draw(void)
91 {
92 glClearColor(0.0, 0.0, 1.0, 0.0);
93 glClear(GL_COLOR_BUFFER_BIT);
94
95 printf("drawing with %s\n", prog.quads ? "quads" : "clears");
96
97 glEnable(GL_SCISSOR_TEST);
98
99 {
100 glClearColor(1.0, 0.0, 0.0, 1.0);
101 glColor4d(1.0, 0.0, 0.0, 1.0);
102
103 glScissor(1, 1, 10, 10);
104 drawQuad();
105 glScissor(1, prog.height - 11, 10, 10);
106 drawQuad();
107 glScissor(prog.width - 11, prog.height - 11, 10, 10);
108 drawQuad();
109 }
110
111 {
112 glClearColor(0.0, 1.0, 0.0, 1.0);
113 glColor4d(0.0, 1.0, 0.0, 1.0);
114
115 glScissor(12, 1, 10, 10);
116 drawQuad();
117 glScissor(12, prog.height - 11, 10, 10);
118 drawQuad();
119 glScissor(prog.width - 22, prog.height - 11, 10, 10);
120 drawQuad();
121 }
122
123 {
124 glClearColor(1.0, 1.0, 0.0, 1.0);
125 glColor4d(1.0, 1.0, 0.0, 1.0);
126
127 glScissor(1, 12, 10, 10);
128 drawQuad();
129 glScissor(1, prog.height - 22, 10, 10);
130 drawQuad();
131 glScissor(prog.width - 11, prog.height - 22, 10, 10);
132 drawQuad();
133 }
134
135 glDisable(GL_SCISSOR_TEST);
136
137 /* glutSwapBuffers(); */
138 glFlush();
139 }
140
141 int main(int argc, char **argv)
142 {
143 GLenum type;
144
145 glutInit(&argc, argv);
146
147 prog.width = 200;
148 prog.height = 200;
149
150 glutInitWindowPosition(100, 0);
151 glutInitWindowSize(prog.width, prog.height);
152
153 /* type = GLUT_RGB | GLUT_DOUBLE; */
154 type = GLUT_RGB | GLUT_SINGLE;
155 glutInitDisplayMode(type);
156
157 if (glutCreateWindow(*argv) == GL_FALSE) {
158 exit(1);
159 }
160
161 init();
162
163 glutReshapeFunc(reshape);
164 glutKeyboardFunc(key);
165 glutDisplayFunc(draw);
166 glutMainLoop();
167 return 0;
168 }