progs/tests: also test stencil INCR_WRAP mode if supported
[mesa.git] / progs / tests / stencilwrap.c
1 /* Test GL_EXT_stencil_wrap extension.
2 * This is by no means complete, just a quick check.
3 *
4 * Brian Paul 30 October 2002
5 */
6
7 #include <assert.h>
8 #include <stdio.h>
9 #include <stdlib.h>
10 #include <math.h>
11 #include <GL/glew.h>
12 #include <GL/glut.h>
13
14 GLboolean wrapping;
15
16 static void RunTest(void)
17 {
18 const GLenum prim = GL_QUAD_STRIP;
19 GLubyte val;
20 int bits, max, i;
21 int expected;
22 GLboolean failed;
23
24 glGetIntegerv(GL_STENCIL_BITS, &bits);
25 max = (1 << bits) - 1;
26
27
28 glEnable(GL_STENCIL_TEST);
29 glStencilFunc(GL_ALWAYS, 0, ~0);
30
31 /* test GL_KEEP */
32 glClearStencil(max);
33 glClear(GL_STENCIL_BUFFER_BIT);
34 glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP);
35 failed = GL_FALSE;
36 printf("Testing GL_KEEP...\n");
37 expected = max;
38 glBegin(prim);
39 glVertex2f(0, 0);
40 glVertex2f(10, 0);
41 glVertex2f(0, 10);
42 glVertex2f(10, 10);
43 glEnd();
44 glReadPixels(0, 0, 1, 1, GL_STENCIL_INDEX, GL_UNSIGNED_BYTE, &val);
45 if (val != expected) {
46 printf("Failed GL_KEEP test(got %u, expected %u)\n", val, expected);
47 failed = GL_TRUE;
48 }
49 else
50 printf("OK!\n");
51
52 /* test GL_ZERO */
53 glClearStencil(max);
54 glClear(GL_STENCIL_BUFFER_BIT);
55 glStencilOp(GL_KEEP, GL_KEEP, GL_ZERO);
56 failed = GL_FALSE;
57 printf("Testing GL_ZERO...\n");
58 expected = 0;
59 glBegin(prim);
60 glVertex2f(0, 0);
61 glVertex2f(10, 0);
62 glVertex2f(0, 10);
63 glVertex2f(10, 10);
64 glEnd();
65 glReadPixels(0, 0, 1, 1, GL_STENCIL_INDEX, GL_UNSIGNED_BYTE, &val);
66 if (val != expected) {
67 printf("Failed GL_ZERO test(got %u, expected %u)\n", val, expected);
68 failed = GL_TRUE;
69 }
70 else
71 printf("OK!\n");
72
73 /* test GL_REPLACE */
74 glClearStencil(max);
75 glClear(GL_STENCIL_BUFFER_BIT);
76 glStencilOp(GL_KEEP, GL_KEEP, GL_REPLACE);
77 failed = GL_FALSE;
78 printf("Testing GL_REPLACE...\n");
79 expected = 0;
80 glBegin(prim);
81 glVertex2f(0, 0);
82 glVertex2f(10, 0);
83 glVertex2f(0, 10);
84 glVertex2f(10, 10);
85 glEnd();
86 glReadPixels(0, 0, 1, 1, GL_STENCIL_INDEX, GL_UNSIGNED_BYTE, &val);
87 if (val != expected) {
88 printf("Failed GL_REPLACE test(got %u, expected %u)\n", val, expected);
89 failed = GL_TRUE;
90 }
91 else
92 printf("OK!\n");
93
94 /* test GL_INCR (saturation) */
95 glClearStencil(0);
96 glClear(GL_STENCIL_BUFFER_BIT);
97 glStencilOp(GL_KEEP, GL_KEEP, GL_INCR);
98 failed = GL_FALSE;
99 printf("Testing GL_INCR...\n");
100 for (i = 1; i < max+10; i++) {
101 expected = (i > max) ? max : i;
102 glBegin(prim);
103 glVertex2f(0, 0); glVertex2f(10, 0);
104 glVertex2f(0, 10); glVertex2f(10, 10);
105 glEnd();
106
107 glReadPixels(0, 0, 1, 1, GL_STENCIL_INDEX, GL_UNSIGNED_BYTE, &val);
108 if (val != expected) {
109 printf( "Failed GL_INCR test on iteration #%u "
110 "(got %u, expected %u)\n", i, val, expected );
111 failed = GL_TRUE;
112 }
113 }
114 if ( !failed )
115 printf("OK!\n");
116
117 /* test GL_DECR (saturation) */
118 glClearStencil(max);
119 glClear(GL_STENCIL_BUFFER_BIT);
120 glStencilOp(GL_KEEP, GL_KEEP, GL_DECR);
121 failed = GL_FALSE;
122 printf("Testing GL_DECR...\n");
123 for (i = max-1; i > -10; i--) {
124 expected = (i < 0) ? 0 : i;
125 glBegin(prim);
126 glVertex2f(0, 0); glVertex2f(10, 0);
127 glVertex2f(0, 10); glVertex2f(10, 10);
128 glEnd();
129 glReadPixels(0, 0, 1, 1, GL_STENCIL_INDEX, GL_UNSIGNED_BYTE, &val);
130 if (val != expected) {
131 printf( "Failed GL_DECR test on iteration #%u "
132 "(got %u, expected %u)\n", max - i, val, expected );
133 failed = GL_TRUE;
134 }
135 }
136 if ( !failed )
137 printf("OK!\n");
138
139 /* test GL_INVERT */
140 glClearStencil(0);
141 glClear(GL_STENCIL_BUFFER_BIT);
142 glStencilOp(GL_KEEP, GL_KEEP, GL_INVERT);
143 failed = GL_FALSE;
144 printf("Testing GL_INVERT...\n");
145 expected = max;
146 glBegin(prim);
147 glVertex2f(0, 0);
148 glVertex2f(10, 0);
149 glVertex2f(0, 10);
150 glVertex2f(10, 10);
151 glEnd();
152 glReadPixels(0, 0, 1, 1, GL_STENCIL_INDEX, GL_UNSIGNED_BYTE, &val);
153 if (val != expected) {
154 printf("Failed GL_INVERT test(got %u, expected %u)\n", val, expected);
155 failed = GL_TRUE;
156 }
157 else
158 printf("OK!\n");
159
160 if(wrapping)
161 {
162 /* test GL_INCR_WRAP_EXT (wrap around) */
163 glClearStencil(0);
164 glClear(GL_STENCIL_BUFFER_BIT);
165 glStencilOp(GL_KEEP, GL_KEEP, GL_INCR_WRAP_EXT);
166 failed = GL_FALSE;
167 printf("Testing GL_INCR_WRAP_EXT...\n");
168 for (i = 1; i < max+10; i++) {
169 expected = i % (max + 1);
170 glBegin(prim);
171 glVertex2f(0, 0); glVertex2f(10, 0);
172 glVertex2f(0, 10); glVertex2f(10, 10);
173 glEnd();
174 glReadPixels(0, 0, 1, 1, GL_STENCIL_INDEX, GL_UNSIGNED_BYTE, &val);
175 if (val != expected) {
176 printf( "Failed GL_INCR_WRAP test on iteration #%u "
177 "(got %u, expected %u)\n", i, val, expected );
178 failed = GL_TRUE;
179 }
180 }
181 if ( !failed )
182 printf("OK!\n");
183
184 /* test GL_DECR_WRAP_EXT (wrap-around) */
185 glClearStencil(max);
186 glClear(GL_STENCIL_BUFFER_BIT);
187 glStencilOp(GL_KEEP, GL_KEEP, GL_DECR_WRAP_EXT);
188 failed = GL_FALSE;
189 printf("Testing GL_DECR_WRAP_EXT...\n");
190 for (i = max-1; i > -10; i--) {
191 expected = (i < 0) ? max + i + 1: i;
192 glBegin(prim);
193 glVertex2f(0, 0); glVertex2f(10, 0);
194 glVertex2f(0, 10); glVertex2f(10, 10);
195 glEnd();
196 glReadPixels(0, 0, 1, 1, GL_STENCIL_INDEX, GL_UNSIGNED_BYTE, &val);
197 if (val != expected) {
198 printf( "Failed GL_DECR_WRAP test on iteration #%u "
199 "(got %u, expected %u)\n", max - i, val, expected );
200 failed = GL_TRUE;
201 }
202 }
203 if ( !failed )
204 printf("OK!\n");
205 }
206
207 glDisable(GL_STENCIL_TEST);
208 }
209
210
211 static void Display( void )
212 {
213 glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
214
215 RunTest();
216
217 glutSwapBuffers();
218 }
219
220
221 static void Reshape( int width, int height )
222 {
223 glViewport( 0, 0, width, height );
224 glMatrixMode( GL_PROJECTION );
225 glLoadIdentity();
226 glOrtho(0, width, 0, height, -1, 1);
227 glMatrixMode( GL_MODELVIEW );
228 glLoadIdentity();
229 }
230
231
232 static void Key( unsigned char key, int x, int y )
233 {
234 (void) x;
235 (void) y;
236 switch (key) {
237 case 27:
238 exit(0);
239 break;
240 }
241 glutPostRedisplay();
242 }
243
244
245 static void Init( void )
246 {
247 const char * ver_str;
248 float version;
249
250 printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
251 printf("GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));
252
253
254 /* Check for both the extension string and GL version 1.4 on the
255 * outside chance that some vendor exports version 1.4 but doesn't
256 * export the extension string. The stencil-wrap modes are a required
257 * part of GL 1.4.
258 */
259
260 ver_str = (char *) glGetString( GL_VERSION );
261 version = (ver_str == NULL) ? 1.0 : atof( ver_str );
262
263 wrapping = (glutExtensionSupported("GL_EXT_stencil_wrap") || (version >= 1.4));
264 if (!wrapping)
265 printf("GL_EXT_stencil_wrap not supported. Only testing the rest.\n");
266 }
267
268
269 int main( int argc, char *argv[] )
270 {
271 glutInit( &argc, argv );
272 glutInitWindowPosition( 0, 0 );
273 glutInitWindowSize( 400, 400 );
274 glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_STENCIL );
275 glutCreateWindow(argv[0]);
276 glewInit();
277 glutReshapeFunc( Reshape );
278 glutKeyboardFunc( Key );
279 glutDisplayFunc( Display );
280 Init();
281 glutMainLoop();
282 return 0;
283 }