Merge branch 'mesa_7_7_branch'
[mesa.git] / progs / trivial / clear-fbo-tex.c
1
2 #include <assert.h>
3 #include <stdio.h>
4 #include <stdlib.h>
5 #include <math.h>
6 #include <string.h>
7
8 #include <GL/glew.h>
9 #include <GL/glut.h>
10
11
12
13 static GLenum TexTarget = GL_TEXTURE_2D;
14 static int TexWidth = 512, TexHeight = 512;
15 static GLenum TexIntFormat = GL_RGBA; /* either GL_RGB or GL_RGBA */
16
17 static int Width = 512, Height = 512;
18 static GLuint MyFB, TexObj;
19
20
21 #define CheckError() assert(glGetError() == 0)
22
23 GLenum doubleBuffer;
24
25 static void Init(void)
26 {
27 fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
28 fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));
29 fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR));
30 fflush(stderr);
31
32
33 if (!glutExtensionSupported("GL_EXT_framebuffer_object")) {
34 printf("GL_EXT_framebuffer_object not found!\n");
35 exit(0);
36 }
37
38
39 glGenFramebuffersEXT(1, &MyFB);
40 glGenTextures(1, &TexObj);
41
42 /* Make texture object/image */
43 glBindTexture(TexTarget, TexObj);
44 glTexParameteri(TexTarget, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
45 glTexParameteri(TexTarget, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
46 glTexParameteri(TexTarget, GL_TEXTURE_BASE_LEVEL, 0);
47 glTexParameteri(TexTarget, GL_TEXTURE_MAX_LEVEL, 0);
48
49 glTexImage2D(TexTarget, 0, TexIntFormat, TexWidth, TexHeight, 0,
50 GL_RGBA, GL_UNSIGNED_BYTE, NULL);
51
52
53 glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
54
55
56
57 {
58 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, MyFB);
59
60 glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT,
61 TexTarget, TexObj, 0);
62
63
64 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
65 }
66
67 }
68
69
70
71 static void
72 Reshape( int width, int height )
73 {
74 glViewport( 0, 0, width, height );
75 glMatrixMode( GL_PROJECTION );
76 glLoadIdentity();
77 glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0);
78 glMatrixMode( GL_MODELVIEW );
79
80 Width = width;
81 Height = height;
82 }
83
84 static void Key(unsigned char key, int x, int y)
85 {
86
87 switch (key) {
88 case 27:
89 exit(1);
90 default:
91 break;
92 }
93
94 glutPostRedisplay();
95 }
96
97
98
99 static void Draw( void )
100 {
101
102
103 /* draw to texture image */
104 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, MyFB);
105 /* glDrawBuffer(GL_COLOR_ATTACHMENT1_EXT); */
106 /* glReadBuffer(GL_COLOR_ATTACHMENT1_EXT); */
107
108
109 glViewport(0, 0, TexWidth, TexHeight);
110 CheckError();
111
112 glClearColor(0.5, 0.5, 1.0, 0.0);
113 glClear(GL_COLOR_BUFFER_BIT);
114 CheckError();
115
116 if (0) {
117 glBegin(GL_TRIANGLES);
118 glColor3f(0,0,.7);
119 glVertex3f( 0.9, -0.9, -30.0);
120 glColor3f(.8,0,0);
121 glVertex3f( 0.9, 0.9, -30.0);
122 glColor3f(0,.9,0);
123 glVertex3f(-0.9, 0.0, -30.0);
124 glEnd();
125 }
126
127 {
128 GLubyte *buffer = malloc(Width * Height * 4);
129
130 /* read from user framebuffer */
131 glReadPixels(0, 0, Width-60, Height-60, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
132 CheckError();
133
134 /* draw to window */
135 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
136 glViewport(0, 0, Width, Height);
137
138 /* Try to clear the window, but will overwrite:
139 */
140 glClearColor(0.8, 0.8, 0, 0.0);
141 glClear(GL_COLOR_BUFFER_BIT);
142
143 glWindowPos2iARB(30, 30);
144 glDrawPixels(Width-60, Height-60, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
145
146 free(buffer);
147 }
148
149 /* Bind normal framebuffer */
150 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
151 glViewport(0, 0, Width, Height);
152
153 if (0) {
154 glBegin(GL_TRIANGLES);
155 glColor3f(0,.7,0);
156 glVertex3f( 0.5, -0.5, -30.0);
157 glColor3f(0,0,.8);
158 glVertex3f( 0.5, 0.5, -30.0);
159 glColor3f(.9,0,0);
160 glVertex3f(-0.5, 0.0, -30.0);
161 glEnd();
162 }
163
164 if (doubleBuffer) {
165 glutSwapBuffers();
166 }
167
168 CheckError();
169 }
170
171
172 static GLenum Args(int argc, char **argv)
173 {
174 GLint i;
175
176 doubleBuffer = GL_FALSE;
177
178 for (i = 1; i < argc; i++) {
179 if (strcmp(argv[i], "-sb") == 0) {
180 doubleBuffer = GL_FALSE;
181 } else if (strcmp(argv[i], "-db") == 0) {
182 doubleBuffer = GL_TRUE;
183 } else {
184 fprintf(stderr, "%s (Bad option).\n", argv[i]);
185 return GL_FALSE;
186 }
187 }
188 return GL_TRUE;
189 }
190
191
192
193 int
194 main( int argc, char *argv[] )
195 {
196 GLenum type;
197
198 glutInit(&argc, argv);
199
200 if (Args(argc, argv) == GL_FALSE) {
201 exit(1);
202 }
203
204 glutInitWindowPosition(100, 0); glutInitWindowSize( Width, Height );
205
206 type = GLUT_RGB;
207 type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
208 glutInitDisplayMode(type);
209
210 if (glutCreateWindow(argv[0]) == GL_FALSE) {
211 exit(1);
212 }
213
214 glewInit();
215
216 Init();
217
218 glutReshapeFunc(Reshape);
219 glutKeyboardFunc(Key);
220 glutDisplayFunc(Draw);
221 glutMainLoop();
222 return 0;
223 }