7ef96928525e4db9f7cc5a5f8f736046db8d8701
[mesa.git] / progs / trivial / quad-offset-units.c
1 /*
2 * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc.
3 *
4 * Permission to use, copy, modify, distribute, and sell this software and
5 * its documentation for any purpose is hereby granted without fee, provided
6 * that (i) the above copyright notices and this permission notice appear in
7 * all copies of the software and related documentation, and (ii) the name of
8 * Silicon Graphics may not be used in any advertising or
9 * publicity relating to the software without the specific, prior written
10 * permission of Silicon Graphics.
11 *
12 * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF
13 * ANY KIND,
14 * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
15 * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
16 *
17 * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR
18 * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
19 * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
20 * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
21 * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
22 * OF THIS SOFTWARE.
23 */
24
25 #include <stdio.h>
26 #include <string.h>
27 #include <stdlib.h>
28 #include <GL/glut.h>
29
30 GLenum doubleBuffer;
31
32 static void Init(void)
33 {
34 fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
35 fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));
36 fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR));
37
38 glClearColor(1.0, 1.0, 1.0, 0.0);
39 }
40
41 static void Reshape(int width, int height)
42 {
43 glViewport(0, 0, (GLint)width, (GLint)height);
44
45 glMatrixMode(GL_PROJECTION);
46 glLoadIdentity();
47 glOrtho(-1.2, 1.2, -1.2, 1.2, -0.5, 1000.0);
48 glMatrixMode(GL_MODELVIEW);
49 }
50
51 static void Key(unsigned char key, int x, int y)
52 {
53 switch (key) {
54 case 27:
55 exit(1);
56 default:
57 return;
58 }
59
60 glutPostRedisplay();
61 }
62
63 static void quad( float half )
64 {
65 glBegin(GL_QUADS);
66 glVertex3f( half/9.0, -half/9.0, -25.0 + half);
67 glVertex3f( half/9.0, half/9.0, -25.0 + half);
68 glVertex3f(-half/9.0, half/9.0, -25.0 - half);
69 glVertex3f(-half/9.0, -half/9.0, -25.0 - half);
70 glEnd();
71 }
72
73 static void Draw(void)
74 {
75 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
76 glEnable(GL_DEPTH_TEST);
77
78 /*
79 * Because of clamping, the Z values of the first polygon may
80 * be 1.0 (the same as the clear value) so nothing would be
81 * drawn if the depth func is GL_LESS. Set it to GL_LEQUAL
82 * so we can see polygons with Z==1.
83 */
84 glDepthFunc(GL_LEQUAL);
85
86 /* red: offset back */
87 glEnable(GL_POLYGON_OFFSET_FILL);
88 glPolygonOffset(0, 4);
89 glColor3f(1,0,0);
90 quad(9);
91
92 /* black: no offset */
93 glDisable(GL_POLYGON_OFFSET_FILL);
94 glColor3f(0,0,0);
95 quad(6);
96
97 /* green: offset 0 (this should obscure the black quad) */
98 glEnable(GL_POLYGON_OFFSET_FILL);
99 glPolygonOffset(0, 0);
100 glDepthFunc( GL_EQUAL );
101 glColor3f(0,1,0);
102 quad(6);
103
104 /* blue: offset forward */
105 glDepthFunc( GL_LESS );
106 glPolygonOffset(0, -4);
107 glColor3f(0,0,1);
108 quad(3);
109
110 glDisable(GL_POLYGON_OFFSET_FILL);
111
112 glFlush();
113
114 if (doubleBuffer) {
115 glutSwapBuffers();
116 }
117 }
118
119 static GLenum Args(int argc, char **argv)
120 {
121 GLint i;
122
123 doubleBuffer = GL_FALSE;
124
125 for (i = 1; i < argc; i++) {
126 if (strcmp(argv[i], "-sb") == 0) {
127 doubleBuffer = GL_FALSE;
128 } else if (strcmp(argv[i], "-db") == 0) {
129 doubleBuffer = GL_TRUE;
130 } else {
131 fprintf(stderr, "%s (Bad option).\n", argv[i]);
132 return GL_FALSE;
133 }
134 }
135 return GL_TRUE;
136 }
137
138 int main(int argc, char **argv)
139 {
140 GLenum type;
141
142 glutInit(&argc, argv);
143
144 if (Args(argc, argv) == GL_FALSE) {
145 exit(1);
146 }
147
148 glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250);
149
150 type = GLUT_RGB | GLUT_ALPHA | GLUT_DEPTH;
151 type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
152 glutInitDisplayMode(type);
153
154 if (glutCreateWindow("First Tri") == GL_FALSE) {
155 exit(1);
156 }
157
158 Init();
159
160 glutReshapeFunc(Reshape);
161 glutKeyboardFunc(Key);
162 glutDisplayFunc(Draw);
163 glutMainLoop();
164 return 0;
165 }