7ef96928525e4db9f7cc5a5f8f736046db8d8701
2 * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc.
4 * Permission to use, copy, modify, distribute, and sell this software and
5 * its documentation for any purpose is hereby granted without fee, provided
6 * that (i) the above copyright notices and this permission notice appear in
7 * all copies of the software and related documentation, and (ii) the name of
8 * Silicon Graphics may not be used in any advertising or
9 * publicity relating to the software without the specific, prior written
10 * permission of Silicon Graphics.
12 * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF
14 * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
15 * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
17 * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR
18 * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
19 * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
20 * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
21 * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
32 static void Init(void)
34 fprintf(stderr
, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER
));
35 fprintf(stderr
, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION
));
36 fprintf(stderr
, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR
));
38 glClearColor(1.0, 1.0, 1.0, 0.0);
41 static void Reshape(int width
, int height
)
43 glViewport(0, 0, (GLint
)width
, (GLint
)height
);
45 glMatrixMode(GL_PROJECTION
);
47 glOrtho(-1.2, 1.2, -1.2, 1.2, -0.5, 1000.0);
48 glMatrixMode(GL_MODELVIEW
);
51 static void Key(unsigned char key
, int x
, int y
)
63 static void quad( float half
)
66 glVertex3f( half
/9.0, -half
/9.0, -25.0 + half
);
67 glVertex3f( half
/9.0, half
/9.0, -25.0 + half
);
68 glVertex3f(-half
/9.0, half
/9.0, -25.0 - half
);
69 glVertex3f(-half
/9.0, -half
/9.0, -25.0 - half
);
73 static void Draw(void)
75 glClear(GL_COLOR_BUFFER_BIT
| GL_DEPTH_BUFFER_BIT
);
76 glEnable(GL_DEPTH_TEST
);
79 * Because of clamping, the Z values of the first polygon may
80 * be 1.0 (the same as the clear value) so nothing would be
81 * drawn if the depth func is GL_LESS. Set it to GL_LEQUAL
82 * so we can see polygons with Z==1.
84 glDepthFunc(GL_LEQUAL
);
86 /* red: offset back */
87 glEnable(GL_POLYGON_OFFSET_FILL
);
88 glPolygonOffset(0, 4);
92 /* black: no offset */
93 glDisable(GL_POLYGON_OFFSET_FILL
);
97 /* green: offset 0 (this should obscure the black quad) */
98 glEnable(GL_POLYGON_OFFSET_FILL
);
99 glPolygonOffset(0, 0);
100 glDepthFunc( GL_EQUAL
);
104 /* blue: offset forward */
105 glDepthFunc( GL_LESS
);
106 glPolygonOffset(0, -4);
110 glDisable(GL_POLYGON_OFFSET_FILL
);
119 static GLenum
Args(int argc
, char **argv
)
123 doubleBuffer
= GL_FALSE
;
125 for (i
= 1; i
< argc
; i
++) {
126 if (strcmp(argv
[i
], "-sb") == 0) {
127 doubleBuffer
= GL_FALSE
;
128 } else if (strcmp(argv
[i
], "-db") == 0) {
129 doubleBuffer
= GL_TRUE
;
131 fprintf(stderr
, "%s (Bad option).\n", argv
[i
]);
138 int main(int argc
, char **argv
)
142 glutInit(&argc
, argv
);
144 if (Args(argc
, argv
) == GL_FALSE
) {
148 glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250);
150 type
= GLUT_RGB
| GLUT_ALPHA
| GLUT_DEPTH
;
151 type
|= (doubleBuffer
) ? GLUT_DOUBLE
: GLUT_SINGLE
;
152 glutInitDisplayMode(type
);
154 if (glutCreateWindow("First Tri") == GL_FALSE
) {
160 glutReshapeFunc(Reshape
);
161 glutKeyboardFunc(Key
);
162 glutDisplayFunc(Draw
);