cb0b9202a25f999ac8122f66ac7091a39abd82e8
[mesa.git] / progs / trivial / quad-tex-2d.c
1 /*
2 * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc.
3 *
4 * Permission to use, copy, modify, distribute, and sell this software and
5 * its documentation for any purpose is hereby granted without fee, provided
6 * that (i) the above copyright notices and this permission notice appear in
7 * all copies of the software and related documentation, and (ii) the name of
8 * Silicon Graphics may not be used in any advertising or
9 * publicity relating to the software without the specific, prior written
10 * permission of Silicon Graphics.
11 *
12 * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF
13 * ANY KIND,
14 * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
15 * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
16 *
17 * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR
18 * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
19 * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
20 * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
21 * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
22 * OF THIS SOFTWARE.
23 */
24
25 #include <stdio.h>
26 #include <string.h>
27 #include <stdlib.h>
28 #include <GL/glut.h>
29
30 static GLenum Target = GL_TEXTURE_2D;
31 static GLenum Filter = GL_NEAREST;
32 GLenum doubleBuffer;
33
34 static void Init(void)
35 {
36 fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
37 fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));
38 fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR));
39
40 glClearColor(0.0, 0.0, 1.0, 0.0);
41
42 #define SIZE 32
43 {
44 GLubyte tex2d[SIZE][SIZE][3];
45 GLint s, t;
46
47 for (s = 0; s < SIZE; s++) {
48 for (t = 0; t < SIZE; t++) {
49 #if 0
50 tex2d[t][s][0] = (s < SIZE/2) ? 0 : 255;
51 tex2d[t][s][1] = (t < SIZE/2) ? 0 : 255;
52 tex2d[t][s][2] = 0;
53 #else
54 tex2d[t][s][0] = s*255/(SIZE-1);
55 tex2d[t][s][1] = t*255/(SIZE-1);
56 tex2d[t][s][2] = 0;
57 #endif
58 }
59 }
60
61 glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
62
63 if (Target == GL_TEXTURE_1D)
64 glTexImage1D(Target, 0, 3, SIZE, 0, GL_RGB, GL_UNSIGNED_BYTE, tex2d);
65 else
66 glTexImage2D(Target, 0, 3, SIZE, SIZE, 0,
67 GL_RGB, GL_UNSIGNED_BYTE, tex2d);
68
69 glEnable(Target);
70 glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
71 glTexParameterf(Target, GL_TEXTURE_WRAP_R, GL_REPEAT);
72 glTexParameterf(Target, GL_TEXTURE_MIN_FILTER, Filter);
73 glTexParameterf(Target, GL_TEXTURE_MAG_FILTER, Filter);
74
75 glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
76 }
77 }
78
79 static void Reshape(int width, int height)
80 {
81 glViewport(0, 0, (GLint)width, (GLint)height);
82 glMatrixMode(GL_PROJECTION);
83 glLoadIdentity();
84 glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0);
85 glMatrixMode(GL_MODELVIEW);
86 }
87
88 static void Key(unsigned char key, int x, int y)
89 {
90 switch (key) {
91 case 27:
92 exit(0);
93 default:
94 return;
95 }
96 glutPostRedisplay();
97 }
98
99 static void Draw(void)
100 {
101 glClear(GL_COLOR_BUFFER_BIT);
102
103 glBegin(GL_QUADS);
104 glTexCoord2f(1,0);
105 glVertex3f( 0.9, -0.9, -30.0);
106 glTexCoord2f(1,1);
107 glVertex3f( 0.9, 0.9, -30.0);
108 glTexCoord2f(0,1);
109 glVertex3f(-0.9, 0.9, -30.0);
110 glTexCoord2f(0,0);
111 glVertex3f(-0.9, -0.9, -30.0);
112 glEnd();
113
114 glFlush();
115
116 if (doubleBuffer) {
117 glutSwapBuffers();
118 }
119 }
120
121 static GLenum Args(int argc, char **argv)
122 {
123 GLint i;
124
125 doubleBuffer = GL_FALSE;
126
127 for (i = 1; i < argc; i++) {
128 if (strcmp(argv[i], "-sb") == 0) {
129 doubleBuffer = GL_FALSE;
130 } else if (strcmp(argv[i], "-db") == 0) {
131 doubleBuffer = GL_TRUE;
132 } else {
133 fprintf(stderr, "%s (Bad option).\n", argv[i]);
134 return GL_FALSE;
135 }
136 }
137 return GL_TRUE;
138 }
139
140 int main(int argc, char **argv)
141 {
142 GLenum type;
143
144 glutInit(&argc, argv);
145
146 if (Args(argc, argv) == GL_FALSE) {
147 exit(1);
148 }
149
150 glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250);
151
152 type = GLUT_RGB;
153 type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
154 glutInitDisplayMode(type);
155
156 if (glutCreateWindow("First Tri") == GL_FALSE) {
157 exit(1);
158 }
159
160 Init();
161
162 glutReshapeFunc(Reshape);
163 glutKeyboardFunc(Key);
164 glutDisplayFunc(Draw);
165 glutMainLoop();
166 return 0;
167 }