8 #define GL_GLEXT_PROTOTYPES
13 static int Width
= 400, Height
= 400;
14 static GLuint MyFB
, MyRB
;
17 #define CheckError() assert(glGetError() == 0)
21 static void Init(void)
23 fprintf(stderr
, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER
));
24 fprintf(stderr
, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION
));
25 fprintf(stderr
, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR
));
28 if (!glutExtensionSupported("GL_EXT_framebuffer_object")) {
29 printf("GL_EXT_framebuffer_object not found!\n");
34 glGenFramebuffersEXT(1, &MyFB
);
35 glGenRenderbuffersEXT(1, &MyRB
);
38 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT
, MyFB
);
40 glBindRenderbufferEXT(GL_RENDERBUFFER_EXT
, MyRB
);
42 glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT
, GL_COLOR_ATTACHMENT1_EXT
,
43 GL_RENDERBUFFER_EXT
, MyRB
);
45 glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT
, GL_RGB
, Width
, Height
);
47 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT
, 0);
50 glClearColor(0.0, 0.0, 1.0, 0.0);
56 Reshape( int width
, int height
)
58 glViewport( 0, 0, width
, height
);
59 glMatrixMode( GL_PROJECTION
);
61 glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0);
62 glMatrixMode( GL_MODELVIEW
);
66 glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT
, GL_RGB
, Width
, Height
);
70 static void Key(unsigned char key
, int x
, int y
)
85 static void Draw( void )
88 /* draw to user framebuffer */
89 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT
, MyFB
);
90 glDrawBuffer(GL_COLOR_ATTACHMENT1_EXT
);
91 glReadBuffer(GL_COLOR_ATTACHMENT1_EXT
);
93 glClearColor(0.5, 0.5, 1.0, 0.0);
94 glClear(GL_COLOR_BUFFER_BIT
);
97 glBegin(GL_TRIANGLES
);
99 glVertex3f( 0.9, -0.9, -30.0);
101 glVertex3f( 0.9, 0.9, -30.0);
103 glVertex3f(-0.9, 0.0, -30.0);
108 GLubyte
*buffer
= malloc(Width
* Height
* 4);
110 /* read from user framebuffer */
111 glReadPixels(0, 0, Width
-60, Height
-60, GL_RGBA
, GL_UNSIGNED_BYTE
, buffer
);
115 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT
, 0);
116 /* Try to clear the window, but will overwrite:
118 glClearColor(0.8, 0.8, 0, 0.0);
119 glClear(GL_COLOR_BUFFER_BIT
);
121 glWindowPos2iARB(30, 30);
122 glDrawPixels(Width
-60, Height
-60, GL_RGBA
, GL_UNSIGNED_BYTE
, buffer
);
128 /* Bind normal framebuffer */
129 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT
, 0);
132 glBegin(GL_TRIANGLES
);
134 glVertex3f( 0.5, -0.5, -30.0);
136 glVertex3f( 0.5, 0.5, -30.0);
138 glVertex3f(-0.5, 0.0, -30.0);
151 static GLenum
Args(int argc
, char **argv
)
155 doubleBuffer
= GL_FALSE
;
157 for (i
= 1; i
< argc
; i
++) {
158 if (strcmp(argv
[i
], "-sb") == 0) {
159 doubleBuffer
= GL_FALSE
;
160 } else if (strcmp(argv
[i
], "-db") == 0) {
161 doubleBuffer
= GL_TRUE
;
163 fprintf(stderr
, "%s (Bad option).\n", argv
[i
]);
173 main( int argc
, char *argv
[] )
177 glutInit(&argc
, argv
);
179 if (Args(argc
, argv
) == GL_FALSE
) {
183 glutInitWindowPosition(100, 0); glutInitWindowSize( Width
, Height
);
186 type
|= (doubleBuffer
) ? GLUT_DOUBLE
: GLUT_SINGLE
;
187 glutInitDisplayMode(type
);
189 if (glutCreateWindow(argv
[0]) == GL_FALSE
) {
195 glutReshapeFunc(Reshape
);
196 glutKeyboardFunc(Key
);
197 glutDisplayFunc(Draw
);