radeon/r200/r300: cleanup some of the renderbuffer code
[mesa.git] / progs / trivial / tri-tex-3d.c
1 /*
2 * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc.
3 *
4 * Permission to use, copy, modify, distribute, and sell this software and
5 * its documentation for any purpose is hereby granted without fee, provided
6 * that (i) the above copyright notices and this permission notice appear in
7 * all copies of the software and related documentation, and (ii) the name of
8 * Silicon Graphics may not be used in any advertising or
9 * publicity relating to the software without the specific, prior written
10 * permission of Silicon Graphics.
11 *
12 * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF
13 * ANY KIND,
14 * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
15 * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
16 *
17 * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR
18 * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
19 * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
20 * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
21 * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
22 * OF THIS SOFTWARE.
23 */
24
25 #include <stdio.h>
26 #include <string.h>
27 #include <stdlib.h>
28 #include <GL/glew.h>
29 #include <GL/glut.h>
30
31
32 #define CI_OFFSET_1 16
33 #define CI_OFFSET_2 32
34
35
36 GLenum doubleBuffer;
37
38 static void Init(void)
39 {
40 fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
41 fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));
42 fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR));
43
44 glClearColor(0.0, 0.0, 1.0, 0.0);
45
46 #define SIZE 16
47 {
48 GLubyte tex3d[SIZE][SIZE][SIZE][3];
49 GLint r, s, t;
50
51 for (s = 0; s < SIZE; s++) {
52 for (t = 0; t < SIZE; t++) {
53 for (r = 0; r < SIZE; r++) {
54 #if 0
55 tex3d[r][t][s][0] = (s < SIZE/2) ? 0 : 255;
56 tex3d[r][t][s][1] = (t < SIZE/2) ? 0 : 255;
57 tex3d[r][t][s][2] = (r < SIZE/2) ? 0 : 255;
58 #else
59 tex3d[r][t][s][0] = s*255/(SIZE-1);
60 tex3d[r][t][s][1] = t*255/(SIZE-1);
61 tex3d[r][t][s][2] = r*255/(SIZE-1);
62 #endif
63 }
64 }
65 }
66
67 glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
68 glTexParameterf(GL_TEXTURE_3D, GL_TEXTURE_WRAP_R, GL_REPEAT);
69 glTexParameterf(GL_TEXTURE_3D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
70 glTexParameterf(GL_TEXTURE_3D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
71
72 glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
73 glTexImage3D(GL_TEXTURE_3D, 0, 3, SIZE, SIZE, SIZE, 0,
74 GL_RGB, GL_UNSIGNED_BYTE, tex3d);
75 glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
76 glEnable(GL_TEXTURE_3D);
77 }
78
79 }
80
81 static void Reshape(int width, int height)
82 {
83
84 glViewport(0, 0, (GLint)width, (GLint)height);
85
86 glMatrixMode(GL_PROJECTION);
87 glLoadIdentity();
88 glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0);
89 glMatrixMode(GL_MODELVIEW);
90 }
91
92 static void Key(unsigned char key, int x, int y)
93 {
94
95 switch (key) {
96 case 27:
97 exit(1);
98 default:
99 return;
100 }
101
102 glutPostRedisplay();
103 }
104
105 static void Draw(void)
106 {
107 glClear(GL_COLOR_BUFFER_BIT);
108
109 glBegin(GL_TRIANGLES);
110 glTexCoord3f( 0,0,.9);
111 glVertex3f( 0.9, -0.9, -30.0);
112 glTexCoord3f(.9,0,0);
113 glVertex3f( 0.9, 0.9, -30.0);
114 glTexCoord3f(0,.9,0);
115 glVertex3f(-0.9, 0.0, -30.0);
116 glEnd();
117
118 glFlush();
119
120 if (doubleBuffer) {
121 glutSwapBuffers();
122 }
123 }
124
125 static GLenum Args(int argc, char **argv)
126 {
127 GLint i;
128
129 doubleBuffer = GL_FALSE;
130
131 for (i = 1; i < argc; i++) {
132 if (strcmp(argv[i], "-sb") == 0) {
133 doubleBuffer = GL_FALSE;
134 } else if (strcmp(argv[i], "-db") == 0) {
135 doubleBuffer = GL_TRUE;
136 } else {
137 fprintf(stderr, "%s (Bad option).\n", argv[i]);
138 return GL_FALSE;
139 }
140 }
141 return GL_TRUE;
142 }
143
144 int main(int argc, char **argv)
145 {
146 GLenum type;
147
148 glutInit(&argc, argv);
149
150 if (Args(argc, argv) == GL_FALSE) {
151 exit(1);
152 }
153
154 glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250);
155
156 type = GLUT_RGB | GLUT_ALPHA;
157 type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
158 glutInitDisplayMode(type);
159
160 if (glutCreateWindow("First Tri") == GL_FALSE) {
161 exit(1);
162 }
163
164 glewInit();
165
166 Init();
167
168 glutReshapeFunc(Reshape);
169 glutKeyboardFunc(Key);
170 glutDisplayFunc(Draw);
171 glutMainLoop();
172 return 0;
173 }