Replace duplicated code with new shaderutil.c functions
[mesa.git] / progs / trivial / tri-tex-3d.c
1 /*
2 * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc.
3 *
4 * Permission to use, copy, modify, distribute, and sell this software and
5 * its documentation for any purpose is hereby granted without fee, provided
6 * that (i) the above copyright notices and this permission notice appear in
7 * all copies of the software and related documentation, and (ii) the name of
8 * Silicon Graphics may not be used in any advertising or
9 * publicity relating to the software without the specific, prior written
10 * permission of Silicon Graphics.
11 *
12 * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF
13 * ANY KIND,
14 * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
15 * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
16 *
17 * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR
18 * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
19 * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
20 * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
21 * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
22 * OF THIS SOFTWARE.
23 */
24
25 #include <stdio.h>
26 #include <string.h>
27 #include <stdlib.h>
28 #include <GL/glut.h>
29
30
31 #define CI_OFFSET_1 16
32 #define CI_OFFSET_2 32
33
34
35 GLenum doubleBuffer;
36
37 static void Init(void)
38 {
39 fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
40 fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));
41 fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR));
42
43 glClearColor(0.0, 0.0, 1.0, 0.0);
44
45 #define SIZE 16
46 {
47 GLubyte tex3d[SIZE][SIZE][SIZE][3];
48 GLint r, s, t;
49
50 for (s = 0; s < SIZE; s++) {
51 for (t = 0; t < SIZE; t++) {
52 for (r = 0; r < SIZE; r++) {
53 #if 0
54 tex3d[r][t][s][0] = (s < SIZE/2) ? 0 : 255;
55 tex3d[r][t][s][1] = (t < SIZE/2) ? 0 : 255;
56 tex3d[r][t][s][2] = (r < SIZE/2) ? 0 : 255;
57 #else
58 tex3d[r][t][s][0] = s*255/(SIZE-1);
59 tex3d[r][t][s][1] = t*255/(SIZE-1);
60 tex3d[r][t][s][2] = r*255/(SIZE-1);
61 #endif
62 }
63 }
64 }
65
66 glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
67 glTexParameterf(GL_TEXTURE_3D, GL_TEXTURE_WRAP_R, GL_REPEAT);
68 glTexParameterf(GL_TEXTURE_3D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
69 glTexParameterf(GL_TEXTURE_3D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
70
71 glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
72 glTexImage3D(GL_TEXTURE_3D, 0, 3, SIZE, SIZE, SIZE, 0,
73 GL_RGB, GL_UNSIGNED_BYTE, tex3d);
74 glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
75 glEnable(GL_TEXTURE_3D);
76 }
77
78 }
79
80 static void Reshape(int width, int height)
81 {
82
83 glViewport(0, 0, (GLint)width, (GLint)height);
84
85 glMatrixMode(GL_PROJECTION);
86 glLoadIdentity();
87 glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0);
88 glMatrixMode(GL_MODELVIEW);
89 }
90
91 static void Key(unsigned char key, int x, int y)
92 {
93
94 switch (key) {
95 case 27:
96 exit(1);
97 default:
98 return;
99 }
100
101 glutPostRedisplay();
102 }
103
104 static void Draw(void)
105 {
106 glClear(GL_COLOR_BUFFER_BIT);
107
108 glBegin(GL_TRIANGLES);
109 glTexCoord3f( 0,0,.9);
110 glVertex3f( 0.9, -0.9, -30.0);
111 glTexCoord3f(.9,0,0);
112 glVertex3f( 0.9, 0.9, -30.0);
113 glTexCoord3f(0,.9,0);
114 glVertex3f(-0.9, 0.0, -30.0);
115 glEnd();
116
117 glFlush();
118
119 if (doubleBuffer) {
120 glutSwapBuffers();
121 }
122 }
123
124 static GLenum Args(int argc, char **argv)
125 {
126 GLint i;
127
128 doubleBuffer = GL_FALSE;
129
130 for (i = 1; i < argc; i++) {
131 if (strcmp(argv[i], "-sb") == 0) {
132 doubleBuffer = GL_FALSE;
133 } else if (strcmp(argv[i], "-db") == 0) {
134 doubleBuffer = GL_TRUE;
135 } else {
136 fprintf(stderr, "%s (Bad option).\n", argv[i]);
137 return GL_FALSE;
138 }
139 }
140 return GL_TRUE;
141 }
142
143 int main(int argc, char **argv)
144 {
145 GLenum type;
146
147 glutInit(&argc, argv);
148
149 if (Args(argc, argv) == GL_FALSE) {
150 exit(1);
151 }
152
153 glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250);
154
155 type = GLUT_RGB;
156 type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
157 glutInitDisplayMode(type);
158
159 if (glutCreateWindow("First Tri") == GL_FALSE) {
160 exit(1);
161 }
162
163 Init();
164
165 glutReshapeFunc(Reshape);
166 glutKeyboardFunc(Key);
167 glutDisplayFunc(Draw);
168 glutMainLoop();
169 return 0;
170 }