2 * Copyright (c) 1993-1997, Silicon Graphics, Inc.
4 * Permission to use, copy, modify, and distribute this software for
5 * any purpose and without fee is hereby granted, provided that the above
6 * copyright notice appear in all copies and that both the copyright notice
7 * and this permission notice appear in supporting documentation, and that
8 * the name of Silicon Graphics, Inc. not be used in advertising
9 * or publicity pertaining to distribution of the software without specific,
10 * written prior permission.
12 * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
13 * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
14 * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
15 * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
16 * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
17 * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
18 * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
19 * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
20 * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
21 * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
22 * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
23 * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
25 * US Government Users Restricted Rights
26 * Use, duplication, or disclosure by the Government is subject to
27 * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
28 * (c)(1)(ii) of the Rights in Technical Data and Computer Software
29 * clause at DFARS 252.227-7013 and/or in similar or successor
30 * clauses in the FAR or the DOD or NASA FAR Supplement.
31 * Unpublished-- rights reserved under the copyright laws of the
32 * United States. Contractor/manufacturer is Silicon Graphics,
33 * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
35 * OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
41 static int leftFirst
= GL_TRUE
;
43 static void init(void)
45 glEnable(GL_DEPTH_TEST
);
46 glClearColor (1.0, 0.0, 0.0, 0.0);
49 static void drawLeftTriangle(void)
51 /* draw yellow triangle on LHS of screen */
52 glBegin (GL_TRIANGLES
);
53 glColor4f(1.0, 1.0, 0.0, 0.75);
54 glVertex3f(0.1, 0.9, -1.0);
55 glVertex3f(0.1, 0.1, -1.0);
56 glVertex3f(0.8, 0.5, 1.0);
60 static void drawRightTriangle(void)
62 /* draw cyan triangle on RHS of screen */
63 glBegin (GL_TRIANGLES
);
64 glColor4f(0.0, 1.0, 1.0, 0.75);
65 glVertex3f(0.9, 0.9, 0.0);
66 glVertex3f(0.2, 0.5, 0.0);
67 glVertex3f(0.9, 0.1, 0.0);
73 glClear(GL_COLOR_BUFFER_BIT
| GL_DEPTH_BUFFER_BIT
);
87 void reshape(int w
, int h
)
89 glViewport(0, 0, (GLsizei
) w
, (GLsizei
) h
);
90 glMatrixMode(GL_PROJECTION
);
93 gluOrtho2D (0.0, 1.0, 0.0, 1.0*(GLfloat
)h
/(GLfloat
)w
);
95 gluOrtho2D (0.0, 1.0*(GLfloat
)w
/(GLfloat
)h
, 0.0, 1.0);
99 void keyboard(unsigned char key
, int x
, int y
)
104 leftFirst
= !leftFirst
;
107 case 27: /* Escape key */
116 * Open window with initial window size, title bar,
117 * RGBA display mode, and handle input events.
119 int main(int argc
, char** argv
)
121 glutInit(&argc
, argv
);
122 glutInitDisplayMode (GLUT_SINGLE
| GLUT_RGB
| GLUT_DEPTH
);
123 glutInitWindowSize (200, 200);
124 glutCreateWindow (argv
[0]);
126 glutReshapeFunc (reshape
);
127 glutKeyboardFunc (keyboard
);
128 glutDisplayFunc (display
);