1 /* Test glGenProgramsNV(), glIsProgramNV(), glLoadProgramNV() */
11 #define CI_OFFSET_1 16
12 #define CI_OFFSET_2 32
17 static void Init(void)
22 static const char *prog1
=
24 "OPTION ARB_position_invariant ;"
25 "MOV result.color, vertex.color;\n"
29 glGenProgramsARB(1, &prognum
);
31 glBindProgramARB(GL_VERTEX_PROGRAM_ARB
, prognum
);
32 glProgramStringARB(GL_VERTEX_PROGRAM_ARB
, GL_PROGRAM_FORMAT_ASCII_ARB
,
33 strlen(prog1
), (const GLubyte
*) prog1
);
36 printf("glGetError = %d\n", errno
);
37 if (errno
!= GL_NO_ERROR
)
41 glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB
, &errorpos
);
42 printf("errorpos: %d\n", errorpos
);
43 printf("%s\n", (char *)glGetString(GL_PROGRAM_ERROR_STRING_ARB
));
46 fprintf(stderr
, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER
));
47 fprintf(stderr
, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION
));
48 fprintf(stderr
, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR
));
51 glClearColor(0.0, 0.0, 1.0, 0.0);
54 static void Reshape(int width
, int height
)
57 glViewport(0, 0, (GLint
)width
, (GLint
)height
);
59 glMatrixMode(GL_PROJECTION
);
61 /* glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); */
62 glMatrixMode(GL_MODELVIEW
);
65 static void Key(unsigned char key
, int x
, int y
)
78 static void Draw(void)
80 glClear(GL_COLOR_BUFFER_BIT
);
82 glEnable(GL_VERTEX_PROGRAM_ARB
);
84 glBegin(GL_TRIANGLES
);
86 glVertex3f( 0.9, -0.9, -0.0);
88 glVertex3f( 0.9, 0.9, -0.0);
90 glVertex3f(-0.9, 0.0, -0.0);
100 static GLenum
Args(int argc
, char **argv
)
104 doubleBuffer
= GL_FALSE
;
106 for (i
= 1; i
< argc
; i
++) {
107 if (strcmp(argv
[i
], "-sb") == 0) {
108 doubleBuffer
= GL_FALSE
;
109 } else if (strcmp(argv
[i
], "-db") == 0) {
110 doubleBuffer
= GL_TRUE
;
112 fprintf(stderr
, "%s (Bad option).\n", argv
[i
]);
119 int main(int argc
, char **argv
)
123 glutInit(&argc
, argv
);
125 if (Args(argc
, argv
) == GL_FALSE
) {
129 glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250);
131 type
= GLUT_RGB
| GLUT_ALPHA
;
132 type
|= (doubleBuffer
) ? GLUT_DOUBLE
: GLUT_SINGLE
;
133 glutInitDisplayMode(type
);
135 if (glutCreateWindow(*argv
) == GL_FALSE
) {
142 glutReshapeFunc(Reshape
);
143 glutKeyboardFunc(Key
);
144 glutDisplayFunc(Draw
);