Replace duplicated code with new shaderutil.c functions
[mesa.git] / progs / util / glstate.h
1 /* $Id: glstate.h,v 1.1 1999/08/19 00:55:42 jtg Exp $ */
2
3 /*
4 * Print GL state information (for debugging)
5 * Copyright (C) 1998 Brian Paul
6 *
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Library General Public
9 * License as published by the Free Software Foundation; either
10 * version 2 of the License, or (at your option) any later version.
11 *
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Library General Public License for more details.
16 *
17 * You should have received a copy of the GNU Library General Public
18 * License along with this library; if not, write to the Free
19 * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
20 */
21
22
23 /*
24 * $Log: glstate.h,v $
25 * Revision 1.1 1999/08/19 00:55:42 jtg
26 * Initial revision
27 *
28 * Revision 1.2 1999/06/19 01:36:43 brianp
29 * more features added
30 *
31 * Revision 1.1 1998/11/24 03:41:16 brianp
32 * Initial revision
33 *
34 */
35
36
37 #ifndef GLSTATE_H
38 #define GLSTATE_H
39
40
41 #include <GL/gl.h>
42
43
44 extern const char *GetNameString( GLenum var );
45
46 extern void PrintState( int indent, GLenum var );
47
48 extern void PrintAttribState( GLbitfield attrib );
49
50 extern void PrintPixelStoreState( void );
51
52
53 #endif