2 * glDrawPixels demo/test/benchmark
4 * Brian Paul September 25, 1997 This file is in the public domain.
6 * Conversion to UGL/Mesa by Stephane Raimbault july, 2001
10 * Revision 1.2 2001/09/10 19:21:13 brianp
11 * WindML updates (Stephane Raimbault)
13 * Revision 1.1 2001/08/20 16:07:11 brianp
14 * WindML driver (Stephane Raimbault)
16 * Revision 1.5 2000/12/24 22:53:54 pesco
17 * * demos/Makefile.am (INCLUDES): Added -I$(top_srcdir)/util.
18 * * demos/Makefile.X11, demos/Makefile.BeOS-R4, demos/Makefile.cygnus:
19 * Essentially the same.
20 * Program files updated to include "readtex.c", not "../util/readtex.c".
21 * * demos/reflect.c: Likewise for "showbuffer.c".
24 * * Makefile.am (EXTRA_DIST): Added top-level regular files.
26 * * include/GL/Makefile.am (INC_X11): Added glxext.h.
29 * * src/GGI/include/ggi/mesa/Makefile.am (EXTRA_HEADERS): Include
30 * Mesa GGI headers in dist even if HAVE_GGI is not given.
32 * * configure.in: Look for GLUT and demo source dirs in $srcdir.
34 * * src/swrast/Makefile.am (libMesaSwrast_la_SOURCES): Set to *.[ch].
35 * More source list updates in various Makefile.am's.
37 * * Makefile.am (dist-hook): Remove CVS directory from distribution.
38 * (DIST_SUBDIRS): List all possible subdirs here.
39 * (SUBDIRS): Only list subdirs selected for build again.
40 * The above two applied to all subdir Makefile.am's also.
42 * Revision 1.4 2000/09/08 21:45:21 brianp
43 * added dither key option
45 * Revision 1.3 1999/10/28 18:23:29 brianp
46 * minor changes to Usage() function
48 * Revision 1.2 1999/10/21 22:13:58 brianp
49 * added f key to toggle front/back drawing
51 * Revision 1.1.1.1 1999/08/19 00:55:40 jtg
54 * Revision 3.3 1999/03/28 18:18:33 brianp
57 * Revision 3.2 1998/11/05 04:34:04 brianp
58 * moved image files to ../images/ directory
60 * Revision 3.1 1998/02/22 16:43:17 brianp
61 * added a few casts to silence compiler warnings
63 * Revision 3.0 1998/02/14 18:42:29 brianp
75 #include <ugl/uglucode.h>
76 #include <ugl/uglevent.h>
77 #include <ugl/uglinput.h>
79 #include <GL/uglmesa.h>
82 #include "../util/readtex.h"
84 #define IMAGE_FILE "Mesa/images/wrs_logo.rgb"
86 UGL_LOCAL UGL_EVENT_SERVICE_ID eventServiceId
;
87 UGL_LOCAL UGL_EVENT_Q_ID qId
;
88 UGL_LOCAL
volatile UGL_BOOL stopWex
;
89 UGL_LOCAL UGL_MESA_CONTEXT umc
;
91 UGL_LOCAL
int ImgWidth
, ImgHeight
;
92 UGL_LOCAL GLenum ImgFormat
;
93 UGL_LOCAL GLubyte
*Image
;
95 UGL_LOCAL
int Xpos
, Ypos
;
96 UGL_LOCAL
int SkipPixels
, SkipRows
;
97 UGL_LOCAL
int DrawWidth
, DrawHeight
;
98 UGL_LOCAL
float Xzoom
, Yzoom
;
99 UGL_LOCAL GLboolean Scissor
;
100 UGL_LOCAL GLboolean DrawFront
;
101 UGL_LOCAL GLboolean Dither
;
103 UGL_LOCAL
void cleanUp (void);
105 UGL_LOCAL
void reset(void)
108 DrawWidth
= ImgWidth
;
109 DrawHeight
= ImgHeight
;
110 SkipPixels
= SkipRows
= 0;
115 UGL_LOCAL
void initGL(GLboolean ciMode
, GLsizei width
, GLsizei height
)
117 printf("GL_VERSION = %s\n", (char *) glGetString(GL_VERSION
));
118 printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER
));
119 printf("GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR
));
121 Image
= LoadRGBImage(IMAGE_FILE
, &ImgWidth
, &ImgHeight
, &ImgFormat
);
124 printf("Couldn't read %s\n", IMAGE_FILE
);
129 glScissor(width
/4, height
/4, width
/2, height
/2);
133 /* Convert RGB image to grayscale */
134 GLubyte
*indexImage
= malloc( ImgWidth
* ImgHeight
);
136 for (i
=0; i
<ImgWidth
*ImgHeight
; i
++)
138 int gray
= Image
[i
*3] + Image
[i
*3+1] + Image
[i
*3+2];
139 indexImage
[i
] = gray
/ 3;
143 ImgFormat
= GL_COLOR_INDEX
;
148 uglMesaSetColor(i
, g
, g
, g
);
152 printf("Loaded %d by %d image\n", ImgWidth
, ImgHeight
);
154 glPixelStorei(GL_UNPACK_ALIGNMENT
, 1);
155 glPixelStorei(GL_UNPACK_ROW_LENGTH
, ImgWidth
);
159 glViewport( 0, 0, width
, height
);
160 glMatrixMode( GL_PROJECTION
);
162 glOrtho( 0.0, width
, 0.0, height
, -1.0, 1.0 );
163 glMatrixMode( GL_MODELVIEW
);
167 UGL_LOCAL
void drawGL(void)
169 glClear(GL_COLOR_BUFFER_BIT
);
171 /* This allows negative raster positions: */
173 glBitmap(0, 0, 0, 0, Xpos
, Ypos
, NULL
);
175 glPixelStorei(GL_UNPACK_SKIP_PIXELS
, SkipPixels
);
176 glPixelStorei(GL_UNPACK_SKIP_ROWS
, SkipRows
);
178 glPixelZoom( Xzoom
, Yzoom
);
181 glEnable(GL_SCISSOR_TEST
);
183 glDrawPixels(DrawWidth
, DrawHeight
, ImgFormat
, GL_UNSIGNED_BYTE
, Image
);
185 glDisable(GL_SCISSOR_TEST
);
187 uglMesaSwapBuffers();
191 UGL_LOCAL
void benchmark( void )
193 int startTick
, endTick
, ticksBySec
;
195 double seconds
, pixelsPerSecond
;
197 printf("Benchmarking (4 sec)...\n");
200 glPixelStorei(GL_UNPACK_SKIP_PIXELS
, SkipPixels
);
201 glPixelStorei(GL_UNPACK_SKIP_ROWS
, SkipRows
);
202 glPixelZoom( Xzoom
, Yzoom
);
204 glEnable(GL_SCISSOR_TEST
);
207 glDrawBuffer(GL_FRONT
);
209 glDrawBuffer(GL_BACK
);
211 /* Run timing test */
214 ticksBySec
= sysClkRateGet ();
215 startTick
= tickGet();
218 glDrawPixels(DrawWidth
, DrawHeight
, ImgFormat
, GL_UNSIGNED_BYTE
, Image
);
220 endTick
= tickGet ();
221 } while ((endTick
- startTick
)/ticksBySec
< 4); /* 4 seconds */
224 glDisable(GL_SCISSOR_TEST
);
227 seconds
= (endTick
- startTick
)/ticksBySec
;
228 pixelsPerSecond
= draws
* DrawWidth
* DrawHeight
/ seconds
;
229 printf("Result: %d draws in %f seconds = %f pixels/sec\n",
230 draws
, seconds
, pixelsPerSecond
);
233 UGL_LOCAL
void echoUse(void)
236 printf(" SPACE Reset Parameters\n");
237 printf(" Up/Down Move image up/down\n");
238 printf(" Left/Right Move image left/right\n");
239 printf(" x Decrease X-axis PixelZoom\n");
240 printf(" X Increase X-axis PixelZoom\n");
241 printf(" y Decrease Y-axis PixelZoom\n");
242 printf(" Y Increase Y-axis PixelZoom\n");
243 printf(" w Decrease glDrawPixels width*\n");
244 printf(" W Increase glDrawPixels width*\n");
245 printf(" h Decrease glDrawPixels height*\n");
246 printf(" H Increase glDrawPixels height*\n");
247 printf(" p Decrease GL_UNPACK_SKIP_PIXELS*\n");
248 printf(" P Increase GL_UNPACK_SKIP_PIXELS*\n");
249 printf(" r Decrease GL_UNPACK_SKIP_ROWS*\n");
250 printf(" R Increase GL_UNPACK_SKIP_ROWS*\n");
251 printf(" s Toggle GL_SCISSOR_TEST\n");
252 printf(" f Toggle front/back buffer drawing\n");
253 printf(" d Toggle dithering\n");
254 printf(" b Benchmark test\n");
255 printf(" ESC Exit\n");
256 printf("* Warning: no limits are imposed on these parameters so it's\n");
257 printf(" possible to cause a segfault if you go too far.\n");
261 UGL_LOCAL
void readKey(UGL_WCHAR key
)
273 glDisable(GL_DITHER
);
322 DrawFront
= !DrawFront
;
324 glDrawBuffer(GL_FRONT
);
326 glDrawBuffer(GL_BACK
);
327 printf("glDrawBuffer(%s)\n", DrawFront
? "GL_FRONT" : "GL_BACK");
329 case UGL_UNI_UP_ARROW
:
332 case UGL_UNI_DOWN_ARROW
:
335 case UGL_UNI_LEFT_ARROW
:
338 case UGL_UNI_RIGHT_ARROW
:
347 UGL_LOCAL
void loopEvent(void)
350 UGL_INPUT_EVENT
* pInputEvent
;
354 if (uglEventGet (qId
, &event
, sizeof (event
), UGL_NO_WAIT
)
355 != UGL_STATUS_Q_EMPTY
)
357 pInputEvent
= (UGL_INPUT_EVENT
*)&event
;
359 if (pInputEvent
->header
.type
== UGL_EVENT_TYPE_KEYBOARD
&&
360 pInputEvent
->modifiers
& UGL_KEYBOARD_KEYDOWN
)
361 readKey(pInputEvent
->type
.keyboard
.key
);
370 UGL_LOCAL
void cleanUp (void)
372 uglEventQDestroy (eventServiceId
, qId
);
374 uglMesaDestroyContext();
378 void windMLDrawPix (UGL_BOOL windMLMode
);
380 void ugldrawpix (void)
382 taskSpawn ("tDrawPix", 210, VX_FP_TASK
, 100000, (FUNCPTR
)windMLDrawPix
,
383 UGL_FALSE
,1,2,3,4,5,6,7,8,9);
386 void windMLDrawPix (UGL_BOOL windMLMode
)
388 UGL_INPUT_DEVICE_ID keyboardDevId
;
390 GLsizei width
, height
;
394 DrawFront
= GL_FALSE
;
399 uglDriverFind (UGL_KEYBOARD_TYPE
, 0,
400 (UGL_UINT32
*)&keyboardDevId
);
402 uglDriverFind (UGL_EVENT_SERVICE_TYPE
, 0, (UGL_UINT32
*)&eventServiceId
);
404 qId
= uglEventQCreate (eventServiceId
, 100);
406 /* Double buffering */
408 umc
= uglMesaCreateNewContext(UGL_MESA_DOUBLE
409 | UGL_MESA_WINDML_EXCLUSIVE
, NULL
);
411 umc
= uglMesaCreateNewContext(UGL_MESA_DOUBLE
, NULL
);
419 uglMesaMakeCurrentContext(umc
, 0, 0, UGL_MESA_FULLSCREEN_WIDTH
,
420 UGL_MESA_FULLSCREEN_HEIGHT
);
422 uglMesaGetIntegerv(UGL_MESA_COLOR_INDEXED
, &ciMode
);
423 uglMesaGetIntegerv(UGL_MESA_WIDTH
, &width
);
424 uglMesaGetIntegerv(UGL_MESA_HEIGHT
, &height
);
426 initGL(ciMode
, width
, height
);