2 * glDrawPixels demo/test/benchmark
4 * Brian Paul September 25, 1997 This file is in the public domain.
6 * Conversion to UGL/Mesa by Stephane Raimbault july, 2001
10 * $Log: ugldrawpix.c,v $
11 * Revision 1.2 2001/09/10 19:21:13 brianp
12 * WindML updates (Stephane Raimbault)
14 * Revision 1.1 2001/08/20 16:07:11 brianp
15 * WindML driver (Stephane Raimbault)
17 * Revision 1.5 2000/12/24 22:53:54 pesco
18 * * demos/Makefile.am (INCLUDES): Added -I$(top_srcdir)/util.
19 * * demos/Makefile.X11, demos/Makefile.BeOS-R4, demos/Makefile.cygnus:
20 * Essentially the same.
21 * Program files updated to include "readtex.c", not "../util/readtex.c".
22 * * demos/reflect.c: Likewise for "showbuffer.c".
25 * * Makefile.am (EXTRA_DIST): Added top-level regular files.
27 * * include/GL/Makefile.am (INC_X11): Added glxext.h.
30 * * src/GGI/include/ggi/mesa/Makefile.am (EXTRA_HEADERS): Include
31 * Mesa GGI headers in dist even if HAVE_GGI is not given.
33 * * configure.in: Look for GLUT and demo source dirs in $srcdir.
35 * * src/swrast/Makefile.am (libMesaSwrast_la_SOURCES): Set to *.[ch].
36 * More source list updates in various Makefile.am's.
38 * * Makefile.am (dist-hook): Remove CVS directory from distribution.
39 * (DIST_SUBDIRS): List all possible subdirs here.
40 * (SUBDIRS): Only list subdirs selected for build again.
41 * The above two applied to all subdir Makefile.am's also.
43 * Revision 1.4 2000/09/08 21:45:21 brianp
44 * added dither key option
46 * Revision 1.3 1999/10/28 18:23:29 brianp
47 * minor changes to Usage() function
49 * Revision 1.2 1999/10/21 22:13:58 brianp
50 * added f key to toggle front/back drawing
52 * Revision 1.1.1.1 1999/08/19 00:55:40 jtg
55 * Revision 3.3 1999/03/28 18:18:33 brianp
58 * Revision 3.2 1998/11/05 04:34:04 brianp
59 * moved image files to ../images/ directory
61 * Revision 3.1 1998/02/22 16:43:17 brianp
62 * added a few casts to silence compiler warnings
64 * Revision 3.0 1998/02/14 18:42:29 brianp
76 #include <ugl/uglucode.h>
77 #include <ugl/uglevent.h>
78 #include <ugl/uglinput.h>
80 #include <GL/uglmesa.h>
83 #include "../util/readtex.h"
85 #define IMAGE_FILE "Mesa/images/wrs_logo.rgb"
87 UGL_LOCAL UGL_EVENT_SERVICE_ID eventServiceId
;
88 UGL_LOCAL UGL_EVENT_Q_ID qId
;
89 UGL_LOCAL
volatile UGL_BOOL stopWex
;
90 UGL_LOCAL UGL_MESA_CONTEXT umc
;
92 UGL_LOCAL
int ImgWidth
, ImgHeight
;
93 UGL_LOCAL GLenum ImgFormat
;
94 UGL_LOCAL GLubyte
*Image
;
96 UGL_LOCAL
int Xpos
, Ypos
;
97 UGL_LOCAL
int SkipPixels
, SkipRows
;
98 UGL_LOCAL
int DrawWidth
, DrawHeight
;
99 UGL_LOCAL
float Xzoom
, Yzoom
;
100 UGL_LOCAL GLboolean Scissor
;
101 UGL_LOCAL GLboolean DrawFront
;
102 UGL_LOCAL GLboolean Dither
;
104 UGL_LOCAL
void cleanUp (void);
106 UGL_LOCAL
void reset(void)
109 DrawWidth
= ImgWidth
;
110 DrawHeight
= ImgHeight
;
111 SkipPixels
= SkipRows
= 0;
116 UGL_LOCAL
void initGL(GLboolean ciMode
, GLsizei width
, GLsizei height
)
118 printf("GL_VERSION = %s\n", (char *) glGetString(GL_VERSION
));
119 printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER
));
120 printf("GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR
));
122 Image
= LoadRGBImage(IMAGE_FILE
, &ImgWidth
, &ImgHeight
, &ImgFormat
);
125 printf("Couldn't read %s\n", IMAGE_FILE
);
130 glScissor(width
/4, height
/4, width
/2, height
/2);
134 /* Convert RGB image to grayscale */
135 GLubyte
*indexImage
= malloc( ImgWidth
* ImgHeight
);
137 for (i
=0; i
<ImgWidth
*ImgHeight
; i
++)
139 int gray
= Image
[i
*3] + Image
[i
*3+1] + Image
[i
*3+2];
140 indexImage
[i
] = gray
/ 3;
144 ImgFormat
= GL_COLOR_INDEX
;
149 uglMesaSetColor(i
, g
, g
, g
);
153 printf("Loaded %d by %d image\n", ImgWidth
, ImgHeight
);
155 glPixelStorei(GL_UNPACK_ALIGNMENT
, 1);
156 glPixelStorei(GL_UNPACK_ROW_LENGTH
, ImgWidth
);
160 glViewport( 0, 0, width
, height
);
161 glMatrixMode( GL_PROJECTION
);
163 glOrtho( 0.0, width
, 0.0, height
, -1.0, 1.0 );
164 glMatrixMode( GL_MODELVIEW
);
168 UGL_LOCAL
void drawGL(void)
170 glClear(GL_COLOR_BUFFER_BIT
);
172 /* This allows negative raster positions: */
174 glBitmap(0, 0, 0, 0, Xpos
, Ypos
, NULL
);
176 glPixelStorei(GL_UNPACK_SKIP_PIXELS
, SkipPixels
);
177 glPixelStorei(GL_UNPACK_SKIP_ROWS
, SkipRows
);
179 glPixelZoom( Xzoom
, Yzoom
);
182 glEnable(GL_SCISSOR_TEST
);
184 glDrawPixels(DrawWidth
, DrawHeight
, ImgFormat
, GL_UNSIGNED_BYTE
, Image
);
186 glDisable(GL_SCISSOR_TEST
);
188 uglMesaSwapBuffers();
192 UGL_LOCAL
void benchmark( void )
194 int startTick
, endTick
, ticksBySec
;
196 double seconds
, pixelsPerSecond
;
198 printf("Benchmarking (4 sec)...\n");
201 glPixelStorei(GL_UNPACK_SKIP_PIXELS
, SkipPixels
);
202 glPixelStorei(GL_UNPACK_SKIP_ROWS
, SkipRows
);
203 glPixelZoom( Xzoom
, Yzoom
);
205 glEnable(GL_SCISSOR_TEST
);
208 glDrawBuffer(GL_FRONT
);
210 glDrawBuffer(GL_BACK
);
212 /* Run timing test */
215 ticksBySec
= sysClkRateGet ();
216 startTick
= tickGet();
219 glDrawPixels(DrawWidth
, DrawHeight
, ImgFormat
, GL_UNSIGNED_BYTE
, Image
);
221 endTick
= tickGet ();
222 } while ((endTick
- startTick
)/ticksBySec
< 4); /* 4 seconds */
225 glDisable(GL_SCISSOR_TEST
);
228 seconds
= (endTick
- startTick
)/ticksBySec
;
229 pixelsPerSecond
= draws
* DrawWidth
* DrawHeight
/ seconds
;
230 printf("Result: %d draws in %f seconds = %f pixels/sec\n",
231 draws
, seconds
, pixelsPerSecond
);
234 UGL_LOCAL
void echoUse(void)
237 printf(" SPACE Reset Parameters\n");
238 printf(" Up/Down Move image up/down\n");
239 printf(" Left/Right Move image left/right\n");
240 printf(" x Decrease X-axis PixelZoom\n");
241 printf(" X Increase X-axis PixelZoom\n");
242 printf(" y Decrease Y-axis PixelZoom\n");
243 printf(" Y Increase Y-axis PixelZoom\n");
244 printf(" w Decrease glDrawPixels width*\n");
245 printf(" W Increase glDrawPixels width*\n");
246 printf(" h Decrease glDrawPixels height*\n");
247 printf(" H Increase glDrawPixels height*\n");
248 printf(" p Decrease GL_UNPACK_SKIP_PIXELS*\n");
249 printf(" P Increase GL_UNPACK_SKIP_PIXELS*\n");
250 printf(" r Decrease GL_UNPACK_SKIP_ROWS*\n");
251 printf(" R Increase GL_UNPACK_SKIP_ROWS*\n");
252 printf(" s Toggle GL_SCISSOR_TEST\n");
253 printf(" f Toggle front/back buffer drawing\n");
254 printf(" d Toggle dithering\n");
255 printf(" b Benchmark test\n");
256 printf(" ESC Exit\n");
257 printf("* Warning: no limits are imposed on these parameters so it's\n");
258 printf(" possible to cause a segfault if you go too far.\n");
262 UGL_LOCAL
void readKey(UGL_WCHAR key
)
274 glDisable(GL_DITHER
);
323 DrawFront
= !DrawFront
;
325 glDrawBuffer(GL_FRONT
);
327 glDrawBuffer(GL_BACK
);
328 printf("glDrawBuffer(%s)\n", DrawFront
? "GL_FRONT" : "GL_BACK");
330 case UGL_UNI_UP_ARROW
:
333 case UGL_UNI_DOWN_ARROW
:
336 case UGL_UNI_LEFT_ARROW
:
339 case UGL_UNI_RIGHT_ARROW
:
348 UGL_LOCAL
void loopEvent(void)
351 UGL_INPUT_EVENT
* pInputEvent
;
355 if (uglEventGet (qId
, &event
, sizeof (event
), UGL_NO_WAIT
)
356 != UGL_STATUS_Q_EMPTY
)
358 pInputEvent
= (UGL_INPUT_EVENT
*)&event
;
360 if (pInputEvent
->header
.type
== UGL_EVENT_TYPE_KEYBOARD
&&
361 pInputEvent
->modifiers
& UGL_KEYBOARD_KEYDOWN
)
362 readKey(pInputEvent
->type
.keyboard
.key
);
371 UGL_LOCAL
void cleanUp (void)
373 uglEventQDestroy (eventServiceId
, qId
);
375 uglMesaDestroyContext();
379 void windMLDrawPix (UGL_BOOL windMLMode
);
381 void ugldrawpix (void)
383 taskSpawn ("tDrawPix", 210, VX_FP_TASK
, 100000, (FUNCPTR
)windMLDrawPix
,
384 UGL_FALSE
,1,2,3,4,5,6,7,8,9);
387 void windMLDrawPix (UGL_BOOL windMLMode
)
389 UGL_INPUT_DEVICE_ID keyboardDevId
;
391 GLsizei width
, height
;
395 DrawFront
= GL_FALSE
;
400 uglDriverFind (UGL_KEYBOARD_TYPE
, 0,
401 (UGL_UINT32
*)&keyboardDevId
);
403 uglDriverFind (UGL_EVENT_SERVICE_TYPE
, 0, (UGL_UINT32
*)&eventServiceId
);
405 qId
= uglEventQCreate (eventServiceId
, 100);
407 /* Double buffering */
409 umc
= uglMesaCreateNewContext(UGL_MESA_DOUBLE
410 | UGL_MESA_WINDML_EXCLUSIVE
, NULL
);
412 umc
= uglMesaCreateNewContext(UGL_MESA_DOUBLE
, NULL
);
420 uglMesaMakeCurrentContext(umc
, 0, 0, UGL_MESA_FULLSCREEN_WIDTH
,
421 UGL_MESA_FULLSCREEN_HEIGHT
);
423 uglMesaGetIntegerv(UGL_MESA_COLOR_INDEXED
, &ciMode
);
424 uglMesaGetIntegerv(UGL_MESA_WIDTH
, &width
);
425 uglMesaGetIntegerv(UGL_MESA_HEIGHT
, &height
);
427 initGL(ciMode
, width
, height
);