2 * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice shall be included
12 * in all copies or substantial portions of the Software.
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
15 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
18 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
19 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 * This program is a work-alike of the IRIX glxinfo program.
25 * Command line options:
27 * -v print verbose information
28 * -display DisplayName specify the X display to interogate
29 * -b only print ID of "best" visual on screen 0
30 * -i use indirect rendering connection only
31 * -l print interesting OpenGL limits (added 5 Sep 2002)
33 * Brian Paul 26 January 2000
36 #define GLX_GLXEXT_PROTOTYPES
39 #include <X11/Xutil.h>
48 #define GLX_NONE_EXT 0x8000
51 #ifndef GLX_TRANSPARENT_RGB
52 #define GLX_TRANSPARENT_RGB 0x8008
56 #define GLX_RGBA_BIT 0x00000001
59 #ifndef GLX_COLOR_INDEX_BIT
60 #define GLX_COLOR_INDEX_BIT 0x00000002
73 /* X visual attribs */
77 int redMask
, greenMask
, blueMask
;
81 /* GL visual attribs */
84 int transparentRedValue
;
85 int transparentGreenValue
;
86 int transparentBlueValue
;
87 int transparentAlphaValue
;
88 int transparentIndexValue
;
95 int redSize
, greenSize
, blueSize
, alphaSize
;
98 int accumRedSize
, accumGreenSize
, accumBlueSize
, accumAlphaSize
;
99 int numSamples
, numMultisample
;
105 * Print a list of extensions, with word-wrapping.
108 print_extension_list(const char *ext
)
110 const char *indentString
= " ";
111 const int indent
= 4;
119 printf("%s", indentString
);
122 if (ext
[j
] == ' ' || ext
[j
] == 0) {
123 /* found end of an extension name */
124 const int len
= j
- i
;
125 if (width
+ len
> max
) {
126 /* start a new line */
129 printf("%s", indentString
);
131 /* print the extension name between ext[i] and ext[j] */
133 printf("%c", ext
[i
]);
136 /* either we're all done, or we'll continue with next extension */
157 print_display_info(Display
*dpy
)
159 printf("name of display: %s\n", DisplayString(dpy
));
164 * Print interesting limits for vertex/fragment programs.
167 print_program_limits(GLenum target
)
169 #if defined(GL_ARB_vertex_program) || defined(GL_ARB_fragment_program)
174 static const struct token_name common_limits
[] = {
175 { GL_MAX_PROGRAM_INSTRUCTIONS_ARB
, "GL_MAX_PROGRAM_INSTRUCTIONS_ARB" },
176 { GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB
, "GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB" },
177 { GL_MAX_PROGRAM_TEMPORARIES_ARB
, "GL_MAX_PROGRAM_TEMPORARIES_ARB" },
178 { GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB
, "GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB" },
179 { GL_MAX_PROGRAM_PARAMETERS_ARB
, "GL_MAX_PROGRAM_PARAMETERS_ARB" },
180 { GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB
, "GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB" },
181 { GL_MAX_PROGRAM_ATTRIBS_ARB
, "GL_MAX_PROGRAM_ATTRIBS_ARB" },
182 { GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB
, "GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB" },
183 { GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB
, "GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB" },
184 { GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB
, "GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB" },
185 { GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB
, "GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB" },
186 { GL_MAX_PROGRAM_ENV_PARAMETERS_ARB
, "GL_MAX_PROGRAM_ENV_PARAMETERS_ARB" },
189 static const struct token_name fragment_limits
[] = {
190 { GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB
, "GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB" },
191 { GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB
, "GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB" },
192 { GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB
, "GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB" },
193 { GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB
, "GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB" },
194 { GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB
, "GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB" },
195 { GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB
, "GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB" },
199 PFNGLGETPROGRAMIVARBPROC GetProgramivARB_func
= (PFNGLGETPROGRAMIVARBPROC
)
200 glXGetProcAddressARB((GLubyte
*) "glGetProgramivARB");
205 if (target
== GL_VERTEX_PROGRAM_ARB
) {
206 printf(" GL_VERTEX_PROGRAM_ARB:\n");
208 else if (target
== GL_FRAGMENT_PROGRAM_ARB
) {
209 printf(" GL_FRAGMENT_PROGRAM_ARB:\n");
212 return; /* something's wrong */
215 for (i
= 0; common_limits
[i
].token
; i
++) {
216 GetProgramivARB_func(target
, common_limits
[i
].token
, max
);
217 if (glGetError() == GL_NO_ERROR
) {
218 printf(" %s = %d\n", common_limits
[i
].name
, max
[0]);
221 if (target
== GL_FRAGMENT_PROGRAM_ARB
) {
222 for (i
= 0; fragment_limits
[i
].token
; i
++) {
223 GetProgramivARB_func(target
, fragment_limits
[i
].token
, max
);
224 if (glGetError() == GL_NO_ERROR
) {
225 printf(" %s = %d\n", fragment_limits
[i
].name
, max
[0]);
229 #endif /* GL_ARB_vertex_program / GL_ARB_fragment_program */
234 * Print interesting limits for vertex/fragment shaders.
237 print_shader_limits(GLenum target
)
243 #if defined(GL_ARB_vertex_shader)
244 static const struct token_name vertex_limits
[] = {
245 { GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB
, "GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB" },
246 { GL_MAX_VARYING_FLOATS_ARB
, "GL_MAX_VARYING_FLOATS_ARB" },
247 { GL_MAX_VERTEX_ATTRIBS_ARB
, "GL_MAX_VERTEX_ATTRIBS_ARB" },
248 { GL_MAX_TEXTURE_IMAGE_UNITS_ARB
, "GL_MAX_TEXTURE_IMAGE_UNITS_ARB" },
249 { GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB
, "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB" },
250 { GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB
, "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB" },
251 { GL_MAX_TEXTURE_COORDS_ARB
, "GL_MAX_TEXTURE_COORDS_ARB" },
255 #if defined(GL_ARB_fragment_shader)
256 static const struct token_name fragment_limits
[] = {
257 { GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB
, "GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB" },
258 { GL_MAX_TEXTURE_COORDS_ARB
, "GL_MAX_TEXTURE_COORDS_ARB" },
259 { GL_MAX_TEXTURE_IMAGE_UNITS_ARB
, "GL_MAX_TEXTURE_IMAGE_UNITS_ARB" },
266 #if defined(GL_ARB_vertex_shader)
267 if (target
== GL_VERTEX_SHADER_ARB
) {
268 printf(" GL_VERTEX_SHADER_ARB:\n");
269 for (i
= 0; vertex_limits
[i
].token
; i
++) {
270 glGetIntegerv(vertex_limits
[i
].token
, max
);
271 if (glGetError() == GL_NO_ERROR
) {
272 printf(" %s = %d\n", vertex_limits
[i
].name
, max
[0]);
277 #if defined(GL_ARB_fragment_shader)
278 if (target
== GL_FRAGMENT_SHADER_ARB
) {
279 printf(" GL_FRAGMENT_SHADER_ARB:\n");
280 for (i
= 0; fragment_limits
[i
].token
; i
++) {
281 glGetIntegerv(fragment_limits
[i
].token
, max
);
282 if (glGetError() == GL_NO_ERROR
) {
283 printf(" %s = %d\n", fragment_limits
[i
].name
, max
[0]);
292 * Print interesting OpenGL implementation limits.
295 print_limits(const char *extensions
)
302 static const struct token_name limits
[] = {
303 { 1, GL_MAX_ATTRIB_STACK_DEPTH
, "GL_MAX_ATTRIB_STACK_DEPTH" },
304 { 1, GL_MAX_CLIENT_ATTRIB_STACK_DEPTH
, "GL_MAX_CLIENT_ATTRIB_STACK_DEPTH" },
305 { 1, GL_MAX_CLIP_PLANES
, "GL_MAX_CLIP_PLANES" },
306 { 1, GL_MAX_COLOR_MATRIX_STACK_DEPTH
, "GL_MAX_COLOR_MATRIX_STACK_DEPTH" },
307 { 1, GL_MAX_ELEMENTS_VERTICES
, "GL_MAX_ELEMENTS_VERTICES" },
308 { 1, GL_MAX_ELEMENTS_INDICES
, "GL_MAX_ELEMENTS_INDICES" },
309 { 1, GL_MAX_EVAL_ORDER
, "GL_MAX_EVAL_ORDER" },
310 { 1, GL_MAX_LIGHTS
, "GL_MAX_LIGHTS" },
311 { 1, GL_MAX_LIST_NESTING
, "GL_MAX_LIST_NESTING" },
312 { 1, GL_MAX_MODELVIEW_STACK_DEPTH
, "GL_MAX_MODELVIEW_STACK_DEPTH" },
313 { 1, GL_MAX_NAME_STACK_DEPTH
, "GL_MAX_NAME_STACK_DEPTH" },
314 { 1, GL_MAX_PIXEL_MAP_TABLE
, "GL_MAX_PIXEL_MAP_TABLE" },
315 { 1, GL_MAX_PROJECTION_STACK_DEPTH
, "GL_MAX_PROJECTION_STACK_DEPTH" },
316 { 1, GL_MAX_TEXTURE_STACK_DEPTH
, "GL_MAX_TEXTURE_STACK_DEPTH" },
317 { 1, GL_MAX_TEXTURE_SIZE
, "GL_MAX_TEXTURE_SIZE" },
318 { 1, GL_MAX_3D_TEXTURE_SIZE
, "GL_MAX_3D_TEXTURE_SIZE" },
319 { 2, GL_MAX_VIEWPORT_DIMS
, "GL_MAX_VIEWPORT_DIMS" },
320 { 2, GL_ALIASED_LINE_WIDTH_RANGE
, "GL_ALIASED_LINE_WIDTH_RANGE" },
321 { 2, GL_SMOOTH_LINE_WIDTH_RANGE
, "GL_SMOOTH_LINE_WIDTH_RANGE" },
322 { 2, GL_ALIASED_POINT_SIZE_RANGE
, "GL_ALIASED_POINT_SIZE_RANGE" },
323 { 2, GL_SMOOTH_POINT_SIZE_RANGE
, "GL_SMOOTH_POINT_SIZE_RANGE" },
324 #if defined(GL_ARB_texture_cube_map)
325 { 1, GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB
, "GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB" },
327 #if defined(GLX_NV_texture_rectangle)
328 { 1, GL_MAX_RECTANGLE_TEXTURE_SIZE_NV
, "GL_MAX_RECTANGLE_TEXTURE_SIZE_NV" },
330 #if defined(GL_ARB_texture_compression)
331 { 1, GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB
, "GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB" },
333 #if defined(GL_ARB_multitexture)
334 { 1, GL_MAX_TEXTURE_UNITS_ARB
, "GL_MAX_TEXTURE_UNITS_ARB" },
336 #if defined(GL_EXT_texture_lod_bias)
337 { 1, GL_MAX_TEXTURE_LOD_BIAS_EXT
, "GL_MAX_TEXTURE_LOD_BIAS_EXT" },
339 #if defined(GL_EXT_texture_filter_anisotropic)
340 { 1, GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT
, "GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT" },
342 #if defined(GL_ARB_draw_buffers)
343 { 1, GL_MAX_DRAW_BUFFERS_ARB
, "GL_MAX_DRAW_BUFFERS_ARB" },
345 { 0, (GLenum
) 0, NULL
}
349 printf("OpenGL limits:\n");
350 for (i
= 0; limits
[i
].count
; i
++) {
351 glGetIntegerv(limits
[i
].token
, max
);
352 if (glGetError() == GL_NO_ERROR
) {
353 if (limits
[i
].count
== 1)
354 printf(" %s = %d\n", limits
[i
].name
, max
[0]);
355 else /* XXX fix if we ever query something with more than 2 values */
356 printf(" %s = %d, %d\n", limits
[i
].name
, max
[0], max
[1]);
360 /* these don't fit into the above mechanism, unfortunately */
361 glGetConvolutionParameteriv(GL_CONVOLUTION_2D
, GL_MAX_CONVOLUTION_WIDTH
, max
);
362 glGetConvolutionParameteriv(GL_CONVOLUTION_2D
, GL_MAX_CONVOLUTION_HEIGHT
, max
+1);
363 if (glGetError() == GL_NONE
) {
364 printf(" GL_MAX_CONVOLUTION_WIDTH/HEIGHT = %d, %d\n", max
[0], max
[1]);
367 #if defined(GL_ARB_vertex_program)
368 if (strstr(extensions
, "GL_ARB_vertex_program")) {
369 print_program_limits(GL_VERTEX_PROGRAM_ARB
);
372 #if defined(GL_ARB_fragment_program)
373 if (strstr(extensions
, "GL_ARB_fragment_program")) {
374 print_program_limits(GL_FRAGMENT_PROGRAM_ARB
);
377 #if defined(GL_ARB_vertex_shader)
378 if (strstr(extensions
, "GL_ARB_vertex_shader")) {
379 print_shader_limits(GL_VERTEX_SHADER_ARB
);
382 #if defined(GL_ARB_fragment_shader)
383 if (strstr(extensions
, "GL_ARB_fragment_shader")) {
384 print_shader_limits(GL_FRAGMENT_SHADER_ARB
);
391 print_screen_info(Display
*dpy
, int scrnum
, Bool allowDirect
, GLboolean limits
)
394 int attribSingle
[] = {
400 int attribDouble
[] = {
408 XSetWindowAttributes attr
;
411 GLXContext ctx
= NULL
;
412 XVisualInfo
*visinfo
;
413 int width
= 100, height
= 100;
415 root
= RootWindow(dpy
, scrnum
);
418 * Find a basic GLX visual. We'll then create a rendering context and
419 * query various info strings.
421 visinfo
= glXChooseVisual(dpy
, scrnum
, attribSingle
);
423 visinfo
= glXChooseVisual(dpy
, scrnum
, attribDouble
);
426 ctx
= glXCreateContext( dpy
, visinfo
, NULL
, allowDirect
);
428 #ifdef GLX_VERSION_1_3
429 /* Try glXChooseFBConfig() if glXChooseVisual didn't work.
430 * XXX when would that happen?
433 int fbAttribSingle
[] = {
434 GLX_RENDER_TYPE
, GLX_RGBA_BIT
,
438 GLX_DOUBLEBUFFER
, GL_FALSE
,
440 int fbAttribDouble
[] = {
441 GLX_RENDER_TYPE
, GLX_RGBA_BIT
,
445 GLX_DOUBLEBUFFER
, GL_TRUE
,
447 GLXFBConfig
*configs
= NULL
;
450 configs
= glXChooseFBConfig(dpy
, scrnum
, fbAttribSingle
, &nConfigs
);
452 configs
= glXChooseFBConfig(dpy
, scrnum
, fbAttribDouble
, &nConfigs
);
455 visinfo
= glXGetVisualFromFBConfig(dpy
, configs
[0]);
456 ctx
= glXCreateNewContext(dpy
, configs
[0], GLX_RGBA_TYPE
, NULL
, allowDirect
);
463 fprintf(stderr
, "Error: couldn't find RGB GLX visual or fbconfig\n");
468 fprintf(stderr
, "Error: glXCreateContext failed\n");
473 attr
.background_pixel
= 0;
474 attr
.border_pixel
= 0;
475 attr
.colormap
= XCreateColormap(dpy
, root
, visinfo
->visual
, AllocNone
);
476 attr
.event_mask
= StructureNotifyMask
| ExposureMask
;
477 mask
= CWBackPixel
| CWBorderPixel
| CWColormap
| CWEventMask
;
478 win
= XCreateWindow(dpy
, root
, 0, 0, width
, height
,
479 0, visinfo
->depth
, InputOutput
,
480 visinfo
->visual
, mask
, &attr
);
482 if (glXMakeCurrent(dpy
, win
, ctx
)) {
483 const char *serverVendor
= glXQueryServerString(dpy
, scrnum
, GLX_VENDOR
);
484 const char *serverVersion
= glXQueryServerString(dpy
, scrnum
, GLX_VERSION
);
485 const char *serverExtensions
= glXQueryServerString(dpy
, scrnum
, GLX_EXTENSIONS
);
486 const char *clientVendor
= glXGetClientString(dpy
, GLX_VENDOR
);
487 const char *clientVersion
= glXGetClientString(dpy
, GLX_VERSION
);
488 const char *clientExtensions
= glXGetClientString(dpy
, GLX_EXTENSIONS
);
489 const char *glxExtensions
= glXQueryExtensionsString(dpy
, scrnum
);
490 const char *glVendor
= (const char *) glGetString(GL_VENDOR
);
491 const char *glRenderer
= (const char *) glGetString(GL_RENDERER
);
492 const char *glVersion
= (const char *) glGetString(GL_VERSION
);
493 const char *glExtensions
= (const char *) glGetString(GL_EXTENSIONS
);
496 char *displayName
= NULL
;
497 char *colon
= NULL
, *period
= NULL
;
499 if (! glXQueryVersion( dpy
, & glxVersionMajor
, & glxVersionMinor
)) {
500 fprintf(stderr
, "Error: glXQueryVersion failed\n");
504 /* Strip the screen number from the display name, if present. */
505 if (!(displayName
= (char *) malloc(strlen(DisplayString(dpy
)) + 1))) {
506 fprintf(stderr
, "Error: malloc() failed\n");
509 strcpy(displayName
, DisplayString(dpy
));
510 colon
= strrchr(displayName
, ':');
512 period
= strchr(colon
, '.');
516 printf("display: %s screen: %d\n", displayName
, scrnum
);
518 printf("direct rendering: ");
519 if (glXIsDirect(dpy
, ctx
)) {
523 printf("No (-i specified)\n");
524 } else if (getenv("LIBGL_ALWAYS_INDIRECT")) {
525 printf("No (LIBGL_ALWAYS_INDIRECT set)\n");
527 printf("No (If you want to find out why, try setting "
528 "LIBGL_DEBUG=verbose)\n");
531 printf("server glx vendor string: %s\n", serverVendor
);
532 printf("server glx version string: %s\n", serverVersion
);
533 printf("server glx extensions:\n");
534 print_extension_list(serverExtensions
);
535 printf("client glx vendor string: %s\n", clientVendor
);
536 printf("client glx version string: %s\n", clientVersion
);
537 printf("client glx extensions:\n");
538 print_extension_list(clientExtensions
);
539 printf("GLX version: %u.%u\n", glxVersionMajor
, glxVersionMinor
);
540 printf("GLX extensions:\n");
541 print_extension_list(glxExtensions
);
542 printf("OpenGL vendor string: %s\n", glVendor
);
543 printf("OpenGL renderer string: %s\n", glRenderer
);
544 printf("OpenGL version string: %s\n", glVersion
);
545 #ifdef GL_VERSION_2_0
546 if (glVersion
[0] >= '2' && glVersion
[1] == '.') {
547 char *v
= (char *) glGetString(GL_SHADING_LANGUAGE_VERSION
);
548 printf("OpenGL shading language version string: %s\n", v
);
552 printf("OpenGL extensions:\n");
553 print_extension_list(glExtensions
);
555 print_limits(glExtensions
);
558 fprintf(stderr
, "Error: glXMakeCurrent failed\n");
561 glXDestroyContext(dpy
, ctx
);
563 XDestroyWindow(dpy
, win
);
568 visual_class_name(int cls
)
572 return "StaticColor";
574 return "PseudoColor";
582 return "DirectColor";
590 visual_class_abbrev(int cls
)
611 visual_render_type_name(int type
)
616 case GLX_COLOR_INDEX_BIT
:
618 case GLX_RGBA_BIT
| GLX_COLOR_INDEX_BIT
:
626 get_visual_attribs(Display
*dpy
, XVisualInfo
*vInfo
,
627 struct visual_attribs
*attribs
)
629 const char *ext
= glXQueryExtensionsString(dpy
, vInfo
->screen
);
632 memset(attribs
, 0, sizeof(struct visual_attribs
));
634 attribs
->id
= vInfo
->visualid
;
635 #if defined(__cplusplus) || defined(c_plusplus)
636 attribs
->klass
= vInfo
->c_class
;
638 attribs
->klass
= vInfo
->class;
640 attribs
->depth
= vInfo
->depth
;
641 attribs
->redMask
= vInfo
->red_mask
;
642 attribs
->greenMask
= vInfo
->green_mask
;
643 attribs
->blueMask
= vInfo
->blue_mask
;
644 attribs
->colormapSize
= vInfo
->colormap_size
;
645 attribs
->bitsPerRGB
= vInfo
->bits_per_rgb
;
647 if (glXGetConfig(dpy
, vInfo
, GLX_USE_GL
, &attribs
->supportsGL
) != 0 ||
648 !attribs
->supportsGL
)
650 glXGetConfig(dpy
, vInfo
, GLX_BUFFER_SIZE
, &attribs
->bufferSize
);
651 glXGetConfig(dpy
, vInfo
, GLX_LEVEL
, &attribs
->level
);
652 glXGetConfig(dpy
, vInfo
, GLX_RGBA
, &rgba
);
654 attribs
->render_type
= GLX_RGBA_BIT
;
656 attribs
->render_type
= GLX_COLOR_INDEX_BIT
;
658 glXGetConfig(dpy
, vInfo
, GLX_DOUBLEBUFFER
, &attribs
->doubleBuffer
);
659 glXGetConfig(dpy
, vInfo
, GLX_STEREO
, &attribs
->stereo
);
660 glXGetConfig(dpy
, vInfo
, GLX_AUX_BUFFERS
, &attribs
->auxBuffers
);
661 glXGetConfig(dpy
, vInfo
, GLX_RED_SIZE
, &attribs
->redSize
);
662 glXGetConfig(dpy
, vInfo
, GLX_GREEN_SIZE
, &attribs
->greenSize
);
663 glXGetConfig(dpy
, vInfo
, GLX_BLUE_SIZE
, &attribs
->blueSize
);
664 glXGetConfig(dpy
, vInfo
, GLX_ALPHA_SIZE
, &attribs
->alphaSize
);
665 glXGetConfig(dpy
, vInfo
, GLX_DEPTH_SIZE
, &attribs
->depthSize
);
666 glXGetConfig(dpy
, vInfo
, GLX_STENCIL_SIZE
, &attribs
->stencilSize
);
667 glXGetConfig(dpy
, vInfo
, GLX_ACCUM_RED_SIZE
, &attribs
->accumRedSize
);
668 glXGetConfig(dpy
, vInfo
, GLX_ACCUM_GREEN_SIZE
, &attribs
->accumGreenSize
);
669 glXGetConfig(dpy
, vInfo
, GLX_ACCUM_BLUE_SIZE
, &attribs
->accumBlueSize
);
670 glXGetConfig(dpy
, vInfo
, GLX_ACCUM_ALPHA_SIZE
, &attribs
->accumAlphaSize
);
672 /* get transparent pixel stuff */
673 glXGetConfig(dpy
, vInfo
,GLX_TRANSPARENT_TYPE
, &attribs
->transparentType
);
674 if (attribs
->transparentType
== GLX_TRANSPARENT_RGB
) {
675 glXGetConfig(dpy
, vInfo
, GLX_TRANSPARENT_RED_VALUE
, &attribs
->transparentRedValue
);
676 glXGetConfig(dpy
, vInfo
, GLX_TRANSPARENT_GREEN_VALUE
, &attribs
->transparentGreenValue
);
677 glXGetConfig(dpy
, vInfo
, GLX_TRANSPARENT_BLUE_VALUE
, &attribs
->transparentBlueValue
);
678 glXGetConfig(dpy
, vInfo
, GLX_TRANSPARENT_ALPHA_VALUE
, &attribs
->transparentAlphaValue
);
680 else if (attribs
->transparentType
== GLX_TRANSPARENT_INDEX
) {
681 glXGetConfig(dpy
, vInfo
, GLX_TRANSPARENT_INDEX_VALUE
, &attribs
->transparentIndexValue
);
684 /* multisample attribs */
685 #ifdef GLX_ARB_multisample
686 if (ext
&& strstr(ext
, "GLX_ARB_multisample")) {
687 glXGetConfig(dpy
, vInfo
, GLX_SAMPLE_BUFFERS_ARB
, &attribs
->numMultisample
);
688 glXGetConfig(dpy
, vInfo
, GLX_SAMPLES_ARB
, &attribs
->numSamples
);
692 attribs
->numSamples
= 0;
693 attribs
->numMultisample
= 0;
696 #if defined(GLX_EXT_visual_rating)
697 if (ext
&& strstr(ext
, "GLX_EXT_visual_rating")) {
698 glXGetConfig(dpy
, vInfo
, GLX_VISUAL_CAVEAT_EXT
, &attribs
->visualCaveat
);
701 attribs
->visualCaveat
= GLX_NONE_EXT
;
704 attribs
->visualCaveat
= 0;
710 #ifdef GLX_VERSION_1_3
713 glx_token_to_visual_class(int visual_type
)
715 switch (visual_type
) {
718 case GLX_DIRECT_COLOR
:
720 case GLX_PSEUDO_COLOR
:
722 case GLX_STATIC_COLOR
:
726 case GLX_STATIC_GRAY
:
735 get_fbconfig_attribs(Display
*dpy
, GLXFBConfig fbconfig
,
736 struct visual_attribs
*attribs
)
740 memset(attribs
, 0, sizeof(struct visual_attribs
));
742 glXGetFBConfigAttrib(dpy
, fbconfig
, GLX_FBCONFIG_ID
, &attribs
->id
);
745 attribs
->depth
= vInfo
->depth
;
746 attribs
->redMask
= vInfo
->red_mask
;
747 attribs
->greenMask
= vInfo
->green_mask
;
748 attribs
->blueMask
= vInfo
->blue_mask
;
749 attribs
->colormapSize
= vInfo
->colormap_size
;
750 attribs
->bitsPerRGB
= vInfo
->bits_per_rgb
;
753 glXGetFBConfigAttrib(dpy
, fbconfig
, GLX_X_VISUAL_TYPE
, &visual_type
);
754 attribs
->klass
= glx_token_to_visual_class(visual_type
);
756 glXGetFBConfigAttrib(dpy
, fbconfig
, GLX_BUFFER_SIZE
, &attribs
->bufferSize
);
757 glXGetFBConfigAttrib(dpy
, fbconfig
, GLX_LEVEL
, &attribs
->level
);
758 glXGetFBConfigAttrib(dpy
, fbconfig
, GLX_RENDER_TYPE
, &attribs
->render_type
);
759 glXGetFBConfigAttrib(dpy
, fbconfig
, GLX_DOUBLEBUFFER
, &attribs
->doubleBuffer
);
760 glXGetFBConfigAttrib(dpy
, fbconfig
, GLX_STEREO
, &attribs
->stereo
);
761 glXGetFBConfigAttrib(dpy
, fbconfig
, GLX_AUX_BUFFERS
, &attribs
->auxBuffers
);
763 glXGetFBConfigAttrib(dpy
, fbconfig
, GLX_RED_SIZE
, &attribs
->redSize
);
764 glXGetFBConfigAttrib(dpy
, fbconfig
, GLX_GREEN_SIZE
, &attribs
->greenSize
);
765 glXGetFBConfigAttrib(dpy
, fbconfig
, GLX_BLUE_SIZE
, &attribs
->blueSize
);
766 glXGetFBConfigAttrib(dpy
, fbconfig
, GLX_ALPHA_SIZE
, &attribs
->alphaSize
);
767 glXGetFBConfigAttrib(dpy
, fbconfig
, GLX_DEPTH_SIZE
, &attribs
->depthSize
);
768 glXGetFBConfigAttrib(dpy
, fbconfig
, GLX_STENCIL_SIZE
, &attribs
->stencilSize
);
770 glXGetFBConfigAttrib(dpy
, fbconfig
, GLX_ACCUM_RED_SIZE
, &attribs
->accumRedSize
);
771 glXGetFBConfigAttrib(dpy
, fbconfig
, GLX_ACCUM_GREEN_SIZE
, &attribs
->accumGreenSize
);
772 glXGetFBConfigAttrib(dpy
, fbconfig
, GLX_ACCUM_BLUE_SIZE
, &attribs
->accumBlueSize
);
773 glXGetFBConfigAttrib(dpy
, fbconfig
, GLX_ACCUM_ALPHA_SIZE
, &attribs
->accumAlphaSize
);
775 /* get transparent pixel stuff */
776 glXGetFBConfigAttrib(dpy
, fbconfig
,GLX_TRANSPARENT_TYPE
, &attribs
->transparentType
);
777 if (attribs
->transparentType
== GLX_TRANSPARENT_RGB
) {
778 glXGetFBConfigAttrib(dpy
, fbconfig
, GLX_TRANSPARENT_RED_VALUE
, &attribs
->transparentRedValue
);
779 glXGetFBConfigAttrib(dpy
, fbconfig
, GLX_TRANSPARENT_GREEN_VALUE
, &attribs
->transparentGreenValue
);
780 glXGetFBConfigAttrib(dpy
, fbconfig
, GLX_TRANSPARENT_BLUE_VALUE
, &attribs
->transparentBlueValue
);
781 glXGetFBConfigAttrib(dpy
, fbconfig
, GLX_TRANSPARENT_ALPHA_VALUE
, &attribs
->transparentAlphaValue
);
783 else if (attribs
->transparentType
== GLX_TRANSPARENT_INDEX
) {
784 glXGetFBConfigAttrib(dpy
, fbconfig
, GLX_TRANSPARENT_INDEX_VALUE
, &attribs
->transparentIndexValue
);
787 glXGetFBConfigAttrib(dpy
, fbconfig
, GLX_SAMPLE_BUFFERS
, &attribs
->numMultisample
);
788 glXGetFBConfigAttrib(dpy
, fbconfig
, GLX_SAMPLES
, &attribs
->numSamples
);
789 glXGetFBConfigAttrib(dpy
, fbconfig
, GLX_CONFIG_CAVEAT
, &attribs
->visualCaveat
);
799 print_visual_attribs_verbose(const struct visual_attribs
*attribs
)
801 printf("Visual ID: %x depth=%d class=%s\n",
802 attribs
->id
, attribs
->depth
, visual_class_name(attribs
->klass
));
803 printf(" bufferSize=%d level=%d renderType=%s doubleBuffer=%d stereo=%d\n",
804 attribs
->bufferSize
, attribs
->level
,
805 visual_render_type_name(attribs
->render_type
),
806 attribs
->doubleBuffer
, attribs
->stereo
);
807 printf(" rgba: redSize=%d greenSize=%d blueSize=%d alphaSize=%d\n",
808 attribs
->redSize
, attribs
->greenSize
,
809 attribs
->blueSize
, attribs
->alphaSize
);
810 printf(" auxBuffers=%d depthSize=%d stencilSize=%d\n",
811 attribs
->auxBuffers
, attribs
->depthSize
, attribs
->stencilSize
);
812 printf(" accum: redSize=%d greenSize=%d blueSize=%d alphaSize=%d\n",
813 attribs
->accumRedSize
, attribs
->accumGreenSize
,
814 attribs
->accumBlueSize
, attribs
->accumAlphaSize
);
815 printf(" multiSample=%d multiSampleBuffers=%d\n",
816 attribs
->numSamples
, attribs
->numMultisample
);
817 #ifdef GLX_EXT_visual_rating
818 if (attribs
->visualCaveat
== GLX_NONE_EXT
|| attribs
->visualCaveat
== 0)
819 printf(" visualCaveat=None\n");
820 else if (attribs
->visualCaveat
== GLX_SLOW_VISUAL_EXT
)
821 printf(" visualCaveat=Slow\n");
822 else if (attribs
->visualCaveat
== GLX_NON_CONFORMANT_VISUAL_EXT
)
823 printf(" visualCaveat=Nonconformant\n");
825 if (attribs
->transparentType
== GLX_NONE
) {
826 printf(" Opaque.\n");
828 else if (attribs
->transparentType
== GLX_TRANSPARENT_RGB
) {
829 printf(" Transparent RGB: Red=%d Green=%d Blue=%d Alpha=%d\n",attribs
->transparentRedValue
,attribs
->transparentGreenValue
,attribs
->transparentBlueValue
,attribs
->transparentAlphaValue
);
831 else if (attribs
->transparentType
== GLX_TRANSPARENT_INDEX
) {
832 printf(" Transparent index=%d\n",attribs
->transparentIndexValue
);
838 print_visual_attribs_short_header(void)
840 printf(" visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav\n");
841 printf(" id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat\n");
842 printf("----------------------------------------------------------------------\n");
847 print_visual_attribs_short(const struct visual_attribs
*attribs
)
850 #ifdef GLX_EXT_visual_rating
851 if (attribs
->visualCaveat
== GLX_NONE_EXT
|| attribs
->visualCaveat
== 0)
853 else if (attribs
->visualCaveat
== GLX_SLOW_VISUAL_EXT
)
855 else if (attribs
->visualCaveat
== GLX_NON_CONFORMANT_VISUAL_EXT
)
863 printf("0x%02x %2d %2s %2d %2d %2d %c%c %c %c %2d %2d %2d %2d %2d %2d %2d",
866 visual_class_abbrev(attribs
->klass
),
867 attribs
->transparentType
!= GLX_NONE
,
870 (attribs
->render_type
& GLX_RGBA_BIT
) ? 'r' : ' ',
871 (attribs
->render_type
& GLX_COLOR_INDEX_BIT
) ? 'c' : ' ',
872 attribs
->doubleBuffer
? 'y' : '.',
873 attribs
->stereo
? 'y' : '.',
874 attribs
->redSize
, attribs
->greenSize
,
875 attribs
->blueSize
, attribs
->alphaSize
,
881 printf(" %2d %2d %2d %2d %2d %1d %s\n",
882 attribs
->accumRedSize
, attribs
->accumGreenSize
,
883 attribs
->accumBlueSize
, attribs
->accumAlphaSize
,
884 attribs
->numSamples
, attribs
->numMultisample
,
891 print_visual_attribs_long_header(void)
893 printf("Vis Vis Visual Trans buff lev render DB ste r g b a aux dep ste accum buffers MS MS\n");
894 printf(" ID Depth Type parent size el type reo sz sz sz sz buf th ncl r g b a num bufs\n");
895 printf("----------------------------------------------------------------------------------------------------\n");
900 print_visual_attribs_long(const struct visual_attribs
*attribs
)
902 printf("0x%2x %2d %-11s %2d %2d %2d %4s %3d %3d %3d %3d %3d %3d",
905 visual_class_name(attribs
->klass
),
906 attribs
->transparentType
!= GLX_NONE
,
909 visual_render_type_name(attribs
->render_type
),
910 attribs
->doubleBuffer
,
912 attribs
->redSize
, attribs
->greenSize
,
913 attribs
->blueSize
, attribs
->alphaSize
916 printf(" %3d %4d %2d %3d %3d %3d %3d %2d %2d\n",
919 attribs
->stencilSize
,
920 attribs
->accumRedSize
, attribs
->accumGreenSize
,
921 attribs
->accumBlueSize
, attribs
->accumAlphaSize
,
922 attribs
->numSamples
, attribs
->numMultisample
928 print_visual_info(Display
*dpy
, int scrnum
, InfoMode mode
)
930 XVisualInfo theTemplate
;
931 XVisualInfo
*visuals
;
932 int numVisuals
, numGlxVisuals
;
935 struct visual_attribs attribs
;
937 /* get list of all visuals on this screen */
938 theTemplate
.screen
= scrnum
;
939 mask
= VisualScreenMask
;
940 visuals
= XGetVisualInfo(dpy
, mask
, &theTemplate
, &numVisuals
);
943 for (i
= 0; i
< numVisuals
; i
++) {
944 if (get_visual_attribs(dpy
, &visuals
[i
], &attribs
))
948 if (numGlxVisuals
== 0)
951 printf("%d GLX Visuals\n", numGlxVisuals
);
954 print_visual_attribs_short_header();
955 else if (mode
== Wide
)
956 print_visual_attribs_long_header();
958 for (i
= 0; i
< numVisuals
; i
++) {
959 if (!get_visual_attribs(dpy
, &visuals
[i
], &attribs
))
963 print_visual_attribs_verbose(&attribs
);
964 else if (mode
== Normal
)
965 print_visual_attribs_short(&attribs
);
966 else if (mode
== Wide
)
967 print_visual_attribs_long(&attribs
);
974 #ifdef GLX_VERSION_1_3
977 print_fbconfig_info(Display
*dpy
, int scrnum
, InfoMode mode
)
979 int numFBConfigs
= 0;
980 struct visual_attribs attribs
;
981 GLXFBConfig
*fbconfigs
;
984 /* get list of all fbconfigs on this screen */
985 fbconfigs
= glXGetFBConfigs(dpy
, scrnum
, &numFBConfigs
);
987 if (numFBConfigs
== 0) {
992 printf("%d GLXFBConfigs:\n", numFBConfigs
);
994 print_visual_attribs_short_header();
995 else if (mode
== Wide
)
996 print_visual_attribs_long_header();
998 for (i
= 0; i
< numFBConfigs
; i
++) {
999 get_fbconfig_attribs(dpy
, fbconfigs
[i
], &attribs
);
1001 if (mode
== Verbose
)
1002 print_visual_attribs_verbose(&attribs
);
1003 else if (mode
== Normal
)
1004 print_visual_attribs_short(&attribs
);
1005 else if (mode
== Wide
)
1006 print_visual_attribs_long(&attribs
);
1016 * Stand-alone Mesa doesn't really implement the GLX protocol so it
1017 * doesn't really know the GLX attributes associated with an X visual.
1018 * The first time a visual is presented to Mesa's pseudo-GLX it
1019 * attaches ancilliary buffers to it (like depth and stencil).
1020 * But that usually only works if glXChooseVisual is used.
1021 * This function calls glXChooseVisual() to sort of "prime the pump"
1022 * for Mesa's GLX so that the visuals that get reported actually
1023 * reflect what applications will see.
1024 * This has no effect when using true GLX.
1027 mesa_hack(Display
*dpy
, int scrnum
)
1029 static int attribs
[] = {
1035 GLX_STENCIL_SIZE
, 1,
1036 GLX_ACCUM_RED_SIZE
, 1,
1037 GLX_ACCUM_GREEN_SIZE
, 1,
1038 GLX_ACCUM_BLUE_SIZE
, 1,
1039 GLX_ACCUM_ALPHA_SIZE
, 1,
1043 XVisualInfo
*visinfo
;
1045 visinfo
= glXChooseVisual(dpy
, scrnum
, attribs
);
1052 * Examine all visuals to find the so-called best one.
1053 * We prefer deepest RGBA buffer with depth, stencil and accum
1054 * that has no caveats.
1057 find_best_visual(Display
*dpy
, int scrnum
)
1059 XVisualInfo theTemplate
;
1060 XVisualInfo
*visuals
;
1064 struct visual_attribs bestVis
;
1066 /* get list of all visuals on this screen */
1067 theTemplate
.screen
= scrnum
;
1068 mask
= VisualScreenMask
;
1069 visuals
= XGetVisualInfo(dpy
, mask
, &theTemplate
, &numVisuals
);
1071 /* init bestVis with first visual info */
1072 get_visual_attribs(dpy
, &visuals
[0], &bestVis
);
1074 /* try to find a "better" visual */
1075 for (i
= 1; i
< numVisuals
; i
++) {
1076 struct visual_attribs vis
;
1078 get_visual_attribs(dpy
, &visuals
[i
], &vis
);
1080 /* always skip visuals with caveats */
1081 if (vis
.visualCaveat
!= GLX_NONE_EXT
)
1084 /* see if this vis is better than bestVis */
1085 if ((!bestVis
.supportsGL
&& vis
.supportsGL
) ||
1086 (bestVis
.visualCaveat
!= GLX_NONE_EXT
) ||
1087 (!(bestVis
.render_type
& GLX_RGBA_BIT
) && (vis
.render_type
& GLX_RGBA_BIT
)) ||
1088 (!bestVis
.doubleBuffer
&& vis
.doubleBuffer
) ||
1089 (bestVis
.redSize
< vis
.redSize
) ||
1090 (bestVis
.greenSize
< vis
.greenSize
) ||
1091 (bestVis
.blueSize
< vis
.blueSize
) ||
1092 (bestVis
.alphaSize
< vis
.alphaSize
) ||
1093 (bestVis
.depthSize
< vis
.depthSize
) ||
1094 (bestVis
.stencilSize
< vis
.stencilSize
) ||
1095 (bestVis
.accumRedSize
< vis
.accumRedSize
)) {
1096 /* found a better visual */
1110 printf("Usage: glxinfo [-v] [-t] [-h] [-i] [-b] [-display <dname>]\n");
1111 printf("\t-v: Print visuals info in verbose form.\n");
1112 printf("\t-t: Print verbose table.\n");
1113 printf("\t-display <dname>: Print GLX visuals on specified server.\n");
1114 printf("\t-h: This information.\n");
1115 printf("\t-i: Force an indirect rendering context.\n");
1116 printf("\t-b: Find the 'best' visual and print its number.\n");
1117 printf("\t-l: Print interesting OpenGL limits.\n");
1122 main(int argc
, char *argv
[])
1124 char *displayName
= NULL
;
1126 int numScreens
, scrnum
;
1127 InfoMode mode
= Normal
;
1128 GLboolean findBest
= GL_FALSE
;
1129 GLboolean limits
= GL_FALSE
;
1130 Bool allowDirect
= True
;
1133 for (i
= 1; i
< argc
; i
++) {
1134 if (strcmp(argv
[i
], "-display") == 0 && i
+ 1 < argc
) {
1135 displayName
= argv
[i
+ 1];
1138 else if (strcmp(argv
[i
], "-t") == 0) {
1141 else if (strcmp(argv
[i
], "-v") == 0) {
1144 else if (strcmp(argv
[i
], "-b") == 0) {
1147 else if (strcmp(argv
[i
], "-i") == 0) {
1148 allowDirect
= False
;
1150 else if (strcmp(argv
[i
], "-l") == 0) {
1153 else if (strcmp(argv
[i
], "-h") == 0) {
1158 printf("Unknown option `%s'\n", argv
[i
]);
1164 dpy
= XOpenDisplay(displayName
);
1166 fprintf(stderr
, "Error: unable to open display %s\n", XDisplayName(displayName
));
1173 b
= find_best_visual(dpy
, 0);
1177 numScreens
= ScreenCount(dpy
);
1178 print_display_info(dpy
);
1179 for (scrnum
= 0; scrnum
< numScreens
; scrnum
++) {
1180 mesa_hack(dpy
, scrnum
);
1181 print_screen_info(dpy
, scrnum
, allowDirect
, limits
);
1183 print_visual_info(dpy
, scrnum
, mode
);
1184 #ifdef GLX_VERSION_1_3
1185 print_fbconfig_info(dpy
, scrnum
, mode
);
1187 if (scrnum
+ 1 < numScreens
)