Merge commit 'origin/gallium-0.1' into gallium-0.2
[mesa.git] / progs / xdemos / glxinfo.c
1 /*
2 * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included
12 * in all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
15 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
18 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
19 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
20 */
21
22
23 /*
24 * This program is a work-alike of the IRIX glxinfo program.
25 * Command line options:
26 * -t print wide table
27 * -v print verbose information
28 * -display DisplayName specify the X display to interogate
29 * -b only print ID of "best" visual on screen 0
30 * -i use indirect rendering connection only
31 * -l print interesting OpenGL limits (added 5 Sep 2002)
32 *
33 * Brian Paul 26 January 2000
34 */
35
36 #define GLX_GLXEXT_PROTOTYPES
37
38 #include <X11/Xlib.h>
39 #include <X11/Xutil.h>
40 #include <GL/gl.h>
41 #include <GL/glx.h>
42 #include <stdio.h>
43 #include <string.h>
44 #include <stdlib.h>
45
46
47 #ifndef GLX_NONE_EXT
48 #define GLX_NONE_EXT 0x8000
49 #endif
50
51 #ifndef GLX_TRANSPARENT_RGB
52 #define GLX_TRANSPARENT_RGB 0x8008
53 #endif
54
55 #ifndef GLX_RGBA_BIT
56 #define GLX_RGBA_BIT 0x00000001
57 #endif
58
59 #ifndef GLX_COLOR_INDEX_BIT
60 #define GLX_COLOR_INDEX_BIT 0x00000002
61 #endif
62
63 typedef enum
64 {
65 Normal,
66 Wide,
67 Verbose
68 } InfoMode;
69
70
71 struct visual_attribs
72 {
73 /* X visual attribs */
74 int id;
75 int klass;
76 int depth;
77 int redMask, greenMask, blueMask;
78 int colormapSize;
79 int bitsPerRGB;
80
81 /* GL visual attribs */
82 int supportsGL;
83 int transparentType;
84 int transparentRedValue;
85 int transparentGreenValue;
86 int transparentBlueValue;
87 int transparentAlphaValue;
88 int transparentIndexValue;
89 int bufferSize;
90 int level;
91 int render_type;
92 int doubleBuffer;
93 int stereo;
94 int auxBuffers;
95 int redSize, greenSize, blueSize, alphaSize;
96 int depthSize;
97 int stencilSize;
98 int accumRedSize, accumGreenSize, accumBlueSize, accumAlphaSize;
99 int numSamples, numMultisample;
100 int visualCaveat;
101 };
102
103
104 /*
105 * Print a list of extensions, with word-wrapping.
106 */
107 static void
108 print_extension_list(const char *ext)
109 {
110 const char *indentString = " ";
111 const int indent = 4;
112 const int max = 79;
113 int width, i, j;
114
115 if (!ext || !ext[0])
116 return;
117
118 width = indent;
119 printf(indentString);
120 i = j = 0;
121 while (1) {
122 if (ext[j] == ' ' || ext[j] == 0) {
123 /* found end of an extension name */
124 const int len = j - i;
125 if (width + len > max) {
126 /* start a new line */
127 printf("\n");
128 width = indent;
129 printf(indentString);
130 }
131 /* print the extension name between ext[i] and ext[j] */
132 while (i < j) {
133 printf("%c", ext[i]);
134 i++;
135 }
136 /* either we're all done, or we'll continue with next extension */
137 width += len + 1;
138 if (ext[j] == 0) {
139 break;
140 }
141 else {
142 i++;
143 j++;
144 if (ext[j] == 0)
145 break;
146 printf(", ");
147 width += 2;
148 }
149 }
150 j++;
151 }
152 printf("\n");
153 }
154
155
156 static void
157 print_display_info(Display *dpy)
158 {
159 printf("name of display: %s\n", DisplayString(dpy));
160 }
161
162
163 /**
164 * Print interesting limits for vertex/fragment programs.
165 */
166 static void
167 print_program_limits(GLenum target)
168 {
169 #if defined(GL_ARB_vertex_program) || defined(GL_ARB_fragment_program)
170 struct token_name {
171 GLenum token;
172 const char *name;
173 };
174 static const struct token_name limits[] = {
175 { GL_MAX_PROGRAM_INSTRUCTIONS_ARB, "GL_MAX_PROGRAM_INSTRUCTIONS_ARB" },
176 { GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB, "GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB" },
177 { GL_MAX_PROGRAM_TEMPORARIES_ARB, "GL_MAX_PROGRAM_TEMPORARIES_ARB" },
178 { GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB, "GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB" },
179 { GL_MAX_PROGRAM_PARAMETERS_ARB, "GL_MAX_PROGRAM_PARAMETERS_ARB" },
180 { GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB, "GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB" },
181 { GL_MAX_PROGRAM_ATTRIBS_ARB, "GL_MAX_PROGRAM_ATTRIBS_ARB" },
182 { GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB, "GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB" },
183 { GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB, "GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB" },
184 { GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB, "GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB" },
185 { GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB, "GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB" },
186 { GL_MAX_PROGRAM_ENV_PARAMETERS_ARB, "GL_MAX_PROGRAM_ENV_PARAMETERS_ARB" },
187 { GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB, "GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB" },
188 { GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB, "GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB" },
189 { GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB, "GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB" },
190 { GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB, "GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB" },
191 { GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB, "GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB" },
192 { GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB, "GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB" },
193 { (GLenum) 0, NULL }
194 };
195 PFNGLGETPROGRAMIVARBPROC GetProgramivARB_func = (PFNGLGETPROGRAMIVARBPROC)
196 glXGetProcAddressARB((GLubyte *) "glGetProgramivARB");
197 GLint max[1];
198 int i;
199
200 if (target == GL_VERTEX_PROGRAM_ARB) {
201 printf(" GL_VERTEX_PROGRAM_ARB:\n");
202 }
203 else if (target == GL_FRAGMENT_PROGRAM_ARB) {
204 printf(" GL_FRAGMENT_PROGRAM_ARB:\n");
205 }
206 else {
207 return; /* something's wrong */
208 }
209
210 for (i = 0; limits[i].token; i++) {
211 GetProgramivARB_func(target, limits[i].token, max);
212 if (glGetError() == GL_NO_ERROR) {
213 printf(" %s = %d\n", limits[i].name, max[0]);
214 }
215 }
216 #endif /* GL_ARB_vertex_program / GL_ARB_fragment_program */
217 }
218
219
220 /**
221 * Print interesting limits for vertex/fragment shaders.
222 */
223 static void
224 print_shader_limits(GLenum target)
225 {
226 struct token_name {
227 GLenum token;
228 const char *name;
229 };
230 #if defined(GL_ARB_vertex_shader)
231 static const struct token_name vertex_limits[] = {
232 { GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB, "GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB" },
233 { GL_MAX_VARYING_FLOATS_ARB, "GL_MAX_VARYING_FLOATS_ARB" },
234 { GL_MAX_VERTEX_ATTRIBS_ARB, "GL_MAX_VERTEX_ATTRIBS_ARB" },
235 { GL_MAX_TEXTURE_IMAGE_UNITS_ARB, "GL_MAX_TEXTURE_IMAGE_UNITS_ARB" },
236 { GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB, "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB" },
237 { GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB, "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB" },
238 { GL_MAX_TEXTURE_COORDS_ARB, "GL_MAX_TEXTURE_COORDS_ARB" },
239 { (GLenum) 0, NULL }
240 };
241 #endif
242 #if defined(GL_ARB_fragment_shader)
243 static const struct token_name fragment_limits[] = {
244 { GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB, "GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB" },
245 { GL_MAX_TEXTURE_COORDS_ARB, "GL_MAX_TEXTURE_COORDS_ARB" },
246 { GL_MAX_TEXTURE_IMAGE_UNITS_ARB, "GL_MAX_TEXTURE_IMAGE_UNITS_ARB" },
247 { (GLenum) 0, NULL }
248 };
249 #endif
250 GLint max[1];
251 int i;
252
253 #if defined(GL_ARB_vertex_shader)
254 if (target == GL_VERTEX_SHADER_ARB) {
255 printf(" GL_VERTEX_SHADER_ARB:\n");
256 for (i = 0; vertex_limits[i].token; i++) {
257 glGetIntegerv(vertex_limits[i].token, max);
258 if (glGetError() == GL_NO_ERROR) {
259 printf(" %s = %d\n", vertex_limits[i].name, max[0]);
260 }
261 }
262 }
263 #endif
264 #if defined(GL_ARB_fragment_shader)
265 if (target == GL_FRAGMENT_SHADER_ARB) {
266 printf(" GL_FRAGMENT_SHADER_ARB:\n");
267 for (i = 0; fragment_limits[i].token; i++) {
268 glGetIntegerv(fragment_limits[i].token, max);
269 if (glGetError() == GL_NO_ERROR) {
270 printf(" %s = %d\n", fragment_limits[i].name, max[0]);
271 }
272 }
273 }
274 #endif
275 }
276
277
278 /**
279 * Print interesting OpenGL implementation limits.
280 */
281 static void
282 print_limits(const char *extensions)
283 {
284 struct token_name {
285 GLuint count;
286 GLenum token;
287 const char *name;
288 };
289 static const struct token_name limits[] = {
290 { 1, GL_MAX_ATTRIB_STACK_DEPTH, "GL_MAX_ATTRIB_STACK_DEPTH" },
291 { 1, GL_MAX_CLIENT_ATTRIB_STACK_DEPTH, "GL_MAX_CLIENT_ATTRIB_STACK_DEPTH" },
292 { 1, GL_MAX_CLIP_PLANES, "GL_MAX_CLIP_PLANES" },
293 { 1, GL_MAX_COLOR_MATRIX_STACK_DEPTH, "GL_MAX_COLOR_MATRIX_STACK_DEPTH" },
294 { 1, GL_MAX_ELEMENTS_VERTICES, "GL_MAX_ELEMENTS_VERTICES" },
295 { 1, GL_MAX_ELEMENTS_INDICES, "GL_MAX_ELEMENTS_INDICES" },
296 { 1, GL_MAX_EVAL_ORDER, "GL_MAX_EVAL_ORDER" },
297 { 1, GL_MAX_LIGHTS, "GL_MAX_LIGHTS" },
298 { 1, GL_MAX_LIST_NESTING, "GL_MAX_LIST_NESTING" },
299 { 1, GL_MAX_MODELVIEW_STACK_DEPTH, "GL_MAX_MODELVIEW_STACK_DEPTH" },
300 { 1, GL_MAX_NAME_STACK_DEPTH, "GL_MAX_NAME_STACK_DEPTH" },
301 { 1, GL_MAX_PIXEL_MAP_TABLE, "GL_MAX_PIXEL_MAP_TABLE" },
302 { 1, GL_MAX_PROJECTION_STACK_DEPTH, "GL_MAX_PROJECTION_STACK_DEPTH" },
303 { 1, GL_MAX_TEXTURE_STACK_DEPTH, "GL_MAX_TEXTURE_STACK_DEPTH" },
304 { 1, GL_MAX_TEXTURE_SIZE, "GL_MAX_TEXTURE_SIZE" },
305 { 1, GL_MAX_3D_TEXTURE_SIZE, "GL_MAX_3D_TEXTURE_SIZE" },
306 { 2, GL_MAX_VIEWPORT_DIMS, "GL_MAX_VIEWPORT_DIMS" },
307 { 2, GL_ALIASED_LINE_WIDTH_RANGE, "GL_ALIASED_LINE_WIDTH_RANGE" },
308 { 2, GL_SMOOTH_LINE_WIDTH_RANGE, "GL_SMOOTH_LINE_WIDTH_RANGE" },
309 { 2, GL_ALIASED_POINT_SIZE_RANGE, "GL_ALIASED_POINT_SIZE_RANGE" },
310 { 2, GL_SMOOTH_POINT_SIZE_RANGE, "GL_SMOOTH_POINT_SIZE_RANGE" },
311 #if defined(GL_ARB_texture_cube_map)
312 { 1, GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB, "GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB" },
313 #endif
314 #if defined(GLX_NV_texture_rectangle)
315 { 1, GL_MAX_RECTANGLE_TEXTURE_SIZE_NV, "GL_MAX_RECTANGLE_TEXTURE_SIZE_NV" },
316 #endif
317 #if defined(GL_ARB_texture_compression)
318 { 1, GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB, "GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB" },
319 #endif
320 #if defined(GL_ARB_multitexture)
321 { 1, GL_MAX_TEXTURE_UNITS_ARB, "GL_MAX_TEXTURE_UNITS_ARB" },
322 #endif
323 #if defined(GL_EXT_texture_lod_bias)
324 { 1, GL_MAX_TEXTURE_LOD_BIAS_EXT, "GL_MAX_TEXTURE_LOD_BIAS_EXT" },
325 #endif
326 #if defined(GL_EXT_texture_filter_anisotropic)
327 { 1, GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, "GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT" },
328 #endif
329 #if defined(GL_ARB_draw_buffers)
330 { 1, GL_MAX_DRAW_BUFFERS_ARB, "GL_MAX_DRAW_BUFFERS_ARB" },
331 #endif
332 { 0, (GLenum) 0, NULL }
333 };
334 GLint i, max[2];
335
336 printf("OpenGL limits:\n");
337 for (i = 0; limits[i].count; i++) {
338 glGetIntegerv(limits[i].token, max);
339 if (glGetError() == GL_NO_ERROR) {
340 if (limits[i].count == 1)
341 printf(" %s = %d\n", limits[i].name, max[0]);
342 else /* XXX fix if we ever query something with more than 2 values */
343 printf(" %s = %d, %d\n", limits[i].name, max[0], max[1]);
344 }
345 }
346
347 /* these don't fit into the above mechanism, unfortunately */
348 glGetConvolutionParameteriv(GL_CONVOLUTION_2D, GL_MAX_CONVOLUTION_WIDTH, max);
349 glGetConvolutionParameteriv(GL_CONVOLUTION_2D, GL_MAX_CONVOLUTION_HEIGHT, max+1);
350 if (glGetError() == GL_NONE) {
351 printf(" GL_MAX_CONVOLUTION_WIDTH/HEIGHT = %d, %d\n", max[0], max[1]);
352 }
353
354 #if defined(GL_ARB_vertex_program)
355 if (strstr(extensions, "GL_ARB_vertex_program")) {
356 print_program_limits(GL_VERTEX_PROGRAM_ARB);
357 }
358 #endif
359 #if defined(GL_ARB_fragment_program)
360 if (strstr(extensions, "GL_ARB_fragment_program")) {
361 print_program_limits(GL_FRAGMENT_PROGRAM_ARB);
362 }
363 #endif
364 #if defined(GL_ARB_vertex_shader)
365 if (strstr(extensions, "GL_ARB_vertex_shader")) {
366 print_shader_limits(GL_VERTEX_SHADER_ARB);
367 }
368 #endif
369 #if defined(GL_ARB_fragment_shader)
370 if (strstr(extensions, "GL_ARB_fragment_shader")) {
371 print_shader_limits(GL_FRAGMENT_SHADER_ARB);
372 }
373 #endif
374 }
375
376
377 static void
378 print_screen_info(Display *dpy, int scrnum, Bool allowDirect, GLboolean limits)
379 {
380 Window win;
381 int attribSingle[] = {
382 GLX_RGBA,
383 GLX_RED_SIZE, 1,
384 GLX_GREEN_SIZE, 1,
385 GLX_BLUE_SIZE, 1,
386 None };
387 int attribDouble[] = {
388 GLX_RGBA,
389 GLX_RED_SIZE, 1,
390 GLX_GREEN_SIZE, 1,
391 GLX_BLUE_SIZE, 1,
392 GLX_DOUBLEBUFFER,
393 None };
394
395 XSetWindowAttributes attr;
396 unsigned long mask;
397 Window root;
398 GLXContext ctx = NULL;
399 XVisualInfo *visinfo;
400 int width = 100, height = 100;
401
402 root = RootWindow(dpy, scrnum);
403
404 visinfo = glXChooseVisual(dpy, scrnum, attribSingle);
405 if (!visinfo)
406 visinfo = glXChooseVisual(dpy, scrnum, attribDouble);
407
408 if (visinfo)
409 ctx = glXCreateContext( dpy, visinfo, NULL, allowDirect );
410
411 #ifdef GLX_VERSION_1_3
412 {
413 int fbAttribSingle[] = {
414 GLX_RENDER_TYPE, GLX_RGBA_BIT,
415 GLX_RED_SIZE, 1,
416 GLX_GREEN_SIZE, 1,
417 GLX_BLUE_SIZE, 1,
418 GLX_DOUBLEBUFFER, GL_TRUE,
419 None };
420 int fbAttribDouble[] = {
421 GLX_RENDER_TYPE, GLX_RGBA_BIT,
422 GLX_RED_SIZE, 1,
423 GLX_GREEN_SIZE, 1,
424 GLX_BLUE_SIZE, 1,
425 None };
426 GLXFBConfig *configs = NULL;
427 int nConfigs;
428
429 if (!visinfo)
430 configs = glXChooseFBConfig(dpy, scrnum, fbAttribSingle, &nConfigs);
431 if (!visinfo)
432 configs = glXChooseFBConfig(dpy, scrnum, fbAttribDouble, &nConfigs);
433
434 if (configs) {
435 visinfo = glXGetVisualFromFBConfig(dpy, configs[0]);
436 ctx = glXCreateNewContext(dpy, configs[0], GLX_RGBA_TYPE, NULL, allowDirect);
437 XFree(configs);
438 }
439 }
440 #endif
441
442 if (!visinfo) {
443 fprintf(stderr, "Error: couldn't find RGB GLX visual or fbconfig\n");
444 return;
445 }
446
447 if (!ctx) {
448 fprintf(stderr, "Error: glXCreateContext failed\n");
449 XFree(visinfo);
450 return;
451 }
452
453 attr.background_pixel = 0;
454 attr.border_pixel = 0;
455 attr.colormap = XCreateColormap(dpy, root, visinfo->visual, AllocNone);
456 attr.event_mask = StructureNotifyMask | ExposureMask;
457 mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask;
458 win = XCreateWindow(dpy, root, 0, 0, width, height,
459 0, visinfo->depth, InputOutput,
460 visinfo->visual, mask, &attr);
461
462 if (glXMakeCurrent(dpy, win, ctx)) {
463 const char *serverVendor = glXQueryServerString(dpy, scrnum, GLX_VENDOR);
464 const char *serverVersion = glXQueryServerString(dpy, scrnum, GLX_VERSION);
465 const char *serverExtensions = glXQueryServerString(dpy, scrnum, GLX_EXTENSIONS);
466 const char *clientVendor = glXGetClientString(dpy, GLX_VENDOR);
467 const char *clientVersion = glXGetClientString(dpy, GLX_VERSION);
468 const char *clientExtensions = glXGetClientString(dpy, GLX_EXTENSIONS);
469 const char *glxExtensions = glXQueryExtensionsString(dpy, scrnum);
470 const char *glVendor = (const char *) glGetString(GL_VENDOR);
471 const char *glRenderer = (const char *) glGetString(GL_RENDERER);
472 const char *glVersion = (const char *) glGetString(GL_VERSION);
473 const char *glExtensions = (const char *) glGetString(GL_EXTENSIONS);
474 int glxVersionMajor;
475 int glxVersionMinor;
476 char *displayName = NULL;
477 char *colon = NULL, *period = NULL;
478
479 if (! glXQueryVersion( dpy, & glxVersionMajor, & glxVersionMinor )) {
480 fprintf(stderr, "Error: glXQueryVersion failed\n");
481 exit(1);
482 }
483
484 /* Strip the screen number from the display name, if present. */
485 if (!(displayName = (char *) malloc(strlen(DisplayString(dpy)) + 1))) {
486 fprintf(stderr, "Error: malloc() failed\n");
487 exit(1);
488 }
489 strcpy(displayName, DisplayString(dpy));
490 colon = strrchr(displayName, ':');
491 if (colon) {
492 period = strchr(colon, '.');
493 if (period)
494 *period = '\0';
495 }
496 printf("display: %s screen: %d\n", displayName, scrnum);
497 free(displayName);
498 printf("direct rendering: ");
499 if (glXIsDirect(dpy, ctx)) {
500 printf("Yes\n");
501 } else {
502 if (!allowDirect) {
503 printf("No (-i specified)\n");
504 } else if (getenv("LIBGL_ALWAYS_INDIRECT")) {
505 printf("No (LIBGL_ALWAYS_INDIRECT set)\n");
506 } else {
507 printf("No (If you want to find out why, try setting "
508 "LIBGL_DEBUG=verbose)\n");
509 }
510 }
511 printf("server glx vendor string: %s\n", serverVendor);
512 printf("server glx version string: %s\n", serverVersion);
513 printf("server glx extensions:\n");
514 print_extension_list(serverExtensions);
515 printf("client glx vendor string: %s\n", clientVendor);
516 printf("client glx version string: %s\n", clientVersion);
517 printf("client glx extensions:\n");
518 print_extension_list(clientExtensions);
519 printf("GLX version: %u.%u\n", glxVersionMajor, glxVersionMinor);
520 printf("GLX extensions:\n");
521 print_extension_list(glxExtensions);
522 printf("OpenGL vendor string: %s\n", glVendor);
523 printf("OpenGL renderer string: %s\n", glRenderer);
524 printf("OpenGL version string: %s\n", glVersion);
525 #ifdef GL_VERSION_2_0
526 if (glVersion[0] >= '2' && glVersion[1] == '.') {
527 char *v = (char *) glGetString(GL_SHADING_LANGUAGE_VERSION);
528 printf("OpenGL shading language version string: %s\n", v);
529 }
530 #endif
531
532 printf("OpenGL extensions:\n");
533 print_extension_list(glExtensions);
534 if (limits)
535 print_limits(glExtensions);
536 }
537 else {
538 fprintf(stderr, "Error: glXMakeCurrent failed\n");
539 }
540
541 glXDestroyContext(dpy, ctx);
542 XFree(visinfo);
543 XDestroyWindow(dpy, win);
544 }
545
546
547 static const char *
548 visual_class_name(int cls)
549 {
550 switch (cls) {
551 case StaticColor:
552 return "StaticColor";
553 case PseudoColor:
554 return "PseudoColor";
555 case StaticGray:
556 return "StaticGray";
557 case GrayScale:
558 return "GrayScale";
559 case TrueColor:
560 return "TrueColor";
561 case DirectColor:
562 return "DirectColor";
563 default:
564 return "";
565 }
566 }
567
568
569 static const char *
570 visual_class_abbrev(int cls)
571 {
572 switch (cls) {
573 case StaticColor:
574 return "sc";
575 case PseudoColor:
576 return "pc";
577 case StaticGray:
578 return "sg";
579 case GrayScale:
580 return "gs";
581 case TrueColor:
582 return "tc";
583 case DirectColor:
584 return "dc";
585 default:
586 return "";
587 }
588 }
589
590 static const char *
591 visual_render_type_name(int type)
592 {
593 switch (type) {
594 case GLX_RGBA_BIT:
595 return "rgba";
596 case GLX_COLOR_INDEX_BIT:
597 return "ci";
598 case GLX_RGBA_BIT | GLX_COLOR_INDEX_BIT:
599 return "rgba|ci";
600 default:
601 return "";
602 }
603 }
604
605 static GLboolean
606 get_visual_attribs(Display *dpy, XVisualInfo *vInfo,
607 struct visual_attribs *attribs)
608 {
609 const char *ext = glXQueryExtensionsString(dpy, vInfo->screen);
610 int rgba;
611
612 memset(attribs, 0, sizeof(struct visual_attribs));
613
614 attribs->id = vInfo->visualid;
615 #if defined(__cplusplus) || defined(c_plusplus)
616 attribs->klass = vInfo->c_class;
617 #else
618 attribs->klass = vInfo->class;
619 #endif
620 attribs->depth = vInfo->depth;
621 attribs->redMask = vInfo->red_mask;
622 attribs->greenMask = vInfo->green_mask;
623 attribs->blueMask = vInfo->blue_mask;
624 attribs->colormapSize = vInfo->colormap_size;
625 attribs->bitsPerRGB = vInfo->bits_per_rgb;
626
627 if (glXGetConfig(dpy, vInfo, GLX_USE_GL, &attribs->supportsGL) != 0 ||
628 !attribs->supportsGL)
629 return GL_FALSE;
630 glXGetConfig(dpy, vInfo, GLX_BUFFER_SIZE, &attribs->bufferSize);
631 glXGetConfig(dpy, vInfo, GLX_LEVEL, &attribs->level);
632 glXGetConfig(dpy, vInfo, GLX_RGBA, &rgba);
633 if (rgba)
634 attribs->render_type = GLX_RGBA_BIT;
635 else
636 attribs->render_type = GLX_COLOR_INDEX_BIT;
637
638 glXGetConfig(dpy, vInfo, GLX_DOUBLEBUFFER, &attribs->doubleBuffer);
639 glXGetConfig(dpy, vInfo, GLX_STEREO, &attribs->stereo);
640 glXGetConfig(dpy, vInfo, GLX_AUX_BUFFERS, &attribs->auxBuffers);
641 glXGetConfig(dpy, vInfo, GLX_RED_SIZE, &attribs->redSize);
642 glXGetConfig(dpy, vInfo, GLX_GREEN_SIZE, &attribs->greenSize);
643 glXGetConfig(dpy, vInfo, GLX_BLUE_SIZE, &attribs->blueSize);
644 glXGetConfig(dpy, vInfo, GLX_ALPHA_SIZE, &attribs->alphaSize);
645 glXGetConfig(dpy, vInfo, GLX_DEPTH_SIZE, &attribs->depthSize);
646 glXGetConfig(dpy, vInfo, GLX_STENCIL_SIZE, &attribs->stencilSize);
647 glXGetConfig(dpy, vInfo, GLX_ACCUM_RED_SIZE, &attribs->accumRedSize);
648 glXGetConfig(dpy, vInfo, GLX_ACCUM_GREEN_SIZE, &attribs->accumGreenSize);
649 glXGetConfig(dpy, vInfo, GLX_ACCUM_BLUE_SIZE, &attribs->accumBlueSize);
650 glXGetConfig(dpy, vInfo, GLX_ACCUM_ALPHA_SIZE, &attribs->accumAlphaSize);
651
652 /* get transparent pixel stuff */
653 glXGetConfig(dpy, vInfo,GLX_TRANSPARENT_TYPE, &attribs->transparentType);
654 if (attribs->transparentType == GLX_TRANSPARENT_RGB) {
655 glXGetConfig(dpy, vInfo, GLX_TRANSPARENT_RED_VALUE, &attribs->transparentRedValue);
656 glXGetConfig(dpy, vInfo, GLX_TRANSPARENT_GREEN_VALUE, &attribs->transparentGreenValue);
657 glXGetConfig(dpy, vInfo, GLX_TRANSPARENT_BLUE_VALUE, &attribs->transparentBlueValue);
658 glXGetConfig(dpy, vInfo, GLX_TRANSPARENT_ALPHA_VALUE, &attribs->transparentAlphaValue);
659 }
660 else if (attribs->transparentType == GLX_TRANSPARENT_INDEX) {
661 glXGetConfig(dpy, vInfo, GLX_TRANSPARENT_INDEX_VALUE, &attribs->transparentIndexValue);
662 }
663
664 /* multisample attribs */
665 #ifdef GLX_ARB_multisample
666 if (ext && strstr(ext, "GLX_ARB_multisample")) {
667 glXGetConfig(dpy, vInfo, GLX_SAMPLE_BUFFERS_ARB, &attribs->numMultisample);
668 glXGetConfig(dpy, vInfo, GLX_SAMPLES_ARB, &attribs->numSamples);
669 }
670 #endif
671 else {
672 attribs->numSamples = 0;
673 attribs->numMultisample = 0;
674 }
675
676 #if defined(GLX_EXT_visual_rating)
677 if (ext && strstr(ext, "GLX_EXT_visual_rating")) {
678 glXGetConfig(dpy, vInfo, GLX_VISUAL_CAVEAT_EXT, &attribs->visualCaveat);
679 }
680 else {
681 attribs->visualCaveat = GLX_NONE_EXT;
682 }
683 #else
684 attribs->visualCaveat = 0;
685 #endif
686
687 return GL_TRUE;
688 }
689
690 #ifdef GLX_VERSION_1_3
691
692 static int
693 glx_token_to_visual_class(int visual_type)
694 {
695 switch (visual_type) {
696 case GLX_TRUE_COLOR:
697 return TrueColor;
698 case GLX_DIRECT_COLOR:
699 return DirectColor;
700 case GLX_PSEUDO_COLOR:
701 return PseudoColor;
702 case GLX_STATIC_COLOR:
703 return StaticColor;
704 case GLX_GRAY_SCALE:
705 return GrayScale;
706 case GLX_STATIC_GRAY:
707 return StaticGray;
708 case GLX_NONE:
709 default:
710 return None;
711 }
712 }
713
714 static GLboolean
715 get_fbconfig_attribs(Display *dpy, GLXFBConfig fbconfig,
716 struct visual_attribs *attribs)
717 {
718 int visual_type;
719
720 memset(attribs, 0, sizeof(struct visual_attribs));
721
722 glXGetFBConfigAttrib(dpy, fbconfig, GLX_FBCONFIG_ID, &attribs->id);
723
724 #if 0
725 attribs->depth = vInfo->depth;
726 attribs->redMask = vInfo->red_mask;
727 attribs->greenMask = vInfo->green_mask;
728 attribs->blueMask = vInfo->blue_mask;
729 attribs->colormapSize = vInfo->colormap_size;
730 attribs->bitsPerRGB = vInfo->bits_per_rgb;
731 #endif
732
733 glXGetFBConfigAttrib(dpy, fbconfig, GLX_X_VISUAL_TYPE, &visual_type);
734 attribs->klass = glx_token_to_visual_class(visual_type);
735
736 glXGetFBConfigAttrib(dpy, fbconfig, GLX_BUFFER_SIZE, &attribs->bufferSize);
737 glXGetFBConfigAttrib(dpy, fbconfig, GLX_LEVEL, &attribs->level);
738 glXGetFBConfigAttrib(dpy, fbconfig, GLX_RENDER_TYPE, &attribs->render_type);
739 glXGetFBConfigAttrib(dpy, fbconfig, GLX_DOUBLEBUFFER, &attribs->doubleBuffer);
740 glXGetFBConfigAttrib(dpy, fbconfig, GLX_STEREO, &attribs->stereo);
741 glXGetFBConfigAttrib(dpy, fbconfig, GLX_AUX_BUFFERS, &attribs->auxBuffers);
742
743 glXGetFBConfigAttrib(dpy, fbconfig, GLX_RED_SIZE, &attribs->redSize);
744 glXGetFBConfigAttrib(dpy, fbconfig, GLX_GREEN_SIZE, &attribs->greenSize);
745 glXGetFBConfigAttrib(dpy, fbconfig, GLX_BLUE_SIZE, &attribs->blueSize);
746 glXGetFBConfigAttrib(dpy, fbconfig, GLX_ALPHA_SIZE, &attribs->alphaSize);
747 glXGetFBConfigAttrib(dpy, fbconfig, GLX_DEPTH_SIZE, &attribs->depthSize);
748 glXGetFBConfigAttrib(dpy, fbconfig, GLX_STENCIL_SIZE, &attribs->stencilSize);
749
750 glXGetFBConfigAttrib(dpy, fbconfig, GLX_ACCUM_RED_SIZE, &attribs->accumRedSize);
751 glXGetFBConfigAttrib(dpy, fbconfig, GLX_ACCUM_GREEN_SIZE, &attribs->accumGreenSize);
752 glXGetFBConfigAttrib(dpy, fbconfig, GLX_ACCUM_BLUE_SIZE, &attribs->accumBlueSize);
753 glXGetFBConfigAttrib(dpy, fbconfig, GLX_ACCUM_ALPHA_SIZE, &attribs->accumAlphaSize);
754
755 /* get transparent pixel stuff */
756 glXGetFBConfigAttrib(dpy, fbconfig,GLX_TRANSPARENT_TYPE, &attribs->transparentType);
757 if (attribs->transparentType == GLX_TRANSPARENT_RGB) {
758 glXGetFBConfigAttrib(dpy, fbconfig, GLX_TRANSPARENT_RED_VALUE, &attribs->transparentRedValue);
759 glXGetFBConfigAttrib(dpy, fbconfig, GLX_TRANSPARENT_GREEN_VALUE, &attribs->transparentGreenValue);
760 glXGetFBConfigAttrib(dpy, fbconfig, GLX_TRANSPARENT_BLUE_VALUE, &attribs->transparentBlueValue);
761 glXGetFBConfigAttrib(dpy, fbconfig, GLX_TRANSPARENT_ALPHA_VALUE, &attribs->transparentAlphaValue);
762 }
763 else if (attribs->transparentType == GLX_TRANSPARENT_INDEX) {
764 glXGetFBConfigAttrib(dpy, fbconfig, GLX_TRANSPARENT_INDEX_VALUE, &attribs->transparentIndexValue);
765 }
766
767 glXGetFBConfigAttrib(dpy, fbconfig, GLX_SAMPLE_BUFFERS, &attribs->numMultisample);
768 glXGetFBConfigAttrib(dpy, fbconfig, GLX_SAMPLES, &attribs->numSamples);
769 glXGetFBConfigAttrib(dpy, fbconfig, GLX_CONFIG_CAVEAT, &attribs->visualCaveat);
770
771 return GL_TRUE;
772 }
773
774 #endif
775
776
777
778 static void
779 print_visual_attribs_verbose(const struct visual_attribs *attribs)
780 {
781 printf("Visual ID: %x depth=%d class=%s\n",
782 attribs->id, attribs->depth, visual_class_name(attribs->klass));
783 printf(" bufferSize=%d level=%d renderType=%s doubleBuffer=%d stereo=%d\n",
784 attribs->bufferSize, attribs->level,
785 visual_render_type_name(attribs->render_type),
786 attribs->doubleBuffer, attribs->stereo);
787 printf(" rgba: redSize=%d greenSize=%d blueSize=%d alphaSize=%d\n",
788 attribs->redSize, attribs->greenSize,
789 attribs->blueSize, attribs->alphaSize);
790 printf(" auxBuffers=%d depthSize=%d stencilSize=%d\n",
791 attribs->auxBuffers, attribs->depthSize, attribs->stencilSize);
792 printf(" accum: redSize=%d greenSize=%d blueSize=%d alphaSize=%d\n",
793 attribs->accumRedSize, attribs->accumGreenSize,
794 attribs->accumBlueSize, attribs->accumAlphaSize);
795 printf(" multiSample=%d multiSampleBuffers=%d\n",
796 attribs->numSamples, attribs->numMultisample);
797 #ifdef GLX_EXT_visual_rating
798 if (attribs->visualCaveat == GLX_NONE_EXT || attribs->visualCaveat == 0)
799 printf(" visualCaveat=None\n");
800 else if (attribs->visualCaveat == GLX_SLOW_VISUAL_EXT)
801 printf(" visualCaveat=Slow\n");
802 else if (attribs->visualCaveat == GLX_NON_CONFORMANT_VISUAL_EXT)
803 printf(" visualCaveat=Nonconformant\n");
804 #endif
805 if (attribs->transparentType == GLX_NONE) {
806 printf(" Opaque.\n");
807 }
808 else if (attribs->transparentType == GLX_TRANSPARENT_RGB) {
809 printf(" Transparent RGB: Red=%d Green=%d Blue=%d Alpha=%d\n",attribs->transparentRedValue,attribs->transparentGreenValue,attribs->transparentBlueValue,attribs->transparentAlphaValue);
810 }
811 else if (attribs->transparentType == GLX_TRANSPARENT_INDEX) {
812 printf(" Transparent index=%d\n",attribs->transparentIndexValue);
813 }
814 }
815
816
817 static void
818 print_visual_attribs_short_header(void)
819 {
820 printf(" visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav\n");
821 printf(" id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat\n");
822 printf("----------------------------------------------------------------------\n");
823 }
824
825
826 static void
827 print_visual_attribs_short(const struct visual_attribs *attribs)
828 {
829 char *caveat = NULL;
830 #ifdef GLX_EXT_visual_rating
831 if (attribs->visualCaveat == GLX_NONE_EXT || attribs->visualCaveat == 0)
832 caveat = "None";
833 else if (attribs->visualCaveat == GLX_SLOW_VISUAL_EXT)
834 caveat = "Slow";
835 else if (attribs->visualCaveat == GLX_NON_CONFORMANT_VISUAL_EXT)
836 caveat = "Ncon";
837 else
838 caveat = "None";
839 #else
840 caveat = "None";
841 #endif
842
843 printf("0x%02x %2d %2s %2d %2d %2d %c%c %c %c %2d %2d %2d %2d %2d %2d %2d",
844 attribs->id,
845 attribs->depth,
846 visual_class_abbrev(attribs->klass),
847 attribs->transparentType != GLX_NONE,
848 attribs->bufferSize,
849 attribs->level,
850 (attribs->render_type & GLX_RGBA_BIT) ? 'r' : ' ',
851 (attribs->render_type & GLX_COLOR_INDEX_BIT) ? 'c' : ' ',
852 attribs->doubleBuffer ? 'y' : '.',
853 attribs->stereo ? 'y' : '.',
854 attribs->redSize, attribs->greenSize,
855 attribs->blueSize, attribs->alphaSize,
856 attribs->auxBuffers,
857 attribs->depthSize,
858 attribs->stencilSize
859 );
860
861 printf(" %2d %2d %2d %2d %2d %1d %s\n",
862 attribs->accumRedSize, attribs->accumGreenSize,
863 attribs->accumBlueSize, attribs->accumAlphaSize,
864 attribs->numSamples, attribs->numMultisample,
865 caveat
866 );
867 }
868
869
870 static void
871 print_visual_attribs_long_header(void)
872 {
873 printf("Vis Vis Visual Trans buff lev render DB ste r g b a aux dep ste accum buffers MS MS\n");
874 printf(" ID Depth Type parent size el type reo sz sz sz sz buf th ncl r g b a num bufs\n");
875 printf("----------------------------------------------------------------------------------------------------\n");
876 }
877
878
879 static void
880 print_visual_attribs_long(const struct visual_attribs *attribs)
881 {
882 printf("0x%2x %2d %-11s %2d %2d %2d %4s %3d %3d %3d %3d %3d %3d",
883 attribs->id,
884 attribs->depth,
885 visual_class_name(attribs->klass),
886 attribs->transparentType != GLX_NONE,
887 attribs->bufferSize,
888 attribs->level,
889 visual_render_type_name(attribs->render_type),
890 attribs->doubleBuffer,
891 attribs->stereo,
892 attribs->redSize, attribs->greenSize,
893 attribs->blueSize, attribs->alphaSize
894 );
895
896 printf(" %3d %4d %2d %3d %3d %3d %3d %2d %2d\n",
897 attribs->auxBuffers,
898 attribs->depthSize,
899 attribs->stencilSize,
900 attribs->accumRedSize, attribs->accumGreenSize,
901 attribs->accumBlueSize, attribs->accumAlphaSize,
902 attribs->numSamples, attribs->numMultisample
903 );
904 }
905
906
907 static void
908 print_visual_info(Display *dpy, int scrnum, InfoMode mode)
909 {
910 XVisualInfo theTemplate;
911 XVisualInfo *visuals;
912 int numVisuals, numGlxVisuals;
913 long mask;
914 int i;
915 struct visual_attribs attribs;
916
917 /* get list of all visuals on this screen */
918 theTemplate.screen = scrnum;
919 mask = VisualScreenMask;
920 visuals = XGetVisualInfo(dpy, mask, &theTemplate, &numVisuals);
921
922 numGlxVisuals = 0;
923 for (i = 0; i < numVisuals; i++) {
924 if (get_visual_attribs(dpy, &visuals[i], &attribs))
925 numGlxVisuals++;
926 }
927
928 if (numGlxVisuals == 0)
929 return;
930
931 printf("%d GLX Visuals\n", numGlxVisuals);
932
933 if (mode == Normal)
934 print_visual_attribs_short_header();
935 else if (mode == Wide)
936 print_visual_attribs_long_header();
937
938 for (i = 0; i < numVisuals; i++) {
939 if (!get_visual_attribs(dpy, &visuals[i], &attribs))
940 continue;
941
942 if (mode == Verbose)
943 print_visual_attribs_verbose(&attribs);
944 else if (mode == Normal)
945 print_visual_attribs_short(&attribs);
946 else if (mode == Wide)
947 print_visual_attribs_long(&attribs);
948 }
949 printf("\n");
950
951 XFree(visuals);
952 }
953
954 #ifdef GLX_VERSION_1_3
955
956 static void
957 print_fbconfig_info(Display *dpy, int scrnum, InfoMode mode)
958 {
959 int numFBConfigs;
960 struct visual_attribs attribs;
961 GLXFBConfig *fbconfigs;
962 int i;
963
964 /* get list of all fbconfigs on this screen */
965 fbconfigs = glXGetFBConfigs(dpy, scrnum, &numFBConfigs);
966
967 if (numFBConfigs == 0)
968 return;
969
970 printf("%d GLXFBConfigs:\n", numFBConfigs);
971 if (mode == Normal)
972 print_visual_attribs_short_header();
973 else if (mode == Wide)
974 print_visual_attribs_long_header();
975
976 for (i = 0; i < numFBConfigs; i++) {
977 get_fbconfig_attribs(dpy, fbconfigs[i], &attribs);
978
979 if (mode == Verbose)
980 print_visual_attribs_verbose(&attribs);
981 else if (mode == Normal)
982 print_visual_attribs_short(&attribs);
983 else if (mode == Wide)
984 print_visual_attribs_long(&attribs);
985 }
986 printf("\n");
987
988 XFree(fbconfigs);
989 }
990
991 #endif
992
993 /*
994 * Stand-alone Mesa doesn't really implement the GLX protocol so it
995 * doesn't really know the GLX attributes associated with an X visual.
996 * The first time a visual is presented to Mesa's pseudo-GLX it
997 * attaches ancilliary buffers to it (like depth and stencil).
998 * But that usually only works if glXChooseVisual is used.
999 * This function calls glXChooseVisual() to sort of "prime the pump"
1000 * for Mesa's GLX so that the visuals that get reported actually
1001 * reflect what applications will see.
1002 * This has no effect when using true GLX.
1003 */
1004 static void
1005 mesa_hack(Display *dpy, int scrnum)
1006 {
1007 static int attribs[] = {
1008 GLX_RGBA,
1009 GLX_RED_SIZE, 1,
1010 GLX_GREEN_SIZE, 1,
1011 GLX_BLUE_SIZE, 1,
1012 GLX_DEPTH_SIZE, 1,
1013 GLX_STENCIL_SIZE, 1,
1014 GLX_ACCUM_RED_SIZE, 1,
1015 GLX_ACCUM_GREEN_SIZE, 1,
1016 GLX_ACCUM_BLUE_SIZE, 1,
1017 GLX_ACCUM_ALPHA_SIZE, 1,
1018 GLX_DOUBLEBUFFER,
1019 None
1020 };
1021 XVisualInfo *visinfo;
1022
1023 visinfo = glXChooseVisual(dpy, scrnum, attribs);
1024 if (visinfo)
1025 XFree(visinfo);
1026 }
1027
1028
1029 /*
1030 * Examine all visuals to find the so-called best one.
1031 * We prefer deepest RGBA buffer with depth, stencil and accum
1032 * that has no caveats.
1033 */
1034 static int
1035 find_best_visual(Display *dpy, int scrnum)
1036 {
1037 XVisualInfo theTemplate;
1038 XVisualInfo *visuals;
1039 int numVisuals;
1040 long mask;
1041 int i;
1042 struct visual_attribs bestVis;
1043
1044 /* get list of all visuals on this screen */
1045 theTemplate.screen = scrnum;
1046 mask = VisualScreenMask;
1047 visuals = XGetVisualInfo(dpy, mask, &theTemplate, &numVisuals);
1048
1049 /* init bestVis with first visual info */
1050 get_visual_attribs(dpy, &visuals[0], &bestVis);
1051
1052 /* try to find a "better" visual */
1053 for (i = 1; i < numVisuals; i++) {
1054 struct visual_attribs vis;
1055
1056 get_visual_attribs(dpy, &visuals[i], &vis);
1057
1058 /* always skip visuals with caveats */
1059 if (vis.visualCaveat != GLX_NONE_EXT)
1060 continue;
1061
1062 /* see if this vis is better than bestVis */
1063 if ((!bestVis.supportsGL && vis.supportsGL) ||
1064 (bestVis.visualCaveat != GLX_NONE_EXT) ||
1065 (!(bestVis.render_type & GLX_RGBA_BIT) && (vis.render_type & GLX_RGBA_BIT)) ||
1066 (!bestVis.doubleBuffer && vis.doubleBuffer) ||
1067 (bestVis.redSize < vis.redSize) ||
1068 (bestVis.greenSize < vis.greenSize) ||
1069 (bestVis.blueSize < vis.blueSize) ||
1070 (bestVis.alphaSize < vis.alphaSize) ||
1071 (bestVis.depthSize < vis.depthSize) ||
1072 (bestVis.stencilSize < vis.stencilSize) ||
1073 (bestVis.accumRedSize < vis.accumRedSize)) {
1074 /* found a better visual */
1075 bestVis = vis;
1076 }
1077 }
1078
1079 XFree(visuals);
1080
1081 return bestVis.id;
1082 }
1083
1084
1085 static void
1086 usage(void)
1087 {
1088 printf("Usage: glxinfo [-v] [-t] [-h] [-i] [-b] [-display <dname>]\n");
1089 printf("\t-v: Print visuals info in verbose form.\n");
1090 printf("\t-t: Print verbose table.\n");
1091 printf("\t-display <dname>: Print GLX visuals on specified server.\n");
1092 printf("\t-h: This information.\n");
1093 printf("\t-i: Force an indirect rendering context.\n");
1094 printf("\t-b: Find the 'best' visual and print it's number.\n");
1095 printf("\t-l: Print interesting OpenGL limits.\n");
1096 }
1097
1098
1099 int
1100 main(int argc, char *argv[])
1101 {
1102 char *displayName = NULL;
1103 Display *dpy;
1104 int numScreens, scrnum;
1105 InfoMode mode = Normal;
1106 GLboolean findBest = GL_FALSE;
1107 GLboolean limits = GL_FALSE;
1108 Bool allowDirect = True;
1109 int i;
1110
1111 for (i = 1; i < argc; i++) {
1112 if (strcmp(argv[i], "-display") == 0 && i + 1 < argc) {
1113 displayName = argv[i + 1];
1114 i++;
1115 }
1116 else if (strcmp(argv[i], "-t") == 0) {
1117 mode = Wide;
1118 }
1119 else if (strcmp(argv[i], "-v") == 0) {
1120 mode = Verbose;
1121 }
1122 else if (strcmp(argv[i], "-b") == 0) {
1123 findBest = GL_TRUE;
1124 }
1125 else if (strcmp(argv[i], "-i") == 0) {
1126 allowDirect = False;
1127 }
1128 else if (strcmp(argv[i], "-l") == 0) {
1129 limits = GL_TRUE;
1130 }
1131 else if (strcmp(argv[i], "-h") == 0) {
1132 usage();
1133 return 0;
1134 }
1135 else {
1136 printf("Unknown option `%s'\n", argv[i]);
1137 usage();
1138 return 0;
1139 }
1140 }
1141
1142 dpy = XOpenDisplay(displayName);
1143 if (!dpy) {
1144 fprintf(stderr, "Error: unable to open display %s\n", XDisplayName(displayName));
1145 return -1;
1146 }
1147
1148 if (findBest) {
1149 int b;
1150 mesa_hack(dpy, 0);
1151 b = find_best_visual(dpy, 0);
1152 printf("%d\n", b);
1153 }
1154 else {
1155 numScreens = ScreenCount(dpy);
1156 print_display_info(dpy);
1157 for (scrnum = 0; scrnum < numScreens; scrnum++) {
1158 mesa_hack(dpy, scrnum);
1159 print_screen_info(dpy, scrnum, allowDirect, limits);
1160 printf("\n");
1161 print_visual_info(dpy, scrnum, mode);
1162 #ifdef GLX_VERSION_1_3
1163 print_fbconfig_info(dpy, scrnum, mode);
1164 #endif
1165 if (scrnum + 1 < numScreens)
1166 printf("\n\n");
1167 }
1168 }
1169
1170 XCloseDisplay(dpy);
1171
1172 return 0;
1173 }