xdemo/glxswapcontrol: Move get_framge_usage after the swap.
[mesa.git] / progs / xdemos / glxswapcontrol.c
1 /*
2 * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included
12 * in all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
15 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
18 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
19 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
20 */
21
22 /*
23 * This is a port of the infamous "gears" demo to straight GLX (i.e. no GLUT)
24 * Port by Brian Paul 23 March 2001
25 *
26 * Modified by Ian Romanick <idr@us.ibm.com> 09 April 2003 to support
27 * GLX_{MESA,SGI}_swap_control and GLX_OML_sync_control.
28 *
29 * Command line options:
30 * -display Name of the display to use.
31 * -info print GL implementation information
32 * -swap N Attempt to set the swap interval to 1/N second
33 * -forcegetrate Get the display refresh rate even if the required GLX
34 * extension is not supported.
35 */
36
37
38 #include <math.h>
39 #include <stdlib.h>
40 #include <stdio.h>
41 #include <string.h>
42 #include <X11/Xlib.h>
43 #include <X11/keysym.h>
44 #ifndef __VMS
45 /*# include <stdint.h>*/
46 #endif
47 # define GLX_GLXEXT_PROTOTYPES
48 #include <GL/gl.h>
49 #include <GL/glx.h>
50
51 #ifndef GLX_MESA_swap_control
52 typedef GLint ( * PFNGLXSWAPINTERVALMESAPROC) (unsigned interval);
53 typedef GLint ( * PFNGLXGETSWAPINTERVALMESAPROC) ( void );
54 #endif
55
56 #if !defined( GLX_OML_sync_control ) && defined( _STDINT_H )
57 #define GLX_OML_sync_control 1
58 typedef Bool ( * PFNGLXGETMSCRATEOMLPROC) (Display *dpy, GLXDrawable drawable, int32_t *numerator, int32_t *denominator);
59 #endif
60
61 #ifndef GLX_MESA_swap_frame_usage
62 #define GLX_MESA_swap_frame_usage 1
63 typedef int ( * PFNGLXGETFRAMEUSAGEMESAPROC) (Display *dpy, GLXDrawable drawable, float * usage );
64 #endif
65
66 #define BENCHMARK
67
68 PFNGLXGETFRAMEUSAGEMESAPROC get_frame_usage = NULL;
69
70 #ifdef BENCHMARK
71
72 /* XXX this probably isn't very portable */
73
74 #include <sys/time.h>
75 #include <unistd.h>
76
77 #define NUL '\0'
78
79 /* return current time (in seconds) */
80 static int
81 current_time(void)
82 {
83 struct timeval tv;
84 #ifdef __VMS
85 (void) gettimeofday(&tv, NULL );
86 #else
87 struct timezone tz;
88 (void) gettimeofday(&tv, &tz);
89 #endif
90 return (int) tv.tv_sec;
91 }
92
93 #else /*BENCHMARK*/
94
95 /* dummy */
96 static int
97 current_time(void)
98 {
99 return 0;
100 }
101
102 #endif /*BENCHMARK*/
103
104
105
106 #ifndef M_PI
107 #define M_PI 3.14159265
108 #endif
109
110
111 static GLfloat view_rotx = 20.0, view_roty = 30.0, view_rotz = 0.0;
112 static GLint gear1, gear2, gear3;
113 static GLfloat angle = 0.0;
114
115 static GLboolean has_OML_sync_control = GL_FALSE;
116 static GLboolean has_SGI_swap_control = GL_FALSE;
117 static GLboolean has_MESA_swap_control = GL_FALSE;
118 static GLboolean has_MESA_swap_frame_usage = GL_FALSE;
119
120 static char ** extension_table = NULL;
121 static unsigned num_extensions;
122
123 static GLboolean use_ztrick = GL_FALSE;
124 static GLfloat aspectX = 1.0f, aspectY = 1.0f;
125
126 /*
127 *
128 * Draw a gear wheel. You'll probably want to call this function when
129 * building a display list since we do a lot of trig here.
130 *
131 * Input: inner_radius - radius of hole at center
132 * outer_radius - radius at center of teeth
133 * width - width of gear
134 * teeth - number of teeth
135 * tooth_depth - depth of tooth
136 */
137 static void
138 gear(GLfloat inner_radius, GLfloat outer_radius, GLfloat width,
139 GLint teeth, GLfloat tooth_depth)
140 {
141 GLint i;
142 GLfloat r0, r1, r2;
143 GLfloat angle, da;
144 GLfloat u, v, len;
145
146 r0 = inner_radius;
147 r1 = outer_radius - tooth_depth / 2.0;
148 r2 = outer_radius + tooth_depth / 2.0;
149
150 da = 2.0 * M_PI / teeth / 4.0;
151
152 glShadeModel(GL_FLAT);
153
154 glNormal3f(0.0, 0.0, 1.0);
155
156 /* draw front face */
157 glBegin(GL_QUAD_STRIP);
158 for (i = 0; i <= teeth; i++) {
159 angle = i * 2.0 * M_PI / teeth;
160 glVertex3f(r0 * cos(angle), r0 * sin(angle), width * 0.5);
161 glVertex3f(r1 * cos(angle), r1 * sin(angle), width * 0.5);
162 if (i < teeth) {
163 glVertex3f(r0 * cos(angle), r0 * sin(angle), width * 0.5);
164 glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da),
165 width * 0.5);
166 }
167 }
168 glEnd();
169
170 /* draw front sides of teeth */
171 glBegin(GL_QUADS);
172 da = 2.0 * M_PI / teeth / 4.0;
173 for (i = 0; i < teeth; i++) {
174 angle = i * 2.0 * M_PI / teeth;
175
176 glVertex3f(r1 * cos(angle), r1 * sin(angle), width * 0.5);
177 glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), width * 0.5);
178 glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da),
179 width * 0.5);
180 glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da),
181 width * 0.5);
182 }
183 glEnd();
184
185 glNormal3f(0.0, 0.0, -1.0);
186
187 /* draw back face */
188 glBegin(GL_QUAD_STRIP);
189 for (i = 0; i <= teeth; i++) {
190 angle = i * 2.0 * M_PI / teeth;
191 glVertex3f(r1 * cos(angle), r1 * sin(angle), -width * 0.5);
192 glVertex3f(r0 * cos(angle), r0 * sin(angle), -width * 0.5);
193 if (i < teeth) {
194 glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da),
195 -width * 0.5);
196 glVertex3f(r0 * cos(angle), r0 * sin(angle), -width * 0.5);
197 }
198 }
199 glEnd();
200
201 /* draw back sides of teeth */
202 glBegin(GL_QUADS);
203 da = 2.0 * M_PI / teeth / 4.0;
204 for (i = 0; i < teeth; i++) {
205 angle = i * 2.0 * M_PI / teeth;
206
207 glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da),
208 -width * 0.5);
209 glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da),
210 -width * 0.5);
211 glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), -width * 0.5);
212 glVertex3f(r1 * cos(angle), r1 * sin(angle), -width * 0.5);
213 }
214 glEnd();
215
216 /* draw outward faces of teeth */
217 glBegin(GL_QUAD_STRIP);
218 for (i = 0; i < teeth; i++) {
219 angle = i * 2.0 * M_PI / teeth;
220
221 glVertex3f(r1 * cos(angle), r1 * sin(angle), width * 0.5);
222 glVertex3f(r1 * cos(angle), r1 * sin(angle), -width * 0.5);
223 u = r2 * cos(angle + da) - r1 * cos(angle);
224 v = r2 * sin(angle + da) - r1 * sin(angle);
225 len = sqrt(u * u + v * v);
226 u /= len;
227 v /= len;
228 glNormal3f(v, -u, 0.0);
229 glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), width * 0.5);
230 glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), -width * 0.5);
231 glNormal3f(cos(angle), sin(angle), 0.0);
232 glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da),
233 width * 0.5);
234 glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da),
235 -width * 0.5);
236 u = r1 * cos(angle + 3 * da) - r2 * cos(angle + 2 * da);
237 v = r1 * sin(angle + 3 * da) - r2 * sin(angle + 2 * da);
238 glNormal3f(v, -u, 0.0);
239 glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da),
240 width * 0.5);
241 glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da),
242 -width * 0.5);
243 glNormal3f(cos(angle), sin(angle), 0.0);
244 }
245
246 glVertex3f(r1 * cos(0), r1 * sin(0), width * 0.5);
247 glVertex3f(r1 * cos(0), r1 * sin(0), -width * 0.5);
248
249 glEnd();
250
251 glShadeModel(GL_SMOOTH);
252
253 /* draw inside radius cylinder */
254 glBegin(GL_QUAD_STRIP);
255 for (i = 0; i <= teeth; i++) {
256 angle = i * 2.0 * M_PI / teeth;
257 glNormal3f(-cos(angle), -sin(angle), 0.0);
258 glVertex3f(r0 * cos(angle), r0 * sin(angle), -width * 0.5);
259 glVertex3f(r0 * cos(angle), r0 * sin(angle), width * 0.5);
260 }
261 glEnd();
262 }
263
264
265 static void
266 draw(void)
267 {
268 if ( use_ztrick ) {
269 static GLboolean flip = GL_FALSE;
270 static const GLfloat vert[4][3] = {
271 { -1, -1, -0.999 },
272 { 1, -1, -0.999 },
273 { 1, 1, -0.999 },
274 { -1, 1, -0.999 }
275 };
276 static const GLfloat col[4][3] = {
277 { 1.0, 0.6, 0.0 },
278 { 1.0, 0.6, 0.0 },
279 { 0.0, 0.0, 0.0 },
280 { 0.0, 0.0, 0.0 },
281 };
282
283 if ( flip ) {
284 glDepthRange(0, 0.5);
285 glDepthFunc(GL_LEQUAL);
286 }
287 else {
288 glDepthRange(1.0, 0.4999);
289 glDepthFunc(GL_GEQUAL);
290 }
291
292 flip = !flip;
293
294 /* The famous Quake "Z trick" only works when the whole screen is
295 * re-drawn each frame.
296 */
297
298 glMatrixMode(GL_MODELVIEW);
299 glLoadIdentity();
300 glMatrixMode(GL_PROJECTION);
301 glLoadIdentity();
302 glOrtho(-1, 1, -1, 1, -1, 1);
303 glDisable(GL_LIGHTING);
304 glShadeModel(GL_SMOOTH);
305
306 glEnable( GL_VERTEX_ARRAY );
307 glEnable( GL_COLOR_ARRAY );
308 glVertexPointer( 3, GL_FLOAT, 0, vert );
309 glColorPointer( 3, GL_FLOAT, 0, col );
310 glDrawArrays( GL_POLYGON, 0, 4 );
311 glDisable( GL_COLOR_ARRAY );
312 glDisable( GL_VERTEX_ARRAY );
313
314 glMatrixMode(GL_PROJECTION);
315 glLoadIdentity();
316 glFrustum(-aspectX, aspectX, -aspectY, aspectY, 5.0, 60.0);
317
318 glEnable(GL_LIGHTING);
319
320 glMatrixMode(GL_MODELVIEW);
321 glLoadIdentity();
322 glTranslatef(0.0, 0.0, -45.0);
323 }
324 else {
325 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
326 }
327
328 glPushMatrix();
329 glRotatef(view_rotx, 1.0, 0.0, 0.0);
330 glRotatef(view_roty, 0.0, 1.0, 0.0);
331 glRotatef(view_rotz, 0.0, 0.0, 1.0);
332
333 glPushMatrix();
334 glTranslatef(-3.0, -2.0, 0.0);
335 glRotatef(angle, 0.0, 0.0, 1.0);
336 glCallList(gear1);
337 glPopMatrix();
338
339 glPushMatrix();
340 glTranslatef(3.1, -2.0, 0.0);
341 glRotatef(-2.0 * angle - 9.0, 0.0, 0.0, 1.0);
342 glCallList(gear2);
343 glPopMatrix();
344
345 glPushMatrix();
346 glTranslatef(-3.1, 4.2, 0.0);
347 glRotatef(-2.0 * angle - 25.0, 0.0, 0.0, 1.0);
348 glCallList(gear3);
349 glPopMatrix();
350
351 glPopMatrix();
352 }
353
354
355 /* new window size or exposure */
356 static void
357 reshape(int width, int height)
358 {
359 if (width > height) {
360 aspectX = (GLfloat) width / (GLfloat) height;
361 aspectY = 1.0;
362 }
363 else {
364 aspectX = 1.0;
365 aspectY = (GLfloat) height / (GLfloat) width;
366 }
367
368 glViewport(0, 0, (GLint) width, (GLint) height);
369 glMatrixMode(GL_PROJECTION);
370 glLoadIdentity();
371
372 glFrustum(-aspectX, aspectX, -aspectY, aspectY, 5.0, 60.0);
373 glMatrixMode(GL_MODELVIEW);
374 glLoadIdentity();
375 glTranslatef(0.0, 0.0, -45.0);
376 }
377
378
379 static void
380 init(void)
381 {
382 static GLfloat pos[4] = { 5.0, 5.0, 10.0, 0.0 };
383 static GLfloat red[4] = { 0.8, 0.1, 0.0, 1.0 };
384 static GLfloat green[4] = { 0.0, 0.8, 0.2, 1.0 };
385 static GLfloat blue[4] = { 0.2, 0.2, 1.0, 1.0 };
386
387 glLightfv(GL_LIGHT0, GL_POSITION, pos);
388 glEnable(GL_CULL_FACE);
389 glEnable(GL_LIGHTING);
390 glEnable(GL_LIGHT0);
391 glEnable(GL_DEPTH_TEST);
392
393 /* make the gears */
394 gear1 = glGenLists(1);
395 glNewList(gear1, GL_COMPILE);
396 glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, red);
397 gear(1.0, 4.0, 1.0, 20, 0.7);
398 glEndList();
399
400 gear2 = glGenLists(1);
401 glNewList(gear2, GL_COMPILE);
402 glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, green);
403 gear(0.5, 2.0, 2.0, 10, 0.7);
404 glEndList();
405
406 gear3 = glGenLists(1);
407 glNewList(gear3, GL_COMPILE);
408 glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, blue);
409 gear(1.3, 2.0, 0.5, 10, 0.7);
410 glEndList();
411
412 glEnable(GL_NORMALIZE);
413 }
414
415
416 /**
417 * Remove window border/decorations.
418 */
419 static void
420 no_border( Display *dpy, Window w)
421 {
422 static const unsigned MWM_HINTS_DECORATIONS = (1 << 1);
423 static const int PROP_MOTIF_WM_HINTS_ELEMENTS = 5;
424
425 typedef struct
426 {
427 unsigned long flags;
428 unsigned long functions;
429 unsigned long decorations;
430 long inputMode;
431 unsigned long status;
432 } PropMotifWmHints;
433
434 PropMotifWmHints motif_hints;
435 Atom prop, proptype;
436 unsigned long flags = 0;
437
438 /* setup the property */
439 motif_hints.flags = MWM_HINTS_DECORATIONS;
440 motif_hints.decorations = flags;
441
442 /* get the atom for the property */
443 prop = XInternAtom( dpy, "_MOTIF_WM_HINTS", True );
444 if (!prop) {
445 /* something went wrong! */
446 return;
447 }
448
449 /* not sure this is correct, seems to work, XA_WM_HINTS didn't work */
450 proptype = prop;
451
452 XChangeProperty( dpy, w, /* display, window */
453 prop, proptype, /* property, type */
454 32, /* format: 32-bit datums */
455 PropModeReplace, /* mode */
456 (unsigned char *) &motif_hints, /* data */
457 PROP_MOTIF_WM_HINTS_ELEMENTS /* nelements */
458 );
459 }
460
461
462 /*
463 * Create an RGB, double-buffered window.
464 * Return the window and context handles.
465 */
466 static void
467 make_window( Display *dpy, const char *name,
468 int x, int y, int width, int height, GLboolean fullscreen,
469 Window *winRet, GLXContext *ctxRet)
470 {
471 int attrib[] = { GLX_RGBA,
472 GLX_RED_SIZE, 1,
473 GLX_GREEN_SIZE, 1,
474 GLX_BLUE_SIZE, 1,
475 GLX_DOUBLEBUFFER,
476 GLX_DEPTH_SIZE, 1,
477 None };
478 int scrnum;
479 XSetWindowAttributes attr;
480 unsigned long mask;
481 Window root;
482 Window win;
483 GLXContext ctx;
484 XVisualInfo *visinfo;
485
486 scrnum = DefaultScreen( dpy );
487 root = RootWindow( dpy, scrnum );
488
489 if (fullscreen) {
490 x = y = 0;
491 width = DisplayWidth( dpy, scrnum );
492 height = DisplayHeight( dpy, scrnum );
493 }
494
495 visinfo = glXChooseVisual( dpy, scrnum, attrib );
496 if (!visinfo) {
497 printf("Error: couldn't get an RGB, Double-buffered visual\n");
498 exit(1);
499 }
500
501 /* window attributes */
502 attr.background_pixel = 0;
503 attr.border_pixel = 0;
504 attr.colormap = XCreateColormap( dpy, root, visinfo->visual, AllocNone);
505 attr.event_mask = StructureNotifyMask | ExposureMask | KeyPressMask;
506 mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask;
507
508 win = XCreateWindow( dpy, root, 0, 0, width, height,
509 0, visinfo->depth, InputOutput,
510 visinfo->visual, mask, &attr );
511
512 /* set hints and properties */
513 {
514 XSizeHints sizehints;
515 sizehints.x = x;
516 sizehints.y = y;
517 sizehints.width = width;
518 sizehints.height = height;
519 sizehints.flags = USSize | USPosition;
520 XSetNormalHints(dpy, win, &sizehints);
521 XSetStandardProperties(dpy, win, name, name,
522 None, (char **)NULL, 0, &sizehints);
523 }
524
525 if (fullscreen)
526 no_border(dpy, win);
527
528 ctx = glXCreateContext( dpy, visinfo, NULL, True );
529 if (!ctx) {
530 printf("Error: glXCreateContext failed\n");
531 exit(1);
532 }
533
534 XFree(visinfo);
535
536 *winRet = win;
537 *ctxRet = ctx;
538 }
539
540
541 static void
542 event_loop(Display *dpy, Window win)
543 {
544 float frame_usage = 0.0;
545
546 while (1) {
547 while (XPending(dpy) > 0) {
548 XEvent event;
549 XNextEvent(dpy, &event);
550 switch (event.type) {
551 case Expose:
552 /* we'll redraw below */
553 break;
554 case ConfigureNotify:
555 reshape(event.xconfigure.width, event.xconfigure.height);
556 break;
557 case KeyPress:
558 {
559 char buffer[10];
560 int r, code;
561 code = XLookupKeysym(&event.xkey, 0);
562 if (code == XK_Left) {
563 view_roty += 5.0;
564 }
565 else if (code == XK_Right) {
566 view_roty -= 5.0;
567 }
568 else if (code == XK_Up) {
569 view_rotx += 5.0;
570 }
571 else if (code == XK_Down) {
572 view_rotx -= 5.0;
573 }
574 else {
575 r = XLookupString(&event.xkey, buffer, sizeof(buffer),
576 NULL, NULL);
577 if (buffer[0] == 27) {
578 /* escape */
579 return;
580 }
581 }
582 }
583 }
584 }
585
586 /* next frame */
587 angle += 2.0;
588
589 draw();
590
591 glXSwapBuffers(dpy, win);
592
593 if ( get_frame_usage != NULL ) {
594 GLfloat temp;
595
596 (*get_frame_usage)( dpy, win, & temp );
597 frame_usage += temp;
598 }
599
600 /* calc framerate */
601 {
602 static int t0 = -1;
603 static int frames = 0;
604 int t = current_time();
605
606 if (t0 < 0)
607 t0 = t;
608
609 frames++;
610
611 if (t - t0 >= 5.0) {
612 GLfloat seconds = t - t0;
613 GLfloat fps = frames / seconds;
614 if ( get_frame_usage != NULL ) {
615 printf("%d frames in %3.1f seconds = %6.3f FPS (%3.1f%% usage)\n",
616 frames, seconds, fps,
617 (frame_usage * 100.0) / (float) frames );
618 }
619 else {
620 printf("%d frames in %3.1f seconds = %6.3f FPS\n",
621 frames, seconds, fps);
622 }
623
624 t0 = t;
625 frames = 0;
626 frame_usage = 0.0;
627 }
628 }
629 }
630 }
631
632
633 /**
634 * Display the refresh rate of the display using the GLX_OML_sync_control
635 * extension.
636 */
637 static void
638 show_refresh_rate( Display * dpy )
639 {
640 #if defined(GLX_OML_sync_control) && defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L)
641 PFNGLXGETMSCRATEOMLPROC get_msc_rate;
642 int32_t n;
643 int32_t d;
644
645 get_msc_rate = (PFNGLXGETMSCRATEOMLPROC) glXGetProcAddressARB( (const GLubyte *) "glXGetMscRateOML" );
646 if ( get_msc_rate != NULL ) {
647 (*get_msc_rate)( dpy, glXGetCurrentDrawable(), &n, &d );
648 printf( "refresh rate: %.1fHz\n", (float) n / d );
649 return;
650 }
651 #endif
652 printf( "glXGetMscRateOML not supported.\n" );
653 }
654
655
656 /**
657 * Fill in the table of extension strings from a supplied extensions string
658 * (as returned by glXQueryExtensionsString).
659 *
660 * \param string String of GLX extensions.
661 * \sa is_extension_supported
662 */
663 static void
664 make_extension_table( const char * string )
665 {
666 char ** string_tab;
667 unsigned num_strings;
668 unsigned base;
669 unsigned idx;
670 unsigned i;
671
672 /* Count the number of spaces in the string. That gives a base-line
673 * figure for the number of extension in the string.
674 */
675
676 num_strings = 1;
677 for ( i = 0 ; string[i] != NUL ; i++ ) {
678 if ( string[i] == ' ' ) {
679 num_strings++;
680 }
681 }
682
683 string_tab = (char **) malloc( sizeof( char * ) * num_strings );
684 if ( string_tab == NULL ) {
685 return;
686 }
687
688 base = 0;
689 idx = 0;
690
691 while ( string[ base ] != NUL ) {
692 /* Determine the length of the next extension string.
693 */
694
695 for ( i = 0
696 ; (string[ base + i ] != NUL) && (string[ base + i ] != ' ')
697 ; i++ ) {
698 /* empty */ ;
699 }
700
701 if ( i > 0 ) {
702 /* If the string was non-zero length, add it to the table. We
703 * can get zero length strings if there is a space at the end of
704 * the string or if there are two (or more) spaces next to each
705 * other in the string.
706 */
707
708 string_tab[ idx ] = malloc( sizeof( char ) * (i + 1) );
709 if ( string_tab[ idx ] == NULL ) {
710 return;
711 }
712
713 (void) memcpy( string_tab[ idx ], & string[ base ], i );
714 string_tab[ idx ][i] = NUL;
715 idx++;
716 }
717
718
719 /* Skip to the start of the next extension string.
720 */
721
722 for ( base += i
723 ; (string[ base ] == ' ') && (string[ base ] != NUL)
724 ; base++ ) {
725 /* empty */ ;
726 }
727 }
728
729 extension_table = string_tab;
730 num_extensions = idx;
731 }
732
733
734 /**
735 * Determine of an extension is supported. The extension string table
736 * must have already be initialized by calling \c make_extension_table.
737 *
738 * \praram ext Extension to be tested.
739 * \return GL_TRUE of the extension is supported, GL_FALSE otherwise.
740 * \sa make_extension_table
741 */
742 static GLboolean
743 is_extension_supported( const char * ext )
744 {
745 unsigned i;
746
747 for ( i = 0 ; i < num_extensions ; i++ ) {
748 if ( strcmp( ext, extension_table[i] ) == 0 ) {
749 return GL_TRUE;
750 }
751 }
752
753 return GL_FALSE;
754 }
755
756
757 int
758 main(int argc, char *argv[])
759 {
760 Display *dpy;
761 Window win;
762 GLXContext ctx;
763 char *dpyName = NULL;
764 int swap_interval = 1;
765 GLboolean do_swap_interval = GL_FALSE;
766 GLboolean force_get_rate = GL_FALSE;
767 GLboolean fullscreen = GL_FALSE;
768 GLboolean printInfo = GL_FALSE;
769 int i;
770 PFNGLXSWAPINTERVALMESAPROC set_swap_interval = NULL;
771 PFNGLXGETSWAPINTERVALMESAPROC get_swap_interval = NULL;
772 int width = 300, height = 300;
773
774 for (i = 1; i < argc; i++) {
775 if (strcmp(argv[i], "-display") == 0 && i + 1 < argc) {
776 dpyName = argv[i+1];
777 i++;
778 }
779 else if (strcmp(argv[i], "-info") == 0) {
780 printInfo = GL_TRUE;
781 }
782 else if (strcmp(argv[i], "-swap") == 0 && i + 1 < argc) {
783 swap_interval = atoi( argv[i+1] );
784 do_swap_interval = GL_TRUE;
785 i++;
786 }
787 else if (strcmp(argv[i], "-forcegetrate") == 0) {
788 /* This option was put in because some DRI drivers don't support the
789 * full GLX_OML_sync_control extension, but they do support
790 * glXGetMscRateOML.
791 */
792 force_get_rate = GL_TRUE;
793 }
794 else if (strcmp(argv[i], "-fullscreen") == 0) {
795 fullscreen = GL_TRUE;
796 }
797 else if (strcmp(argv[i], "-ztrick") == 0) {
798 use_ztrick = GL_TRUE;
799 }
800 else if (strcmp(argv[i], "-help") == 0) {
801 printf("Usage:\n");
802 printf(" gears [options]\n");
803 printf("Options:\n");
804 printf(" -help Print this information\n");
805 printf(" -display displayName Specify X display\n");
806 printf(" -info Display GL information\n");
807 printf(" -swap N Swap no more than once per N vertical refreshes\n");
808 printf(" -forcegetrate Try to use glXGetMscRateOML function\n");
809 printf(" -fullscreen Full-screen window\n");
810 return 0;
811 }
812 }
813
814 dpy = XOpenDisplay(dpyName);
815 if (!dpy) {
816 printf("Error: couldn't open display %s\n", XDisplayName(dpyName));
817 return -1;
818 }
819
820 make_window(dpy, "glxgears", 0, 0, width, height, fullscreen, &win, &ctx);
821 XMapWindow(dpy, win);
822 glXMakeCurrent(dpy, win, ctx);
823
824 make_extension_table( (char *) glXQueryExtensionsString(dpy,DefaultScreen(dpy)) );
825 has_OML_sync_control = is_extension_supported( "GLX_OML_sync_control" );
826 has_SGI_swap_control = is_extension_supported( "GLX_SGI_swap_control" );
827 has_MESA_swap_control = is_extension_supported( "GLX_MESA_swap_control" );
828 has_MESA_swap_frame_usage = is_extension_supported( "GLX_MESA_swap_frame_usage" );
829
830 if ( has_MESA_swap_control ) {
831 set_swap_interval = (PFNGLXSWAPINTERVALMESAPROC) glXGetProcAddressARB( (const GLubyte *) "glXSwapIntervalMESA" );
832 get_swap_interval = (PFNGLXGETSWAPINTERVALMESAPROC) glXGetProcAddressARB( (const GLubyte *) "glXGetSwapIntervalMESA" );
833 }
834 else if ( has_SGI_swap_control ) {
835 set_swap_interval = (PFNGLXSWAPINTERVALMESAPROC) glXGetProcAddressARB( (const GLubyte *) "glXSwapIntervalSGI" );
836 }
837
838
839 if ( has_MESA_swap_frame_usage ) {
840 get_frame_usage = (PFNGLXGETFRAMEUSAGEMESAPROC) glXGetProcAddressARB( (const GLubyte *) "glXGetFrameUsageMESA" );
841 }
842
843
844 if (printInfo) {
845 printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
846 printf("GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));
847 printf("GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR));
848 printf("GL_EXTENSIONS = %s\n", (char *) glGetString(GL_EXTENSIONS));
849 if ( has_OML_sync_control || force_get_rate ) {
850 show_refresh_rate( dpy );
851 }
852
853 if ( get_swap_interval != NULL ) {
854 printf("Default swap interval = %d\n", (*get_swap_interval)() );
855 }
856 }
857
858 if ( do_swap_interval ) {
859 if ( set_swap_interval != NULL ) {
860 if ( ((swap_interval == 0) && !has_MESA_swap_control)
861 || (swap_interval < 0) ) {
862 printf( "Swap interval must be non-negative or greater than zero "
863 "if GLX_MESA_swap_control is not supported.\n" );
864 }
865 else {
866 (*set_swap_interval)( swap_interval );
867 }
868
869 if ( printInfo && (get_swap_interval != NULL) ) {
870 printf("Current swap interval = %d\n", (*get_swap_interval)() );
871 }
872 }
873 else {
874 printf("Unable to set swap-interval. Neither GLX_SGI_swap_control "
875 "nor GLX_MESA_swap_control are supported.\n" );
876 }
877 }
878
879 init();
880
881 /* Set initial projection/viewing transformation.
882 * same as glxgears.c
883 */
884 reshape(width, height);
885
886 event_loop(dpy, win);
887
888 glXDestroyContext(dpy, ctx);
889 XDestroyWindow(dpy, win);
890 XCloseDisplay(dpy);
891
892 return 0;
893 }