Use XDisplayName() when reporting errors (bug 8079).
[mesa.git] / progs / xdemos / glxswapcontrol.c
1 /*
2 * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included
12 * in all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
15 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
18 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
19 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
20 */
21
22 /*
23 * This is a port of the infamous "gears" demo to straight GLX (i.e. no GLUT)
24 * Port by Brian Paul 23 March 2001
25 *
26 * Modified by Ian Romanick <idr@us.ibm.com> 09 April 2003 to support
27 * GLX_{MESA,SGI}_swap_control and GLX_OML_sync_control.
28 *
29 * Command line options:
30 * -display Name of the display to use.
31 * -info print GL implementation information
32 * -swap N Attempt to set the swap interval to 1/N second
33 * -forcegetrate Get the display refresh rate even if the required GLX
34 * extension is not supported.
35 */
36
37
38 #include <math.h>
39 #include <stdlib.h>
40 #include <stdio.h>
41 #include <string.h>
42 #include <X11/Xlib.h>
43 #include <X11/keysym.h>
44 #ifndef __VMS
45 /*# include <stdint.h>*/
46 #endif
47 # define GLX_GLXEXT_PROTOTYPES
48 #include <GL/gl.h>
49 #include <GL/glx.h>
50
51 #ifndef GLX_MESA_swap_control
52 typedef GLint ( * PFNGLXSWAPINTERVALMESAPROC) (unsigned interval);
53 typedef GLint ( * PFNGLXGETSWAPINTERVALMESAPROC) ( void );
54 #endif
55
56 #if !defined( GLX_OML_sync_control ) && defined( _STDINT_H )
57 #define GLX_OML_sync_control 1
58 typedef Bool ( * PFNGLXGETMSCRATEOMLPROC) (Display *dpy, GLXDrawable drawable, int32_t *numerator, int32_t *denominator);
59 #endif
60
61 #ifndef GLX_MESA_swap_frame_usage
62 #define GLX_MESA_swap_frame_usage 1
63 typedef int ( * PFNGLXGETFRAMEUSAGEMESAPROC) (Display *dpy, GLXDrawable drawable, float * usage );
64 #endif
65
66 #define BENCHMARK
67
68 PFNGLXGETFRAMEUSAGEMESAPROC get_frame_usage = NULL;
69
70 #ifdef BENCHMARK
71
72 /* XXX this probably isn't very portable */
73
74 #include <sys/time.h>
75 #include <unistd.h>
76
77 #define NUL '\0'
78
79 /* return current time (in seconds) */
80 static int
81 current_time(void)
82 {
83 struct timeval tv;
84 #ifdef __VMS
85 (void) gettimeofday(&tv, NULL );
86 #else
87 struct timezone tz;
88 (void) gettimeofday(&tv, &tz);
89 #endif
90 return (int) tv.tv_sec;
91 }
92
93 #else /*BENCHMARK*/
94
95 /* dummy */
96 static int
97 current_time(void)
98 {
99 return 0;
100 }
101
102 #endif /*BENCHMARK*/
103
104
105
106 #ifndef M_PI
107 #define M_PI 3.14159265
108 #endif
109
110
111 static GLfloat view_rotx = 20.0, view_roty = 30.0, view_rotz = 0.0;
112 static GLint gear1, gear2, gear3;
113 static GLfloat angle = 0.0;
114
115 static GLboolean has_OML_sync_control = GL_FALSE;
116 static GLboolean has_SGI_swap_control = GL_FALSE;
117 static GLboolean has_MESA_swap_control = GL_FALSE;
118 static GLboolean has_MESA_swap_frame_usage = GL_FALSE;
119
120 static char ** extension_table = NULL;
121 static unsigned num_extensions;
122
123 static GLboolean use_ztrick = GL_FALSE;
124 static GLfloat aspect;
125
126 /*
127 *
128 * Draw a gear wheel. You'll probably want to call this function when
129 * building a display list since we do a lot of trig here.
130 *
131 * Input: inner_radius - radius of hole at center
132 * outer_radius - radius at center of teeth
133 * width - width of gear
134 * teeth - number of teeth
135 * tooth_depth - depth of tooth
136 */
137 static void
138 gear(GLfloat inner_radius, GLfloat outer_radius, GLfloat width,
139 GLint teeth, GLfloat tooth_depth)
140 {
141 GLint i;
142 GLfloat r0, r1, r2;
143 GLfloat angle, da;
144 GLfloat u, v, len;
145
146 r0 = inner_radius;
147 r1 = outer_radius - tooth_depth / 2.0;
148 r2 = outer_radius + tooth_depth / 2.0;
149
150 da = 2.0 * M_PI / teeth / 4.0;
151
152 glShadeModel(GL_FLAT);
153
154 glNormal3f(0.0, 0.0, 1.0);
155
156 /* draw front face */
157 glBegin(GL_QUAD_STRIP);
158 for (i = 0; i <= teeth; i++) {
159 angle = i * 2.0 * M_PI / teeth;
160 glVertex3f(r0 * cos(angle), r0 * sin(angle), width * 0.5);
161 glVertex3f(r1 * cos(angle), r1 * sin(angle), width * 0.5);
162 if (i < teeth) {
163 glVertex3f(r0 * cos(angle), r0 * sin(angle), width * 0.5);
164 glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da),
165 width * 0.5);
166 }
167 }
168 glEnd();
169
170 /* draw front sides of teeth */
171 glBegin(GL_QUADS);
172 da = 2.0 * M_PI / teeth / 4.0;
173 for (i = 0; i < teeth; i++) {
174 angle = i * 2.0 * M_PI / teeth;
175
176 glVertex3f(r1 * cos(angle), r1 * sin(angle), width * 0.5);
177 glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), width * 0.5);
178 glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da),
179 width * 0.5);
180 glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da),
181 width * 0.5);
182 }
183 glEnd();
184
185 glNormal3f(0.0, 0.0, -1.0);
186
187 /* draw back face */
188 glBegin(GL_QUAD_STRIP);
189 for (i = 0; i <= teeth; i++) {
190 angle = i * 2.0 * M_PI / teeth;
191 glVertex3f(r1 * cos(angle), r1 * sin(angle), -width * 0.5);
192 glVertex3f(r0 * cos(angle), r0 * sin(angle), -width * 0.5);
193 if (i < teeth) {
194 glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da),
195 -width * 0.5);
196 glVertex3f(r0 * cos(angle), r0 * sin(angle), -width * 0.5);
197 }
198 }
199 glEnd();
200
201 /* draw back sides of teeth */
202 glBegin(GL_QUADS);
203 da = 2.0 * M_PI / teeth / 4.0;
204 for (i = 0; i < teeth; i++) {
205 angle = i * 2.0 * M_PI / teeth;
206
207 glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da),
208 -width * 0.5);
209 glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da),
210 -width * 0.5);
211 glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), -width * 0.5);
212 glVertex3f(r1 * cos(angle), r1 * sin(angle), -width * 0.5);
213 }
214 glEnd();
215
216 /* draw outward faces of teeth */
217 glBegin(GL_QUAD_STRIP);
218 for (i = 0; i < teeth; i++) {
219 angle = i * 2.0 * M_PI / teeth;
220
221 glVertex3f(r1 * cos(angle), r1 * sin(angle), width * 0.5);
222 glVertex3f(r1 * cos(angle), r1 * sin(angle), -width * 0.5);
223 u = r2 * cos(angle + da) - r1 * cos(angle);
224 v = r2 * sin(angle + da) - r1 * sin(angle);
225 len = sqrt(u * u + v * v);
226 u /= len;
227 v /= len;
228 glNormal3f(v, -u, 0.0);
229 glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), width * 0.5);
230 glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), -width * 0.5);
231 glNormal3f(cos(angle), sin(angle), 0.0);
232 glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da),
233 width * 0.5);
234 glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da),
235 -width * 0.5);
236 u = r1 * cos(angle + 3 * da) - r2 * cos(angle + 2 * da);
237 v = r1 * sin(angle + 3 * da) - r2 * sin(angle + 2 * da);
238 glNormal3f(v, -u, 0.0);
239 glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da),
240 width * 0.5);
241 glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da),
242 -width * 0.5);
243 glNormal3f(cos(angle), sin(angle), 0.0);
244 }
245
246 glVertex3f(r1 * cos(0), r1 * sin(0), width * 0.5);
247 glVertex3f(r1 * cos(0), r1 * sin(0), -width * 0.5);
248
249 glEnd();
250
251 glShadeModel(GL_SMOOTH);
252
253 /* draw inside radius cylinder */
254 glBegin(GL_QUAD_STRIP);
255 for (i = 0; i <= teeth; i++) {
256 angle = i * 2.0 * M_PI / teeth;
257 glNormal3f(-cos(angle), -sin(angle), 0.0);
258 glVertex3f(r0 * cos(angle), r0 * sin(angle), -width * 0.5);
259 glVertex3f(r0 * cos(angle), r0 * sin(angle), width * 0.5);
260 }
261 glEnd();
262 }
263
264
265 static void
266 draw(void)
267 {
268 if ( use_ztrick ) {
269 static GLboolean flip = GL_FALSE;
270 static const GLfloat vert[4][3] = {
271 { -1, -1, -0.999 },
272 { 1, -1, -0.999 },
273 { 1, 1, -0.999 },
274 { -1, 1, -0.999 }
275 };
276 static const GLfloat col[4][3] = {
277 { 1.0, 0.6, 0.0 },
278 { 1.0, 0.6, 0.0 },
279 { 0.0, 0.0, 0.0 },
280 { 0.0, 0.0, 0.0 },
281 };
282
283 if ( flip ) {
284 glDepthRange(0, 0.5);
285 glDepthFunc(GL_LEQUAL);
286 }
287 else {
288 glDepthRange(1.0, 0.4999);
289 glDepthFunc(GL_GEQUAL);
290 }
291
292 flip = !flip;
293
294 /* The famous Quake "Z trick" only works when the whole screen is
295 * re-drawn each frame.
296 */
297
298 glMatrixMode(GL_MODELVIEW);
299 glLoadIdentity();
300 glMatrixMode(GL_PROJECTION);
301 glLoadIdentity();
302 glOrtho(-1, 1, -1, 1, -1, 1);
303 glDisable(GL_LIGHTING);
304 glShadeModel(GL_SMOOTH);
305
306 glEnable( GL_VERTEX_ARRAY );
307 glEnable( GL_COLOR_ARRAY );
308 glVertexPointer( 3, GL_FLOAT, 0, vert );
309 glColorPointer( 3, GL_FLOAT, 0, col );
310 glDrawArrays( GL_POLYGON, 0, 4 );
311 glDisable( GL_COLOR_ARRAY );
312 glDisable( GL_VERTEX_ARRAY );
313
314 glMatrixMode(GL_PROJECTION);
315 glLoadIdentity();
316 glFrustum(-1.0, 1.0, -aspect, aspect, 5.0, 60.0);
317
318 glEnable(GL_LIGHTING);
319
320 glMatrixMode(GL_MODELVIEW);
321 glLoadIdentity();
322 glTranslatef(0.0, 0.0, -40.0);
323 }
324 else {
325 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
326 }
327
328 glPushMatrix();
329 glRotatef(view_rotx, 1.0, 0.0, 0.0);
330 glRotatef(view_roty, 0.0, 1.0, 0.0);
331 glRotatef(view_rotz, 0.0, 0.0, 1.0);
332
333 glPushMatrix();
334 glTranslatef(-3.0, -2.0, 0.0);
335 glRotatef(angle, 0.0, 0.0, 1.0);
336 glCallList(gear1);
337 glPopMatrix();
338
339 glPushMatrix();
340 glTranslatef(3.1, -2.0, 0.0);
341 glRotatef(-2.0 * angle - 9.0, 0.0, 0.0, 1.0);
342 glCallList(gear2);
343 glPopMatrix();
344
345 glPushMatrix();
346 glTranslatef(-3.1, 4.2, 0.0);
347 glRotatef(-2.0 * angle - 25.0, 0.0, 0.0, 1.0);
348 glCallList(gear3);
349 glPopMatrix();
350
351 glPopMatrix();
352 }
353
354
355 /* new window size or exposure */
356 static void
357 reshape(int width, int height)
358 {
359 aspect = (GLfloat) height / (GLfloat) width;
360
361
362 glViewport(0, 0, (GLint) width, (GLint) height);
363 glMatrixMode(GL_PROJECTION);
364 glLoadIdentity();
365
366 glFrustum(-1.0, 1.0, -aspect, aspect, 5.0, 60.0);
367 glMatrixMode(GL_MODELVIEW);
368 glLoadIdentity();
369 glTranslatef(0.0, 0.0, -40.0);
370 }
371
372
373 static void
374 init(void)
375 {
376 static GLfloat pos[4] = { 5.0, 5.0, 10.0, 0.0 };
377 static GLfloat red[4] = { 0.8, 0.1, 0.0, 1.0 };
378 static GLfloat green[4] = { 0.0, 0.8, 0.2, 1.0 };
379 static GLfloat blue[4] = { 0.2, 0.2, 1.0, 1.0 };
380
381 glLightfv(GL_LIGHT0, GL_POSITION, pos);
382 glEnable(GL_CULL_FACE);
383 glEnable(GL_LIGHTING);
384 glEnable(GL_LIGHT0);
385 glEnable(GL_DEPTH_TEST);
386
387 /* make the gears */
388 gear1 = glGenLists(1);
389 glNewList(gear1, GL_COMPILE);
390 glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, red);
391 gear(1.0, 4.0, 1.0, 20, 0.7);
392 glEndList();
393
394 gear2 = glGenLists(1);
395 glNewList(gear2, GL_COMPILE);
396 glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, green);
397 gear(0.5, 2.0, 2.0, 10, 0.7);
398 glEndList();
399
400 gear3 = glGenLists(1);
401 glNewList(gear3, GL_COMPILE);
402 glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, blue);
403 gear(1.3, 2.0, 0.5, 10, 0.7);
404 glEndList();
405
406 glEnable(GL_NORMALIZE);
407 }
408
409
410 /*
411 * Create an RGB, double-buffered window.
412 * Return the window and context handles.
413 */
414 static void
415 make_window( Display *dpy, const char *name,
416 int x, int y, int width, int height,
417 Window *winRet, GLXContext *ctxRet)
418 {
419 int attrib[] = { GLX_RGBA,
420 GLX_RED_SIZE, 1,
421 GLX_GREEN_SIZE, 1,
422 GLX_BLUE_SIZE, 1,
423 GLX_DOUBLEBUFFER,
424 GLX_DEPTH_SIZE, 1,
425 None };
426 int scrnum;
427 XSetWindowAttributes attr;
428 unsigned long mask;
429 Window root;
430 Window win;
431 GLXContext ctx;
432 XVisualInfo *visinfo;
433
434 scrnum = DefaultScreen( dpy );
435 root = RootWindow( dpy, scrnum );
436
437 visinfo = glXChooseVisual( dpy, scrnum, attrib );
438 if (!visinfo) {
439 printf("Error: couldn't get an RGB, Double-buffered visual\n");
440 exit(1);
441 }
442
443 /* window attributes */
444 attr.background_pixel = 0;
445 attr.border_pixel = 0;
446 attr.colormap = XCreateColormap( dpy, root, visinfo->visual, AllocNone);
447 attr.event_mask = StructureNotifyMask | ExposureMask | KeyPressMask;
448 mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask;
449
450 win = XCreateWindow( dpy, root, 0, 0, width, height,
451 0, visinfo->depth, InputOutput,
452 visinfo->visual, mask, &attr );
453
454 /* set hints and properties */
455 {
456 XSizeHints sizehints;
457 sizehints.x = x;
458 sizehints.y = y;
459 sizehints.width = width;
460 sizehints.height = height;
461 sizehints.flags = USSize | USPosition;
462 XSetNormalHints(dpy, win, &sizehints);
463 XSetStandardProperties(dpy, win, name, name,
464 None, (char **)NULL, 0, &sizehints);
465 }
466
467 ctx = glXCreateContext( dpy, visinfo, NULL, True );
468 if (!ctx) {
469 printf("Error: glXCreateContext failed\n");
470 exit(1);
471 }
472
473 XFree(visinfo);
474
475 *winRet = win;
476 *ctxRet = ctx;
477 }
478
479
480 static void
481 event_loop(Display *dpy, Window win)
482 {
483 float frame_usage = 0.0;
484
485 while (1) {
486 while (XPending(dpy) > 0) {
487 XEvent event;
488 XNextEvent(dpy, &event);
489 switch (event.type) {
490 case Expose:
491 /* we'll redraw below */
492 break;
493 case ConfigureNotify:
494 reshape(event.xconfigure.width, event.xconfigure.height);
495 break;
496 case KeyPress:
497 {
498 char buffer[10];
499 int r, code;
500 code = XLookupKeysym(&event.xkey, 0);
501 if (code == XK_Left) {
502 view_roty += 5.0;
503 }
504 else if (code == XK_Right) {
505 view_roty -= 5.0;
506 }
507 else if (code == XK_Up) {
508 view_rotx += 5.0;
509 }
510 else if (code == XK_Down) {
511 view_rotx -= 5.0;
512 }
513 else {
514 r = XLookupString(&event.xkey, buffer, sizeof(buffer),
515 NULL, NULL);
516 if (buffer[0] == 27) {
517 /* escape */
518 return;
519 }
520 }
521 }
522 }
523 }
524
525 /* next frame */
526 angle += 2.0;
527
528 draw();
529 if ( get_frame_usage != NULL ) {
530 GLfloat temp;
531
532 (*get_frame_usage)( dpy, win, & temp );
533 frame_usage += temp;
534 }
535
536 glXSwapBuffers(dpy, win);
537
538 /* calc framerate */
539 {
540 static int t0 = -1;
541 static int frames = 0;
542 int t = current_time();
543
544 if (t0 < 0)
545 t0 = t;
546
547 frames++;
548
549 if (t - t0 >= 5.0) {
550 GLfloat seconds = t - t0;
551 GLfloat fps = frames / seconds;
552 if ( get_frame_usage != NULL ) {
553 printf("%d frames in %3.1f seconds = %6.3f FPS (%3.1f%% usage)\n",
554 frames, seconds, fps,
555 (frame_usage * 100.0) / (float) frames );
556 }
557 else {
558 printf("%d frames in %3.1f seconds = %6.3f FPS\n",
559 frames, seconds, fps);
560 }
561
562 t0 = t;
563 frames = 0;
564 frame_usage = 0.0;
565 }
566 }
567 }
568 }
569
570
571 /**
572 * Display the refresh rate of the display using the GLX_OML_sync_control
573 * extension.
574 */
575
576 static void
577 show_refresh_rate( Display * dpy )
578 {
579 #if defined(GLX_OML_sync_control) && defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L)
580 PFNGLXGETMSCRATEOMLPROC get_msc_rate;
581 int32_t n;
582 int32_t d;
583
584 get_msc_rate = (PFNGLXGETMSCRATEOMLPROC) glXGetProcAddressARB( (const GLubyte *) "glXGetMscRateOML" );
585 if ( get_msc_rate != NULL ) {
586 (*get_msc_rate)( dpy, glXGetCurrentDrawable(), &n, &d );
587 printf( "refresh rate: %.1fHz\n", (float) n / d );
588 return;
589 }
590 #endif
591 printf( "glXGetMscRateOML not supported.\n" );
592 }
593
594
595 /**
596 * Fill in the table of extension strings from a supplied extensions string
597 * (as returned by glXQueryExtensionsString).
598 *
599 * \param string String of GLX extensions.
600 * \sa is_extension_supported
601 */
602
603 static void
604 make_extension_table( const char * string )
605 {
606 char ** string_tab;
607 unsigned num_strings;
608 unsigned base;
609 unsigned idx;
610 unsigned i;
611
612 /* Count the number of spaces in the string. That gives a base-line
613 * figure for the number of extension in the string.
614 */
615
616 num_strings = 1;
617 for ( i = 0 ; string[i] != NUL ; i++ ) {
618 if ( string[i] == ' ' ) {
619 num_strings++;
620 }
621 }
622
623 string_tab = (char **) malloc( sizeof( char * ) * num_strings );
624 if ( string_tab == NULL ) {
625 return;
626 }
627
628 base = 0;
629 idx = 0;
630
631 while ( string[ base ] != NUL ) {
632 /* Determine the length of the next extension string.
633 */
634
635 for ( i = 0
636 ; (string[ base + i ] != NUL) && (string[ base + i ] != ' ')
637 ; i++ ) {
638 /* empty */ ;
639 }
640
641 if ( i > 0 ) {
642 /* If the string was non-zero length, add it to the table. We
643 * can get zero length strings if there is a space at the end of
644 * the string or if there are two (or more) spaces next to each
645 * other in the string.
646 */
647
648 string_tab[ idx ] = malloc( sizeof( char ) * (i + 1) );
649 if ( string_tab[ idx ] == NULL ) {
650 return;
651 }
652
653 (void) memcpy( string_tab[ idx ], & string[ base ], i );
654 string_tab[ idx ][i] = NUL;
655 idx++;
656 }
657
658
659 /* Skip to the start of the next extension string.
660 */
661
662 for ( base += i
663 ; (string[ base ] == ' ') && (string[ base ] != NUL)
664 ; base++ ) {
665 /* empty */ ;
666 }
667 }
668
669 extension_table = string_tab;
670 num_extensions = idx;
671 }
672
673
674 /**
675 * Determine of an extension is supported. The extension string table
676 * must have already be initialized by calling \c make_extension_table.
677 *
678 * \praram ext Extension to be tested.
679 * \return GL_TRUE of the extension is supported, GL_FALSE otherwise.
680 * \sa make_extension_table
681 */
682
683 static GLboolean
684 is_extension_supported( const char * ext )
685 {
686 unsigned i;
687
688 for ( i = 0 ; i < num_extensions ; i++ ) {
689 if ( strcmp( ext, extension_table[i] ) == 0 ) {
690 return GL_TRUE;
691 }
692 }
693
694 return GL_FALSE;
695 }
696
697
698 int
699 main(int argc, char *argv[])
700 {
701 Display *dpy;
702 Window win;
703 GLXContext ctx;
704 char *dpyName = ":0";
705 int swap_interval = 1;
706 GLboolean do_swap_interval = GL_FALSE;
707 GLboolean force_get_rate = GL_FALSE;
708 GLboolean printInfo = GL_FALSE;
709 int i;
710 PFNGLXSWAPINTERVALMESAPROC set_swap_interval = NULL;
711 PFNGLXGETSWAPINTERVALMESAPROC get_swap_interval = NULL;
712
713
714 for (i = 1; i < argc; i++) {
715 if (strcmp(argv[i], "-display") == 0 && i + 1 < argc) {
716 dpyName = argv[i+1];
717 i++;
718 }
719 else if (strcmp(argv[i], "-info") == 0) {
720 printInfo = GL_TRUE;
721 }
722 else if (strcmp(argv[i], "-swap") == 0 && i + 1 < argc) {
723 swap_interval = atoi( argv[i+1] );
724 do_swap_interval = GL_TRUE;
725 i++;
726 }
727 else if (strcmp(argv[i], "-forcegetrate") == 0) {
728 /* This option was put in because some DRI drivers don't support the
729 * full GLX_OML_sync_control extension, but they do support
730 * glXGetMscRateOML.
731 */
732 force_get_rate = GL_TRUE;
733 }
734 else if (strcmp(argv[i], "-ztrick") == 0) {
735 use_ztrick = GL_TRUE;
736 }
737 else if (strcmp(argv[i], "-help") == 0) {
738 printf("Usage:\n");
739 printf(" gears [options]\n");
740 printf("Options:\n");
741 printf(" -help Print this information\n");
742 printf(" -display displayName Specify X display\n");
743 printf(" -info Display GL information\n");
744 printf(" -swap N Swap no more than once per N vertical refreshes\n");
745 printf(" -forcegetrate Try to use glXGetMscRateOML function\n");
746 return 0;
747 }
748 }
749
750 dpy = XOpenDisplay(dpyName);
751 if (!dpy) {
752 printf("Error: couldn't open display %s\n", XDisplayName(dpyName));
753 return -1;
754 }
755
756 make_window(dpy, "glxgears", 0, 0, 300, 300, &win, &ctx);
757 XMapWindow(dpy, win);
758 glXMakeCurrent(dpy, win, ctx);
759
760 make_extension_table( (char *) glXQueryExtensionsString(dpy,DefaultScreen(dpy)) );
761 has_OML_sync_control = is_extension_supported( "GLX_OML_sync_control" );
762 has_SGI_swap_control = is_extension_supported( "GLX_SGI_swap_control" );
763 has_MESA_swap_control = is_extension_supported( "GLX_MESA_swap_control" );
764 has_MESA_swap_frame_usage = is_extension_supported( "GLX_MESA_swap_frame_usage" );
765
766 if ( has_MESA_swap_control ) {
767 set_swap_interval = (PFNGLXSWAPINTERVALMESAPROC) glXGetProcAddressARB( (const GLubyte *) "glXSwapIntervalMESA" );
768 get_swap_interval = (PFNGLXGETSWAPINTERVALMESAPROC) glXGetProcAddressARB( (const GLubyte *) "glXGetSwapIntervalMESA" );
769 }
770 else if ( has_SGI_swap_control ) {
771 set_swap_interval = (PFNGLXSWAPINTERVALMESAPROC) glXGetProcAddressARB( (const GLubyte *) "glXSwapIntervalSGI" );
772 }
773
774
775 if ( has_MESA_swap_frame_usage ) {
776 get_frame_usage = (PFNGLXGETFRAMEUSAGEMESAPROC) glXGetProcAddressARB( (const GLubyte *) "glXGetFrameUsageMESA" );
777 }
778
779
780 if (printInfo) {
781 printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
782 printf("GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));
783 printf("GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR));
784 printf("GL_EXTENSIONS = %s\n", (char *) glGetString(GL_EXTENSIONS));
785 if ( has_OML_sync_control || force_get_rate ) {
786 show_refresh_rate( dpy );
787 }
788
789 if ( get_swap_interval != NULL ) {
790 printf("Default swap interval = %d\n", (*get_swap_interval)() );
791 }
792 }
793
794 if ( do_swap_interval ) {
795 if ( set_swap_interval != NULL ) {
796 if ( ((swap_interval == 0) && !has_MESA_swap_control)
797 || (swap_interval < 0) ) {
798 printf( "Swap interval must be non-negative or greater than zero "
799 "if GLX_MESA_swap_control is not supported.\n" );
800 }
801 else {
802 (*set_swap_interval)( swap_interval );
803 }
804
805 if ( printInfo && (get_swap_interval != NULL) ) {
806 printf("Current swap interval = %d\n", (*get_swap_interval)() );
807 }
808 }
809 else {
810 printf("Unable to set swap-interval. Neither GLX_SGI_swap_control "
811 "nor GLX_MESA_swap_control are supported.\n" );
812 }
813 }
814
815 init();
816
817 event_loop(dpy, win);
818
819 glXDestroyContext(dpy, ctx);
820 XDestroyWindow(dpy, win);
821 XCloseDisplay(dpy);
822
823 return 0;
824 }