mesa: fix all(bvec2) function typo, add missing bvec2/3/4() constuctors
[mesa.git] / progs / xdemos / overlay.c
1 /*
2 * GLX overlay test/demo.
3 *
4 * Brian Paul
5 * 18 July 2005
6 */
7
8 #include <GL/gl.h>
9 #include <GL/glx.h>
10 #include <X11/keysym.h>
11 #include <assert.h>
12 #include <stdio.h>
13 #include <stdlib.h>
14
15 static int WinWidth = 300, WinHeight = 300;
16 static Window NormalWindow = 0;
17 static Window OverlayWindow = 0;
18 static GLXContext NormalContext = 0;
19 static GLXContext OverlayContext = 0;
20 static GLboolean RGBOverlay = GL_FALSE;
21 static GLfloat Angle = 0.0;
22
23
24 static void
25 RedrawNormal(Display *dpy)
26 {
27 glXMakeCurrent(dpy, NormalWindow, NormalContext);
28 glViewport(0, 0, WinWidth, WinHeight);
29 glMatrixMode(GL_PROJECTION);
30 glLoadIdentity();
31 glOrtho(-1.0, 1.0, -1.0, 1.0, -1.0, 1.0);
32 glMatrixMode(GL_MODELVIEW);
33 glClearColor(0.5, 0.5, 0.5, 1.0);
34 glClear(GL_COLOR_BUFFER_BIT);
35 glColor3f(1.0, 1.0, 0.0);
36 glPushMatrix();
37 glRotatef(Angle, 0, 0, 1);
38 glRectf(-0.8, -0.8, 0.8, 0.8);
39 glPopMatrix();
40 glXSwapBuffers(dpy, NormalWindow);
41 }
42
43
44 static void
45 RedrawOverlay(Display *dpy)
46 {
47 glXMakeCurrent(dpy, OverlayWindow, OverlayContext);
48 glViewport(0, 0, WinWidth, WinHeight);
49 glMatrixMode(GL_PROJECTION);
50 glLoadIdentity();
51 glOrtho(-1.0, 1.0, -1.0, 1.0, -1.0, 1.0);
52 glMatrixMode(GL_MODELVIEW);
53 glClear(GL_COLOR_BUFFER_BIT);
54 if (RGBOverlay) {
55 glColor3f(0.0, 1.0, 1.0);
56 }
57 else {
58 glIndexi(2);
59 }
60 glBegin(GL_LINES);
61 glVertex2f(-1, -1);
62 glVertex2f(1, 1);
63 glVertex2f(1, -1);
64 glVertex2f(-1, 1);
65 glEnd();
66 glXSwapBuffers(dpy, OverlayWindow);
67 }
68
69
70 static Window
71 MakeWindow(Display *dpy, XVisualInfo *visinfo, Window parent,
72 unsigned int width, unsigned int height)
73 {
74 int scrnum;
75 XSetWindowAttributes attr;
76 unsigned long mask;
77 Window root;
78 Window win;
79
80 scrnum = DefaultScreen(dpy);
81 root = RootWindow(dpy, scrnum);
82
83 /* window attributes */
84 attr.background_pixel = 0;
85 attr.border_pixel = 0;
86 attr.colormap = XCreateColormap(dpy, root, visinfo->visual, AllocNone);
87 attr.event_mask = StructureNotifyMask | ExposureMask | KeyPressMask;
88 mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask;
89
90 win = XCreateWindow(dpy, parent, 0, 0, width, height,
91 0, visinfo->depth, InputOutput,
92 visinfo->visual, mask, &attr);
93 return win;
94 }
95
96
97 static void
98 MakeNormalWindow(Display *dpy)
99 {
100 int attrib[] = { GLX_RGBA,
101 GLX_RED_SIZE, 1,
102 GLX_GREEN_SIZE, 1,
103 GLX_BLUE_SIZE, 1,
104 GLX_DOUBLEBUFFER,
105 None };
106 int scrnum;
107 Window root;
108 XVisualInfo *visinfo;
109
110 scrnum = DefaultScreen(dpy);
111 root = RootWindow(dpy, scrnum);
112
113 visinfo = glXChooseVisual(dpy, scrnum, attrib);
114 if (!visinfo) {
115 printf("Error: couldn't get an RGB, Double-buffered visual\n");
116 exit(1);
117 }
118
119 NormalWindow = MakeWindow(dpy, visinfo, root, WinWidth, WinHeight);
120 assert(NormalWindow);
121
122 NormalContext = glXCreateContext(dpy, visinfo, NULL, True);
123 assert(NormalContext);
124 }
125
126
127 static void
128 MakeOverlayWindow(Display *dpy)
129 {
130 int rgbAttribs[] = {
131 GLX_RGBA,
132 GLX_RED_SIZE, 1,
133 GLX_GREEN_SIZE, 1,
134 GLX_BLUE_SIZE, 1,
135 GLX_DOUBLEBUFFER,
136 GLX_LEVEL, 1,
137 None
138 };
139 int indexAttribs[] = {
140 /*GLX_RGBA, leave this out */
141 GLX_RED_SIZE, 1,
142 GLX_GREEN_SIZE, 1,
143 GLX_BLUE_SIZE, 1,
144 GLX_DOUBLEBUFFER,
145 GLX_LEVEL, 1,
146 None
147 };
148 int scrnum;
149 Window root;
150 XVisualInfo *visinfo;
151
152 scrnum = DefaultScreen(dpy);
153 root = RootWindow(dpy, scrnum);
154
155 visinfo = glXChooseVisual(dpy, scrnum, rgbAttribs);
156 if (visinfo) {
157 printf("Found RGB overlay visual 0x%x\n", (int) visinfo->visualid);
158 RGBOverlay = GL_TRUE;
159 }
160 else {
161 visinfo = glXChooseVisual(dpy, scrnum, indexAttribs);
162 if (visinfo) {
163 printf("Found Color Index overlay visual 0x%x\n",
164 (int) visinfo->visualid);
165 /* XXX setup the colormap entries! */
166 }
167 else {
168 printf("Error: couldn't get an overlay visual!\n");
169 exit(1);
170 }
171 }
172
173 OverlayWindow = MakeWindow(dpy, visinfo, NormalWindow, WinWidth, WinHeight);
174 assert(OverlayWindow);
175
176 OverlayContext = glXCreateContext(dpy, visinfo, NULL, True);
177 assert(OverlayContext);
178 }
179
180
181 static void
182 EventLoop(Display *dpy)
183 {
184 XEvent event;
185
186 while (1) {
187 XNextEvent(dpy, &event);
188
189 switch (event.type) {
190 case Expose:
191 RedrawNormal(dpy);
192 RedrawOverlay(dpy);
193 break;
194 case ConfigureNotify:
195 WinWidth = event.xconfigure.width;
196 WinHeight = event.xconfigure.height;
197 if (event.xconfigure.window == NormalWindow)
198 XResizeWindow(dpy, OverlayWindow, WinWidth, WinHeight);
199 break;
200 case KeyPress:
201 {
202 char buffer[10];
203 int r, code;
204 code = XLookupKeysym(&event.xkey, 0);
205 r = XLookupString(&event.xkey, buffer, sizeof(buffer),
206 NULL, NULL);
207 if (buffer[0] == 27) {
208 /* escape */
209 return;
210 }
211 else if (buffer[0] == ' ') {
212 Angle += 5.0;
213 RedrawNormal(dpy);
214 }
215 }
216 break;
217 default:
218 ; /* nothing */
219 }
220 }
221 }
222
223
224 int
225 main(int argc, char *argv[])
226 {
227 Display *dpy = XOpenDisplay(NULL);
228
229 assert(dpy);
230
231 MakeNormalWindow(dpy);
232 MakeOverlayWindow(dpy);
233
234 XMapWindow(dpy, NormalWindow);
235 XMapWindow(dpy, OverlayWindow);
236
237 EventLoop(dpy);
238
239 glXDestroyContext(dpy, OverlayContext);
240 glXDestroyContext(dpy, NormalContext);
241 XDestroyWindow(dpy, OverlayWindow);
242 XDestroyWindow(dpy, NormalWindow);
243
244 return 0;
245 }