Re-enable the keyboard functionality.
[mesa.git] / progs / xdemos / shape.c
1 /* $Id: shape.c,v 1.1 1999/08/19 00:55:43 jtg Exp $ */
2
3 /*
4 * Example of using the X "shape" extension with OpenGL: render a spinning
5 * cube inside of a non-rectangular window.
6 *
7 * Press ESC to exit. Press up/down to change window shape.
8 *
9 * To compile add "shape" to the PROGS list in Makefile.
10 *
11 * Brian Paul
12 * June 16, 1997
13 *
14 * This program is in the public domain.
15 */
16
17
18 #include <math.h>
19 #include <stdio.h>
20 #include <stdlib.h>
21 #include <X11/Xlib.h>
22 #include <X11/Xutil.h>
23 #include <X11/keysym.h>
24 #include <X11/extensions/shape.h>
25 #include <GL/glx.h>
26
27 #ifndef PI
28 #define PI 3.1415926
29 #endif
30
31
32 static int Width=500, Height=500;
33
34 static float Xangle = 0.0, Yangle = 0.0;
35 static int Redraw = 0;
36 static int Sides = 5;
37 static int MinSides = 3;
38 static int MaxSides = 20;
39
40
41 /*
42 * Draw the OpenGL stuff and do a SwapBuffers.
43 */
44 static void display(Display *dpy, Window win)
45 {
46 float scale = 1.7;
47
48 glClear(GL_COLOR_BUFFER_BIT);
49
50 glPushMatrix();
51
52 glScalef(scale, scale, scale);
53 glRotatef(Xangle, 1.0, 0.0, 0.0);
54 glRotatef(Yangle, 0.0, 1.0, 0.0);
55
56 glColor3f(1.0, 1.0, 1.0);
57 glBegin(GL_LINE_LOOP);
58 glVertex3f(-1.0, -1.0, -1.0);
59 glVertex3f( 1.0, -1.0, -1.0);
60 glVertex3f( 1.0, 1.0, -1.0);
61 glVertex3f(-1.0, 1.0, -1.0);
62 glEnd();
63
64 glBegin(GL_LINE_LOOP);
65 glVertex3f(-1.0, -1.0, 1.0);
66 glVertex3f( 1.0, -1.0, 1.0);
67 glVertex3f( 1.0, 1.0, 1.0);
68 glVertex3f(-1.0, 1.0, 1.0);
69 glEnd();
70
71 glBegin(GL_LINES);
72 glVertex3f(-1.0, -1.0, -1.0); glVertex3f(-1.0, -1.0, 1.0);
73 glVertex3f( 1.0, -1.0, -1.0); glVertex3f( 1.0, -1.0, 1.0);
74 glVertex3f( 1.0, 1.0, -1.0); glVertex3f( 1.0, 1.0, 1.0);
75 glVertex3f(-1.0, 1.0, -1.0); glVertex3f(-1.0, 1.0, 1.0);
76 glEnd();
77
78 glPopMatrix();
79
80 glXSwapBuffers(dpy, win);
81 }
82
83
84 /*
85 * Called when no events are pending.
86 */
87 static void idle(void)
88 {
89 Xangle += 2.0;
90 Yangle += 3.3;
91 Redraw = 1;
92 }
93
94
95 /*
96 * This is called when we have to recompute the window shape bitmask.
97 * We just generate an n-sided regular polygon here but any other shape
98 * would be possible.
99 */
100 static void make_shape_mask(Display *dpy, Window win, int width, int height,
101 int sides)
102 {
103 Pixmap shapeMask;
104 XGCValues xgcv;
105 GC gc;
106
107 /* allocate 1-bit deep pixmap and a GC */
108 shapeMask = XCreatePixmap(dpy, win, width, height, 1);
109 gc = XCreateGC(dpy, shapeMask, 0, &xgcv);
110
111 /* clear shapeMask to zeros */
112 XSetForeground(dpy, gc, 0);
113 XFillRectangle(dpy, shapeMask, gc, 0, 0, width, height);
114
115 /* draw mask */
116 XSetForeground(dpy, gc, 1);
117 {
118 int cx = width / 2;
119 int cy = height / 2;
120 float angle = 0.0;
121 float step = 2.0 * PI / sides;
122 float radius = width / 2;
123 int i;
124 XPoint points[100];
125 for (i=0;i<sides;i++) {
126 int x = cx + radius * sin(angle);
127 int y = cy - radius * cos(angle);
128 points[i].x = x;
129 points[i].y = y;
130 angle += step;
131 }
132 XFillPolygon(dpy, shapeMask, gc, points, sides, Convex, CoordModeOrigin);
133 }
134
135 /* This is the only SHAPE extension call- simple! */
136 XShapeCombineMask(dpy, win, ShapeBounding, 0, 0, shapeMask, ShapeSet);
137
138 XFreeGC(dpy, gc);
139 XFreePixmap(dpy, shapeMask);
140 }
141
142
143 /*
144 * Called when window is resized. Do OpenGL viewport and projection stuff.
145 */
146 static void reshape(int width, int height)
147 {
148 glViewport(0, 0, width, height);
149 glMatrixMode(GL_PROJECTION);
150 glLoadIdentity();
151 glFrustum(-1.0, 1.0, -1.0, 1.0, 3.0, 20.0);
152 glMatrixMode(GL_MODELVIEW);
153 glLoadIdentity();
154 glTranslatef(0.0, 0.0, -10.0);
155 }
156
157
158 /*
159 * Process X events.
160 */
161 static void event_loop(Display *dpy, Window win)
162 {
163 while (1) {
164 XEvent event;
165 if (XPending(dpy)) {
166 XNextEvent(dpy, &event);
167 switch (event.type) {
168 case Expose:
169 display(dpy, event.xexpose.window);
170 break;
171 case ConfigureNotify:
172 Width = event.xconfigure.width;
173 Height = event.xconfigure.height,
174 make_shape_mask(dpy, win, Width, Height, Sides);
175 reshape(Width, Height);
176 break;
177 case KeyPress:
178 {
179 char buf[100];
180 KeySym keySym;
181 XComposeStatus stat;
182 XLookupString(&event.xkey, buf, sizeof(buf), &keySym, &stat);
183 switch (keySym) {
184 case XK_Escape:
185 exit(0);
186 break;
187 case XK_Up:
188 Sides++;
189 if (Sides>MaxSides) Sides = MaxSides;
190 make_shape_mask(dpy, win, Width, Height, Sides);
191 break;
192 case XK_Down:
193 Sides--;
194 if (Sides<MinSides) Sides = MinSides;
195 make_shape_mask(dpy, win, Width, Height, Sides);
196 break;
197 }
198 }
199 break;
200 default:
201 ;;
202 }
203 }
204 else {
205 idle();
206 if (Redraw) {
207 display(dpy, win);
208 Redraw = 0;
209 }
210 }
211 }
212 }
213
214
215 /*
216 * Allocate a "nice" colormap. This could be better (HP-CR support, etc).
217 */
218 static Colormap alloc_colormap(Display *dpy, Window parent, Visual *vis)
219 {
220 Screen *scr = DefaultScreenOfDisplay(dpy);
221 int scrnum = DefaultScreen(dpy);
222
223 if (MaxCmapsOfScreen(scr)==1 && vis==DefaultVisual(dpy, scrnum)) {
224 /* The window and root are of the same visual type so */
225 /* share the root colormap. */
226 return DefaultColormap(dpy, scrnum);
227 }
228 else {
229 return XCreateColormap(dpy, parent, vis, AllocNone);
230 }
231 }
232
233
234 int main(int argc, char *argv[])
235 {
236 static int glAttribs[] = {
237 GLX_DOUBLEBUFFER,
238 GLX_RGBA,
239 GLX_DEPTH_SIZE, 1,
240 None
241 };
242 Display *dpy;
243 XVisualInfo *visInfo;
244 int scrn;
245 Window root;
246 Colormap cmap;
247 Window win;
248 XSetWindowAttributes winAttribs;
249 unsigned long winAttribsMask;
250 GLXContext glCtx;
251 int ignore;
252
253 dpy = XOpenDisplay(NULL);
254 if (!dpy) {
255 fprintf(stderr, "Couldn't open default display\n");
256 return 1;
257 }
258
259 /* check that we can use the shape extension */
260 if (!XQueryExtension(dpy, "SHAPE", &ignore, &ignore, &ignore )) {
261 fprintf(stderr, "Display doesn't support shape extension\n");
262 return 1;
263 }
264
265 scrn = DefaultScreen(dpy);
266
267 root = RootWindow(dpy, scrn);
268
269 visInfo = glXChooseVisual(dpy, scrn, glAttribs);
270 if (!visInfo) {
271 fprintf(stderr, "Couldn't get RGB, DB, Z visual\n");
272 return 1;
273 }
274
275 glCtx = glXCreateContext(dpy, visInfo, 0, True);
276 if (!glCtx) {
277 fprintf(stderr, "Couldn't create GL context\n");
278 return 1;
279 }
280
281 cmap = alloc_colormap(dpy, root, visInfo->visual);
282 if (!cmap) {
283 fprintf(stderr, "Couln't create colormap\n");
284 return 1;
285 }
286
287 winAttribs.border_pixel = 0;
288 winAttribs.colormap = cmap;
289 winAttribs.event_mask = StructureNotifyMask | ExposureMask | KeyPressMask;
290 winAttribsMask = CWBorderPixel | CWColormap | CWEventMask;
291 win = XCreateWindow(dpy, root, 0, 0, Width, Height, 0,
292 visInfo->depth, InputOutput,
293 visInfo->visual,
294 winAttribsMask, &winAttribs);
295 XMapWindow(dpy, win);
296
297 glXMakeCurrent(dpy, win, glCtx);
298
299 printf("Press ESC to exit.\n");
300 printf("Press up/down to change window shape.\n");
301
302 event_loop(dpy, win);
303
304 return 0;
305 }