ARB prog parser: fix parameter binding type
[mesa.git] / progs / xdemos / xuserotfont.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 6.1
4 *
5 * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 /* \file xuserotfont.c
27 *
28 * A function like glXUseXFont() but takes a 0, 90, 180 or 270 degree
29 * rotation angle for rotated text display.
30 *
31 * Based on Mesa's glXUseXFont implementation written by Thorsten Ohl.
32 */
33
34 #include <assert.h>
35 #include <stdlib.h>
36 #include <string.h>
37 #include <GL/glx.h>
38 #include "xuserotfont.h"
39
40
41 /**
42 * Generate OpenGL-compatible bitmap by drawing an X character glyph
43 * to an off-screen pixmap, then getting the image and testing pixels.
44 * \param width bitmap width in pixels
45 * \param height bitmap height in pixels
46 */
47 static void
48 fill_bitmap(Display *dpy, Pixmap pixmap, GC gc,
49 unsigned int bitmapWidth, unsigned int bitmapHeight,
50 unsigned int charWidth, unsigned int charHeight,
51 int xPos, int yPos, unsigned int c, GLubyte * bitmap,
52 int rotation)
53 {
54 const int bytesPerRow = (bitmapWidth + 7) / 8;
55 XImage *image;
56 XChar2b char2b;
57
58 /* clear pixmap to 0 */
59 XSetForeground(dpy, gc, 0);
60 XFillRectangle(dpy, pixmap, gc, 0, 0, charWidth, charHeight);
61
62 /* The glyph is drawn snug up against the left/top edges of the pixmap */
63 XSetForeground(dpy, gc, 1);
64 char2b.byte1 = (c >> 8) & 0xff;
65 char2b.byte2 = (c & 0xff);
66 XDrawString16(dpy, pixmap, gc, xPos, yPos, &char2b, 1);
67
68 /* initialize GL bitmap */
69 memset(bitmap, 0, bytesPerRow * bitmapHeight);
70
71 image = XGetImage(dpy, pixmap, 0, 0, charWidth, charHeight, 1, XYPixmap);
72 if (image) {
73 /* Set appropriate bits in the GL bitmap.
74 * Note: X11 and OpenGL are upside down wrt each other).
75 */
76 unsigned int x, y;
77 if (rotation == 0) {
78 for (y = 0; y < charHeight; y++) {
79 for (x = 0; x < charWidth; x++) {
80 if (XGetPixel(image, x, y)) {
81 int y2 = bitmapHeight - y - 1;
82 bitmap[bytesPerRow * y2 + x / 8] |= (1 << (7 - (x % 8)));
83 }
84 }
85 }
86 }
87 else if (rotation == 90) {
88 for (y = 0; y < charHeight; y++) {
89 for (x = 0; x < charWidth; x++) {
90 if (XGetPixel(image, x, y)) {
91 int x2 = y;
92 int y2 = x;
93 bitmap[bytesPerRow * y2 + x2 / 8] |= (1 << (7 - (x2 % 8)));
94 }
95 }
96 }
97 }
98 else if (rotation == 180) {
99 for (y = 0; y < charHeight; y++) {
100 for (x = 0; x < charWidth; x++) {
101 if (XGetPixel(image, x, y)) {
102 int x2 = charWidth - x - 1;
103 bitmap[bytesPerRow * y + x2 / 8] |= (1 << (7 - (x2 % 8)));
104 }
105 }
106 }
107 }
108 else {
109 assert(rotation == 270);
110 for (y = 0; y < charHeight; y++) {
111 for (x = 0; x < charWidth; x++) {
112 if (XGetPixel(image, x, y)) {
113 int x2 = charHeight - y - 1;
114 int y2 = charWidth - x - 1;
115 bitmap[bytesPerRow * y2 + x2 / 8] |= (1 << (7 - (x2 % 8)));
116 }
117 }
118 }
119 }
120 XDestroyImage(image);
121 }
122 }
123
124
125 /*
126 * Determine if a given glyph is valid and return the
127 * corresponding XCharStruct.
128 */
129 static const XCharStruct *
130 isvalid(const XFontStruct * fs, unsigned int which)
131 {
132 unsigned int rows, pages;
133 unsigned int byte1 = 0, byte2 = 0;
134 int i, valid = 1;
135
136 rows = fs->max_byte1 - fs->min_byte1 + 1;
137 pages = fs->max_char_or_byte2 - fs->min_char_or_byte2 + 1;
138
139 if (rows == 1) {
140 /* "linear" fonts */
141 if ((fs->min_char_or_byte2 > which) || (fs->max_char_or_byte2 < which))
142 valid = 0;
143 }
144 else {
145 /* "matrix" fonts */
146 byte2 = which & 0xff;
147 byte1 = which >> 8;
148 if ((fs->min_char_or_byte2 > byte2) ||
149 (fs->max_char_or_byte2 < byte2) ||
150 (fs->min_byte1 > byte1) || (fs->max_byte1 < byte1))
151 valid = 0;
152 }
153
154 if (valid) {
155 if (fs->per_char) {
156 if (rows == 1) {
157 /* "linear" fonts */
158 return fs->per_char + (which - fs->min_char_or_byte2);
159 }
160 else {
161 /* "matrix" fonts */
162 i = ((byte1 - fs->min_byte1) * pages) +
163 (byte2 - fs->min_char_or_byte2);
164 return fs->per_char + i;
165 }
166 }
167 else {
168 return &fs->min_bounds;
169 }
170 }
171 return NULL;
172 }
173
174
175 void
176 glXUseRotatedXFontMESA(Font font, int first, int count, int listbase,
177 int rotation)
178 {
179 Display *dpy;
180 Window win;
181 Pixmap pixmap;
182 GC gc;
183 XFontStruct *fs;
184 GLint swapbytes, lsbfirst, rowlength;
185 GLint skiprows, skippixels, alignment;
186 unsigned int maxCharWidth, maxCharHeight;
187 GLubyte *bm;
188 int i;
189
190 if (rotation != 0 &&
191 rotation != 90 &&
192 rotation != 180 &&
193 rotation != 270)
194 return;
195
196 dpy = glXGetCurrentDisplay();
197 if (!dpy)
198 return; /* I guess glXMakeCurrent wasn't called */
199 win = RootWindow(dpy, DefaultScreen(dpy));
200
201 fs = XQueryFont(dpy, font);
202 if (!fs) {
203 /*
204 _mesa_error(NULL, GL_INVALID_VALUE,
205 "Couldn't get font structure information");
206 */
207 return;
208 }
209
210 /* Allocate a GL bitmap that can fit any character */
211 maxCharWidth = fs->max_bounds.rbearing - fs->min_bounds.lbearing;
212 maxCharHeight = fs->max_bounds.ascent + fs->max_bounds.descent;
213 /* use max, in case we're rotating */
214 if (rotation == 90 || rotation == 270) {
215 /* swap width/height */
216 bm = (GLubyte *) malloc((maxCharHeight + 7) / 8 * maxCharWidth);
217 }
218 else {
219 /* normal or upside down */
220 bm = (GLubyte *) malloc((maxCharWidth + 7) / 8 * maxCharHeight);
221 }
222 if (!bm) {
223 XFreeFontInfo(NULL, fs, 1);
224 /*
225 _mesa_error(NULL, GL_OUT_OF_MEMORY,
226 "Couldn't allocate bitmap in glXUseXFont()");
227 */
228 return;
229 }
230
231 #if 0
232 /* get the page info */
233 pages = fs->max_char_or_byte2 - fs->min_char_or_byte2 + 1;
234 firstchar = (fs->min_byte1 << 8) + fs->min_char_or_byte2;
235 lastchar = (fs->max_byte1 << 8) + fs->max_char_or_byte2;
236 rows = fs->max_byte1 - fs->min_byte1 + 1;
237 unsigned int first_char, last_char, pages, rows;
238 #endif
239
240 /* Save the current packing mode for bitmaps. */
241 glGetIntegerv(GL_UNPACK_SWAP_BYTES, &swapbytes);
242 glGetIntegerv(GL_UNPACK_LSB_FIRST, &lsbfirst);
243 glGetIntegerv(GL_UNPACK_ROW_LENGTH, &rowlength);
244 glGetIntegerv(GL_UNPACK_SKIP_ROWS, &skiprows);
245 glGetIntegerv(GL_UNPACK_SKIP_PIXELS, &skippixels);
246 glGetIntegerv(GL_UNPACK_ALIGNMENT, &alignment);
247
248 /* Enforce a standard packing mode which is compatible with
249 fill_bitmap() from above. This is actually the default mode,
250 except for the (non)alignment. */
251 glPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE);
252 glPixelStorei(GL_UNPACK_LSB_FIRST, GL_FALSE);
253 glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
254 glPixelStorei(GL_UNPACK_SKIP_ROWS, 0);
255 glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0);
256 glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
257
258 /* Create pixmap and GC */
259 pixmap = XCreatePixmap(dpy, win, maxCharWidth, maxCharHeight, 1);
260 {
261 XGCValues values;
262 unsigned long valuemask;
263 values.foreground = BlackPixel(dpy, DefaultScreen(dpy));
264 values.background = WhitePixel(dpy, DefaultScreen(dpy));
265 values.font = fs->fid;
266 valuemask = GCForeground | GCBackground | GCFont;
267 gc = XCreateGC(dpy, pixmap, valuemask, &values);
268 }
269
270 #ifdef DEBUG_XROT
271 if (debug_xfonts)
272 dump_font_struct(fs);
273 #endif
274
275 for (i = 0; i < count; i++) {
276 const unsigned int c = first + i;
277 const int list = listbase + i;
278 unsigned int charWidth, charHeight;
279 unsigned int bitmapWidth = 0, bitmapHeight = 0;
280 GLfloat xOrig, yOrig, xStep, yStep, dtemp;
281 const XCharStruct *ch;
282 int xPos, yPos;
283 int valid;
284
285 /* check on index validity and get the bounds */
286 ch = isvalid(fs, c);
287 if (!ch) {
288 ch = &fs->max_bounds;
289 valid = 0;
290 }
291 else {
292 valid = 1;
293 }
294
295 #ifdef DEBUG_XROT
296 if (debug_xfonts) {
297 char s[7];
298 sprintf(s, isprint(c) ? "%c> " : "\\%03o> ", c);
299 dump_char_struct(ch, s);
300 }
301 #endif
302
303 /* glBitmap()' parameters:
304 straight from the glXUseXFont(3) manpage. */
305 charWidth = ch->rbearing - ch->lbearing;
306 charHeight = ch->ascent + ch->descent;
307 xOrig = -ch->lbearing;
308 yOrig = ch->descent;
309 xStep = ch->width;
310 yStep = 0;
311
312 /* X11's starting point. */
313 xPos = -ch->lbearing;
314 yPos = ch->ascent;
315
316 /* Apply rotation */
317 switch (rotation) {
318 case 0:
319 /* nothing */
320 bitmapWidth = charWidth;
321 bitmapHeight = charHeight;
322 break;
323 case 90:
324 /* xStep, yStep */
325 dtemp = xStep;
326 xStep = -yStep;
327 yStep = dtemp;
328 /* xOrig, yOrig */
329 yOrig = xOrig;
330 xOrig = charHeight - (charHeight - yPos);
331 /* width, height */
332 bitmapWidth = charHeight;
333 bitmapHeight = charWidth;
334 break;
335 case 180:
336 /* xStep, yStep */
337 xStep = -xStep;
338 yStep = -yStep;
339 /* xOrig, yOrig */
340 xOrig = charWidth - xOrig - 1;
341 yOrig = charHeight - yOrig - 1;
342 bitmapWidth = charWidth;
343 bitmapHeight = charHeight;
344 break;
345 case 270:
346 /* xStep, yStep */
347 dtemp = xStep;
348 xStep = yStep;
349 yStep = -dtemp;
350 /* xOrig, yOrig */
351 dtemp = yOrig;
352 yOrig = charWidth - xOrig;
353 xOrig = dtemp;
354 /* width, height */
355 bitmapWidth = charHeight;
356 bitmapHeight = charWidth;
357 break;
358 default:
359 /* should never get here */
360 ;
361 }
362
363 glNewList(list, GL_COMPILE);
364 if (valid && bitmapWidth > 0 && bitmapHeight > 0) {
365
366 fill_bitmap(dpy, pixmap, gc, bitmapWidth, bitmapHeight,
367 charWidth, charHeight,
368 xPos, yPos, c, bm, rotation);
369
370 glBitmap(bitmapWidth, bitmapHeight, xOrig, yOrig, xStep, yStep, bm);
371
372 #ifdef DEBUG_XROT
373 if (debug_xfonts) {
374 printf("width/height = %u/%u\n", bitmapWidth, bitmapHeight);
375 dump_bitmap(bitmapWidth, bitmapHeight, bm);
376 }
377 #endif
378 }
379 else {
380 glBitmap(0, 0, 0.0, 0.0, xStep, yStep, NULL);
381 }
382 glEndList();
383 }
384
385 free(bm);
386 XFreeFontInfo(NULL, fs, 1);
387 XFreePixmap(dpy, pixmap);
388 XFreeGC(dpy, gc);
389
390 /* Restore saved packing modes. */
391 glPixelStorei(GL_UNPACK_SWAP_BYTES, swapbytes);
392 glPixelStorei(GL_UNPACK_LSB_FIRST, lsbfirst);
393 glPixelStorei(GL_UNPACK_ROW_LENGTH, rowlength);
394 glPixelStorei(GL_UNPACK_SKIP_ROWS, skiprows);
395 glPixelStorei(GL_UNPACK_SKIP_PIXELS, skippixels);
396 glPixelStorei(GL_UNPACK_ALIGNMENT, alignment);
397 }
398
399