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renumber ARB_shader_objects and ARB_vertex_shader offsets
[mesa.git]
/
progs
/
xdemos
/
xuserotfont.h
1
#ifndef XUSEROTFONT_H
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#define XUSEROTFONT_H
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#include <X11/Xlib.h>
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extern
void
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glXUseRotatedXFontMESA
(
Font font
,
int
first
,
int
count
,
int
listbase
,
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int
rotation
);
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#endif