2 * Copyright © 2014 Advanced Micro Devices, Inc.
5 * Permission is hereby granted, free of charge, to any person obtaining
6 * a copy of this software and associated documentation files (the
7 * "Software"), to deal in the Software without restriction, including
8 * without limitation the rights to use, copy, modify, merge, publish,
9 * distribute, sub license, and/or sell copies of the Software, and to
10 * permit persons to whom the Software is furnished to do so, subject to
11 * the following conditions:
13 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
14 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
15 * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
16 * NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS, AUTHORS
17 * AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
18 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
20 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 * The above copyright notice and this permission notice (including the
23 * next paragraph) shall be included in all copies or substantial portions
28 ***************************************************************************************************
29 * @file addrinterface.h
30 * @brief Contains the addrlib interfaces declaration and parameter defines
31 ***************************************************************************************************
33 #ifndef __ADDR_INTERFACE_H__
34 #define __ADDR_INTERFACE_H__
36 #include "addrtypes.h"
38 #if defined(__cplusplus)
43 #define ADDRLIB_VERSION_MAJOR 5
44 #define ADDRLIB_VERSION_MINOR 25
45 #define ADDRLIB_VERSION ((ADDRLIB_VERSION_MAJOR << 16) | ADDRLIB_VERSION_MINOR)
47 /// Virtually all interface functions need ADDR_HANDLE as first parameter
48 typedef VOID
* ADDR_HANDLE
;
50 /// Client handle used in callbacks
51 typedef VOID
* ADDR_CLIENT_HANDLE
;
54 * /////////////////////////////////////////////////////////////////////////////////////////////////
55 * // Callback functions
56 * /////////////////////////////////////////////////////////////////////////////////////////////////
57 * typedef VOID* (ADDR_API* ADDR_ALLOCSYSMEM)(
58 * const ADDR_ALLOCSYSMEM_INPUT* pInput);
59 * typedef ADDR_E_RETURNCODE (ADDR_API* ADDR_FREESYSMEM)(
61 * typedef ADDR_E_RETURNCODE (ADDR_API* ADDR_DEBUGPRINT)(
62 * const ADDR_DEBUGPRINT_INPUT* pInput);
64 * /////////////////////////////////////////////////////////////////////////////////////////////////
65 * // Create/Destroy/Config functions
66 * /////////////////////////////////////////////////////////////////////////////////////////////////
70 * /////////////////////////////////////////////////////////////////////////////////////////////////
71 * // Surface functions
72 * /////////////////////////////////////////////////////////////////////////////////////////////////
73 * AddrComputeSurfaceInfo()
74 * AddrComputeSurfaceAddrFromCoord()
75 * AddrComputeSurfaceCoordFromAddr()
77 * /////////////////////////////////////////////////////////////////////////////////////////////////
79 * /////////////////////////////////////////////////////////////////////////////////////////////////
80 * AddrComputeHtileInfo()
81 * AddrComputeHtileAddrFromCoord()
82 * AddrComputeHtileCoordFromAddr()
84 * /////////////////////////////////////////////////////////////////////////////////////////////////
86 * /////////////////////////////////////////////////////////////////////////////////////////////////
87 * AddrComputeCmaskInfo()
88 * AddrComputeCmaskAddrFromCoord()
89 * AddrComputeCmaskCoordFromAddr()
91 * /////////////////////////////////////////////////////////////////////////////////////////////////
93 * /////////////////////////////////////////////////////////////////////////////////////////////////
94 * AddrComputeFmaskInfo()
95 * AddrComputeFmaskAddrFromCoord()
96 * AddrComputeFmaskCoordFromAddr()
98 * /////////////////////////////////////////////////////////////////////////////////////////////////
99 * // Element/Utility functions
100 * /////////////////////////////////////////////////////////////////////////////////////////////////
101 * ElemFlt32ToDepthPixel()
102 * ElemFlt32ToColorPixel()
103 * AddrExtractBankPipeSwizzle()
104 * AddrCombineBankPipeSwizzle()
105 * AddrComputeSliceSwizzle()
106 * AddrConvertTileInfoToHW()
107 * AddrConvertTileIndex()
108 * AddrConvertTileIndex1()
110 * AddrComputeBaseSwizzle()
112 * AddrUseCombinedSwizzle()
116 ///////////////////////////////////////////////////////////////////////////////////////////////////
117 // Callback functions
118 ///////////////////////////////////////////////////////////////////////////////////////////////////
121 ***************************************************************************************************
122 * @brief channel setting structure
123 ***************************************************************************************************
125 typedef union _ADDR_CHANNEL_SETTING
129 UINT_8 valid
: 1; ///< Indicate whehter this channel setting is valid
130 UINT_8 channel
: 2; ///< 0 for x channel, 1 for y channel, 2 for z channel
131 UINT_8 index
: 5; ///< Channel index
133 UINT_8 value
; ///< Value
134 } ADDR_CHANNEL_SETTING
;
137 ***************************************************************************************************
138 * @brief address equation key structure
139 ***************************************************************************************************
141 typedef union _ADDR_EQUATION_KEY
145 UINT_32 log2ElementBytes
: 3; ///< Log2 of Bytes per pixel
146 UINT_32 tileMode
: 5; ///< Tile mode
147 UINT_32 microTileType
: 3; ///< Micro tile type
148 UINT_32 pipeConfig
: 5; ///< pipe config
149 UINT_32 numBanks
: 5; ///< Number of banks
150 UINT_32 bankWidth
: 4; ///< Bank width
151 UINT_32 bankHeight
: 4; ///< Bank height
152 UINT_32 macroAspectRatio
: 3; ///< Macro tile aspect ratio
158 ***************************************************************************************************
159 * @brief address equation structure
160 ***************************************************************************************************
162 #define ADDR_MAX_EQUATION_BIT 20u
164 // Invalid equation index
165 #define ADDR_INVALID_EQUATION_INDEX 0xFFFFFFFF
167 typedef struct _ADDR_EQUATION
169 ADDR_CHANNEL_SETTING addr
[ADDR_MAX_EQUATION_BIT
]; ///< addr setting
170 ///< each bit is result of addr ^ xor ^ xor2
171 ADDR_CHANNEL_SETTING xor1
[ADDR_MAX_EQUATION_BIT
]; ///< xor setting
172 ADDR_CHANNEL_SETTING xor2
[ADDR_MAX_EQUATION_BIT
]; ///< xor2 setting
173 UINT_32 numBits
; ///< The number of bits in equation
174 BOOL_32 stackedDepthSlices
; ///< TRUE if depth slices are treated as being
175 ///< stacked vertically prior to swizzling
180 ***************************************************************************************************
181 * @brief Alloc system memory flags.
182 * @note These flags are reserved for future use and if flags are added will minimize the impact
184 ***************************************************************************************************
186 typedef union _ADDR_ALLOCSYSMEM_FLAGS
190 UINT_32 reserved
: 32; ///< Reserved for future use.
194 } ADDR_ALLOCSYSMEM_FLAGS
;
197 ***************************************************************************************************
198 * @brief Alloc system memory input structure
199 ***************************************************************************************************
201 typedef struct _ADDR_ALLOCSYSMEM_INPUT
203 UINT_32 size
; ///< Size of this structure in bytes
205 ADDR_ALLOCSYSMEM_FLAGS flags
; ///< System memory flags.
206 UINT_32 sizeInBytes
; ///< System memory allocation size in bytes.
207 ADDR_CLIENT_HANDLE hClient
; ///< Client handle
208 } ADDR_ALLOCSYSMEM_INPUT
;
211 ***************************************************************************************************
214 * Allocate system memory callback function. Returns valid pointer on success.
215 ***************************************************************************************************
217 typedef VOID
* (ADDR_API
* ADDR_ALLOCSYSMEM
)(
218 const ADDR_ALLOCSYSMEM_INPUT
* pInput
);
221 ***************************************************************************************************
222 * @brief Free system memory input structure
223 ***************************************************************************************************
225 typedef struct _ADDR_FREESYSMEM_INPUT
227 UINT_32 size
; ///< Size of this structure in bytes
229 VOID
* pVirtAddr
; ///< Virtual address
230 ADDR_CLIENT_HANDLE hClient
; ///< Client handle
231 } ADDR_FREESYSMEM_INPUT
;
234 ***************************************************************************************************
237 * Free system memory callback function.
238 * Returns ADDR_OK on success.
239 ***************************************************************************************************
241 typedef ADDR_E_RETURNCODE (ADDR_API
* ADDR_FREESYSMEM
)(
242 const ADDR_FREESYSMEM_INPUT
* pInput
);
245 ***************************************************************************************************
246 * @brief Print debug message input structure
247 ***************************************************************************************************
249 typedef struct _ADDR_DEBUGPRINT_INPUT
251 UINT_32 size
; ///< Size of this structure in bytes
253 CHAR
* pDebugString
; ///< Debug print string
254 va_list ap
; ///< Variable argument list
255 ADDR_CLIENT_HANDLE hClient
; ///< Client handle
256 } ADDR_DEBUGPRINT_INPUT
;
259 ***************************************************************************************************
262 * Print debug message callback function.
263 * Returns ADDR_OK on success.
264 ***************************************************************************************************
266 typedef ADDR_E_RETURNCODE (ADDR_API
* ADDR_DEBUGPRINT
)(
267 const ADDR_DEBUGPRINT_INPUT
* pInput
);
270 ***************************************************************************************************
274 * Address Library needs client to provide system memory alloc/free routines.
275 ***************************************************************************************************
277 typedef struct _ADDR_CALLBACKS
279 ADDR_ALLOCSYSMEM allocSysMem
; ///< Routine to allocate system memory
280 ADDR_FREESYSMEM freeSysMem
; ///< Routine to free system memory
281 ADDR_DEBUGPRINT debugPrint
; ///< Routine to print debug message
284 ///////////////////////////////////////////////////////////////////////////////////////////////////
285 // Create/Destroy functions
286 ///////////////////////////////////////////////////////////////////////////////////////////////////
289 ***************************************************************************************************
293 * This structure is used to pass some setup in creation of AddrLib
295 ***************************************************************************************************
297 typedef union _ADDR_CREATE_FLAGS
301 UINT_32 noCubeMipSlicesPad
: 1; ///< Turn cubemap faces padding off
302 UINT_32 fillSizeFields
: 1; ///< If clients fill size fields in all input and
304 UINT_32 useTileIndex
: 1; ///< Make tileIndex field in input valid
305 UINT_32 useCombinedSwizzle
: 1; ///< Use combined tile swizzle
306 UINT_32 checkLast2DLevel
: 1; ///< Check the last 2D mip sub level
307 UINT_32 useHtileSliceAlign
: 1; ///< Do htile single slice alignment
308 UINT_32 allowLargeThickTile
: 1; ///< Allow 64*thickness*bytesPerPixel > rowSize
309 UINT_32 reserved
: 25; ///< Reserved bits for future use
316 ***************************************************************************************************
317 * ADDR_REGISTER_VALUE
320 * Data from registers to setup AddrLib global data, used in AddrCreate
321 ***************************************************************************************************
323 typedef struct _ADDR_REGISTER_VALUE
325 UINT_32 gbAddrConfig
; ///< For R8xx, use GB_ADDR_CONFIG register value.
326 /// For R6xx/R7xx, use GB_TILING_CONFIG.
327 /// But they can be treated as the same.
328 /// if this value is 0, use chip to set default value
329 UINT_32 backendDisables
; ///< 1 bit per backend, starting with LSB. 1=disabled,0=enabled.
330 /// Register value of CC_RB_BACKEND_DISABLE.BACKEND_DISABLE
332 /// R800 registers-----------------------------------------------
333 UINT_32 noOfBanks
; ///< Number of h/w ram banks - For r800: MC_ARB_RAMCFG.NOOFBANK
334 /// No enums for this value in h/w header files
338 UINT_32 noOfRanks
; /// MC_ARB_RAMCFG.NOOFRANK
341 /// SI (R1000) registers-----------------------------------------
342 const UINT_32
* pTileConfig
; ///< Global tile setting tables
343 UINT_32 noOfEntries
; ///< Number of entries in pTileConfig
345 ///< CI registers-------------------------------------------------
346 const UINT_32
* pMacroTileConfig
; ///< Global macro tile mode table
347 UINT_32 noOfMacroEntries
; ///< Number of entries in pMacroTileConfig
348 } ADDR_REGISTER_VALUE
;
351 ***************************************************************************************************
355 * Parameters use to create an AddrLib Object. Caller must provide all fields.
357 ***************************************************************************************************
359 typedef struct _ADDR_CREATE_INPUT
361 UINT_32 size
; ///< Size of this structure in bytes
363 UINT_32 chipEngine
; ///< Chip Engine
364 UINT_32 chipFamily
; ///< Chip Family
365 UINT_32 chipRevision
; ///< Chip Revision
366 ADDR_CALLBACKS callbacks
; ///< Callbacks for sysmem alloc/free/print
367 ADDR_CREATE_FLAGS createFlags
; ///< Flags to setup AddrLib
368 ADDR_REGISTER_VALUE regValue
; ///< Data from registers to setup AddrLib global data
369 ADDR_CLIENT_HANDLE hClient
; ///< Client handle
370 UINT_32 minPitchAlignPixels
; ///< Minimum pitch alignment in pixels
374 ***************************************************************************************************
375 * ADDR_CREATEINFO_OUTPUT
378 * Return AddrLib handle to client driver
380 ***************************************************************************************************
382 typedef struct _ADDR_CREATE_OUTPUT
384 UINT_32 size
; ///< Size of this structure in bytes
386 ADDR_HANDLE hLib
; ///< Address lib handle
388 UINT_32 numEquations
; ///< Number of equations in the table
389 const ADDR_EQUATION
* pEquationTable
; ///< Pointer to the equation table
390 } ADDR_CREATE_OUTPUT
;
393 ***************************************************************************************************
397 * Create AddrLib object, must be called before any interface calls
400 * ADDR_OK if successful
401 ***************************************************************************************************
403 ADDR_E_RETURNCODE ADDR_API
AddrCreate(
404 const ADDR_CREATE_INPUT
* pAddrCreateIn
,
405 ADDR_CREATE_OUTPUT
* pAddrCreateOut
);
410 ***************************************************************************************************
414 * Destroy AddrLib object, must be called to free internally allocated resources.
417 * ADDR_OK if successful
418 ***************************************************************************************************
420 ADDR_E_RETURNCODE ADDR_API
AddrDestroy(
425 ///////////////////////////////////////////////////////////////////////////////////////////////////
427 ///////////////////////////////////////////////////////////////////////////////////////////////////
430 ***************************************************************************************************
432 * Bank/tiling parameters. On function input, these can be set as desired or
433 * left 0 for AddrLib to calculate/default. On function output, these are the actual
436 * Valid bankWidth/bankHeight value:
437 * 1,2,4,8. They are factors instead of pixels or bytes.
439 * The bank number remains constant across each row of the
440 * macro tile as each pipe is selected, so the number of
441 * tiles in the x direction with the same bank number will
442 * be bank_width * num_pipes.
443 ***************************************************************************************************
445 typedef struct _ADDR_TILEINFO
447 /// Any of these parameters can be set to 0 to use the HW default.
448 UINT_32 banks
; ///< Number of banks, numerical value
449 UINT_32 bankWidth
; ///< Number of tiles in the X direction in the same bank
450 UINT_32 bankHeight
; ///< Number of tiles in the Y direction in the same bank
451 UINT_32 macroAspectRatio
; ///< Macro tile aspect ratio. 1-1:1, 2-4:1, 4-16:1, 8-64:1
452 UINT_32 tileSplitBytes
; ///< Tile split size, in bytes
453 AddrPipeCfg pipeConfig
; ///< Pipe Config = HW enum + 1
456 // Create a define to avoid client change. The removal of R800 is because we plan to implement SI
457 // within 800 HWL - An AddrPipeCfg is added in above data structure
458 typedef ADDR_TILEINFO ADDR_R800_TILEINFO
;
461 ***************************************************************************************************
463 * Information needed by quad buffer stereo support
464 ***************************************************************************************************
466 typedef struct _ADDR_QBSTEREOINFO
468 UINT_32 eyeHeight
; ///< Height (in pixel rows) to right eye
469 UINT_32 rightOffset
; ///< Offset (in bytes) to right eye
470 UINT_32 rightSwizzle
; ///< TileSwizzle for right eyes
474 ***************************************************************************************************
479 ***************************************************************************************************
481 typedef union _ADDR_SURFACE_FLAGS
485 UINT_32 color
: 1; ///< Flag indicates this is a color buffer
486 UINT_32 depth
: 1; ///< Flag indicates this is a depth/stencil buffer
487 UINT_32 stencil
: 1; ///< Flag indicates this is a stencil buffer
488 UINT_32 texture
: 1; ///< Flag indicates this is a texture
489 UINT_32 cube
: 1; ///< Flag indicates this is a cubemap
490 UINT_32 volume
: 1; ///< Flag indicates this is a volume texture
491 UINT_32 fmask
: 1; ///< Flag indicates this is an fmask
492 UINT_32 cubeAsArray
: 1; ///< Flag indicates if treat cubemap as arrays
493 UINT_32 compressZ
: 1; ///< Flag indicates z buffer is compressed
494 UINT_32 overlay
: 1; ///< Flag indicates this is an overlay surface
495 UINT_32 noStencil
: 1; ///< Flag indicates this depth has no separate stencil
496 UINT_32 display
: 1; ///< Flag indicates this should match display controller req.
497 UINT_32 opt4Space
: 1; ///< Flag indicates this surface should be optimized for space
498 /// i.e. save some memory but may lose performance
499 UINT_32 prt
: 1; ///< Flag for partially resident texture
500 UINT_32 qbStereo
: 1; ///< Quad buffer stereo surface
501 UINT_32 pow2Pad
: 1; ///< SI: Pad to pow2, must set for mipmap (include level0)
502 UINT_32 interleaved
: 1; ///< Special flag for interleaved YUV surface padding
503 UINT_32 tcCompatible
: 1; ///< Flag indicates surface needs to be shader readable
504 UINT_32 dispTileType
: 1; ///< NI: force display Tiling for 128 bit shared resoruce
505 UINT_32 dccCompatible
: 1; ///< VI: whether to support dcc fast clear
506 UINT_32 czDispCompatible
: 1; ///< SI+: CZ family has a HW bug needs special alignment.
507 /// This flag indicates we need to follow the
508 /// alignment with CZ families or other ASICs under
509 /// PX configuration + CZ.
510 UINT_32 nonSplit
: 1; ///< CI: depth texture should not be split
511 UINT_32 disableLinearOpt
: 1; ///< Disable tile mode optimization to linear
512 UINT_32 needEquation
: 1; ///< Make the surface tile setting equation compatible.
513 /// This flag indicates we need to override tile
514 /// mode to PRT_* tile mode to disable slice rotation,
515 /// which is needed by swizzle pattern equation.
516 UINT_32 skipIndicesOutput
: 1; ///< Skipping indices in output.
517 UINT_32 rotateDisplay
: 1; ///< Rotate micro tile type
518 UINT_32 reserved
: 6; ///< Reserved bits
522 } ADDR_SURFACE_FLAGS
;
525 ***************************************************************************************************
526 * ADDR_COMPUTE_SURFACE_INFO_INPUT
529 * Input structure for AddrComputeSurfaceInfo
530 ***************************************************************************************************
532 typedef struct _ADDR_COMPUTE_SURFACE_INFO_INPUT
534 UINT_32 size
; ///< Size of this structure in bytes
536 AddrTileMode tileMode
; ///< Tile mode
537 AddrFormat format
; ///< If format is set to valid one, bpp/width/height
538 /// might be overwritten
539 UINT_32 bpp
; ///< Bits per pixel
540 UINT_32 numSamples
; ///< Number of samples
541 UINT_32 width
; ///< Width, in pixels
542 UINT_32 height
; ///< Height, in pixels
543 UINT_32 numSlices
; ///< Number of surface slices or depth
544 UINT_32 slice
; ///< Slice index
545 UINT_32 mipLevel
; ///< Current mipmap level
546 UINT_32 numMipLevels
; ///< Number of mips in mip chain
547 ADDR_SURFACE_FLAGS flags
; ///< Surface type flags
548 UINT_32 numFrags
; ///< Number of fragments, leave it zero or the same as
549 /// number of samples for normal AA; Set it to the
550 /// number of fragments for EQAA
551 /// r800 and later HWL parameters
552 // Needed by 2D tiling, for linear and 1D tiling, just keep them 0's
553 ADDR_TILEINFO
* pTileInfo
; ///< 2D tile parameters. Set to 0 to default/calculate
554 AddrTileType tileType
; ///< Micro tiling type, not needed when tileIndex != -1
555 INT_32 tileIndex
; ///< Tile index, MUST be -1 if you don't want to use it
556 /// while the global useTileIndex is set to 1
557 UINT_32 basePitch
; ///< Base level pitch in pixels, 0 means ignored, is a
558 /// must for mip levels from SI+.
559 /// Don't use pitch in blocks for compressed formats!
560 } ADDR_COMPUTE_SURFACE_INFO_INPUT
;
563 ***************************************************************************************************
564 * ADDR_COMPUTE_SURFACE_INFO_OUTPUT
567 * Output structure for AddrComputeSurfInfo
569 Element: AddrLib unit for computing. e.g. BCn: 4x4 blocks; R32B32B32: 32bit with 3x pitch
570 Pixel: Original pixel
571 ***************************************************************************************************
573 typedef struct _ADDR_COMPUTE_SURFACE_INFO_OUTPUT
575 UINT_32 size
; ///< Size of this structure in bytes
577 UINT_32 pitch
; ///< Pitch in elements (in blocks for compressed formats)
578 UINT_32 height
; ///< Height in elements (in blocks for compressed formats)
579 UINT_32 depth
; ///< Number of slice/depth
580 UINT_64 surfSize
; ///< Surface size in bytes
581 AddrTileMode tileMode
; ///< Actual tile mode. May differ from that in input
582 UINT_32 baseAlign
; ///< Base address alignment
583 UINT_32 pitchAlign
; ///< Pitch alignment, in elements
584 UINT_32 heightAlign
; ///< Height alignment, in elements
585 UINT_32 depthAlign
; ///< Depth alignment, aligned to thickness, for 3d texture
586 UINT_32 bpp
; ///< Bits per elements (e.g. blocks for BCn, 1/3 for 96bit)
587 UINT_32 pixelPitch
; ///< Pitch in original pixels
588 UINT_32 pixelHeight
; ///< Height in original pixels
589 UINT_32 pixelBits
; ///< Original bits per pixel, passed from input
590 UINT_64 sliceSize
; ///< Size of slice specified by input's slice
591 /// The result is controlled by surface flags & createFlags
592 /// By default this value equals to surfSize for volume
593 UINT_32 pitchTileMax
; ///< PITCH_TILE_MAX value for h/w register
594 UINT_32 heightTileMax
; ///< HEIGHT_TILE_MAX value for h/w register
595 UINT_32 sliceTileMax
; ///< SLICE_TILE_MAX value for h/w register
597 UINT_32 numSamples
; ///< Pass the effective numSamples processed in this call
599 /// r800 and later HWL parameters
600 ADDR_TILEINFO
* pTileInfo
; ///< Tile parameters used. Filled in if 0 on input
601 AddrTileType tileType
; ///< Micro tiling type, only valid when tileIndex != -1
602 INT_32 tileIndex
; ///< Tile index, MAY be "downgraded"
604 INT_32 macroModeIndex
; ///< Index in macro tile mode table if there is one (CI)
608 /// Special information to work around SI mipmap swizzle bug UBTS #317508
609 UINT_32 last2DLevel
: 1; ///< TRUE if this is the last 2D(3D) tiled
610 ///< Only meaningful when create flag checkLast2DLevel is set
611 UINT_32 tcCompatible
: 1; ///< If the surface can be shader compatible
612 UINT_32 reserved
:30; ///< Reserved bits
615 UINT_32 equationIndex
; ///< Equation index in the equation table;
617 UINT_32 blockWidth
; ///< Width in element inside one block(1D->Micro, 2D->Macro)
618 UINT_32 blockHeight
; ///< Height in element inside one block(1D->Micro, 2D->Macro)
619 UINT_32 blockSlices
; ///< Slice number inside one block(1D->Micro, 2D->Macro)
622 ADDR_QBSTEREOINFO
* pStereoInfo
;///< Stereo information, needed when .qbStereo flag is TRUE
623 } ADDR_COMPUTE_SURFACE_INFO_OUTPUT
;
626 ***************************************************************************************************
627 * AddrComputeSurfaceInfo
630 * Compute surface width/height/depth/alignments and suitable tiling mode
631 ***************************************************************************************************
633 ADDR_E_RETURNCODE ADDR_API
AddrComputeSurfaceInfo(
635 const ADDR_COMPUTE_SURFACE_INFO_INPUT
* pIn
,
636 ADDR_COMPUTE_SURFACE_INFO_OUTPUT
* pOut
);
641 ***************************************************************************************************
642 * ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_INPUT
645 * Input structure for AddrComputeSurfaceAddrFromCoord
646 ***************************************************************************************************
648 typedef struct _ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_INPUT
650 UINT_32 size
; ///< Size of this structure in bytes
652 UINT_32 x
; ///< X coordinate
653 UINT_32 y
; ///< Y coordinate
654 UINT_32 slice
; ///< Slice index
655 UINT_32 sample
; ///< Sample index, use fragment index for EQAA
657 UINT_32 bpp
; ///< Bits per pixel
658 UINT_32 pitch
; ///< Surface pitch, in pixels
659 UINT_32 height
; ///< Surface height, in pixels
660 UINT_32 numSlices
; ///< Surface depth
661 UINT_32 numSamples
; ///< Number of samples
663 AddrTileMode tileMode
; ///< Tile mode
664 BOOL_32 isDepth
; ///< TRUE if the surface uses depth sample ordering within
665 /// micro tile. Textures can also choose depth sample order
666 UINT_32 tileBase
; ///< Base offset (in bits) inside micro tile which handles
667 /// the case that components are stored separately
668 UINT_32 compBits
; ///< The component bits actually needed(for planar surface)
670 UINT_32 numFrags
; ///< Number of fragments, leave it zero or the same as
671 /// number of samples for normal AA; Set it to the
672 /// number of fragments for EQAA
673 /// r800 and later HWL parameters
674 // Used for 1D tiling above
675 AddrTileType tileType
; ///< See defintion of AddrTileType
678 UINT_32 ignoreSE
: 1; ///< TRUE if shader engines are ignored. This is texture
679 /// only flag. Only non-RT texture can set this to TRUE
680 UINT_32 reserved
:31; ///< Reserved for future use.
682 // 2D tiling needs following structure
683 ADDR_TILEINFO
* pTileInfo
; ///< 2D tile parameters. Client must provide all data
684 INT_32 tileIndex
; ///< Tile index, MUST be -1 if you don't want to use it
685 /// while the global useTileIndex is set to 1
690 UINT_32 bankSwizzle
; ///< Bank swizzle
691 UINT_32 pipeSwizzle
; ///< Pipe swizzle
693 UINT_32 tileSwizzle
; ///< Combined swizzle, if useCombinedSwizzle is TRUE
696 #if ADDR_AM_BUILD // These two fields are not valid in SW blt since no HTILE access
697 UINT_32 addr5Swizzle
; ///< ADDR5_SWIZZLE_MASK of DB_DEPTH_INFO
698 BOOL_32 is32ByteTile
; ///< Caller must have access to HTILE buffer and know if
699 /// this tile is compressed to 32B
701 } ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_INPUT
;
704 ***************************************************************************************************
705 * ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_OUTPUT
708 * Output structure for AddrComputeSurfaceAddrFromCoord
709 ***************************************************************************************************
711 typedef struct _ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_OUTPUT
713 UINT_32 size
; ///< Size of this structure in bytes
715 UINT_64 addr
; ///< Byte address
716 UINT_32 bitPosition
; ///< Bit position within surfaceAddr, 0-7.
717 /// For surface bpp < 8, e.g. FMT_1.
718 UINT_32 prtBlockIndex
; ///< Index of a PRT tile (64K block)
719 } ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_OUTPUT
;
722 ***************************************************************************************************
723 * AddrComputeSurfaceAddrFromCoord
726 * Compute surface address from a given coordinate.
727 ***************************************************************************************************
729 ADDR_E_RETURNCODE ADDR_API
AddrComputeSurfaceAddrFromCoord(
731 const ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_INPUT
* pIn
,
732 ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_OUTPUT
* pOut
);
737 ***************************************************************************************************
738 * ADDR_COMPUTE_SURFACE_COORDFROMADDR_INPUT
741 * Input structure for AddrComputeSurfaceCoordFromAddr
742 ***************************************************************************************************
744 typedef struct _ADDR_COMPUTE_SURFACE_COORDFROMADDR_INPUT
746 UINT_32 size
; ///< Size of this structure in bytes
748 UINT_64 addr
; ///< Address in bytes
749 UINT_32 bitPosition
; ///< Bit position in addr. 0-7. for surface bpp < 8,
751 UINT_32 bpp
; ///< Bits per pixel
752 UINT_32 pitch
; ///< Pitch, in pixels
753 UINT_32 height
; ///< Height in pixels
754 UINT_32 numSlices
; ///< Surface depth
755 UINT_32 numSamples
; ///< Number of samples
757 AddrTileMode tileMode
; ///< Tile mode
758 BOOL_32 isDepth
; ///< Surface uses depth sample ordering within micro tile.
759 /// Note: Textures can choose depth sample order as well.
760 UINT_32 tileBase
; ///< Base offset (in bits) inside micro tile which handles
761 /// the case that components are stored separately
762 UINT_32 compBits
; ///< The component bits actually needed(for planar surface)
764 UINT_32 numFrags
; ///< Number of fragments, leave it zero or the same as
765 /// number of samples for normal AA; Set it to the
766 /// number of fragments for EQAA
767 /// r800 and later HWL parameters
768 // Used for 1D tiling above
769 AddrTileType tileType
; ///< See defintion of AddrTileType
772 UINT_32 ignoreSE
: 1; ///< TRUE if shader engines are ignored. This is texture
773 /// only flag. Only non-RT texture can set this to TRUE
774 UINT_32 reserved
:31; ///< Reserved for future use.
776 // 2D tiling needs following structure
777 ADDR_TILEINFO
* pTileInfo
; ///< 2D tile parameters. Client must provide all data
778 INT_32 tileIndex
; ///< Tile index, MUST be -1 if you don't want to use it
779 /// while the global useTileIndex is set to 1
784 UINT_32 bankSwizzle
; ///< Bank swizzle
785 UINT_32 pipeSwizzle
; ///< Pipe swizzle
787 UINT_32 tileSwizzle
; ///< Combined swizzle, if useCombinedSwizzle is TRUE
789 } ADDR_COMPUTE_SURFACE_COORDFROMADDR_INPUT
;
792 ***************************************************************************************************
793 * ADDR_COMPUTE_SURFACE_COORDFROMADDR_OUTPUT
796 * Output structure for AddrComputeSurfaceCoordFromAddr
797 ***************************************************************************************************
799 typedef struct _ADDR_COMPUTE_SURFACE_COORDFROMADDR_OUTPUT
801 UINT_32 size
; ///< Size of this structure in bytes
803 UINT_32 x
; ///< X coordinate
804 UINT_32 y
; ///< Y coordinate
805 UINT_32 slice
; ///< Index of slices
806 UINT_32 sample
; ///< Index of samples, means fragment index for EQAA
807 } ADDR_COMPUTE_SURFACE_COORDFROMADDR_OUTPUT
;
810 ***************************************************************************************************
811 * AddrComputeSurfaceCoordFromAddr
814 * Compute coordinate from a given surface address
815 ***************************************************************************************************
817 ADDR_E_RETURNCODE ADDR_API
AddrComputeSurfaceCoordFromAddr(
819 const ADDR_COMPUTE_SURFACE_COORDFROMADDR_INPUT
* pIn
,
820 ADDR_COMPUTE_SURFACE_COORDFROMADDR_OUTPUT
* pOut
);
822 ///////////////////////////////////////////////////////////////////////////////////////////////////
824 ///////////////////////////////////////////////////////////////////////////////////////////////////
827 ***************************************************************************************************
832 ***************************************************************************************************
834 typedef union _ADDR_HTILE_FLAGS
838 UINT_32 tcCompatible
: 1; ///< Flag indicates surface needs to be shader readable
839 UINT_32 reserved
:31; ///< Reserved bits
846 ***************************************************************************************************
847 * ADDR_COMPUTE_HTILE_INFO_INPUT
850 * Input structure of AddrComputeHtileInfo
851 ***************************************************************************************************
853 typedef struct _ADDR_COMPUTE_HTILE_INFO_INPUT
855 UINT_32 size
; ///< Size of this structure in bytes
857 ADDR_HTILE_FLAGS flags
; ///< HTILE flags
858 UINT_32 pitch
; ///< Surface pitch, in pixels
859 UINT_32 height
; ///< Surface height, in pixels
860 UINT_32 numSlices
; ///< Number of slices
861 BOOL_32 isLinear
; ///< Linear or tiled HTILE layout
862 AddrHtileBlockSize blockWidth
; ///< 4 or 8. EG above only support 8
863 AddrHtileBlockSize blockHeight
; ///< 4 or 8. EG above only support 8
864 ADDR_TILEINFO
* pTileInfo
; ///< Tile info
866 INT_32 tileIndex
; ///< Tile index, MUST be -1 if you don't want to use it
867 /// while the global useTileIndex is set to 1
868 INT_32 macroModeIndex
; ///< Index in macro tile mode table if there is one (CI)
869 ///< README: When tileIndex is not -1, this must be valid
870 } ADDR_COMPUTE_HTILE_INFO_INPUT
;
873 ***************************************************************************************************
874 * ADDR_COMPUTE_HTILE_INFO_OUTPUT
877 * Output structure of AddrComputeHtileInfo
878 ***************************************************************************************************
880 typedef struct _ADDR_COMPUTE_HTILE_INFO_OUTPUT
882 UINT_32 size
; ///< Size of this structure in bytes
884 UINT_32 pitch
; ///< Pitch in pixels of depth buffer represented in this
885 /// HTile buffer. This might be larger than original depth
886 /// buffer pitch when called with an unaligned pitch.
887 UINT_32 height
; ///< Height in pixels, as above
888 UINT_64 htileBytes
; ///< Size of HTILE buffer, in bytes
889 UINT_32 baseAlign
; ///< Base alignment
890 UINT_32 bpp
; ///< Bits per pixel for HTILE is how many bits for an 8x8 block!
891 UINT_32 macroWidth
; ///< Macro width in pixels, actually squared cache shape
892 UINT_32 macroHeight
; ///< Macro height in pixels
893 UINT_64 sliceSize
; ///< Slice size, in bytes.
894 } ADDR_COMPUTE_HTILE_INFO_OUTPUT
;
897 ***************************************************************************************************
898 * AddrComputeHtileInfo
901 * Compute Htile pitch, height, base alignment and size in bytes
902 ***************************************************************************************************
904 ADDR_E_RETURNCODE ADDR_API
AddrComputeHtileInfo(
906 const ADDR_COMPUTE_HTILE_INFO_INPUT
* pIn
,
907 ADDR_COMPUTE_HTILE_INFO_OUTPUT
* pOut
);
912 ***************************************************************************************************
913 * ADDR_COMPUTE_HTILE_ADDRFROMCOORD_INPUT
916 * Input structure for AddrComputeHtileAddrFromCoord
917 ***************************************************************************************************
919 typedef struct _ADDR_COMPUTE_HTILE_ADDRFROMCOORD_INPUT
921 UINT_32 size
; ///< Size of this structure in bytes
923 UINT_32 pitch
; ///< Pitch, in pixels
924 UINT_32 height
; ///< Height in pixels
925 UINT_32 x
; ///< X coordinate
926 UINT_32 y
; ///< Y coordinate
927 UINT_32 slice
; ///< Index of slice
928 UINT_32 numSlices
; ///< Number of slices
929 BOOL_32 isLinear
; ///< Linear or tiled HTILE layout
930 ADDR_HTILE_FLAGS flags
; ///< htile flags
931 AddrHtileBlockSize blockWidth
; ///< 4 or 8. 1 means 8, 0 means 4. EG above only support 8
932 AddrHtileBlockSize blockHeight
; ///< 4 or 8. 1 means 8, 0 means 4. EG above only support 8
933 ADDR_TILEINFO
* pTileInfo
; ///< Tile info
935 INT_32 tileIndex
; ///< Tile index, MUST be -1 if you don't want to use it
936 /// while the global useTileIndex is set to 1
937 INT_32 macroModeIndex
; ///< Index in macro tile mode table if there is one (CI)
938 ///< README: When tileIndex is not -1, this must be valid
939 UINT_32 bpp
; ///< depth/stencil buffer bit per pixel size
940 UINT_32 zStencilAddr
; ///< tcCompatible Z/Stencil surface address
941 } ADDR_COMPUTE_HTILE_ADDRFROMCOORD_INPUT
;
944 ***************************************************************************************************
945 * ADDR_COMPUTE_HTILE_ADDRFROMCOORD_OUTPUT
948 * Output structure for AddrComputeHtileAddrFromCoord
949 ***************************************************************************************************
951 typedef struct _ADDR_COMPUTE_HTILE_ADDRFROMCOORD_OUTPUT
953 UINT_32 size
; ///< Size of this structure in bytes
955 UINT_64 addr
; ///< Address in bytes
956 UINT_32 bitPosition
; ///< Bit position, 0 or 4. CMASK and HTILE shares some lib method.
957 /// So we keep bitPosition for HTILE as well
958 } ADDR_COMPUTE_HTILE_ADDRFROMCOORD_OUTPUT
;
961 ***************************************************************************************************
962 * AddrComputeHtileAddrFromCoord
965 * Compute Htile address according to coordinates (of depth buffer)
966 ***************************************************************************************************
968 ADDR_E_RETURNCODE ADDR_API
AddrComputeHtileAddrFromCoord(
970 const ADDR_COMPUTE_HTILE_ADDRFROMCOORD_INPUT
* pIn
,
971 ADDR_COMPUTE_HTILE_ADDRFROMCOORD_OUTPUT
* pOut
);
976 ***************************************************************************************************
977 * ADDR_COMPUTE_HTILE_COORDFROMADDR_INPUT
980 * Input structure for AddrComputeHtileCoordFromAddr
981 ***************************************************************************************************
983 typedef struct _ADDR_COMPUTE_HTILE_COORDFROMADDR_INPUT
985 UINT_32 size
; ///< Size of this structure in bytes
987 UINT_64 addr
; ///< Address
988 UINT_32 bitPosition
; ///< Bit position 0 or 4. CMASK and HTILE share some methods
989 /// so we keep bitPosition for HTILE as well
990 UINT_32 pitch
; ///< Pitch, in pixels
991 UINT_32 height
; ///< Height, in pixels
992 UINT_32 numSlices
; ///< Number of slices
993 BOOL_32 isLinear
; ///< Linear or tiled HTILE layout
994 AddrHtileBlockSize blockWidth
; ///< 4 or 8. 1 means 8, 0 means 4. R8xx/R9xx only support 8
995 AddrHtileBlockSize blockHeight
; ///< 4 or 8. 1 means 8, 0 means 4. R8xx/R9xx only support 8
996 ADDR_TILEINFO
* pTileInfo
; ///< Tile info
998 INT_32 tileIndex
; ///< Tile index, MUST be -1 if you don't want to use it
999 /// while the global useTileIndex is set to 1
1000 INT_32 macroModeIndex
; ///< Index in macro tile mode table if there is one (CI)
1001 ///< README: When tileIndex is not -1, this must be valid
1002 } ADDR_COMPUTE_HTILE_COORDFROMADDR_INPUT
;
1005 ***************************************************************************************************
1006 * ADDR_COMPUTE_HTILE_COORDFROMADDR_OUTPUT
1009 * Output structure for AddrComputeHtileCoordFromAddr
1010 ***************************************************************************************************
1012 typedef struct _ADDR_COMPUTE_HTILE_COORDFROMADDR_OUTPUT
1014 UINT_32 size
; ///< Size of this structure in bytes
1016 UINT_32 x
; ///< X coordinate
1017 UINT_32 y
; ///< Y coordinate
1018 UINT_32 slice
; ///< Slice index
1019 } ADDR_COMPUTE_HTILE_COORDFROMADDR_OUTPUT
;
1022 ***************************************************************************************************
1023 * AddrComputeHtileCoordFromAddr
1026 * Compute coordinates within depth buffer (1st pixel of a micro tile) according to
1028 ***************************************************************************************************
1030 ADDR_E_RETURNCODE ADDR_API
AddrComputeHtileCoordFromAddr(
1032 const ADDR_COMPUTE_HTILE_COORDFROMADDR_INPUT
* pIn
,
1033 ADDR_COMPUTE_HTILE_COORDFROMADDR_OUTPUT
* pOut
);
1037 ///////////////////////////////////////////////////////////////////////////////////////////////////
1039 ///////////////////////////////////////////////////////////////////////////////////////////////////
1042 ***************************************************************************************************
1047 ***************************************************************************************************
1049 typedef union _ADDR_CMASK_FLAGS
1053 UINT_32 tcCompatible
: 1; ///< Flag indicates surface needs to be shader readable
1054 UINT_32 reserved
:31; ///< Reserved bits
1061 ***************************************************************************************************
1062 * ADDR_COMPUTE_CMASK_INFO_INPUT
1065 * Input structure of AddrComputeCmaskInfo
1066 ***************************************************************************************************
1068 typedef struct _ADDR_COMPUTE_CMASKINFO_INPUT
1070 UINT_32 size
; ///< Size of this structure in bytes
1072 ADDR_CMASK_FLAGS flags
; ///< CMASK flags
1073 UINT_32 pitch
; ///< Pitch, in pixels, of color buffer
1074 UINT_32 height
; ///< Height, in pixels, of color buffer
1075 UINT_32 numSlices
; ///< Number of slices, of color buffer
1076 BOOL_32 isLinear
; ///< Linear or tiled layout, Only SI can be linear
1077 ADDR_TILEINFO
* pTileInfo
; ///< Tile info
1079 INT_32 tileIndex
; ///< Tile index, MUST be -1 if you don't want to use it
1080 /// while the global useTileIndex is set to 1
1081 INT_32 macroModeIndex
; ///< Index in macro tile mode table if there is one (CI)
1082 ///< README: When tileIndex is not -1, this must be valid
1083 } ADDR_COMPUTE_CMASK_INFO_INPUT
;
1086 ***************************************************************************************************
1087 * ADDR_COMPUTE_CMASK_INFO_OUTPUT
1090 * Output structure of AddrComputeCmaskInfo
1091 ***************************************************************************************************
1093 typedef struct _ADDR_COMPUTE_CMASK_INFO_OUTPUT
1095 UINT_32 size
; ///< Size of this structure in bytes
1097 UINT_32 pitch
; ///< Pitch in pixels of color buffer which
1098 /// this Cmask matches. The size might be larger than
1099 /// original color buffer pitch when called with
1100 /// an unaligned pitch.
1101 UINT_32 height
; ///< Height in pixels, as above
1102 UINT_64 cmaskBytes
; ///< Size in bytes of CMask buffer
1103 UINT_32 baseAlign
; ///< Base alignment
1104 UINT_32 blockMax
; ///< Cmask block size. Need this to set CB_COLORn_MASK register
1105 UINT_32 macroWidth
; ///< Macro width in pixels, actually squared cache shape
1106 UINT_32 macroHeight
; ///< Macro height in pixels
1107 UINT_64 sliceSize
; ///< Slice size, in bytes.
1108 } ADDR_COMPUTE_CMASK_INFO_OUTPUT
;
1111 ***************************************************************************************************
1112 * AddrComputeCmaskInfo
1115 * Compute Cmask pitch, height, base alignment and size in bytes from color buffer
1117 ***************************************************************************************************
1119 ADDR_E_RETURNCODE ADDR_API
AddrComputeCmaskInfo(
1121 const ADDR_COMPUTE_CMASK_INFO_INPUT
* pIn
,
1122 ADDR_COMPUTE_CMASK_INFO_OUTPUT
* pOut
);
1127 ***************************************************************************************************
1128 * ADDR_COMPUTE_CMASK_ADDRFROMCOORD_INPUT
1131 * Input structure for AddrComputeCmaskAddrFromCoord
1133 ***************************************************************************************************
1135 typedef struct _ADDR_COMPUTE_CMASK_ADDRFROMCOORD_INPUT
1137 UINT_32 size
; ///< Size of this structure in bytes
1138 UINT_32 x
; ///< X coordinate
1139 UINT_32 y
; ///< Y coordinate
1140 UINT_64 fmaskAddr
; ///< Fmask addr for tc compatible Cmask
1141 UINT_32 slice
; ///< Slice index
1142 UINT_32 pitch
; ///< Pitch in pixels, of color buffer
1143 UINT_32 height
; ///< Height in pixels, of color buffer
1144 UINT_32 numSlices
; ///< Number of slices
1146 BOOL_32 isLinear
; ///< Linear or tiled layout, Only SI can be linear
1147 ADDR_CMASK_FLAGS flags
; ///< CMASK flags
1148 ADDR_TILEINFO
* pTileInfo
; ///< Tile info
1150 INT_32 tileIndex
; ///< Tile index, MUST be -1 if you don't want to use it
1151 ///< while the global useTileIndex is set to 1
1152 INT_32 macroModeIndex
; ///< Index in macro tile mode table if there is one (CI)
1153 ///< README: When tileIndex is not -1, this must be valid
1154 } ADDR_COMPUTE_CMASK_ADDRFROMCOORD_INPUT
;
1157 ***************************************************************************************************
1158 * ADDR_COMPUTE_CMASK_ADDRFROMCOORD_OUTPUT
1161 * Output structure for AddrComputeCmaskAddrFromCoord
1162 ***************************************************************************************************
1164 typedef struct _ADDR_COMPUTE_CMASK_ADDRFROMCOORD_OUTPUT
1166 UINT_32 size
; ///< Size of this structure in bytes
1168 UINT_64 addr
; ///< CMASK address in bytes
1169 UINT_32 bitPosition
; ///< Bit position within addr, 0-7. CMASK is 4 bpp,
1170 /// so the address may be located in bit 0 (0) or 4 (4)
1171 } ADDR_COMPUTE_CMASK_ADDRFROMCOORD_OUTPUT
;
1174 ***************************************************************************************************
1175 * AddrComputeCmaskAddrFromCoord
1178 * Compute Cmask address according to coordinates (of MSAA color buffer)
1179 ***************************************************************************************************
1181 ADDR_E_RETURNCODE ADDR_API
AddrComputeCmaskAddrFromCoord(
1183 const ADDR_COMPUTE_CMASK_ADDRFROMCOORD_INPUT
* pIn
,
1184 ADDR_COMPUTE_CMASK_ADDRFROMCOORD_OUTPUT
* pOut
);
1189 ***************************************************************************************************
1190 * ADDR_COMPUTE_CMASK_COORDFROMADDR_INPUT
1193 * Input structure for AddrComputeCmaskCoordFromAddr
1194 ***************************************************************************************************
1196 typedef struct _ADDR_COMPUTE_CMASK_COORDFROMADDR_INPUT
1198 UINT_32 size
; ///< Size of this structure in bytes
1200 UINT_64 addr
; ///< CMASK address in bytes
1201 UINT_32 bitPosition
; ///< Bit position within addr, 0-7. CMASK is 4 bpp,
1202 /// so the address may be located in bit 0 (0) or 4 (4)
1203 UINT_32 pitch
; ///< Pitch, in pixels
1204 UINT_32 height
; ///< Height in pixels
1205 UINT_32 numSlices
; ///< Number of slices
1206 BOOL_32 isLinear
; ///< Linear or tiled layout, Only SI can be linear
1207 ADDR_TILEINFO
* pTileInfo
; ///< Tile info
1209 INT_32 tileIndex
; ///< Tile index, MUST be -1 if you don't want to use it
1210 /// while the global useTileIndex is set to 1
1211 INT_32 macroModeIndex
; ///< Index in macro tile mode table if there is one (CI)
1212 ///< README: When tileIndex is not -1, this must be valid
1213 } ADDR_COMPUTE_CMASK_COORDFROMADDR_INPUT
;
1216 ***************************************************************************************************
1217 * ADDR_COMPUTE_CMASK_COORDFROMADDR_OUTPUT
1220 * Output structure for AddrComputeCmaskCoordFromAddr
1221 ***************************************************************************************************
1223 typedef struct _ADDR_COMPUTE_CMASK_COORDFROMADDR_OUTPUT
1225 UINT_32 size
; ///< Size of this structure in bytes
1227 UINT_32 x
; ///< X coordinate
1228 UINT_32 y
; ///< Y coordinate
1229 UINT_32 slice
; ///< Slice index
1230 } ADDR_COMPUTE_CMASK_COORDFROMADDR_OUTPUT
;
1233 ***************************************************************************************************
1234 * AddrComputeCmaskCoordFromAddr
1237 * Compute coordinates within color buffer (1st pixel of a micro tile) according to
1239 ***************************************************************************************************
1241 ADDR_E_RETURNCODE ADDR_API
AddrComputeCmaskCoordFromAddr(
1243 const ADDR_COMPUTE_CMASK_COORDFROMADDR_INPUT
* pIn
,
1244 ADDR_COMPUTE_CMASK_COORDFROMADDR_OUTPUT
* pOut
);
1248 ///////////////////////////////////////////////////////////////////////////////////////////////////
1250 ///////////////////////////////////////////////////////////////////////////////////////////////////
1253 ***************************************************************************************************
1254 * ADDR_COMPUTE_FMASK_INFO_INPUT
1257 * Input structure for AddrComputeFmaskInfo
1258 ***************************************************************************************************
1260 typedef struct _ADDR_COMPUTE_FMASK_INFO_INPUT
1262 UINT_32 size
; ///< Size of this structure in bytes
1264 AddrTileMode tileMode
; ///< Tile mode
1265 UINT_32 pitch
; ///< Surface pitch, in pixels
1266 UINT_32 height
; ///< Surface height, in pixels
1267 UINT_32 numSlices
; ///< Number of slice/depth
1268 UINT_32 numSamples
; ///< Number of samples
1269 UINT_32 numFrags
; ///< Number of fragments, leave it zero or the same as
1270 /// number of samples for normal AA; Set it to the
1271 /// number of fragments for EQAA
1272 /// r800 and later HWL parameters
1275 UINT_32 resolved
: 1; ///< TRUE if the surface is for resolved fmask, only used
1276 /// by H/W clients. S/W should always set it to FALSE.
1277 UINT_32 reserved
: 31; ///< Reserved for future use.
1279 ADDR_TILEINFO
* pTileInfo
; ///< 2D tiling parameters. Clients must give valid data
1280 INT_32 tileIndex
; ///< Tile index, MUST be -1 if you don't want to use it
1281 /// while the global useTileIndex is set to 1
1282 } ADDR_COMPUTE_FMASK_INFO_INPUT
;
1285 ***************************************************************************************************
1286 * ADDR_COMPUTE_FMASK_INFO_OUTPUT
1289 * Output structure for AddrComputeFmaskInfo
1290 ***************************************************************************************************
1292 typedef struct _ADDR_COMPUTE_FMASK_INFO_OUTPUT
1294 UINT_32 size
; ///< Size of this structure in bytes
1296 UINT_32 pitch
; ///< Pitch of fmask in pixels
1297 UINT_32 height
; ///< Height of fmask in pixels
1298 UINT_32 numSlices
; ///< Slices of fmask
1299 UINT_64 fmaskBytes
; ///< Size of fmask in bytes
1300 UINT_32 baseAlign
; ///< Base address alignment
1301 UINT_32 pitchAlign
; ///< Pitch alignment
1302 UINT_32 heightAlign
; ///< Height alignment
1303 UINT_32 bpp
; ///< Bits per pixel of FMASK is: number of bit planes
1304 UINT_32 numSamples
; ///< Number of samples, used for dump, export this since input
1305 /// may be changed in 9xx and above
1306 /// r800 and later HWL parameters
1307 ADDR_TILEINFO
* pTileInfo
; ///< Tile parameters used. Fmask can have different
1308 /// bank_height from color buffer
1309 INT_32 tileIndex
; ///< Tile index, MUST be -1 if you don't want to use it
1310 /// while the global useTileIndex is set to 1
1311 INT_32 macroModeIndex
; ///< Index in macro tile mode table if there is one (CI)
1312 UINT_64 sliceSize
; ///< Size of slice in bytes
1313 } ADDR_COMPUTE_FMASK_INFO_OUTPUT
;
1316 ***************************************************************************************************
1317 * AddrComputeFmaskInfo
1320 * Compute Fmask pitch/height/depth/alignments and size in bytes
1321 ***************************************************************************************************
1323 ADDR_E_RETURNCODE ADDR_API
AddrComputeFmaskInfo(
1325 const ADDR_COMPUTE_FMASK_INFO_INPUT
* pIn
,
1326 ADDR_COMPUTE_FMASK_INFO_OUTPUT
* pOut
);
1331 ***************************************************************************************************
1332 * ADDR_COMPUTE_FMASK_ADDRFROMCOORD_INPUT
1335 * Input structure for AddrComputeFmaskAddrFromCoord
1336 ***************************************************************************************************
1338 typedef struct _ADDR_COMPUTE_FMASK_ADDRFROMCOORD_INPUT
1340 UINT_32 size
; ///< Size of this structure in bytes
1342 UINT_32 x
; ///< X coordinate
1343 UINT_32 y
; ///< Y coordinate
1344 UINT_32 slice
; ///< Slice index
1345 UINT_32 plane
; ///< Plane number
1346 UINT_32 sample
; ///< Sample index (fragment index for EQAA)
1348 UINT_32 pitch
; ///< Surface pitch, in pixels
1349 UINT_32 height
; ///< Surface height, in pixels
1350 UINT_32 numSamples
; ///< Number of samples
1351 UINT_32 numFrags
; ///< Number of fragments, leave it zero or the same as
1352 /// number of samples for normal AA; Set it to the
1353 /// number of fragments for EQAA
1355 AddrTileMode tileMode
; ///< Tile mode
1360 UINT_32 bankSwizzle
; ///< Bank swizzle
1361 UINT_32 pipeSwizzle
; ///< Pipe swizzle
1363 UINT_32 tileSwizzle
; ///< Combined swizzle, if useCombinedSwizzle is TRUE
1366 /// r800 and later HWL parameters
1369 UINT_32 resolved
: 1; ///< TRUE if this is a resolved fmask, used by H/W clients
1370 UINT_32 ignoreSE
: 1; ///< TRUE if shader engines are ignored.
1371 UINT_32 reserved
: 30; ///< Reserved for future use.
1373 ADDR_TILEINFO
* pTileInfo
; ///< 2D tiling parameters. Client must provide all data
1375 } ADDR_COMPUTE_FMASK_ADDRFROMCOORD_INPUT
;
1378 ***************************************************************************************************
1379 * ADDR_COMPUTE_FMASK_ADDRFROMCOORD_OUTPUT
1382 * Output structure for AddrComputeFmaskAddrFromCoord
1383 ***************************************************************************************************
1385 typedef struct _ADDR_COMPUTE_FMASK_ADDRFROMCOORD_OUTPUT
1387 UINT_32 size
; ///< Size of this structure in bytes
1389 UINT_64 addr
; ///< Fmask address
1390 UINT_32 bitPosition
; ///< Bit position within fmaskAddr, 0-7.
1391 } ADDR_COMPUTE_FMASK_ADDRFROMCOORD_OUTPUT
;
1394 ***************************************************************************************************
1395 * AddrComputeFmaskAddrFromCoord
1398 * Compute Fmask address according to coordinates (x,y,slice,sample,plane)
1399 ***************************************************************************************************
1401 ADDR_E_RETURNCODE ADDR_API
AddrComputeFmaskAddrFromCoord(
1403 const ADDR_COMPUTE_FMASK_ADDRFROMCOORD_INPUT
* pIn
,
1404 ADDR_COMPUTE_FMASK_ADDRFROMCOORD_OUTPUT
* pOut
);
1409 ***************************************************************************************************
1410 * ADDR_COMPUTE_FMASK_COORDFROMADDR_INPUT
1413 * Input structure for AddrComputeFmaskCoordFromAddr
1414 ***************************************************************************************************
1416 typedef struct _ADDR_COMPUTE_FMASK_COORDFROMADDR_INPUT
1418 UINT_32 size
; ///< Size of this structure in bytes
1420 UINT_64 addr
; ///< Address
1421 UINT_32 bitPosition
; ///< Bit position within addr, 0-7.
1423 UINT_32 pitch
; ///< Pitch, in pixels
1424 UINT_32 height
; ///< Height in pixels
1425 UINT_32 numSamples
; ///< Number of samples
1426 UINT_32 numFrags
; ///< Number of fragments
1427 AddrTileMode tileMode
; ///< Tile mode
1432 UINT_32 bankSwizzle
; ///< Bank swizzle
1433 UINT_32 pipeSwizzle
; ///< Pipe swizzle
1435 UINT_32 tileSwizzle
; ///< Combined swizzle, if useCombinedSwizzle is TRUE
1438 /// r800 and later HWL parameters
1441 UINT_32 resolved
: 1; ///< TRUE if this is a resolved fmask, used by HW components
1442 UINT_32 ignoreSE
: 1; ///< TRUE if shader engines are ignored.
1443 UINT_32 reserved
: 30; ///< Reserved for future use.
1445 ADDR_TILEINFO
* pTileInfo
; ///< 2D tile parameters. Client must provide all data
1447 } ADDR_COMPUTE_FMASK_COORDFROMADDR_INPUT
;
1450 ***************************************************************************************************
1451 * ADDR_COMPUTE_FMASK_COORDFROMADDR_OUTPUT
1454 * Output structure for AddrComputeFmaskCoordFromAddr
1455 ***************************************************************************************************
1457 typedef struct _ADDR_COMPUTE_FMASK_COORDFROMADDR_OUTPUT
1459 UINT_32 size
; ///< Size of this structure in bytes
1461 UINT_32 x
; ///< X coordinate
1462 UINT_32 y
; ///< Y coordinate
1463 UINT_32 slice
; ///< Slice index
1464 UINT_32 plane
; ///< Plane number
1465 UINT_32 sample
; ///< Sample index (fragment index for EQAA)
1466 } ADDR_COMPUTE_FMASK_COORDFROMADDR_OUTPUT
;
1469 ***************************************************************************************************
1470 * AddrComputeFmaskCoordFromAddr
1473 * Compute FMASK coordinate from an given address
1474 ***************************************************************************************************
1476 ADDR_E_RETURNCODE ADDR_API
AddrComputeFmaskCoordFromAddr(
1478 const ADDR_COMPUTE_FMASK_COORDFROMADDR_INPUT
* pIn
,
1479 ADDR_COMPUTE_FMASK_COORDFROMADDR_OUTPUT
* pOut
);
1483 ///////////////////////////////////////////////////////////////////////////////////////////////////
1484 // Element/utility functions
1485 ///////////////////////////////////////////////////////////////////////////////////////////////////
1488 ***************************************************************************************************
1492 * Get AddrLib version number
1493 ***************************************************************************************************
1495 UINT_32 ADDR_API
AddrGetVersion(ADDR_HANDLE hLib
);
1498 ***************************************************************************************************
1502 * Return TRUE if tileIndex is enabled in this address library
1503 ***************************************************************************************************
1505 BOOL_32 ADDR_API
AddrUseTileIndex(ADDR_HANDLE hLib
);
1508 ***************************************************************************************************
1509 * AddrUseCombinedSwizzle
1512 * Return TRUE if combined swizzle is enabled in this address library
1513 ***************************************************************************************************
1515 BOOL_32 ADDR_API
AddrUseCombinedSwizzle(ADDR_HANDLE hLib
);
1518 ***************************************************************************************************
1519 * ADDR_EXTRACT_BANKPIPE_SWIZZLE_INPUT
1522 * Input structure of AddrExtractBankPipeSwizzle
1523 ***************************************************************************************************
1525 typedef struct _ADDR_EXTRACT_BANKPIPE_SWIZZLE_INPUT
1527 UINT_32 size
; ///< Size of this structure in bytes
1529 UINT_32 base256b
; ///< Base256b value
1531 /// r800 and later HWL parameters
1532 ADDR_TILEINFO
* pTileInfo
; ///< 2D tile parameters. Client must provide all data
1534 INT_32 tileIndex
; ///< Tile index, MUST be -1 if you don't want to use it
1535 /// while the global useTileIndex is set to 1
1536 INT_32 macroModeIndex
; ///< Index in macro tile mode table if there is one (CI)
1537 ///< README: When tileIndex is not -1, this must be valid
1538 } ADDR_EXTRACT_BANKPIPE_SWIZZLE_INPUT
;
1541 ***************************************************************************************************
1542 * ADDR_EXTRACT_BANKPIPE_SWIZZLE_OUTPUT
1545 * Output structure of AddrExtractBankPipeSwizzle
1546 ***************************************************************************************************
1548 typedef struct _ADDR_EXTRACT_BANKPIPE_SWIZZLE_OUTPUT
1550 UINT_32 size
; ///< Size of this structure in bytes
1552 UINT_32 bankSwizzle
; ///< Bank swizzle
1553 UINT_32 pipeSwizzle
; ///< Pipe swizzle
1554 } ADDR_EXTRACT_BANKPIPE_SWIZZLE_OUTPUT
;
1557 ***************************************************************************************************
1558 * AddrExtractBankPipeSwizzle
1561 * Extract Bank and Pipe swizzle from base256b
1563 * ADDR_OK if no error
1564 ***************************************************************************************************
1566 ADDR_E_RETURNCODE ADDR_API
AddrExtractBankPipeSwizzle(
1568 const ADDR_EXTRACT_BANKPIPE_SWIZZLE_INPUT
* pIn
,
1569 ADDR_EXTRACT_BANKPIPE_SWIZZLE_OUTPUT
* pOut
);
1573 ***************************************************************************************************
1574 * ADDR_COMBINE_BANKPIPE_SWIZZLE_INPUT
1577 * Input structure of AddrCombineBankPipeSwizzle
1578 ***************************************************************************************************
1580 typedef struct _ADDR_COMBINE_BANKPIPE_SWIZZLE_INPUT
1582 UINT_32 size
; ///< Size of this structure in bytes
1584 UINT_32 bankSwizzle
; ///< Bank swizzle
1585 UINT_32 pipeSwizzle
; ///< Pipe swizzle
1586 UINT_64 baseAddr
; ///< Base address (leave it zero for driver clients)
1588 /// r800 and later HWL parameters
1589 ADDR_TILEINFO
* pTileInfo
; ///< 2D tile parameters. Client must provide all data
1591 INT_32 tileIndex
; ///< Tile index, MUST be -1 if you don't want to use it
1592 /// while the global useTileIndex is set to 1
1593 INT_32 macroModeIndex
; ///< Index in macro tile mode table if there is one (CI)
1594 ///< README: When tileIndex is not -1, this must be valid
1595 } ADDR_COMBINE_BANKPIPE_SWIZZLE_INPUT
;
1598 ***************************************************************************************************
1599 * ADDR_COMBINE_BANKPIPE_SWIZZLE_OUTPUT
1602 * Output structure of AddrCombineBankPipeSwizzle
1603 ***************************************************************************************************
1605 typedef struct _ADDR_COMBINE_BANKPIPE_SWIZZLE_OUTPUT
1607 UINT_32 size
; ///< Size of this structure in bytes
1609 UINT_32 tileSwizzle
; ///< Combined swizzle
1610 } ADDR_COMBINE_BANKPIPE_SWIZZLE_OUTPUT
;
1613 ***************************************************************************************************
1614 * AddrCombineBankPipeSwizzle
1617 * Combine Bank and Pipe swizzle
1619 * ADDR_OK if no error
1621 * baseAddr here is full MCAddress instead of base256b
1622 ***************************************************************************************************
1624 ADDR_E_RETURNCODE ADDR_API
AddrCombineBankPipeSwizzle(
1626 const ADDR_COMBINE_BANKPIPE_SWIZZLE_INPUT
* pIn
,
1627 ADDR_COMBINE_BANKPIPE_SWIZZLE_OUTPUT
* pOut
);
1632 ***************************************************************************************************
1633 * ADDR_COMPUTE_SLICESWIZZLE_INPUT
1636 * Input structure of AddrComputeSliceSwizzle
1637 ***************************************************************************************************
1639 typedef struct _ADDR_COMPUTE_SLICESWIZZLE_INPUT
1641 UINT_32 size
; ///< Size of this structure in bytes
1643 AddrTileMode tileMode
; ///< Tile Mode
1644 UINT_32 baseSwizzle
; ///< Base tile swizzle
1645 UINT_32 slice
; ///< Slice index
1646 UINT_64 baseAddr
; ///< Base address, driver should leave it 0 in most cases
1648 /// r800 and later HWL parameters
1649 ADDR_TILEINFO
* pTileInfo
; ///< 2D tile parameters. Actually banks needed here!
1651 INT_32 tileIndex
; ///< Tile index, MUST be -1 if you don't want to use it
1652 /// while the global useTileIndex is set to 1
1653 INT_32 macroModeIndex
; ///< Index in macro tile mode table if there is one (CI)
1654 ///< README: When tileIndex is not -1, this must be valid
1655 } ADDR_COMPUTE_SLICESWIZZLE_INPUT
;
1660 ***************************************************************************************************
1661 * ADDR_COMPUTE_SLICESWIZZLE_OUTPUT
1664 * Output structure of AddrComputeSliceSwizzle
1665 ***************************************************************************************************
1667 typedef struct _ADDR_COMPUTE_SLICESWIZZLE_OUTPUT
1669 UINT_32 size
; ///< Size of this structure in bytes
1671 UINT_32 tileSwizzle
; ///< Recalculated tileSwizzle value
1672 } ADDR_COMPUTE_SLICESWIZZLE_OUTPUT
;
1675 ***************************************************************************************************
1676 * AddrComputeSliceSwizzle
1679 * Extract Bank and Pipe swizzle from base256b
1681 * ADDR_OK if no error
1682 ***************************************************************************************************
1684 ADDR_E_RETURNCODE ADDR_API
AddrComputeSliceSwizzle(
1686 const ADDR_COMPUTE_SLICESWIZZLE_INPUT
* pIn
,
1687 ADDR_COMPUTE_SLICESWIZZLE_OUTPUT
* pOut
);
1691 ***************************************************************************************************
1692 * AddrSwizzleGenOption
1695 * Which swizzle generating options: legacy or linear
1696 ***************************************************************************************************
1698 typedef enum _AddrSwizzleGenOption
1700 ADDR_SWIZZLE_GEN_DEFAULT
= 0, ///< As is in client driver implemention for swizzle
1701 ADDR_SWIZZLE_GEN_LINEAR
= 1, ///< Using a linear increment of swizzle
1702 } AddrSwizzleGenOption
;
1705 ***************************************************************************************************
1709 * Controls how swizzle is generated
1710 ***************************************************************************************************
1712 typedef union _ADDR_SWIZZLE_OPTION
1716 UINT_32 genOption
: 1; ///< The way swizzle is generated, see AddrSwizzleGenOption
1717 UINT_32 reduceBankBit
: 1; ///< TRUE if we need reduce swizzle bits
1718 UINT_32 reserved
:30; ///< Reserved bits
1723 } ADDR_SWIZZLE_OPTION
;
1726 ***************************************************************************************************
1727 * ADDR_COMPUTE_BASE_SWIZZLE_INPUT
1730 * Input structure of AddrComputeBaseSwizzle
1731 ***************************************************************************************************
1733 typedef struct _ADDR_COMPUTE_BASE_SWIZZLE_INPUT
1735 UINT_32 size
; ///< Size of this structure in bytes
1737 ADDR_SWIZZLE_OPTION option
; ///< Swizzle option
1738 UINT_32 surfIndex
; ///< Index of this surface type
1739 AddrTileMode tileMode
; ///< Tile Mode
1741 /// r800 and later HWL parameters
1742 ADDR_TILEINFO
* pTileInfo
; ///< 2D tile parameters. Actually banks needed here!
1744 INT_32 tileIndex
; ///< Tile index, MUST be -1 if you don't want to use it
1745 /// while the global useTileIndex is set to 1
1746 INT_32 macroModeIndex
; ///< Index in macro tile mode table if there is one (CI)
1747 ///< README: When tileIndex is not -1, this must be valid
1748 } ADDR_COMPUTE_BASE_SWIZZLE_INPUT
;
1751 ***************************************************************************************************
1752 * ADDR_COMPUTE_BASE_SWIZZLE_OUTPUT
1755 * Output structure of AddrComputeBaseSwizzle
1756 ***************************************************************************************************
1758 typedef struct _ADDR_COMPUTE_BASE_SWIZZLE_OUTPUT
1760 UINT_32 size
; ///< Size of this structure in bytes
1762 UINT_32 tileSwizzle
; ///< Combined swizzle
1763 } ADDR_COMPUTE_BASE_SWIZZLE_OUTPUT
;
1766 ***************************************************************************************************
1767 * AddrComputeBaseSwizzle
1770 * Return a Combined Bank and Pipe swizzle base on surface based on surface type/index
1772 * ADDR_OK if no error
1773 ***************************************************************************************************
1775 ADDR_E_RETURNCODE ADDR_API
AddrComputeBaseSwizzle(
1777 const ADDR_COMPUTE_BASE_SWIZZLE_INPUT
* pIn
,
1778 ADDR_COMPUTE_BASE_SWIZZLE_OUTPUT
* pOut
);
1783 ***************************************************************************************************
1784 * ELEM_GETEXPORTNORM_INPUT
1787 * Input structure for ElemGetExportNorm
1789 ***************************************************************************************************
1791 typedef struct _ELEM_GETEXPORTNORM_INPUT
1793 UINT_32 size
; ///< Size of this structure in bytes
1795 AddrColorFormat format
; ///< Color buffer format; Client should use ColorFormat
1796 AddrSurfaceNumber num
; ///< Surface number type; Client should use NumberType
1797 AddrSurfaceSwap swap
; ///< Surface swap byte swap; Client should use SurfaceSwap
1798 UINT_32 numSamples
; ///< Number of samples
1799 } ELEM_GETEXPORTNORM_INPUT
;
1802 ***************************************************************************************************
1806 * Helper function to check one format can be EXPORT_NUM, which is a register
1807 * CB_COLOR_INFO.SURFACE_FORMAT. FP16 can be reported as EXPORT_NORM for rv770 in r600
1810 * The implementation is only for r600.
1811 * 00 - EXPORT_FULL: PS exports are 4 pixels with 4 components with 32-bits-per-component. (two
1812 * clocks per export)
1813 * 01 - EXPORT_NORM: PS exports are 4 pixels with 4 components with 16-bits-per-component. (one
1816 ***************************************************************************************************
1818 BOOL_32 ADDR_API
ElemGetExportNorm(
1820 const ELEM_GETEXPORTNORM_INPUT
* pIn
);
1825 ***************************************************************************************************
1826 * ELEM_FLT32TODEPTHPIXEL_INPUT
1829 * Input structure for addrFlt32ToDepthPixel
1831 ***************************************************************************************************
1833 typedef struct _ELEM_FLT32TODEPTHPIXEL_INPUT
1835 UINT_32 size
; ///< Size of this structure in bytes
1837 AddrDepthFormat format
; ///< Depth buffer format
1838 ADDR_FLT_32 comps
[2]; ///< Component values (Z/stencil)
1839 } ELEM_FLT32TODEPTHPIXEL_INPUT
;
1842 ***************************************************************************************************
1843 * ELEM_FLT32TODEPTHPIXEL_INPUT
1846 * Output structure for ElemFlt32ToDepthPixel
1848 ***************************************************************************************************
1850 typedef struct _ELEM_FLT32TODEPTHPIXEL_OUTPUT
1852 UINT_32 size
; ///< Size of this structure in bytes
1854 UINT_8
* pPixel
; ///< Real depth value. Same data type as depth buffer.
1855 /// Client must provide enough storage for this type.
1856 UINT_32 depthBase
; ///< Tile base in bits for depth bits
1857 UINT_32 stencilBase
; ///< Tile base in bits for stencil bits
1858 UINT_32 depthBits
; ///< Bits for depth
1859 UINT_32 stencilBits
; ///< Bits for stencil
1860 } ELEM_FLT32TODEPTHPIXEL_OUTPUT
;
1863 ***************************************************************************************************
1864 * ElemFlt32ToDepthPixel
1867 * Convert a FLT_32 value to a depth/stencil pixel value
1872 ***************************************************************************************************
1874 ADDR_E_RETURNCODE ADDR_API
ElemFlt32ToDepthPixel(
1876 const ELEM_FLT32TODEPTHPIXEL_INPUT
* pIn
,
1877 ELEM_FLT32TODEPTHPIXEL_OUTPUT
* pOut
);
1882 ***************************************************************************************************
1883 * ELEM_FLT32TOCOLORPIXEL_INPUT
1886 * Input structure for addrFlt32ToColorPixel
1888 ***************************************************************************************************
1890 typedef struct _ELEM_FLT32TOCOLORPIXEL_INPUT
1892 UINT_32 size
; ///< Size of this structure in bytes
1894 AddrColorFormat format
; ///< Color buffer format
1895 AddrSurfaceNumber surfNum
; ///< Surface number
1896 AddrSurfaceSwap surfSwap
; ///< Surface swap
1897 ADDR_FLT_32 comps
[4]; ///< Component values (r/g/b/a)
1898 } ELEM_FLT32TOCOLORPIXEL_INPUT
;
1901 ***************************************************************************************************
1902 * ELEM_FLT32TOCOLORPIXEL_INPUT
1905 * Output structure for ElemFlt32ToColorPixel
1907 ***************************************************************************************************
1909 typedef struct _ELEM_FLT32TOCOLORPIXEL_OUTPUT
1911 UINT_32 size
; ///< Size of this structure in bytes
1913 UINT_8
* pPixel
; ///< Real color value. Same data type as color buffer.
1914 /// Client must provide enough storage for this type.
1915 } ELEM_FLT32TOCOLORPIXEL_OUTPUT
;
1918 ***************************************************************************************************
1919 * ElemFlt32ToColorPixel
1922 * Convert a FLT_32 value to a red/green/blue/alpha pixel value
1927 ***************************************************************************************************
1929 ADDR_E_RETURNCODE ADDR_API
ElemFlt32ToColorPixel(
1931 const ELEM_FLT32TOCOLORPIXEL_INPUT
* pIn
,
1932 ELEM_FLT32TOCOLORPIXEL_OUTPUT
* pOut
);
1936 ***************************************************************************************************
1937 * ADDR_CONVERT_TILEINFOTOHW_INPUT
1940 * Input structure for AddrConvertTileInfoToHW
1942 * When reverse is TRUE, indices are igonred
1943 ***************************************************************************************************
1945 typedef struct _ADDR_CONVERT_TILEINFOTOHW_INPUT
1947 UINT_32 size
; ///< Size of this structure in bytes
1948 BOOL_32 reverse
; ///< Convert control flag.
1949 /// FALSE: convert from real value to HW value;
1950 /// TRUE: convert from HW value to real value.
1952 /// r800 and later HWL parameters
1953 ADDR_TILEINFO
* pTileInfo
; ///< Tile parameters with real value
1955 INT_32 tileIndex
; ///< Tile index, MUST be -1 if you don't want to use it
1956 /// while the global useTileIndex is set to 1
1957 INT_32 macroModeIndex
; ///< Index in macro tile mode table if there is one (CI)
1958 ///< README: When tileIndex is not -1, this must be valid
1959 UINT_32 bpp
; ///< Bits per pixel
1960 } ADDR_CONVERT_TILEINFOTOHW_INPUT
;
1963 ***************************************************************************************************
1964 * ADDR_CONVERT_TILEINFOTOHW_OUTPUT
1967 * Output structure for AddrConvertTileInfoToHW
1968 ***************************************************************************************************
1970 typedef struct _ADDR_CONVERT_TILEINFOTOHW_OUTPUT
1972 UINT_32 size
; ///< Size of this structure in bytes
1974 /// r800 and later HWL parameters
1975 ADDR_TILEINFO
* pTileInfo
; ///< Tile parameters with hardware register value
1977 } ADDR_CONVERT_TILEINFOTOHW_OUTPUT
;
1980 ***************************************************************************************************
1981 * AddrConvertTileInfoToHW
1984 * Convert tile info from real value to hardware register value
1985 ***************************************************************************************************
1987 ADDR_E_RETURNCODE ADDR_API
AddrConvertTileInfoToHW(
1989 const ADDR_CONVERT_TILEINFOTOHW_INPUT
* pIn
,
1990 ADDR_CONVERT_TILEINFOTOHW_OUTPUT
* pOut
);
1995 ***************************************************************************************************
1996 * ADDR_CONVERT_TILEINDEX_INPUT
1999 * Input structure for AddrConvertTileIndex
2000 ***************************************************************************************************
2002 typedef struct _ADDR_CONVERT_TILEINDEX_INPUT
2004 UINT_32 size
; ///< Size of this structure in bytes
2006 INT_32 tileIndex
; ///< Tile index
2007 INT_32 macroModeIndex
; ///< Index in macro tile mode table if there is one (CI)
2008 UINT_32 bpp
; ///< Bits per pixel
2009 BOOL_32 tileInfoHw
; ///< Set to TRUE if client wants HW enum, otherwise actual
2010 } ADDR_CONVERT_TILEINDEX_INPUT
;
2013 ***************************************************************************************************
2014 * ADDR_CONVERT_TILEINDEX_OUTPUT
2017 * Output structure for AddrConvertTileIndex
2018 ***************************************************************************************************
2020 typedef struct _ADDR_CONVERT_TILEINDEX_OUTPUT
2022 UINT_32 size
; ///< Size of this structure in bytes
2024 AddrTileMode tileMode
; ///< Tile mode
2025 AddrTileType tileType
; ///< Tile type
2026 ADDR_TILEINFO
* pTileInfo
; ///< Tile info
2028 } ADDR_CONVERT_TILEINDEX_OUTPUT
;
2031 ***************************************************************************************************
2032 * AddrConvertTileIndex
2035 * Convert tile index to tile mode/type/info
2036 ***************************************************************************************************
2038 ADDR_E_RETURNCODE ADDR_API
AddrConvertTileIndex(
2040 const ADDR_CONVERT_TILEINDEX_INPUT
* pIn
,
2041 ADDR_CONVERT_TILEINDEX_OUTPUT
* pOut
);
2044 ***************************************************************************************************
2045 * ADDR_GET_MACROMODEINDEX_INPUT
2048 * Input structure for AddrGetMacroModeIndex
2049 ***************************************************************************************************
2051 typedef struct _ADDR_GET_MACROMODEINDEX_INPUT
2053 UINT_32 size
; ///< Size of this structure in bytes
2054 ADDR_SURFACE_FLAGS flags
; ///< Surface flag
2055 INT_32 tileIndex
; ///< Tile index
2056 UINT_32 bpp
; ///< Bits per pixel
2057 UINT_32 numFrags
; ///< Number of color fragments
2058 } ADDR_GET_MACROMODEINDEX_INPUT
;
2061 ***************************************************************************************************
2062 * ADDR_GET_MACROMODEINDEX_OUTPUT
2065 * Output structure for AddrGetMacroModeIndex
2066 ***************************************************************************************************
2068 typedef struct _ADDR_GET_MACROMODEINDEX_OUTPUT
2070 UINT_32 size
; ///< Size of this structure in bytes
2071 INT_32 macroModeIndex
; ///< Index in macro tile mode table if there is one (CI)
2072 } ADDR_GET_MACROMODEINDEX_OUTPUT
;
2075 ***************************************************************************************************
2076 * AddrGetMacroModeIndex
2079 * Get macro mode index based on input parameters
2080 ***************************************************************************************************
2082 ADDR_E_RETURNCODE ADDR_API
AddrGetMacroModeIndex(
2084 const ADDR_GET_MACROMODEINDEX_INPUT
* pIn
,
2085 ADDR_GET_MACROMODEINDEX_OUTPUT
* pOut
);
2088 ***************************************************************************************************
2089 * ADDR_CONVERT_TILEINDEX1_INPUT
2092 * Input structure for AddrConvertTileIndex1 (without macro mode index)
2093 ***************************************************************************************************
2095 typedef struct _ADDR_CONVERT_TILEINDEX1_INPUT
2097 UINT_32 size
; ///< Size of this structure in bytes
2099 INT_32 tileIndex
; ///< Tile index
2100 UINT_32 bpp
; ///< Bits per pixel
2101 UINT_32 numSamples
; ///< Number of samples
2102 BOOL_32 tileInfoHw
; ///< Set to TRUE if client wants HW enum, otherwise actual
2103 } ADDR_CONVERT_TILEINDEX1_INPUT
;
2106 ***************************************************************************************************
2107 * AddrConvertTileIndex1
2110 * Convert tile index to tile mode/type/info
2111 ***************************************************************************************************
2113 ADDR_E_RETURNCODE ADDR_API
AddrConvertTileIndex1(
2115 const ADDR_CONVERT_TILEINDEX1_INPUT
* pIn
,
2116 ADDR_CONVERT_TILEINDEX_OUTPUT
* pOut
);
2121 ***************************************************************************************************
2122 * ADDR_GET_TILEINDEX_INPUT
2125 * Input structure for AddrGetTileIndex
2126 ***************************************************************************************************
2128 typedef struct _ADDR_GET_TILEINDEX_INPUT
2130 UINT_32 size
; ///< Size of this structure in bytes
2132 AddrTileMode tileMode
; ///< Tile mode
2133 AddrTileType tileType
; ///< Tile-type: disp/non-disp/...
2134 ADDR_TILEINFO
* pTileInfo
; ///< Pointer to tile-info structure, can be NULL for linear/1D
2135 } ADDR_GET_TILEINDEX_INPUT
;
2138 ***************************************************************************************************
2139 * ADDR_GET_TILEINDEX_OUTPUT
2142 * Output structure for AddrGetTileIndex
2143 ***************************************************************************************************
2145 typedef struct _ADDR_GET_TILEINDEX_OUTPUT
2147 UINT_32 size
; ///< Size of this structure in bytes
2149 INT_32 index
; ///< index in table
2150 } ADDR_GET_TILEINDEX_OUTPUT
;
2153 ***************************************************************************************************
2157 * Get the tiling mode index in table
2158 ***************************************************************************************************
2160 ADDR_E_RETURNCODE ADDR_API
AddrGetTileIndex(
2162 const ADDR_GET_TILEINDEX_INPUT
* pIn
,
2163 ADDR_GET_TILEINDEX_OUTPUT
* pOut
);
2169 ***************************************************************************************************
2170 * ADDR_PRT_INFO_INPUT
2173 * Input structure for AddrComputePrtInfo
2174 ***************************************************************************************************
2176 typedef struct _ADDR_PRT_INFO_INPUT
2178 AddrFormat format
; ///< Surface format
2179 UINT_32 baseMipWidth
; ///< Base mipmap width
2180 UINT_32 baseMipHeight
; ///< Base mipmap height
2181 UINT_32 baseMipDepth
; ///< Base mipmap depth
2182 UINT_32 numFrags
; ///< Number of fragments,
2183 } ADDR_PRT_INFO_INPUT
;
2186 ***************************************************************************************************
2187 * ADDR_PRT_INFO_OUTPUT
2190 * Input structure for AddrComputePrtInfo
2191 ***************************************************************************************************
2193 typedef struct _ADDR_PRT_INFO_OUTPUT
2195 UINT_32 prtTileWidth
;
2196 UINT_32 prtTileHeight
;
2197 } ADDR_PRT_INFO_OUTPUT
;
2200 ***************************************************************************************************
2201 * AddrComputePrtInfo
2204 * Compute prt surface related information
2205 ***************************************************************************************************
2207 ADDR_E_RETURNCODE ADDR_API
AddrComputePrtInfo(
2209 const ADDR_PRT_INFO_INPUT
* pIn
,
2210 ADDR_PRT_INFO_OUTPUT
* pOut
);
2212 ///////////////////////////////////////////////////////////////////////////////////////////////////
2213 // DCC key functions
2214 ///////////////////////////////////////////////////////////////////////////////////////////////////
2217 ***************************************************************************************************
2218 * _ADDR_COMPUTE_DCCINFO_INPUT
2221 * Input structure of AddrComputeDccInfo
2222 ***************************************************************************************************
2224 typedef struct _ADDR_COMPUTE_DCCINFO_INPUT
2226 UINT_32 size
; ///< Size of this structure in bytes
2227 UINT_32 bpp
; ///< BitPP of color surface
2228 UINT_32 numSamples
; ///< Sample number of color surface
2229 UINT_64 colorSurfSize
; ///< Size of color surface to which dcc key is bound
2230 AddrTileMode tileMode
; ///< Tile mode of color surface
2231 ADDR_TILEINFO tileInfo
; ///< Tile info of color surface
2232 UINT_32 tileSwizzle
; ///< Tile swizzle
2233 INT_32 tileIndex
; ///< Tile index of color surface,
2234 ///< MUST be -1 if you don't want to use it
2235 ///< while the global useTileIndex is set to 1
2236 INT_32 macroModeIndex
; ///< Index in macro tile mode table if there is one (CI)
2237 ///< README: When tileIndex is not -1, this must be valid
2238 } ADDR_COMPUTE_DCCINFO_INPUT
;
2241 ***************************************************************************************************
2242 * ADDR_COMPUTE_DCCINFO_OUTPUT
2245 * Output structure of AddrComputeDccInfo
2246 ***************************************************************************************************
2248 typedef struct _ADDR_COMPUTE_DCCINFO_OUTPUT
2250 UINT_32 size
; ///< Size of this structure in bytes
2251 UINT_64 dccRamBaseAlign
; ///< Base alignment of dcc key
2252 UINT_64 dccRamSize
; ///< Size of dcc key
2253 UINT_64 dccFastClearSize
; ///< Size of dcc key portion that can be fast cleared
2254 BOOL_32 subLvlCompressible
; ///< Whether sub resource is compressiable
2255 BOOL_32 dccRamSizeAligned
; ///< Whether the dcc key size is aligned
2256 } ADDR_COMPUTE_DCCINFO_OUTPUT
;
2259 ***************************************************************************************************
2260 * AddrComputeDccInfo
2263 * Compute DCC key size, base alignment
2265 ***************************************************************************************************
2267 ADDR_E_RETURNCODE ADDR_API
AddrComputeDccInfo(
2269 const ADDR_COMPUTE_DCCINFO_INPUT
* pIn
,
2270 ADDR_COMPUTE_DCCINFO_OUTPUT
* pOut
);
2273 ***************************************************************************************************
2274 * ADDR_GET_MAX_ALINGMENTS_OUTPUT
2277 * Output structure of AddrGetMaxAlignments
2278 ***************************************************************************************************
2280 typedef struct _ADDR_GET_MAX_ALINGMENTS_OUTPUT
2282 UINT_32 size
; ///< Size of this structure in bytes
2283 UINT_64 baseAlign
; ///< Maximum base alignment in bytes
2284 } ADDR_GET_MAX_ALINGMENTS_OUTPUT
;
2287 ***************************************************************************************************
2288 * AddrGetMaxAlignments
2291 * Gets maximnum alignments
2292 ***************************************************************************************************
2294 ADDR_E_RETURNCODE ADDR_API
AddrGetMaxAlignments(
2296 ADDR_GET_MAX_ALINGMENTS_OUTPUT
* pOut
);
2298 #if defined(__cplusplus)
2302 #endif // __ADDR_INTERFACE_H__