2 * Copyright © 2014 Advanced Micro Devices, Inc.
5 * Permission is hereby granted, free of charge, to any person obtaining
6 * a copy of this software and associated documentation files (the
7 * "Software"), to deal in the Software without restriction, including
8 * without limitation the rights to use, copy, modify, merge, publish,
9 * distribute, sub license, and/or sell copies of the Software, and to
10 * permit persons to whom the Software is furnished to do so, subject to
11 * the following conditions:
13 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
14 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
15 * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
16 * NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS, AUTHORS
17 * AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
18 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
20 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 * The above copyright notice and this permission notice (including the
23 * next paragraph) shall be included in all copies or substantial portions
28 ***************************************************************************************************
29 * @file addrinterface.h
30 * @brief Contains the addrlib interfaces declaration and parameter defines
31 ***************************************************************************************************
33 #ifndef __ADDR_INTERFACE_H__
34 #define __ADDR_INTERFACE_H__
36 #include "addrtypes.h"
38 #if defined(__cplusplus)
43 #define ADDRLIB_VERSION_MAJOR 5
44 #define ADDRLIB_VERSION_MINOR 25
45 #define ADDRLIB_VERSION ((ADDRLIB_VERSION_MAJOR << 16) | ADDRLIB_VERSION_MINOR)
47 /// Virtually all interface functions need ADDR_HANDLE as first parameter
48 typedef VOID
* ADDR_HANDLE
;
50 /// Client handle used in callbacks
51 typedef VOID
* ADDR_CLIENT_HANDLE
;
54 * /////////////////////////////////////////////////////////////////////////////////////////////////
55 * // Callback functions
56 * /////////////////////////////////////////////////////////////////////////////////////////////////
57 * typedef VOID* (ADDR_API* ADDR_ALLOCSYSMEM)(
58 * const ADDR_ALLOCSYSMEM_INPUT* pInput);
59 * typedef ADDR_E_RETURNCODE (ADDR_API* ADDR_FREESYSMEM)(
61 * typedef ADDR_E_RETURNCODE (ADDR_API* ADDR_DEBUGPRINT)(
62 * const ADDR_DEBUGPRINT_INPUT* pInput);
64 * /////////////////////////////////////////////////////////////////////////////////////////////////
65 * // Create/Destroy/Config functions
66 * /////////////////////////////////////////////////////////////////////////////////////////////////
70 * /////////////////////////////////////////////////////////////////////////////////////////////////
71 * // Surface functions
72 * /////////////////////////////////////////////////////////////////////////////////////////////////
73 * AddrComputeSurfaceInfo()
74 * AddrComputeSurfaceAddrFromCoord()
75 * AddrComputeSurfaceCoordFromAddr()
77 * /////////////////////////////////////////////////////////////////////////////////////////////////
79 * /////////////////////////////////////////////////////////////////////////////////////////////////
80 * AddrComputeHtileInfo()
81 * AddrComputeHtileAddrFromCoord()
82 * AddrComputeHtileCoordFromAddr()
84 * /////////////////////////////////////////////////////////////////////////////////////////////////
86 * /////////////////////////////////////////////////////////////////////////////////////////////////
87 * AddrComputeCmaskInfo()
88 * AddrComputeCmaskAddrFromCoord()
89 * AddrComputeCmaskCoordFromAddr()
91 * /////////////////////////////////////////////////////////////////////////////////////////////////
93 * /////////////////////////////////////////////////////////////////////////////////////////////////
94 * AddrComputeFmaskInfo()
95 * AddrComputeFmaskAddrFromCoord()
96 * AddrComputeFmaskCoordFromAddr()
98 * /////////////////////////////////////////////////////////////////////////////////////////////////
99 * // Element/Utility functions
100 * /////////////////////////////////////////////////////////////////////////////////////////////////
101 * ElemFlt32ToDepthPixel()
102 * ElemFlt32ToColorPixel()
103 * AddrExtractBankPipeSwizzle()
104 * AddrCombineBankPipeSwizzle()
105 * AddrComputeSliceSwizzle()
106 * AddrConvertTileInfoToHW()
107 * AddrConvertTileIndex()
108 * AddrConvertTileIndex1()
110 * AddrComputeBaseSwizzle()
112 * AddrUseCombinedSwizzle()
116 ///////////////////////////////////////////////////////////////////////////////////////////////////
117 // Callback functions
118 ///////////////////////////////////////////////////////////////////////////////////////////////////
121 ***************************************************************************************************
122 * @brief channel setting structure
123 ***************************************************************************************************
125 typedef union _ADDR_CHANNEL_SETTING
129 UINT_8 valid
: 1; ///< Indicate whehter this channel setting is valid
130 UINT_8 channel
: 2; ///< 0 for x channel, 1 for y channel, 2 for z channel
131 UINT_8 index
: 5; ///< Channel index
133 UINT_8 value
; ///< Value
134 } ADDR_CHANNEL_SETTING
;
137 ***************************************************************************************************
138 * @brief address equation key structure
139 ***************************************************************************************************
141 typedef union _ADDR_EQUATION_KEY
145 UINT_32 log2ElementBytes
: 3; ///< Log2 of Bytes per pixel
146 UINT_32 tileMode
: 5; ///< Tile mode
147 UINT_32 microTileType
: 3; ///< Micro tile type
148 UINT_32 pipeConfig
: 5; ///< pipe config
149 UINT_32 numBanks
: 5; ///< Number of banks
150 UINT_32 bankWidth
: 4; ///< Bank width
151 UINT_32 bankHeight
: 4; ///< Bank height
152 UINT_32 macroAspectRatio
: 3; ///< Macro tile aspect ratio
158 ***************************************************************************************************
159 * @brief address equation structure
160 ***************************************************************************************************
162 #define ADDR_MAX_EQUATION_BIT 20u
164 // Invalid equation index
165 #define ADDR_INVALID_EQUATION_INDEX 0xFFFFFFFF
167 typedef struct _ADDR_EQUATION
169 ADDR_CHANNEL_SETTING addr
[ADDR_MAX_EQUATION_BIT
]; ///< addr setting
170 ///< each bit is result of addr ^ xor ^ xor2
171 ADDR_CHANNEL_SETTING xor1
[ADDR_MAX_EQUATION_BIT
]; ///< xor setting
172 ADDR_CHANNEL_SETTING xor2
[ADDR_MAX_EQUATION_BIT
]; ///< xor2 setting
173 UINT_32 numBits
; ///< The number of bits in equation
174 BOOL_32 stackedDepthSlices
; ///< TRUE if depth slices are treated as being
175 ///< stacked vertically prior to swizzling
180 ***************************************************************************************************
181 * @brief Alloc system memory flags.
182 * @note These flags are reserved for future use and if flags are added will minimize the impact
184 ***************************************************************************************************
186 typedef union _ADDR_ALLOCSYSMEM_FLAGS
190 UINT_32 reserved
: 32; ///< Reserved for future use.
194 } ADDR_ALLOCSYSMEM_FLAGS
;
197 ***************************************************************************************************
198 * @brief Alloc system memory input structure
199 ***************************************************************************************************
201 typedef struct _ADDR_ALLOCSYSMEM_INPUT
203 UINT_32 size
; ///< Size of this structure in bytes
205 ADDR_ALLOCSYSMEM_FLAGS flags
; ///< System memory flags.
206 UINT_32 sizeInBytes
; ///< System memory allocation size in bytes.
207 ADDR_CLIENT_HANDLE hClient
; ///< Client handle
208 } ADDR_ALLOCSYSMEM_INPUT
;
211 ***************************************************************************************************
214 * Allocate system memory callback function. Returns valid pointer on success.
215 ***************************************************************************************************
217 typedef VOID
* (ADDR_API
* ADDR_ALLOCSYSMEM
)(
218 const ADDR_ALLOCSYSMEM_INPUT
* pInput
);
221 ***************************************************************************************************
222 * @brief Free system memory input structure
223 ***************************************************************************************************
225 typedef struct _ADDR_FREESYSMEM_INPUT
227 UINT_32 size
; ///< Size of this structure in bytes
229 VOID
* pVirtAddr
; ///< Virtual address
230 ADDR_CLIENT_HANDLE hClient
; ///< Client handle
231 } ADDR_FREESYSMEM_INPUT
;
234 ***************************************************************************************************
237 * Free system memory callback function.
238 * Returns ADDR_OK on success.
239 ***************************************************************************************************
241 typedef ADDR_E_RETURNCODE (ADDR_API
* ADDR_FREESYSMEM
)(
242 const ADDR_FREESYSMEM_INPUT
* pInput
);
245 ***************************************************************************************************
246 * @brief Print debug message input structure
247 ***************************************************************************************************
249 typedef struct _ADDR_DEBUGPRINT_INPUT
251 UINT_32 size
; ///< Size of this structure in bytes
253 CHAR
* pDebugString
; ///< Debug print string
254 va_list ap
; ///< Variable argument list
255 ADDR_CLIENT_HANDLE hClient
; ///< Client handle
256 } ADDR_DEBUGPRINT_INPUT
;
259 ***************************************************************************************************
262 * Print debug message callback function.
263 * Returns ADDR_OK on success.
264 ***************************************************************************************************
266 typedef ADDR_E_RETURNCODE (ADDR_API
* ADDR_DEBUGPRINT
)(
267 const ADDR_DEBUGPRINT_INPUT
* pInput
);
270 ***************************************************************************************************
274 * Address Library needs client to provide system memory alloc/free routines.
275 ***************************************************************************************************
277 typedef struct _ADDR_CALLBACKS
279 ADDR_ALLOCSYSMEM allocSysMem
; ///< Routine to allocate system memory
280 ADDR_FREESYSMEM freeSysMem
; ///< Routine to free system memory
281 ADDR_DEBUGPRINT debugPrint
; ///< Routine to print debug message
284 ///////////////////////////////////////////////////////////////////////////////////////////////////
285 // Create/Destroy functions
286 ///////////////////////////////////////////////////////////////////////////////////////////////////
289 ***************************************************************************************************
293 * This structure is used to pass some setup in creation of AddrLib
295 ***************************************************************************************************
297 typedef union _ADDR_CREATE_FLAGS
301 UINT_32 noCubeMipSlicesPad
: 1; ///< Turn cubemap faces padding off
302 UINT_32 fillSizeFields
: 1; ///< If clients fill size fields in all input and
304 UINT_32 useTileIndex
: 1; ///< Make tileIndex field in input valid
305 UINT_32 useCombinedSwizzle
: 1; ///< Use combined tile swizzle
306 UINT_32 checkLast2DLevel
: 1; ///< Check the last 2D mip sub level
307 UINT_32 useHtileSliceAlign
: 1; ///< Do htile single slice alignment
308 UINT_32 allowLargeThickTile
: 1; ///< Allow 64*thickness*bytesPerPixel > rowSize
309 UINT_32 reserved
: 25; ///< Reserved bits for future use
316 ***************************************************************************************************
317 * ADDR_REGISTER_VALUE
320 * Data from registers to setup AddrLib global data, used in AddrCreate
321 ***************************************************************************************************
323 typedef struct _ADDR_REGISTER_VALUE
325 UINT_32 gbAddrConfig
; ///< For R8xx, use GB_ADDR_CONFIG register value.
326 /// For R6xx/R7xx, use GB_TILING_CONFIG.
327 /// But they can be treated as the same.
328 /// if this value is 0, use chip to set default value
329 UINT_32 backendDisables
; ///< 1 bit per backend, starting with LSB. 1=disabled,0=enabled.
330 /// Register value of CC_RB_BACKEND_DISABLE.BACKEND_DISABLE
332 /// R800 registers-----------------------------------------------
333 UINT_32 noOfBanks
; ///< Number of h/w ram banks - For r800: MC_ARB_RAMCFG.NOOFBANK
334 /// No enums for this value in h/w header files
338 UINT_32 noOfRanks
; /// MC_ARB_RAMCFG.NOOFRANK
341 /// SI (R1000) registers-----------------------------------------
342 const UINT_32
* pTileConfig
; ///< Global tile setting tables
343 UINT_32 noOfEntries
; ///< Number of entries in pTileConfig
345 ///< CI registers-------------------------------------------------
346 const UINT_32
* pMacroTileConfig
; ///< Global macro tile mode table
347 UINT_32 noOfMacroEntries
; ///< Number of entries in pMacroTileConfig
348 } ADDR_REGISTER_VALUE
;
351 ***************************************************************************************************
355 * Parameters use to create an AddrLib Object. Caller must provide all fields.
357 ***************************************************************************************************
359 typedef struct _ADDR_CREATE_INPUT
361 UINT_32 size
; ///< Size of this structure in bytes
363 UINT_32 chipEngine
; ///< Chip Engine
364 UINT_32 chipFamily
; ///< Chip Family
365 UINT_32 chipRevision
; ///< Chip Revision
366 ADDR_CALLBACKS callbacks
; ///< Callbacks for sysmem alloc/free/print
367 ADDR_CREATE_FLAGS createFlags
; ///< Flags to setup AddrLib
368 ADDR_REGISTER_VALUE regValue
; ///< Data from registers to setup AddrLib global data
369 ADDR_CLIENT_HANDLE hClient
; ///< Client handle
370 UINT_32 minPitchAlignPixels
; ///< Minimum pitch alignment in pixels
374 ***************************************************************************************************
375 * ADDR_CREATEINFO_OUTPUT
378 * Return AddrLib handle to client driver
380 ***************************************************************************************************
382 typedef struct _ADDR_CREATE_OUTPUT
384 UINT_32 size
; ///< Size of this structure in bytes
386 ADDR_HANDLE hLib
; ///< Address lib handle
388 UINT_32 numEquations
; ///< Number of equations in the table
389 const ADDR_EQUATION
* pEquationTable
; ///< Pointer to the equation table
390 } ADDR_CREATE_OUTPUT
;
393 ***************************************************************************************************
397 * Create AddrLib object, must be called before any interface calls
400 * ADDR_OK if successful
401 ***************************************************************************************************
403 ADDR_E_RETURNCODE ADDR_API
AddrCreate(
404 const ADDR_CREATE_INPUT
* pAddrCreateIn
,
405 ADDR_CREATE_OUTPUT
* pAddrCreateOut
);
410 ***************************************************************************************************
414 * Destroy AddrLib object, must be called to free internally allocated resources.
417 * ADDR_OK if successful
418 ***************************************************************************************************
420 ADDR_E_RETURNCODE ADDR_API
AddrDestroy(
425 ///////////////////////////////////////////////////////////////////////////////////////////////////
427 ///////////////////////////////////////////////////////////////////////////////////////////////////
430 ***************************************************************************************************
432 * Bank/tiling parameters. On function input, these can be set as desired or
433 * left 0 for AddrLib to calculate/default. On function output, these are the actual
436 * Valid bankWidth/bankHeight value:
437 * 1,2,4,8. They are factors instead of pixels or bytes.
439 * The bank number remains constant across each row of the
440 * macro tile as each pipe is selected, so the number of
441 * tiles in the x direction with the same bank number will
442 * be bank_width * num_pipes.
443 ***************************************************************************************************
445 typedef struct _ADDR_TILEINFO
447 /// Any of these parameters can be set to 0 to use the HW default.
448 UINT_32 banks
; ///< Number of banks, numerical value
449 UINT_32 bankWidth
; ///< Number of tiles in the X direction in the same bank
450 UINT_32 bankHeight
; ///< Number of tiles in the Y direction in the same bank
451 UINT_32 macroAspectRatio
; ///< Macro tile aspect ratio. 1-1:1, 2-4:1, 4-16:1, 8-64:1
452 UINT_32 tileSplitBytes
; ///< Tile split size, in bytes
453 AddrPipeCfg pipeConfig
; ///< Pipe Config = HW enum + 1
456 // Create a define to avoid client change. The removal of R800 is because we plan to implement SI
457 // within 800 HWL - An AddrPipeCfg is added in above data structure
458 typedef ADDR_TILEINFO ADDR_R800_TILEINFO
;
461 ***************************************************************************************************
463 * Information needed by quad buffer stereo support
464 ***************************************************************************************************
466 typedef struct _ADDR_QBSTEREOINFO
468 UINT_32 eyeHeight
; ///< Height (in pixel rows) to right eye
469 UINT_32 rightOffset
; ///< Offset (in bytes) to right eye
470 UINT_32 rightSwizzle
; ///< TileSwizzle for right eyes
474 ***************************************************************************************************
479 ***************************************************************************************************
481 typedef union _ADDR_SURFACE_FLAGS
485 UINT_32 color
: 1; ///< Flag indicates this is a color buffer
486 UINT_32 depth
: 1; ///< Flag indicates this is a depth/stencil buffer
487 UINT_32 stencil
: 1; ///< Flag indicates this is a stencil buffer
488 UINT_32 texture
: 1; ///< Flag indicates this is a texture
489 UINT_32 cube
: 1; ///< Flag indicates this is a cubemap
490 UINT_32 volume
: 1; ///< Flag indicates this is a volume texture
491 UINT_32 fmask
: 1; ///< Flag indicates this is an fmask
492 UINT_32 cubeAsArray
: 1; ///< Flag indicates if treat cubemap as arrays
493 UINT_32 compressZ
: 1; ///< Flag indicates z buffer is compressed
494 UINT_32 overlay
: 1; ///< Flag indicates this is an overlay surface
495 UINT_32 noStencil
: 1; ///< Flag indicates this depth has no separate stencil
496 UINT_32 display
: 1; ///< Flag indicates this should match display controller req.
497 UINT_32 opt4Space
: 1; ///< Flag indicates this surface should be optimized for space
498 /// i.e. save some memory but may lose performance
499 UINT_32 prt
: 1; ///< Flag for partially resident texture
500 UINT_32 qbStereo
: 1; ///< Quad buffer stereo surface
501 UINT_32 pow2Pad
: 1; ///< SI: Pad to pow2, must set for mipmap (include level0)
502 UINT_32 interleaved
: 1; ///< Special flag for interleaved YUV surface padding
503 UINT_32 tcCompatible
: 1; ///< Flag indicates surface needs to be shader readable
504 UINT_32 dispTileType
: 1; ///< NI: force display Tiling for 128 bit shared resoruce
505 UINT_32 dccCompatible
: 1; ///< VI: whether to support dcc fast clear
506 UINT_32 czDispCompatible
: 1; ///< SI+: CZ family has a HW bug needs special alignment.
507 /// This flag indicates we need to follow the
508 /// alignment with CZ families or other ASICs under
509 /// PX configuration + CZ.
510 UINT_32 nonSplit
: 1; ///< CI: depth texture should not be split
511 UINT_32 disableLinearOpt
: 1; ///< Disable tile mode optimization to linear
512 UINT_32 needEquation
: 1; ///< Make the surface tile setting equation compatible.
513 /// This flag indicates we need to override tile
514 /// mode to PRT_* tile mode to disable slice rotation,
515 /// which is needed by swizzle pattern equation.
516 UINT_32 skipIndicesOutput
: 1; ///< Skipping indices in output.
517 UINT_32 reserved
: 7; ///< Reserved bits
521 } ADDR_SURFACE_FLAGS
;
524 ***************************************************************************************************
525 * ADDR_COMPUTE_SURFACE_INFO_INPUT
528 * Input structure for AddrComputeSurfaceInfo
529 ***************************************************************************************************
531 typedef struct _ADDR_COMPUTE_SURFACE_INFO_INPUT
533 UINT_32 size
; ///< Size of this structure in bytes
535 AddrTileMode tileMode
; ///< Tile mode
536 AddrFormat format
; ///< If format is set to valid one, bpp/width/height
537 /// might be overwritten
538 UINT_32 bpp
; ///< Bits per pixel
539 UINT_32 numSamples
; ///< Number of samples
540 UINT_32 width
; ///< Width, in pixels
541 UINT_32 height
; ///< Height, in pixels
542 UINT_32 numSlices
; ///< Number of surface slices or depth
543 UINT_32 slice
; ///< Slice index
544 UINT_32 mipLevel
; ///< Current mipmap level
545 UINT_32 numMipLevels
; ///< Number of mips in mip chain
546 ADDR_SURFACE_FLAGS flags
; ///< Surface type flags
547 UINT_32 numFrags
; ///< Number of fragments, leave it zero or the same as
548 /// number of samples for normal AA; Set it to the
549 /// number of fragments for EQAA
550 /// r800 and later HWL parameters
551 // Needed by 2D tiling, for linear and 1D tiling, just keep them 0's
552 ADDR_TILEINFO
* pTileInfo
; ///< 2D tile parameters. Set to 0 to default/calculate
553 AddrTileType tileType
; ///< Micro tiling type, not needed when tileIndex != -1
554 INT_32 tileIndex
; ///< Tile index, MUST be -1 if you don't want to use it
555 /// while the global useTileIndex is set to 1
556 UINT_32 basePitch
; ///< Base level pitch in pixels, 0 means ignored, is a
557 /// must for mip levels from SI+.
558 /// Don't use pitch in blocks for compressed formats!
559 } ADDR_COMPUTE_SURFACE_INFO_INPUT
;
562 ***************************************************************************************************
563 * ADDR_COMPUTE_SURFACE_INFO_OUTPUT
566 * Output structure for AddrComputeSurfInfo
568 Element: AddrLib unit for computing. e.g. BCn: 4x4 blocks; R32B32B32: 32bit with 3x pitch
569 Pixel: Original pixel
570 ***************************************************************************************************
572 typedef struct _ADDR_COMPUTE_SURFACE_INFO_OUTPUT
574 UINT_32 size
; ///< Size of this structure in bytes
576 UINT_32 pitch
; ///< Pitch in elements (in blocks for compressed formats)
577 UINT_32 height
; ///< Height in elements (in blocks for compressed formats)
578 UINT_32 depth
; ///< Number of slice/depth
579 UINT_64 surfSize
; ///< Surface size in bytes
580 AddrTileMode tileMode
; ///< Actual tile mode. May differ from that in input
581 UINT_32 baseAlign
; ///< Base address alignment
582 UINT_32 pitchAlign
; ///< Pitch alignment, in elements
583 UINT_32 heightAlign
; ///< Height alignment, in elements
584 UINT_32 depthAlign
; ///< Depth alignment, aligned to thickness, for 3d texture
585 UINT_32 bpp
; ///< Bits per elements (e.g. blocks for BCn, 1/3 for 96bit)
586 UINT_32 pixelPitch
; ///< Pitch in original pixels
587 UINT_32 pixelHeight
; ///< Height in original pixels
588 UINT_32 pixelBits
; ///< Original bits per pixel, passed from input
589 UINT_64 sliceSize
; ///< Size of slice specified by input's slice
590 /// The result is controlled by surface flags & createFlags
591 /// By default this value equals to surfSize for volume
592 UINT_32 pitchTileMax
; ///< PITCH_TILE_MAX value for h/w register
593 UINT_32 heightTileMax
; ///< HEIGHT_TILE_MAX value for h/w register
594 UINT_32 sliceTileMax
; ///< SLICE_TILE_MAX value for h/w register
596 UINT_32 numSamples
; ///< Pass the effective numSamples processed in this call
598 /// r800 and later HWL parameters
599 ADDR_TILEINFO
* pTileInfo
; ///< Tile parameters used. Filled in if 0 on input
600 AddrTileType tileType
; ///< Micro tiling type, only valid when tileIndex != -1
601 INT_32 tileIndex
; ///< Tile index, MAY be "downgraded"
603 INT_32 macroModeIndex
; ///< Index in macro tile mode table if there is one (CI)
607 /// Special information to work around SI mipmap swizzle bug UBTS #317508
608 UINT_32 last2DLevel
: 1; ///< TRUE if this is the last 2D(3D) tiled
609 ///< Only meaningful when create flag checkLast2DLevel is set
610 UINT_32 tcCompatible
: 1; ///< If the surface can be shader compatible
611 UINT_32 reserved
:30; ///< Reserved bits
614 UINT_32 equationIndex
; ///< Equation index in the equation table;
616 UINT_32 blockWidth
; ///< Width in element inside one block(1D->Micro, 2D->Macro)
617 UINT_32 blockHeight
; ///< Height in element inside one block(1D->Micro, 2D->Macro)
618 UINT_32 blockSlices
; ///< Slice number inside one block(1D->Micro, 2D->Macro)
621 ADDR_QBSTEREOINFO
* pStereoInfo
;///< Stereo information, needed when .qbStereo flag is TRUE
622 } ADDR_COMPUTE_SURFACE_INFO_OUTPUT
;
625 ***************************************************************************************************
626 * AddrComputeSurfaceInfo
629 * Compute surface width/height/depth/alignments and suitable tiling mode
630 ***************************************************************************************************
632 ADDR_E_RETURNCODE ADDR_API
AddrComputeSurfaceInfo(
634 const ADDR_COMPUTE_SURFACE_INFO_INPUT
* pIn
,
635 ADDR_COMPUTE_SURFACE_INFO_OUTPUT
* pOut
);
640 ***************************************************************************************************
641 * ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_INPUT
644 * Input structure for AddrComputeSurfaceAddrFromCoord
645 ***************************************************************************************************
647 typedef struct _ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_INPUT
649 UINT_32 size
; ///< Size of this structure in bytes
651 UINT_32 x
; ///< X coordinate
652 UINT_32 y
; ///< Y coordinate
653 UINT_32 slice
; ///< Slice index
654 UINT_32 sample
; ///< Sample index, use fragment index for EQAA
656 UINT_32 bpp
; ///< Bits per pixel
657 UINT_32 pitch
; ///< Surface pitch, in pixels
658 UINT_32 height
; ///< Surface height, in pixels
659 UINT_32 numSlices
; ///< Surface depth
660 UINT_32 numSamples
; ///< Number of samples
662 AddrTileMode tileMode
; ///< Tile mode
663 BOOL_32 isDepth
; ///< TRUE if the surface uses depth sample ordering within
664 /// micro tile. Textures can also choose depth sample order
665 UINT_32 tileBase
; ///< Base offset (in bits) inside micro tile which handles
666 /// the case that components are stored separately
667 UINT_32 compBits
; ///< The component bits actually needed(for planar surface)
669 UINT_32 numFrags
; ///< Number of fragments, leave it zero or the same as
670 /// number of samples for normal AA; Set it to the
671 /// number of fragments for EQAA
672 /// r800 and later HWL parameters
673 // Used for 1D tiling above
674 AddrTileType tileType
; ///< See defintion of AddrTileType
677 UINT_32 ignoreSE
: 1; ///< TRUE if shader engines are ignored. This is texture
678 /// only flag. Only non-RT texture can set this to TRUE
679 UINT_32 reserved
:31; ///< Reserved for future use.
681 // 2D tiling needs following structure
682 ADDR_TILEINFO
* pTileInfo
; ///< 2D tile parameters. Client must provide all data
683 INT_32 tileIndex
; ///< Tile index, MUST be -1 if you don't want to use it
684 /// while the global useTileIndex is set to 1
689 UINT_32 bankSwizzle
; ///< Bank swizzle
690 UINT_32 pipeSwizzle
; ///< Pipe swizzle
692 UINT_32 tileSwizzle
; ///< Combined swizzle, if useCombinedSwizzle is TRUE
695 #if ADDR_AM_BUILD // These two fields are not valid in SW blt since no HTILE access
696 UINT_32 addr5Swizzle
; ///< ADDR5_SWIZZLE_MASK of DB_DEPTH_INFO
697 BOOL_32 is32ByteTile
; ///< Caller must have access to HTILE buffer and know if
698 /// this tile is compressed to 32B
700 } ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_INPUT
;
703 ***************************************************************************************************
704 * ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_OUTPUT
707 * Output structure for AddrComputeSurfaceAddrFromCoord
708 ***************************************************************************************************
710 typedef struct _ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_OUTPUT
712 UINT_32 size
; ///< Size of this structure in bytes
714 UINT_64 addr
; ///< Byte address
715 UINT_32 bitPosition
; ///< Bit position within surfaceAddr, 0-7.
716 /// For surface bpp < 8, e.g. FMT_1.
717 UINT_32 prtBlockIndex
; ///< Index of a PRT tile (64K block)
718 } ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_OUTPUT
;
721 ***************************************************************************************************
722 * AddrComputeSurfaceAddrFromCoord
725 * Compute surface address from a given coordinate.
726 ***************************************************************************************************
728 ADDR_E_RETURNCODE ADDR_API
AddrComputeSurfaceAddrFromCoord(
730 const ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_INPUT
* pIn
,
731 ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_OUTPUT
* pOut
);
736 ***************************************************************************************************
737 * ADDR_COMPUTE_SURFACE_COORDFROMADDR_INPUT
740 * Input structure for AddrComputeSurfaceCoordFromAddr
741 ***************************************************************************************************
743 typedef struct _ADDR_COMPUTE_SURFACE_COORDFROMADDR_INPUT
745 UINT_32 size
; ///< Size of this structure in bytes
747 UINT_64 addr
; ///< Address in bytes
748 UINT_32 bitPosition
; ///< Bit position in addr. 0-7. for surface bpp < 8,
750 UINT_32 bpp
; ///< Bits per pixel
751 UINT_32 pitch
; ///< Pitch, in pixels
752 UINT_32 height
; ///< Height in pixels
753 UINT_32 numSlices
; ///< Surface depth
754 UINT_32 numSamples
; ///< Number of samples
756 AddrTileMode tileMode
; ///< Tile mode
757 BOOL_32 isDepth
; ///< Surface uses depth sample ordering within micro tile.
758 /// Note: Textures can choose depth sample order as well.
759 UINT_32 tileBase
; ///< Base offset (in bits) inside micro tile which handles
760 /// the case that components are stored separately
761 UINT_32 compBits
; ///< The component bits actually needed(for planar surface)
763 UINT_32 numFrags
; ///< Number of fragments, leave it zero or the same as
764 /// number of samples for normal AA; Set it to the
765 /// number of fragments for EQAA
766 /// r800 and later HWL parameters
767 // Used for 1D tiling above
768 AddrTileType tileType
; ///< See defintion of AddrTileType
771 UINT_32 ignoreSE
: 1; ///< TRUE if shader engines are ignored. This is texture
772 /// only flag. Only non-RT texture can set this to TRUE
773 UINT_32 reserved
:31; ///< Reserved for future use.
775 // 2D tiling needs following structure
776 ADDR_TILEINFO
* pTileInfo
; ///< 2D tile parameters. Client must provide all data
777 INT_32 tileIndex
; ///< Tile index, MUST be -1 if you don't want to use it
778 /// while the global useTileIndex is set to 1
783 UINT_32 bankSwizzle
; ///< Bank swizzle
784 UINT_32 pipeSwizzle
; ///< Pipe swizzle
786 UINT_32 tileSwizzle
; ///< Combined swizzle, if useCombinedSwizzle is TRUE
788 } ADDR_COMPUTE_SURFACE_COORDFROMADDR_INPUT
;
791 ***************************************************************************************************
792 * ADDR_COMPUTE_SURFACE_COORDFROMADDR_OUTPUT
795 * Output structure for AddrComputeSurfaceCoordFromAddr
796 ***************************************************************************************************
798 typedef struct _ADDR_COMPUTE_SURFACE_COORDFROMADDR_OUTPUT
800 UINT_32 size
; ///< Size of this structure in bytes
802 UINT_32 x
; ///< X coordinate
803 UINT_32 y
; ///< Y coordinate
804 UINT_32 slice
; ///< Index of slices
805 UINT_32 sample
; ///< Index of samples, means fragment index for EQAA
806 } ADDR_COMPUTE_SURFACE_COORDFROMADDR_OUTPUT
;
809 ***************************************************************************************************
810 * AddrComputeSurfaceCoordFromAddr
813 * Compute coordinate from a given surface address
814 ***************************************************************************************************
816 ADDR_E_RETURNCODE ADDR_API
AddrComputeSurfaceCoordFromAddr(
818 const ADDR_COMPUTE_SURFACE_COORDFROMADDR_INPUT
* pIn
,
819 ADDR_COMPUTE_SURFACE_COORDFROMADDR_OUTPUT
* pOut
);
821 ///////////////////////////////////////////////////////////////////////////////////////////////////
823 ///////////////////////////////////////////////////////////////////////////////////////////////////
826 ***************************************************************************************************
831 ***************************************************************************************************
833 typedef union _ADDR_HTILE_FLAGS
837 UINT_32 tcCompatible
: 1; ///< Flag indicates surface needs to be shader readable
838 UINT_32 reserved
:31; ///< Reserved bits
845 ***************************************************************************************************
846 * ADDR_COMPUTE_HTILE_INFO_INPUT
849 * Input structure of AddrComputeHtileInfo
850 ***************************************************************************************************
852 typedef struct _ADDR_COMPUTE_HTILE_INFO_INPUT
854 UINT_32 size
; ///< Size of this structure in bytes
856 ADDR_HTILE_FLAGS flags
; ///< HTILE flags
857 UINT_32 pitch
; ///< Surface pitch, in pixels
858 UINT_32 height
; ///< Surface height, in pixels
859 UINT_32 numSlices
; ///< Number of slices
860 BOOL_32 isLinear
; ///< Linear or tiled HTILE layout
861 AddrHtileBlockSize blockWidth
; ///< 4 or 8. EG above only support 8
862 AddrHtileBlockSize blockHeight
; ///< 4 or 8. EG above only support 8
863 ADDR_TILEINFO
* pTileInfo
; ///< Tile info
865 INT_32 tileIndex
; ///< Tile index, MUST be -1 if you don't want to use it
866 /// while the global useTileIndex is set to 1
867 INT_32 macroModeIndex
; ///< Index in macro tile mode table if there is one (CI)
868 ///< README: When tileIndex is not -1, this must be valid
869 } ADDR_COMPUTE_HTILE_INFO_INPUT
;
872 ***************************************************************************************************
873 * ADDR_COMPUTE_HTILE_INFO_OUTPUT
876 * Output structure of AddrComputeHtileInfo
877 ***************************************************************************************************
879 typedef struct _ADDR_COMPUTE_HTILE_INFO_OUTPUT
881 UINT_32 size
; ///< Size of this structure in bytes
883 UINT_32 pitch
; ///< Pitch in pixels of depth buffer represented in this
884 /// HTile buffer. This might be larger than original depth
885 /// buffer pitch when called with an unaligned pitch.
886 UINT_32 height
; ///< Height in pixels, as above
887 UINT_64 htileBytes
; ///< Size of HTILE buffer, in bytes
888 UINT_32 baseAlign
; ///< Base alignment
889 UINT_32 bpp
; ///< Bits per pixel for HTILE is how many bits for an 8x8 block!
890 UINT_32 macroWidth
; ///< Macro width in pixels, actually squared cache shape
891 UINT_32 macroHeight
; ///< Macro height in pixels
892 UINT_64 sliceSize
; ///< Slice size, in bytes.
893 } ADDR_COMPUTE_HTILE_INFO_OUTPUT
;
896 ***************************************************************************************************
897 * AddrComputeHtileInfo
900 * Compute Htile pitch, height, base alignment and size in bytes
901 ***************************************************************************************************
903 ADDR_E_RETURNCODE ADDR_API
AddrComputeHtileInfo(
905 const ADDR_COMPUTE_HTILE_INFO_INPUT
* pIn
,
906 ADDR_COMPUTE_HTILE_INFO_OUTPUT
* pOut
);
911 ***************************************************************************************************
912 * ADDR_COMPUTE_HTILE_ADDRFROMCOORD_INPUT
915 * Input structure for AddrComputeHtileAddrFromCoord
916 ***************************************************************************************************
918 typedef struct _ADDR_COMPUTE_HTILE_ADDRFROMCOORD_INPUT
920 UINT_32 size
; ///< Size of this structure in bytes
922 UINT_32 pitch
; ///< Pitch, in pixels
923 UINT_32 height
; ///< Height in pixels
924 UINT_32 x
; ///< X coordinate
925 UINT_32 y
; ///< Y coordinate
926 UINT_32 slice
; ///< Index of slice
927 UINT_32 numSlices
; ///< Number of slices
928 BOOL_32 isLinear
; ///< Linear or tiled HTILE layout
929 ADDR_HTILE_FLAGS flags
; ///< htile flags
930 AddrHtileBlockSize blockWidth
; ///< 4 or 8. 1 means 8, 0 means 4. EG above only support 8
931 AddrHtileBlockSize blockHeight
; ///< 4 or 8. 1 means 8, 0 means 4. EG above only support 8
932 ADDR_TILEINFO
* pTileInfo
; ///< Tile info
934 INT_32 tileIndex
; ///< Tile index, MUST be -1 if you don't want to use it
935 /// while the global useTileIndex is set to 1
936 INT_32 macroModeIndex
; ///< Index in macro tile mode table if there is one (CI)
937 ///< README: When tileIndex is not -1, this must be valid
938 UINT_32 bpp
; ///< depth/stencil buffer bit per pixel size
939 UINT_32 zStencilAddr
; ///< tcCompatible Z/Stencil surface address
940 } ADDR_COMPUTE_HTILE_ADDRFROMCOORD_INPUT
;
943 ***************************************************************************************************
944 * ADDR_COMPUTE_HTILE_ADDRFROMCOORD_OUTPUT
947 * Output structure for AddrComputeHtileAddrFromCoord
948 ***************************************************************************************************
950 typedef struct _ADDR_COMPUTE_HTILE_ADDRFROMCOORD_OUTPUT
952 UINT_32 size
; ///< Size of this structure in bytes
954 UINT_64 addr
; ///< Address in bytes
955 UINT_32 bitPosition
; ///< Bit position, 0 or 4. CMASK and HTILE shares some lib method.
956 /// So we keep bitPosition for HTILE as well
957 } ADDR_COMPUTE_HTILE_ADDRFROMCOORD_OUTPUT
;
960 ***************************************************************************************************
961 * AddrComputeHtileAddrFromCoord
964 * Compute Htile address according to coordinates (of depth buffer)
965 ***************************************************************************************************
967 ADDR_E_RETURNCODE ADDR_API
AddrComputeHtileAddrFromCoord(
969 const ADDR_COMPUTE_HTILE_ADDRFROMCOORD_INPUT
* pIn
,
970 ADDR_COMPUTE_HTILE_ADDRFROMCOORD_OUTPUT
* pOut
);
975 ***************************************************************************************************
976 * ADDR_COMPUTE_HTILE_COORDFROMADDR_INPUT
979 * Input structure for AddrComputeHtileCoordFromAddr
980 ***************************************************************************************************
982 typedef struct _ADDR_COMPUTE_HTILE_COORDFROMADDR_INPUT
984 UINT_32 size
; ///< Size of this structure in bytes
986 UINT_64 addr
; ///< Address
987 UINT_32 bitPosition
; ///< Bit position 0 or 4. CMASK and HTILE share some methods
988 /// so we keep bitPosition for HTILE as well
989 UINT_32 pitch
; ///< Pitch, in pixels
990 UINT_32 height
; ///< Height, in pixels
991 UINT_32 numSlices
; ///< Number of slices
992 BOOL_32 isLinear
; ///< Linear or tiled HTILE layout
993 AddrHtileBlockSize blockWidth
; ///< 4 or 8. 1 means 8, 0 means 4. R8xx/R9xx only support 8
994 AddrHtileBlockSize blockHeight
; ///< 4 or 8. 1 means 8, 0 means 4. R8xx/R9xx only support 8
995 ADDR_TILEINFO
* pTileInfo
; ///< Tile info
997 INT_32 tileIndex
; ///< Tile index, MUST be -1 if you don't want to use it
998 /// while the global useTileIndex is set to 1
999 INT_32 macroModeIndex
; ///< Index in macro tile mode table if there is one (CI)
1000 ///< README: When tileIndex is not -1, this must be valid
1001 } ADDR_COMPUTE_HTILE_COORDFROMADDR_INPUT
;
1004 ***************************************************************************************************
1005 * ADDR_COMPUTE_HTILE_COORDFROMADDR_OUTPUT
1008 * Output structure for AddrComputeHtileCoordFromAddr
1009 ***************************************************************************************************
1011 typedef struct _ADDR_COMPUTE_HTILE_COORDFROMADDR_OUTPUT
1013 UINT_32 size
; ///< Size of this structure in bytes
1015 UINT_32 x
; ///< X coordinate
1016 UINT_32 y
; ///< Y coordinate
1017 UINT_32 slice
; ///< Slice index
1018 } ADDR_COMPUTE_HTILE_COORDFROMADDR_OUTPUT
;
1021 ***************************************************************************************************
1022 * AddrComputeHtileCoordFromAddr
1025 * Compute coordinates within depth buffer (1st pixel of a micro tile) according to
1027 ***************************************************************************************************
1029 ADDR_E_RETURNCODE ADDR_API
AddrComputeHtileCoordFromAddr(
1031 const ADDR_COMPUTE_HTILE_COORDFROMADDR_INPUT
* pIn
,
1032 ADDR_COMPUTE_HTILE_COORDFROMADDR_OUTPUT
* pOut
);
1036 ///////////////////////////////////////////////////////////////////////////////////////////////////
1038 ///////////////////////////////////////////////////////////////////////////////////////////////////
1041 ***************************************************************************************************
1046 ***************************************************************************************************
1048 typedef union _ADDR_CMASK_FLAGS
1052 UINT_32 tcCompatible
: 1; ///< Flag indicates surface needs to be shader readable
1053 UINT_32 reserved
:31; ///< Reserved bits
1060 ***************************************************************************************************
1061 * ADDR_COMPUTE_CMASK_INFO_INPUT
1064 * Input structure of AddrComputeCmaskInfo
1065 ***************************************************************************************************
1067 typedef struct _ADDR_COMPUTE_CMASKINFO_INPUT
1069 UINT_32 size
; ///< Size of this structure in bytes
1071 ADDR_CMASK_FLAGS flags
; ///< CMASK flags
1072 UINT_32 pitch
; ///< Pitch, in pixels, of color buffer
1073 UINT_32 height
; ///< Height, in pixels, of color buffer
1074 UINT_32 numSlices
; ///< Number of slices, of color buffer
1075 BOOL_32 isLinear
; ///< Linear or tiled layout, Only SI can be linear
1076 ADDR_TILEINFO
* pTileInfo
; ///< Tile info
1078 INT_32 tileIndex
; ///< Tile index, MUST be -1 if you don't want to use it
1079 /// while the global useTileIndex is set to 1
1080 INT_32 macroModeIndex
; ///< Index in macro tile mode table if there is one (CI)
1081 ///< README: When tileIndex is not -1, this must be valid
1082 } ADDR_COMPUTE_CMASK_INFO_INPUT
;
1085 ***************************************************************************************************
1086 * ADDR_COMPUTE_CMASK_INFO_OUTPUT
1089 * Output structure of AddrComputeCmaskInfo
1090 ***************************************************************************************************
1092 typedef struct _ADDR_COMPUTE_CMASK_INFO_OUTPUT
1094 UINT_32 size
; ///< Size of this structure in bytes
1096 UINT_32 pitch
; ///< Pitch in pixels of color buffer which
1097 /// this Cmask matches. The size might be larger than
1098 /// original color buffer pitch when called with
1099 /// an unaligned pitch.
1100 UINT_32 height
; ///< Height in pixels, as above
1101 UINT_64 cmaskBytes
; ///< Size in bytes of CMask buffer
1102 UINT_32 baseAlign
; ///< Base alignment
1103 UINT_32 blockMax
; ///< Cmask block size. Need this to set CB_COLORn_MASK register
1104 UINT_32 macroWidth
; ///< Macro width in pixels, actually squared cache shape
1105 UINT_32 macroHeight
; ///< Macro height in pixels
1106 UINT_64 sliceSize
; ///< Slice size, in bytes.
1107 } ADDR_COMPUTE_CMASK_INFO_OUTPUT
;
1110 ***************************************************************************************************
1111 * AddrComputeCmaskInfo
1114 * Compute Cmask pitch, height, base alignment and size in bytes from color buffer
1116 ***************************************************************************************************
1118 ADDR_E_RETURNCODE ADDR_API
AddrComputeCmaskInfo(
1120 const ADDR_COMPUTE_CMASK_INFO_INPUT
* pIn
,
1121 ADDR_COMPUTE_CMASK_INFO_OUTPUT
* pOut
);
1126 ***************************************************************************************************
1127 * ADDR_COMPUTE_CMASK_ADDRFROMCOORD_INPUT
1130 * Input structure for AddrComputeCmaskAddrFromCoord
1132 ***************************************************************************************************
1134 typedef struct _ADDR_COMPUTE_CMASK_ADDRFROMCOORD_INPUT
1136 UINT_32 size
; ///< Size of this structure in bytes
1137 UINT_32 x
; ///< X coordinate
1138 UINT_32 y
; ///< Y coordinate
1139 UINT_64 fmaskAddr
; ///< Fmask addr for tc compatible Cmask
1140 UINT_32 slice
; ///< Slice index
1141 UINT_32 pitch
; ///< Pitch in pixels, of color buffer
1142 UINT_32 height
; ///< Height in pixels, of color buffer
1143 UINT_32 numSlices
; ///< Number of slices
1145 BOOL_32 isLinear
; ///< Linear or tiled layout, Only SI can be linear
1146 ADDR_CMASK_FLAGS flags
; ///< CMASK flags
1147 ADDR_TILEINFO
* pTileInfo
; ///< Tile info
1149 INT_32 tileIndex
; ///< Tile index, MUST be -1 if you don't want to use it
1150 ///< while the global useTileIndex is set to 1
1151 INT_32 macroModeIndex
; ///< Index in macro tile mode table if there is one (CI)
1152 ///< README: When tileIndex is not -1, this must be valid
1153 } ADDR_COMPUTE_CMASK_ADDRFROMCOORD_INPUT
;
1156 ***************************************************************************************************
1157 * ADDR_COMPUTE_CMASK_ADDRFROMCOORD_OUTPUT
1160 * Output structure for AddrComputeCmaskAddrFromCoord
1161 ***************************************************************************************************
1163 typedef struct _ADDR_COMPUTE_CMASK_ADDRFROMCOORD_OUTPUT
1165 UINT_32 size
; ///< Size of this structure in bytes
1167 UINT_64 addr
; ///< CMASK address in bytes
1168 UINT_32 bitPosition
; ///< Bit position within addr, 0-7. CMASK is 4 bpp,
1169 /// so the address may be located in bit 0 (0) or 4 (4)
1170 } ADDR_COMPUTE_CMASK_ADDRFROMCOORD_OUTPUT
;
1173 ***************************************************************************************************
1174 * AddrComputeCmaskAddrFromCoord
1177 * Compute Cmask address according to coordinates (of MSAA color buffer)
1178 ***************************************************************************************************
1180 ADDR_E_RETURNCODE ADDR_API
AddrComputeCmaskAddrFromCoord(
1182 const ADDR_COMPUTE_CMASK_ADDRFROMCOORD_INPUT
* pIn
,
1183 ADDR_COMPUTE_CMASK_ADDRFROMCOORD_OUTPUT
* pOut
);
1188 ***************************************************************************************************
1189 * ADDR_COMPUTE_CMASK_COORDFROMADDR_INPUT
1192 * Input structure for AddrComputeCmaskCoordFromAddr
1193 ***************************************************************************************************
1195 typedef struct _ADDR_COMPUTE_CMASK_COORDFROMADDR_INPUT
1197 UINT_32 size
; ///< Size of this structure in bytes
1199 UINT_64 addr
; ///< CMASK address in bytes
1200 UINT_32 bitPosition
; ///< Bit position within addr, 0-7. CMASK is 4 bpp,
1201 /// so the address may be located in bit 0 (0) or 4 (4)
1202 UINT_32 pitch
; ///< Pitch, in pixels
1203 UINT_32 height
; ///< Height in pixels
1204 UINT_32 numSlices
; ///< Number of slices
1205 BOOL_32 isLinear
; ///< Linear or tiled layout, Only SI can be linear
1206 ADDR_TILEINFO
* pTileInfo
; ///< Tile info
1208 INT_32 tileIndex
; ///< Tile index, MUST be -1 if you don't want to use it
1209 /// while the global useTileIndex is set to 1
1210 INT_32 macroModeIndex
; ///< Index in macro tile mode table if there is one (CI)
1211 ///< README: When tileIndex is not -1, this must be valid
1212 } ADDR_COMPUTE_CMASK_COORDFROMADDR_INPUT
;
1215 ***************************************************************************************************
1216 * ADDR_COMPUTE_CMASK_COORDFROMADDR_OUTPUT
1219 * Output structure for AddrComputeCmaskCoordFromAddr
1220 ***************************************************************************************************
1222 typedef struct _ADDR_COMPUTE_CMASK_COORDFROMADDR_OUTPUT
1224 UINT_32 size
; ///< Size of this structure in bytes
1226 UINT_32 x
; ///< X coordinate
1227 UINT_32 y
; ///< Y coordinate
1228 UINT_32 slice
; ///< Slice index
1229 } ADDR_COMPUTE_CMASK_COORDFROMADDR_OUTPUT
;
1232 ***************************************************************************************************
1233 * AddrComputeCmaskCoordFromAddr
1236 * Compute coordinates within color buffer (1st pixel of a micro tile) according to
1238 ***************************************************************************************************
1240 ADDR_E_RETURNCODE ADDR_API
AddrComputeCmaskCoordFromAddr(
1242 const ADDR_COMPUTE_CMASK_COORDFROMADDR_INPUT
* pIn
,
1243 ADDR_COMPUTE_CMASK_COORDFROMADDR_OUTPUT
* pOut
);
1247 ///////////////////////////////////////////////////////////////////////////////////////////////////
1249 ///////////////////////////////////////////////////////////////////////////////////////////////////
1252 ***************************************************************************************************
1253 * ADDR_COMPUTE_FMASK_INFO_INPUT
1256 * Input structure for AddrComputeFmaskInfo
1257 ***************************************************************************************************
1259 typedef struct _ADDR_COMPUTE_FMASK_INFO_INPUT
1261 UINT_32 size
; ///< Size of this structure in bytes
1263 AddrTileMode tileMode
; ///< Tile mode
1264 UINT_32 pitch
; ///< Surface pitch, in pixels
1265 UINT_32 height
; ///< Surface height, in pixels
1266 UINT_32 numSlices
; ///< Number of slice/depth
1267 UINT_32 numSamples
; ///< Number of samples
1268 UINT_32 numFrags
; ///< Number of fragments, leave it zero or the same as
1269 /// number of samples for normal AA; Set it to the
1270 /// number of fragments for EQAA
1271 /// r800 and later HWL parameters
1274 UINT_32 resolved
: 1; ///< TRUE if the surface is for resolved fmask, only used
1275 /// by H/W clients. S/W should always set it to FALSE.
1276 UINT_32 reserved
: 31; ///< Reserved for future use.
1278 ADDR_TILEINFO
* pTileInfo
; ///< 2D tiling parameters. Clients must give valid data
1279 INT_32 tileIndex
; ///< Tile index, MUST be -1 if you don't want to use it
1280 /// while the global useTileIndex is set to 1
1281 } ADDR_COMPUTE_FMASK_INFO_INPUT
;
1284 ***************************************************************************************************
1285 * ADDR_COMPUTE_FMASK_INFO_OUTPUT
1288 * Output structure for AddrComputeFmaskInfo
1289 ***************************************************************************************************
1291 typedef struct _ADDR_COMPUTE_FMASK_INFO_OUTPUT
1293 UINT_32 size
; ///< Size of this structure in bytes
1295 UINT_32 pitch
; ///< Pitch of fmask in pixels
1296 UINT_32 height
; ///< Height of fmask in pixels
1297 UINT_32 numSlices
; ///< Slices of fmask
1298 UINT_64 fmaskBytes
; ///< Size of fmask in bytes
1299 UINT_32 baseAlign
; ///< Base address alignment
1300 UINT_32 pitchAlign
; ///< Pitch alignment
1301 UINT_32 heightAlign
; ///< Height alignment
1302 UINT_32 bpp
; ///< Bits per pixel of FMASK is: number of bit planes
1303 UINT_32 numSamples
; ///< Number of samples, used for dump, export this since input
1304 /// may be changed in 9xx and above
1305 /// r800 and later HWL parameters
1306 ADDR_TILEINFO
* pTileInfo
; ///< Tile parameters used. Fmask can have different
1307 /// bank_height from color buffer
1308 INT_32 tileIndex
; ///< Tile index, MUST be -1 if you don't want to use it
1309 /// while the global useTileIndex is set to 1
1310 INT_32 macroModeIndex
; ///< Index in macro tile mode table if there is one (CI)
1311 UINT_64 sliceSize
; ///< Size of slice in bytes
1312 } ADDR_COMPUTE_FMASK_INFO_OUTPUT
;
1315 ***************************************************************************************************
1316 * AddrComputeFmaskInfo
1319 * Compute Fmask pitch/height/depth/alignments and size in bytes
1320 ***************************************************************************************************
1322 ADDR_E_RETURNCODE ADDR_API
AddrComputeFmaskInfo(
1324 const ADDR_COMPUTE_FMASK_INFO_INPUT
* pIn
,
1325 ADDR_COMPUTE_FMASK_INFO_OUTPUT
* pOut
);
1330 ***************************************************************************************************
1331 * ADDR_COMPUTE_FMASK_ADDRFROMCOORD_INPUT
1334 * Input structure for AddrComputeFmaskAddrFromCoord
1335 ***************************************************************************************************
1337 typedef struct _ADDR_COMPUTE_FMASK_ADDRFROMCOORD_INPUT
1339 UINT_32 size
; ///< Size of this structure in bytes
1341 UINT_32 x
; ///< X coordinate
1342 UINT_32 y
; ///< Y coordinate
1343 UINT_32 slice
; ///< Slice index
1344 UINT_32 plane
; ///< Plane number
1345 UINT_32 sample
; ///< Sample index (fragment index for EQAA)
1347 UINT_32 pitch
; ///< Surface pitch, in pixels
1348 UINT_32 height
; ///< Surface height, in pixels
1349 UINT_32 numSamples
; ///< Number of samples
1350 UINT_32 numFrags
; ///< Number of fragments, leave it zero or the same as
1351 /// number of samples for normal AA; Set it to the
1352 /// number of fragments for EQAA
1354 AddrTileMode tileMode
; ///< Tile mode
1359 UINT_32 bankSwizzle
; ///< Bank swizzle
1360 UINT_32 pipeSwizzle
; ///< Pipe swizzle
1362 UINT_32 tileSwizzle
; ///< Combined swizzle, if useCombinedSwizzle is TRUE
1365 /// r800 and later HWL parameters
1368 UINT_32 resolved
: 1; ///< TRUE if this is a resolved fmask, used by H/W clients
1369 UINT_32 ignoreSE
: 1; ///< TRUE if shader engines are ignored.
1370 UINT_32 reserved
: 30; ///< Reserved for future use.
1372 ADDR_TILEINFO
* pTileInfo
; ///< 2D tiling parameters. Client must provide all data
1374 } ADDR_COMPUTE_FMASK_ADDRFROMCOORD_INPUT
;
1377 ***************************************************************************************************
1378 * ADDR_COMPUTE_FMASK_ADDRFROMCOORD_OUTPUT
1381 * Output structure for AddrComputeFmaskAddrFromCoord
1382 ***************************************************************************************************
1384 typedef struct _ADDR_COMPUTE_FMASK_ADDRFROMCOORD_OUTPUT
1386 UINT_32 size
; ///< Size of this structure in bytes
1388 UINT_64 addr
; ///< Fmask address
1389 UINT_32 bitPosition
; ///< Bit position within fmaskAddr, 0-7.
1390 } ADDR_COMPUTE_FMASK_ADDRFROMCOORD_OUTPUT
;
1393 ***************************************************************************************************
1394 * AddrComputeFmaskAddrFromCoord
1397 * Compute Fmask address according to coordinates (x,y,slice,sample,plane)
1398 ***************************************************************************************************
1400 ADDR_E_RETURNCODE ADDR_API
AddrComputeFmaskAddrFromCoord(
1402 const ADDR_COMPUTE_FMASK_ADDRFROMCOORD_INPUT
* pIn
,
1403 ADDR_COMPUTE_FMASK_ADDRFROMCOORD_OUTPUT
* pOut
);
1408 ***************************************************************************************************
1409 * ADDR_COMPUTE_FMASK_COORDFROMADDR_INPUT
1412 * Input structure for AddrComputeFmaskCoordFromAddr
1413 ***************************************************************************************************
1415 typedef struct _ADDR_COMPUTE_FMASK_COORDFROMADDR_INPUT
1417 UINT_32 size
; ///< Size of this structure in bytes
1419 UINT_64 addr
; ///< Address
1420 UINT_32 bitPosition
; ///< Bit position within addr, 0-7.
1422 UINT_32 pitch
; ///< Pitch, in pixels
1423 UINT_32 height
; ///< Height in pixels
1424 UINT_32 numSamples
; ///< Number of samples
1425 UINT_32 numFrags
; ///< Number of fragments
1426 AddrTileMode tileMode
; ///< Tile mode
1431 UINT_32 bankSwizzle
; ///< Bank swizzle
1432 UINT_32 pipeSwizzle
; ///< Pipe swizzle
1434 UINT_32 tileSwizzle
; ///< Combined swizzle, if useCombinedSwizzle is TRUE
1437 /// r800 and later HWL parameters
1440 UINT_32 resolved
: 1; ///< TRUE if this is a resolved fmask, used by HW components
1441 UINT_32 ignoreSE
: 1; ///< TRUE if shader engines are ignored.
1442 UINT_32 reserved
: 30; ///< Reserved for future use.
1444 ADDR_TILEINFO
* pTileInfo
; ///< 2D tile parameters. Client must provide all data
1446 } ADDR_COMPUTE_FMASK_COORDFROMADDR_INPUT
;
1449 ***************************************************************************************************
1450 * ADDR_COMPUTE_FMASK_COORDFROMADDR_OUTPUT
1453 * Output structure for AddrComputeFmaskCoordFromAddr
1454 ***************************************************************************************************
1456 typedef struct _ADDR_COMPUTE_FMASK_COORDFROMADDR_OUTPUT
1458 UINT_32 size
; ///< Size of this structure in bytes
1460 UINT_32 x
; ///< X coordinate
1461 UINT_32 y
; ///< Y coordinate
1462 UINT_32 slice
; ///< Slice index
1463 UINT_32 plane
; ///< Plane number
1464 UINT_32 sample
; ///< Sample index (fragment index for EQAA)
1465 } ADDR_COMPUTE_FMASK_COORDFROMADDR_OUTPUT
;
1468 ***************************************************************************************************
1469 * AddrComputeFmaskCoordFromAddr
1472 * Compute FMASK coordinate from an given address
1473 ***************************************************************************************************
1475 ADDR_E_RETURNCODE ADDR_API
AddrComputeFmaskCoordFromAddr(
1477 const ADDR_COMPUTE_FMASK_COORDFROMADDR_INPUT
* pIn
,
1478 ADDR_COMPUTE_FMASK_COORDFROMADDR_OUTPUT
* pOut
);
1482 ///////////////////////////////////////////////////////////////////////////////////////////////////
1483 // Element/utility functions
1484 ///////////////////////////////////////////////////////////////////////////////////////////////////
1487 ***************************************************************************************************
1491 * Get AddrLib version number
1492 ***************************************************************************************************
1494 UINT_32 ADDR_API
AddrGetVersion(ADDR_HANDLE hLib
);
1497 ***************************************************************************************************
1501 * Return TRUE if tileIndex is enabled in this address library
1502 ***************************************************************************************************
1504 BOOL_32 ADDR_API
AddrUseTileIndex(ADDR_HANDLE hLib
);
1507 ***************************************************************************************************
1508 * AddrUseCombinedSwizzle
1511 * Return TRUE if combined swizzle is enabled in this address library
1512 ***************************************************************************************************
1514 BOOL_32 ADDR_API
AddrUseCombinedSwizzle(ADDR_HANDLE hLib
);
1517 ***************************************************************************************************
1518 * ADDR_EXTRACT_BANKPIPE_SWIZZLE_INPUT
1521 * Input structure of AddrExtractBankPipeSwizzle
1522 ***************************************************************************************************
1524 typedef struct _ADDR_EXTRACT_BANKPIPE_SWIZZLE_INPUT
1526 UINT_32 size
; ///< Size of this structure in bytes
1528 UINT_32 base256b
; ///< Base256b value
1530 /// r800 and later HWL parameters
1531 ADDR_TILEINFO
* pTileInfo
; ///< 2D tile parameters. Client must provide all data
1533 INT_32 tileIndex
; ///< Tile index, MUST be -1 if you don't want to use it
1534 /// while the global useTileIndex is set to 1
1535 INT_32 macroModeIndex
; ///< Index in macro tile mode table if there is one (CI)
1536 ///< README: When tileIndex is not -1, this must be valid
1537 } ADDR_EXTRACT_BANKPIPE_SWIZZLE_INPUT
;
1540 ***************************************************************************************************
1541 * ADDR_EXTRACT_BANKPIPE_SWIZZLE_OUTPUT
1544 * Output structure of AddrExtractBankPipeSwizzle
1545 ***************************************************************************************************
1547 typedef struct _ADDR_EXTRACT_BANKPIPE_SWIZZLE_OUTPUT
1549 UINT_32 size
; ///< Size of this structure in bytes
1551 UINT_32 bankSwizzle
; ///< Bank swizzle
1552 UINT_32 pipeSwizzle
; ///< Pipe swizzle
1553 } ADDR_EXTRACT_BANKPIPE_SWIZZLE_OUTPUT
;
1556 ***************************************************************************************************
1557 * AddrExtractBankPipeSwizzle
1560 * Extract Bank and Pipe swizzle from base256b
1562 * ADDR_OK if no error
1563 ***************************************************************************************************
1565 ADDR_E_RETURNCODE ADDR_API
AddrExtractBankPipeSwizzle(
1567 const ADDR_EXTRACT_BANKPIPE_SWIZZLE_INPUT
* pIn
,
1568 ADDR_EXTRACT_BANKPIPE_SWIZZLE_OUTPUT
* pOut
);
1572 ***************************************************************************************************
1573 * ADDR_COMBINE_BANKPIPE_SWIZZLE_INPUT
1576 * Input structure of AddrCombineBankPipeSwizzle
1577 ***************************************************************************************************
1579 typedef struct _ADDR_COMBINE_BANKPIPE_SWIZZLE_INPUT
1581 UINT_32 size
; ///< Size of this structure in bytes
1583 UINT_32 bankSwizzle
; ///< Bank swizzle
1584 UINT_32 pipeSwizzle
; ///< Pipe swizzle
1585 UINT_64 baseAddr
; ///< Base address (leave it zero for driver clients)
1587 /// r800 and later HWL parameters
1588 ADDR_TILEINFO
* pTileInfo
; ///< 2D tile parameters. Client must provide all data
1590 INT_32 tileIndex
; ///< Tile index, MUST be -1 if you don't want to use it
1591 /// while the global useTileIndex is set to 1
1592 INT_32 macroModeIndex
; ///< Index in macro tile mode table if there is one (CI)
1593 ///< README: When tileIndex is not -1, this must be valid
1594 } ADDR_COMBINE_BANKPIPE_SWIZZLE_INPUT
;
1597 ***************************************************************************************************
1598 * ADDR_COMBINE_BANKPIPE_SWIZZLE_OUTPUT
1601 * Output structure of AddrCombineBankPipeSwizzle
1602 ***************************************************************************************************
1604 typedef struct _ADDR_COMBINE_BANKPIPE_SWIZZLE_OUTPUT
1606 UINT_32 size
; ///< Size of this structure in bytes
1608 UINT_32 tileSwizzle
; ///< Combined swizzle
1609 } ADDR_COMBINE_BANKPIPE_SWIZZLE_OUTPUT
;
1612 ***************************************************************************************************
1613 * AddrCombineBankPipeSwizzle
1616 * Combine Bank and Pipe swizzle
1618 * ADDR_OK if no error
1620 * baseAddr here is full MCAddress instead of base256b
1621 ***************************************************************************************************
1623 ADDR_E_RETURNCODE ADDR_API
AddrCombineBankPipeSwizzle(
1625 const ADDR_COMBINE_BANKPIPE_SWIZZLE_INPUT
* pIn
,
1626 ADDR_COMBINE_BANKPIPE_SWIZZLE_OUTPUT
* pOut
);
1631 ***************************************************************************************************
1632 * ADDR_COMPUTE_SLICESWIZZLE_INPUT
1635 * Input structure of AddrComputeSliceSwizzle
1636 ***************************************************************************************************
1638 typedef struct _ADDR_COMPUTE_SLICESWIZZLE_INPUT
1640 UINT_32 size
; ///< Size of this structure in bytes
1642 AddrTileMode tileMode
; ///< Tile Mode
1643 UINT_32 baseSwizzle
; ///< Base tile swizzle
1644 UINT_32 slice
; ///< Slice index
1645 UINT_64 baseAddr
; ///< Base address, driver should leave it 0 in most cases
1647 /// r800 and later HWL parameters
1648 ADDR_TILEINFO
* pTileInfo
; ///< 2D tile parameters. Actually banks needed here!
1650 INT_32 tileIndex
; ///< Tile index, MUST be -1 if you don't want to use it
1651 /// while the global useTileIndex is set to 1
1652 INT_32 macroModeIndex
; ///< Index in macro tile mode table if there is one (CI)
1653 ///< README: When tileIndex is not -1, this must be valid
1654 } ADDR_COMPUTE_SLICESWIZZLE_INPUT
;
1659 ***************************************************************************************************
1660 * ADDR_COMPUTE_SLICESWIZZLE_OUTPUT
1663 * Output structure of AddrComputeSliceSwizzle
1664 ***************************************************************************************************
1666 typedef struct _ADDR_COMPUTE_SLICESWIZZLE_OUTPUT
1668 UINT_32 size
; ///< Size of this structure in bytes
1670 UINT_32 tileSwizzle
; ///< Recalculated tileSwizzle value
1671 } ADDR_COMPUTE_SLICESWIZZLE_OUTPUT
;
1674 ***************************************************************************************************
1675 * AddrComputeSliceSwizzle
1678 * Extract Bank and Pipe swizzle from base256b
1680 * ADDR_OK if no error
1681 ***************************************************************************************************
1683 ADDR_E_RETURNCODE ADDR_API
AddrComputeSliceSwizzle(
1685 const ADDR_COMPUTE_SLICESWIZZLE_INPUT
* pIn
,
1686 ADDR_COMPUTE_SLICESWIZZLE_OUTPUT
* pOut
);
1690 ***************************************************************************************************
1691 * AddrSwizzleGenOption
1694 * Which swizzle generating options: legacy or linear
1695 ***************************************************************************************************
1697 typedef enum _AddrSwizzleGenOption
1699 ADDR_SWIZZLE_GEN_DEFAULT
= 0, ///< As is in client driver implemention for swizzle
1700 ADDR_SWIZZLE_GEN_LINEAR
= 1, ///< Using a linear increment of swizzle
1701 } AddrSwizzleGenOption
;
1704 ***************************************************************************************************
1708 * Controls how swizzle is generated
1709 ***************************************************************************************************
1711 typedef union _ADDR_SWIZZLE_OPTION
1715 UINT_32 genOption
: 1; ///< The way swizzle is generated, see AddrSwizzleGenOption
1716 UINT_32 reduceBankBit
: 1; ///< TRUE if we need reduce swizzle bits
1717 UINT_32 reserved
:30; ///< Reserved bits
1722 } ADDR_SWIZZLE_OPTION
;
1725 ***************************************************************************************************
1726 * ADDR_COMPUTE_BASE_SWIZZLE_INPUT
1729 * Input structure of AddrComputeBaseSwizzle
1730 ***************************************************************************************************
1732 typedef struct _ADDR_COMPUTE_BASE_SWIZZLE_INPUT
1734 UINT_32 size
; ///< Size of this structure in bytes
1736 ADDR_SWIZZLE_OPTION option
; ///< Swizzle option
1737 UINT_32 surfIndex
; ///< Index of this surface type
1738 AddrTileMode tileMode
; ///< Tile Mode
1740 /// r800 and later HWL parameters
1741 ADDR_TILEINFO
* pTileInfo
; ///< 2D tile parameters. Actually banks needed here!
1743 INT_32 tileIndex
; ///< Tile index, MUST be -1 if you don't want to use it
1744 /// while the global useTileIndex is set to 1
1745 INT_32 macroModeIndex
; ///< Index in macro tile mode table if there is one (CI)
1746 ///< README: When tileIndex is not -1, this must be valid
1747 } ADDR_COMPUTE_BASE_SWIZZLE_INPUT
;
1750 ***************************************************************************************************
1751 * ADDR_COMPUTE_BASE_SWIZZLE_OUTPUT
1754 * Output structure of AddrComputeBaseSwizzle
1755 ***************************************************************************************************
1757 typedef struct _ADDR_COMPUTE_BASE_SWIZZLE_OUTPUT
1759 UINT_32 size
; ///< Size of this structure in bytes
1761 UINT_32 tileSwizzle
; ///< Combined swizzle
1762 } ADDR_COMPUTE_BASE_SWIZZLE_OUTPUT
;
1765 ***************************************************************************************************
1766 * AddrComputeBaseSwizzle
1769 * Return a Combined Bank and Pipe swizzle base on surface based on surface type/index
1771 * ADDR_OK if no error
1772 ***************************************************************************************************
1774 ADDR_E_RETURNCODE ADDR_API
AddrComputeBaseSwizzle(
1776 const ADDR_COMPUTE_BASE_SWIZZLE_INPUT
* pIn
,
1777 ADDR_COMPUTE_BASE_SWIZZLE_OUTPUT
* pOut
);
1782 ***************************************************************************************************
1783 * ELEM_GETEXPORTNORM_INPUT
1786 * Input structure for ElemGetExportNorm
1788 ***************************************************************************************************
1790 typedef struct _ELEM_GETEXPORTNORM_INPUT
1792 UINT_32 size
; ///< Size of this structure in bytes
1794 AddrColorFormat format
; ///< Color buffer format; Client should use ColorFormat
1795 AddrSurfaceNumber num
; ///< Surface number type; Client should use NumberType
1796 AddrSurfaceSwap swap
; ///< Surface swap byte swap; Client should use SurfaceSwap
1797 UINT_32 numSamples
; ///< Number of samples
1798 } ELEM_GETEXPORTNORM_INPUT
;
1801 ***************************************************************************************************
1805 * Helper function to check one format can be EXPORT_NUM, which is a register
1806 * CB_COLOR_INFO.SURFACE_FORMAT. FP16 can be reported as EXPORT_NORM for rv770 in r600
1809 * The implementation is only for r600.
1810 * 00 - EXPORT_FULL: PS exports are 4 pixels with 4 components with 32-bits-per-component. (two
1811 * clocks per export)
1812 * 01 - EXPORT_NORM: PS exports are 4 pixels with 4 components with 16-bits-per-component. (one
1815 ***************************************************************************************************
1817 BOOL_32 ADDR_API
ElemGetExportNorm(
1819 const ELEM_GETEXPORTNORM_INPUT
* pIn
);
1824 ***************************************************************************************************
1825 * ELEM_FLT32TODEPTHPIXEL_INPUT
1828 * Input structure for addrFlt32ToDepthPixel
1830 ***************************************************************************************************
1832 typedef struct _ELEM_FLT32TODEPTHPIXEL_INPUT
1834 UINT_32 size
; ///< Size of this structure in bytes
1836 AddrDepthFormat format
; ///< Depth buffer format
1837 ADDR_FLT_32 comps
[2]; ///< Component values (Z/stencil)
1838 } ELEM_FLT32TODEPTHPIXEL_INPUT
;
1841 ***************************************************************************************************
1842 * ELEM_FLT32TODEPTHPIXEL_INPUT
1845 * Output structure for ElemFlt32ToDepthPixel
1847 ***************************************************************************************************
1849 typedef struct _ELEM_FLT32TODEPTHPIXEL_OUTPUT
1851 UINT_32 size
; ///< Size of this structure in bytes
1853 UINT_8
* pPixel
; ///< Real depth value. Same data type as depth buffer.
1854 /// Client must provide enough storage for this type.
1855 UINT_32 depthBase
; ///< Tile base in bits for depth bits
1856 UINT_32 stencilBase
; ///< Tile base in bits for stencil bits
1857 UINT_32 depthBits
; ///< Bits for depth
1858 UINT_32 stencilBits
; ///< Bits for stencil
1859 } ELEM_FLT32TODEPTHPIXEL_OUTPUT
;
1862 ***************************************************************************************************
1863 * ElemFlt32ToDepthPixel
1866 * Convert a FLT_32 value to a depth/stencil pixel value
1871 ***************************************************************************************************
1873 ADDR_E_RETURNCODE ADDR_API
ElemFlt32ToDepthPixel(
1875 const ELEM_FLT32TODEPTHPIXEL_INPUT
* pIn
,
1876 ELEM_FLT32TODEPTHPIXEL_OUTPUT
* pOut
);
1881 ***************************************************************************************************
1882 * ELEM_FLT32TOCOLORPIXEL_INPUT
1885 * Input structure for addrFlt32ToColorPixel
1887 ***************************************************************************************************
1889 typedef struct _ELEM_FLT32TOCOLORPIXEL_INPUT
1891 UINT_32 size
; ///< Size of this structure in bytes
1893 AddrColorFormat format
; ///< Color buffer format
1894 AddrSurfaceNumber surfNum
; ///< Surface number
1895 AddrSurfaceSwap surfSwap
; ///< Surface swap
1896 ADDR_FLT_32 comps
[4]; ///< Component values (r/g/b/a)
1897 } ELEM_FLT32TOCOLORPIXEL_INPUT
;
1900 ***************************************************************************************************
1901 * ELEM_FLT32TOCOLORPIXEL_INPUT
1904 * Output structure for ElemFlt32ToColorPixel
1906 ***************************************************************************************************
1908 typedef struct _ELEM_FLT32TOCOLORPIXEL_OUTPUT
1910 UINT_32 size
; ///< Size of this structure in bytes
1912 UINT_8
* pPixel
; ///< Real color value. Same data type as color buffer.
1913 /// Client must provide enough storage for this type.
1914 } ELEM_FLT32TOCOLORPIXEL_OUTPUT
;
1917 ***************************************************************************************************
1918 * ElemFlt32ToColorPixel
1921 * Convert a FLT_32 value to a red/green/blue/alpha pixel value
1926 ***************************************************************************************************
1928 ADDR_E_RETURNCODE ADDR_API
ElemFlt32ToColorPixel(
1930 const ELEM_FLT32TOCOLORPIXEL_INPUT
* pIn
,
1931 ELEM_FLT32TOCOLORPIXEL_OUTPUT
* pOut
);
1935 ***************************************************************************************************
1936 * ADDR_CONVERT_TILEINFOTOHW_INPUT
1939 * Input structure for AddrConvertTileInfoToHW
1941 * When reverse is TRUE, indices are igonred
1942 ***************************************************************************************************
1944 typedef struct _ADDR_CONVERT_TILEINFOTOHW_INPUT
1946 UINT_32 size
; ///< Size of this structure in bytes
1947 BOOL_32 reverse
; ///< Convert control flag.
1948 /// FALSE: convert from real value to HW value;
1949 /// TRUE: convert from HW value to real value.
1951 /// r800 and later HWL parameters
1952 ADDR_TILEINFO
* pTileInfo
; ///< Tile parameters with real value
1954 INT_32 tileIndex
; ///< Tile index, MUST be -1 if you don't want to use it
1955 /// while the global useTileIndex is set to 1
1956 INT_32 macroModeIndex
; ///< Index in macro tile mode table if there is one (CI)
1957 ///< README: When tileIndex is not -1, this must be valid
1958 UINT_32 bpp
; ///< Bits per pixel
1959 } ADDR_CONVERT_TILEINFOTOHW_INPUT
;
1962 ***************************************************************************************************
1963 * ADDR_CONVERT_TILEINFOTOHW_OUTPUT
1966 * Output structure for AddrConvertTileInfoToHW
1967 ***************************************************************************************************
1969 typedef struct _ADDR_CONVERT_TILEINFOTOHW_OUTPUT
1971 UINT_32 size
; ///< Size of this structure in bytes
1973 /// r800 and later HWL parameters
1974 ADDR_TILEINFO
* pTileInfo
; ///< Tile parameters with hardware register value
1976 } ADDR_CONVERT_TILEINFOTOHW_OUTPUT
;
1979 ***************************************************************************************************
1980 * AddrConvertTileInfoToHW
1983 * Convert tile info from real value to hardware register value
1984 ***************************************************************************************************
1986 ADDR_E_RETURNCODE ADDR_API
AddrConvertTileInfoToHW(
1988 const ADDR_CONVERT_TILEINFOTOHW_INPUT
* pIn
,
1989 ADDR_CONVERT_TILEINFOTOHW_OUTPUT
* pOut
);
1994 ***************************************************************************************************
1995 * ADDR_CONVERT_TILEINDEX_INPUT
1998 * Input structure for AddrConvertTileIndex
1999 ***************************************************************************************************
2001 typedef struct _ADDR_CONVERT_TILEINDEX_INPUT
2003 UINT_32 size
; ///< Size of this structure in bytes
2005 INT_32 tileIndex
; ///< Tile index
2006 INT_32 macroModeIndex
; ///< Index in macro tile mode table if there is one (CI)
2007 UINT_32 bpp
; ///< Bits per pixel
2008 BOOL_32 tileInfoHw
; ///< Set to TRUE if client wants HW enum, otherwise actual
2009 } ADDR_CONVERT_TILEINDEX_INPUT
;
2012 ***************************************************************************************************
2013 * ADDR_CONVERT_TILEINDEX_OUTPUT
2016 * Output structure for AddrConvertTileIndex
2017 ***************************************************************************************************
2019 typedef struct _ADDR_CONVERT_TILEINDEX_OUTPUT
2021 UINT_32 size
; ///< Size of this structure in bytes
2023 AddrTileMode tileMode
; ///< Tile mode
2024 AddrTileType tileType
; ///< Tile type
2025 ADDR_TILEINFO
* pTileInfo
; ///< Tile info
2027 } ADDR_CONVERT_TILEINDEX_OUTPUT
;
2030 ***************************************************************************************************
2031 * AddrConvertTileIndex
2034 * Convert tile index to tile mode/type/info
2035 ***************************************************************************************************
2037 ADDR_E_RETURNCODE ADDR_API
AddrConvertTileIndex(
2039 const ADDR_CONVERT_TILEINDEX_INPUT
* pIn
,
2040 ADDR_CONVERT_TILEINDEX_OUTPUT
* pOut
);
2043 ***************************************************************************************************
2044 * ADDR_GET_MACROMODEINDEX_INPUT
2047 * Input structure for AddrGetMacroModeIndex
2048 ***************************************************************************************************
2050 typedef struct _ADDR_GET_MACROMODEINDEX_INPUT
2052 UINT_32 size
; ///< Size of this structure in bytes
2053 ADDR_SURFACE_FLAGS flags
; ///< Surface flag
2054 INT_32 tileIndex
; ///< Tile index
2055 UINT_32 bpp
; ///< Bits per pixel
2056 UINT_32 numFrags
; ///< Number of color fragments
2057 } ADDR_GET_MACROMODEINDEX_INPUT
;
2060 ***************************************************************************************************
2061 * ADDR_GET_MACROMODEINDEX_OUTPUT
2064 * Output structure for AddrGetMacroModeIndex
2065 ***************************************************************************************************
2067 typedef struct _ADDR_GET_MACROMODEINDEX_OUTPUT
2069 UINT_32 size
; ///< Size of this structure in bytes
2070 INT_32 macroModeIndex
; ///< Index in macro tile mode table if there is one (CI)
2071 } ADDR_GET_MACROMODEINDEX_OUTPUT
;
2074 ***************************************************************************************************
2075 * AddrGetMacroModeIndex
2078 * Get macro mode index based on input parameters
2079 ***************************************************************************************************
2081 ADDR_E_RETURNCODE ADDR_API
AddrGetMacroModeIndex(
2083 const ADDR_GET_MACROMODEINDEX_INPUT
* pIn
,
2084 ADDR_GET_MACROMODEINDEX_OUTPUT
* pOut
);
2087 ***************************************************************************************************
2088 * ADDR_CONVERT_TILEINDEX1_INPUT
2091 * Input structure for AddrConvertTileIndex1 (without macro mode index)
2092 ***************************************************************************************************
2094 typedef struct _ADDR_CONVERT_TILEINDEX1_INPUT
2096 UINT_32 size
; ///< Size of this structure in bytes
2098 INT_32 tileIndex
; ///< Tile index
2099 UINT_32 bpp
; ///< Bits per pixel
2100 UINT_32 numSamples
; ///< Number of samples
2101 BOOL_32 tileInfoHw
; ///< Set to TRUE if client wants HW enum, otherwise actual
2102 } ADDR_CONVERT_TILEINDEX1_INPUT
;
2105 ***************************************************************************************************
2106 * AddrConvertTileIndex1
2109 * Convert tile index to tile mode/type/info
2110 ***************************************************************************************************
2112 ADDR_E_RETURNCODE ADDR_API
AddrConvertTileIndex1(
2114 const ADDR_CONVERT_TILEINDEX1_INPUT
* pIn
,
2115 ADDR_CONVERT_TILEINDEX_OUTPUT
* pOut
);
2120 ***************************************************************************************************
2121 * ADDR_GET_TILEINDEX_INPUT
2124 * Input structure for AddrGetTileIndex
2125 ***************************************************************************************************
2127 typedef struct _ADDR_GET_TILEINDEX_INPUT
2129 UINT_32 size
; ///< Size of this structure in bytes
2131 AddrTileMode tileMode
; ///< Tile mode
2132 AddrTileType tileType
; ///< Tile-type: disp/non-disp/...
2133 ADDR_TILEINFO
* pTileInfo
; ///< Pointer to tile-info structure, can be NULL for linear/1D
2134 } ADDR_GET_TILEINDEX_INPUT
;
2137 ***************************************************************************************************
2138 * ADDR_GET_TILEINDEX_OUTPUT
2141 * Output structure for AddrGetTileIndex
2142 ***************************************************************************************************
2144 typedef struct _ADDR_GET_TILEINDEX_OUTPUT
2146 UINT_32 size
; ///< Size of this structure in bytes
2148 INT_32 index
; ///< index in table
2149 } ADDR_GET_TILEINDEX_OUTPUT
;
2152 ***************************************************************************************************
2156 * Get the tiling mode index in table
2157 ***************************************************************************************************
2159 ADDR_E_RETURNCODE ADDR_API
AddrGetTileIndex(
2161 const ADDR_GET_TILEINDEX_INPUT
* pIn
,
2162 ADDR_GET_TILEINDEX_OUTPUT
* pOut
);
2168 ***************************************************************************************************
2169 * ADDR_PRT_INFO_INPUT
2172 * Input structure for AddrComputePrtInfo
2173 ***************************************************************************************************
2175 typedef struct _ADDR_PRT_INFO_INPUT
2177 AddrFormat format
; ///< Surface format
2178 UINT_32 baseMipWidth
; ///< Base mipmap width
2179 UINT_32 baseMipHeight
; ///< Base mipmap height
2180 UINT_32 baseMipDepth
; ///< Base mipmap depth
2181 UINT_32 numFrags
; ///< Number of fragments,
2182 } ADDR_PRT_INFO_INPUT
;
2185 ***************************************************************************************************
2186 * ADDR_PRT_INFO_OUTPUT
2189 * Input structure for AddrComputePrtInfo
2190 ***************************************************************************************************
2192 typedef struct _ADDR_PRT_INFO_OUTPUT
2194 UINT_32 prtTileWidth
;
2195 UINT_32 prtTileHeight
;
2196 } ADDR_PRT_INFO_OUTPUT
;
2199 ***************************************************************************************************
2200 * AddrComputePrtInfo
2203 * Compute prt surface related information
2204 ***************************************************************************************************
2206 ADDR_E_RETURNCODE ADDR_API
AddrComputePrtInfo(
2208 const ADDR_PRT_INFO_INPUT
* pIn
,
2209 ADDR_PRT_INFO_OUTPUT
* pOut
);
2211 ///////////////////////////////////////////////////////////////////////////////////////////////////
2212 // DCC key functions
2213 ///////////////////////////////////////////////////////////////////////////////////////////////////
2216 ***************************************************************************************************
2217 * _ADDR_COMPUTE_DCCINFO_INPUT
2220 * Input structure of AddrComputeDccInfo
2221 ***************************************************************************************************
2223 typedef struct _ADDR_COMPUTE_DCCINFO_INPUT
2225 UINT_32 size
; ///< Size of this structure in bytes
2226 UINT_32 bpp
; ///< BitPP of color surface
2227 UINT_32 numSamples
; ///< Sample number of color surface
2228 UINT_64 colorSurfSize
; ///< Size of color surface to which dcc key is bound
2229 AddrTileMode tileMode
; ///< Tile mode of color surface
2230 ADDR_TILEINFO tileInfo
; ///< Tile info of color surface
2231 UINT_32 tileSwizzle
; ///< Tile swizzle
2232 INT_32 tileIndex
; ///< Tile index of color surface,
2233 ///< MUST be -1 if you don't want to use it
2234 ///< while the global useTileIndex is set to 1
2235 INT_32 macroModeIndex
; ///< Index in macro tile mode table if there is one (CI)
2236 ///< README: When tileIndex is not -1, this must be valid
2237 } ADDR_COMPUTE_DCCINFO_INPUT
;
2240 ***************************************************************************************************
2241 * ADDR_COMPUTE_DCCINFO_OUTPUT
2244 * Output structure of AddrComputeDccInfo
2245 ***************************************************************************************************
2247 typedef struct _ADDR_COMPUTE_DCCINFO_OUTPUT
2249 UINT_32 size
; ///< Size of this structure in bytes
2250 UINT_64 dccRamBaseAlign
; ///< Base alignment of dcc key
2251 UINT_64 dccRamSize
; ///< Size of dcc key
2252 UINT_64 dccFastClearSize
; ///< Size of dcc key portion that can be fast cleared
2253 BOOL_32 subLvlCompressible
; ///< Whether sub resource is compressiable
2254 BOOL_32 dccRamSizeAligned
; ///< Whether the dcc key size is aligned
2255 } ADDR_COMPUTE_DCCINFO_OUTPUT
;
2258 ***************************************************************************************************
2259 * AddrComputeDccInfo
2262 * Compute DCC key size, base alignment
2264 ***************************************************************************************************
2266 ADDR_E_RETURNCODE ADDR_API
AddrComputeDccInfo(
2268 const ADDR_COMPUTE_DCCINFO_INPUT
* pIn
,
2269 ADDR_COMPUTE_DCCINFO_OUTPUT
* pOut
);
2272 ***************************************************************************************************
2273 * ADDR_GET_MAX_ALINGMENTS_OUTPUT
2276 * Output structure of AddrGetMaxAlignments
2277 ***************************************************************************************************
2279 typedef struct _ADDR_GET_MAX_ALINGMENTS_OUTPUT
2281 UINT_32 size
; ///< Size of this structure in bytes
2282 UINT_64 baseAlign
; ///< Maximum base alignment in bytes
2283 } ADDR_GET_MAX_ALINGMENTS_OUTPUT
;
2286 ***************************************************************************************************
2287 * AddrGetMaxAlignments
2290 * Gets maximnum alignments
2291 ***************************************************************************************************
2293 ADDR_E_RETURNCODE ADDR_API
AddrGetMaxAlignments(
2295 ADDR_GET_MAX_ALINGMENTS_OUTPUT
* pOut
);
2297 #if defined(__cplusplus)
2301 #endif // __ADDR_INTERFACE_H__