amdgpu/addrlib: Add a new output flag to notify client that the returned tile index...
[mesa.git] / src / amd / addrlib / addrinterface.h
1 /*
2 * Copyright © 2014 Advanced Micro Devices, Inc.
3 * All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining
6 * a copy of this software and associated documentation files (the
7 * "Software"), to deal in the Software without restriction, including
8 * without limitation the rights to use, copy, modify, merge, publish,
9 * distribute, sub license, and/or sell copies of the Software, and to
10 * permit persons to whom the Software is furnished to do so, subject to
11 * the following conditions:
12 *
13 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
14 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
15 * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
16 * NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS, AUTHORS
17 * AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
18 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
20 * USE OR OTHER DEALINGS IN THE SOFTWARE.
21 *
22 * The above copyright notice and this permission notice (including the
23 * next paragraph) shall be included in all copies or substantial portions
24 * of the Software.
25 */
26
27 /**
28 ****************************************************************************************************
29 * @file addrinterface.h
30 * @brief Contains the addrlib interfaces declaration and parameter defines
31 ****************************************************************************************************
32 */
33 #ifndef __ADDR_INTERFACE_H__
34 #define __ADDR_INTERFACE_H__
35
36 #include "addrtypes.h"
37
38 #if defined(__cplusplus)
39 extern "C"
40 {
41 #endif
42
43 #define ADDRLIB_VERSION_MAJOR 5
44 #define ADDRLIB_VERSION_MINOR 25
45 #define ADDRLIB_VERSION ((ADDRLIB_VERSION_MAJOR << 16) | ADDRLIB_VERSION_MINOR)
46
47 /// Virtually all interface functions need ADDR_HANDLE as first parameter
48 typedef VOID* ADDR_HANDLE;
49
50 /// Client handle used in callbacks
51 typedef VOID* ADDR_CLIENT_HANDLE;
52
53 /**
54 * /////////////////////////////////////////////////////////////////////////////////////////////////
55 * // Callback functions
56 * /////////////////////////////////////////////////////////////////////////////////////////////////
57 * typedef VOID* (ADDR_API* ADDR_ALLOCSYSMEM)(
58 * const ADDR_ALLOCSYSMEM_INPUT* pInput);
59 * typedef ADDR_E_RETURNCODE (ADDR_API* ADDR_FREESYSMEM)(
60 * VOID* pVirtAddr);
61 * typedef ADDR_E_RETURNCODE (ADDR_API* ADDR_DEBUGPRINT)(
62 * const ADDR_DEBUGPRINT_INPUT* pInput);
63 *
64 * /////////////////////////////////////////////////////////////////////////////////////////////////
65 * // Create/Destroy/Config functions
66 * /////////////////////////////////////////////////////////////////////////////////////////////////
67 * AddrCreate()
68 * AddrDestroy()
69 *
70 * /////////////////////////////////////////////////////////////////////////////////////////////////
71 * // Surface functions
72 * /////////////////////////////////////////////////////////////////////////////////////////////////
73 * AddrComputeSurfaceInfo()
74 * AddrComputeSurfaceAddrFromCoord()
75 * AddrComputeSurfaceCoordFromAddr()
76 *
77 * /////////////////////////////////////////////////////////////////////////////////////////////////
78 * // HTile functions
79 * /////////////////////////////////////////////////////////////////////////////////////////////////
80 * AddrComputeHtileInfo()
81 * AddrComputeHtileAddrFromCoord()
82 * AddrComputeHtileCoordFromAddr()
83 *
84 * /////////////////////////////////////////////////////////////////////////////////////////////////
85 * // C-mask functions
86 * /////////////////////////////////////////////////////////////////////////////////////////////////
87 * AddrComputeCmaskInfo()
88 * AddrComputeCmaskAddrFromCoord()
89 * AddrComputeCmaskCoordFromAddr()
90 *
91 * /////////////////////////////////////////////////////////////////////////////////////////////////
92 * // F-mask functions
93 * /////////////////////////////////////////////////////////////////////////////////////////////////
94 * AddrComputeFmaskInfo()
95 * AddrComputeFmaskAddrFromCoord()
96 * AddrComputeFmaskCoordFromAddr()
97 *
98 * /////////////////////////////////////////////////////////////////////////////////////////////////
99 * // Element/Utility functions
100 * /////////////////////////////////////////////////////////////////////////////////////////////////
101 * ElemFlt32ToDepthPixel()
102 * ElemFlt32ToColorPixel()
103 * AddrExtractBankPipeSwizzle()
104 * AddrCombineBankPipeSwizzle()
105 * AddrComputeSliceSwizzle()
106 * AddrConvertTileInfoToHW()
107 * AddrConvertTileIndex()
108 * AddrConvertTileIndex1()
109 * AddrGetTileIndex()
110 * AddrComputeBaseSwizzle()
111 * AddrUseTileIndex()
112 * AddrUseCombinedSwizzle()
113 *
114 **/
115
116 ////////////////////////////////////////////////////////////////////////////////////////////////////
117 // Callback functions
118 ////////////////////////////////////////////////////////////////////////////////////////////////////
119
120 /**
121 ****************************************************************************************************
122 * @brief channel setting structure
123 ****************************************************************************************************
124 */
125 typedef union _ADDR_CHANNEL_SETTING
126 {
127 struct
128 {
129 UINT_8 valid : 1; ///< Indicate whehter this channel setting is valid
130 UINT_8 channel : 2; ///< 0 for x channel, 1 for y channel, 2 for z channel
131 UINT_8 index : 5; ///< Channel index
132 };
133 UINT_8 value; ///< Value
134 } ADDR_CHANNEL_SETTING;
135
136 /**
137 ****************************************************************************************************
138 * @brief address equation key structure
139 ****************************************************************************************************
140 */
141 typedef union _ADDR_EQUATION_KEY
142 {
143 struct
144 {
145 UINT_32 log2ElementBytes : 3; ///< Log2 of Bytes per pixel
146 UINT_32 tileMode : 5; ///< Tile mode
147 UINT_32 microTileType : 3; ///< Micro tile type
148 UINT_32 pipeConfig : 5; ///< pipe config
149 UINT_32 numBanksLog2 : 3; ///< Number of banks log2
150 UINT_32 bankWidth : 4; ///< Bank width
151 UINT_32 bankHeight : 4; ///< Bank height
152 UINT_32 macroAspectRatio : 3; ///< Macro tile aspect ratio
153 UINT_32 prt : 1; ///< SI only, indicate whether this equation is for prt
154 UINT_32 reserved : 1; ///< Reserved bit
155 } fields;
156 UINT_32 value;
157 } ADDR_EQUATION_KEY;
158
159 /**
160 ****************************************************************************************************
161 * @brief address equation structure
162 ****************************************************************************************************
163 */
164 #define ADDR_MAX_EQUATION_BIT 20u
165
166 // Invalid equation index
167 #define ADDR_INVALID_EQUATION_INDEX 0xFFFFFFFF
168
169 typedef struct _ADDR_EQUATION
170 {
171 ADDR_CHANNEL_SETTING addr[ADDR_MAX_EQUATION_BIT]; ///< addr setting
172 ///< each bit is result of addr ^ xor ^ xor2
173 ADDR_CHANNEL_SETTING xor1[ADDR_MAX_EQUATION_BIT]; ///< xor setting
174 ADDR_CHANNEL_SETTING xor2[ADDR_MAX_EQUATION_BIT]; ///< xor2 setting
175 UINT_32 numBits; ///< The number of bits in equation
176 BOOL_32 stackedDepthSlices; ///< TRUE if depth slices are treated as being
177 ///< stacked vertically prior to swizzling
178 } ADDR_EQUATION;
179
180
181 /**
182 ****************************************************************************************************
183 * @brief Alloc system memory flags.
184 * @note These flags are reserved for future use and if flags are added will minimize the impact
185 * of the client.
186 ****************************************************************************************************
187 */
188 typedef union _ADDR_ALLOCSYSMEM_FLAGS
189 {
190 struct
191 {
192 UINT_32 reserved : 32; ///< Reserved for future use.
193 } fields;
194 UINT_32 value;
195
196 } ADDR_ALLOCSYSMEM_FLAGS;
197
198 /**
199 ****************************************************************************************************
200 * @brief Alloc system memory input structure
201 ****************************************************************************************************
202 */
203 typedef struct _ADDR_ALLOCSYSMEM_INPUT
204 {
205 UINT_32 size; ///< Size of this structure in bytes
206
207 ADDR_ALLOCSYSMEM_FLAGS flags; ///< System memory flags.
208 UINT_32 sizeInBytes; ///< System memory allocation size in bytes.
209 ADDR_CLIENT_HANDLE hClient; ///< Client handle
210 } ADDR_ALLOCSYSMEM_INPUT;
211
212 /**
213 ****************************************************************************************************
214 * ADDR_ALLOCSYSMEM
215 * @brief
216 * Allocate system memory callback function. Returns valid pointer on success.
217 ****************************************************************************************************
218 */
219 typedef VOID* (ADDR_API* ADDR_ALLOCSYSMEM)(
220 const ADDR_ALLOCSYSMEM_INPUT* pInput);
221
222 /**
223 ****************************************************************************************************
224 * @brief Free system memory input structure
225 ****************************************************************************************************
226 */
227 typedef struct _ADDR_FREESYSMEM_INPUT
228 {
229 UINT_32 size; ///< Size of this structure in bytes
230
231 VOID* pVirtAddr; ///< Virtual address
232 ADDR_CLIENT_HANDLE hClient; ///< Client handle
233 } ADDR_FREESYSMEM_INPUT;
234
235 /**
236 ****************************************************************************************************
237 * ADDR_FREESYSMEM
238 * @brief
239 * Free system memory callback function.
240 * Returns ADDR_OK on success.
241 ****************************************************************************************************
242 */
243 typedef ADDR_E_RETURNCODE (ADDR_API* ADDR_FREESYSMEM)(
244 const ADDR_FREESYSMEM_INPUT* pInput);
245
246 /**
247 ****************************************************************************************************
248 * @brief Print debug message input structure
249 ****************************************************************************************************
250 */
251 typedef struct _ADDR_DEBUGPRINT_INPUT
252 {
253 UINT_32 size; ///< Size of this structure in bytes
254
255 CHAR* pDebugString; ///< Debug print string
256 va_list ap; ///< Variable argument list
257 ADDR_CLIENT_HANDLE hClient; ///< Client handle
258 } ADDR_DEBUGPRINT_INPUT;
259
260 /**
261 ****************************************************************************************************
262 * ADDR_DEBUGPRINT
263 * @brief
264 * Print debug message callback function.
265 * Returns ADDR_OK on success.
266 ****************************************************************************************************
267 */
268 typedef ADDR_E_RETURNCODE (ADDR_API* ADDR_DEBUGPRINT)(
269 const ADDR_DEBUGPRINT_INPUT* pInput);
270
271 /**
272 ****************************************************************************************************
273 * ADDR_CALLBACKS
274 *
275 * @brief
276 * Address Library needs client to provide system memory alloc/free routines.
277 ****************************************************************************************************
278 */
279 typedef struct _ADDR_CALLBACKS
280 {
281 ADDR_ALLOCSYSMEM allocSysMem; ///< Routine to allocate system memory
282 ADDR_FREESYSMEM freeSysMem; ///< Routine to free system memory
283 ADDR_DEBUGPRINT debugPrint; ///< Routine to print debug message
284 } ADDR_CALLBACKS;
285
286 ////////////////////////////////////////////////////////////////////////////////////////////////////
287 // Create/Destroy functions
288 ////////////////////////////////////////////////////////////////////////////////////////////////////
289
290 /**
291 ****************************************************************************************************
292 * ADDR_CREATE_FLAGS
293 *
294 * @brief
295 * This structure is used to pass some setup in creation of AddrLib
296 * @note
297 ****************************************************************************************************
298 */
299 typedef union _ADDR_CREATE_FLAGS
300 {
301 struct
302 {
303 UINT_32 noCubeMipSlicesPad : 1; ///< Turn cubemap faces padding off
304 UINT_32 fillSizeFields : 1; ///< If clients fill size fields in all input and
305 /// output structure
306 UINT_32 useTileIndex : 1; ///< Make tileIndex field in input valid
307 UINT_32 useCombinedSwizzle : 1; ///< Use combined tile swizzle
308 UINT_32 checkLast2DLevel : 1; ///< Check the last 2D mip sub level
309 UINT_32 useHtileSliceAlign : 1; ///< Do htile single slice alignment
310 UINT_32 allowLargeThickTile : 1; ///< Allow 64*thickness*bytesPerPixel > rowSize
311 UINT_32 reserved : 25; ///< Reserved bits for future use
312 };
313
314 UINT_32 value;
315 } ADDR_CREATE_FLAGS;
316
317 /**
318 ****************************************************************************************************
319 * ADDR_REGISTER_VALUE
320 *
321 * @brief
322 * Data from registers to setup AddrLib global data, used in AddrCreate
323 ****************************************************************************************************
324 */
325 typedef struct _ADDR_REGISTER_VALUE
326 {
327 UINT_32 gbAddrConfig; ///< For R8xx, use GB_ADDR_CONFIG register value.
328 /// For R6xx/R7xx, use GB_TILING_CONFIG.
329 /// But they can be treated as the same.
330 /// if this value is 0, use chip to set default value
331 UINT_32 backendDisables; ///< 1 bit per backend, starting with LSB. 1=disabled,0=enabled.
332 /// Register value of CC_RB_BACKEND_DISABLE.BACKEND_DISABLE
333
334 /// R800 registers-----------------------------------------------
335 UINT_32 noOfBanks; ///< Number of h/w ram banks - For r800: MC_ARB_RAMCFG.NOOFBANK
336 /// No enums for this value in h/w header files
337 /// 0: 4
338 /// 1: 8
339 /// 2: 16
340 UINT_32 noOfRanks; /// MC_ARB_RAMCFG.NOOFRANK
341 /// 0: 1
342 /// 1: 2
343 /// SI (R1000) registers-----------------------------------------
344 const UINT_32* pTileConfig; ///< Global tile setting tables
345 UINT_32 noOfEntries; ///< Number of entries in pTileConfig
346
347 ///< CI registers-------------------------------------------------
348 const UINT_32* pMacroTileConfig; ///< Global macro tile mode table
349 UINT_32 noOfMacroEntries; ///< Number of entries in pMacroTileConfig
350 } ADDR_REGISTER_VALUE;
351
352 /**
353 ****************************************************************************************************
354 * ADDR_CREATE_INPUT
355 *
356 * @brief
357 * Parameters use to create an AddrLib Object. Caller must provide all fields.
358 *
359 ****************************************************************************************************
360 */
361 typedef struct _ADDR_CREATE_INPUT
362 {
363 UINT_32 size; ///< Size of this structure in bytes
364
365 UINT_32 chipEngine; ///< Chip Engine
366 UINT_32 chipFamily; ///< Chip Family
367 UINT_32 chipRevision; ///< Chip Revision
368 ADDR_CALLBACKS callbacks; ///< Callbacks for sysmem alloc/free/print
369 ADDR_CREATE_FLAGS createFlags; ///< Flags to setup AddrLib
370 ADDR_REGISTER_VALUE regValue; ///< Data from registers to setup AddrLib global data
371 ADDR_CLIENT_HANDLE hClient; ///< Client handle
372 UINT_32 minPitchAlignPixels; ///< Minimum pitch alignment in pixels
373 } ADDR_CREATE_INPUT;
374
375 /**
376 ****************************************************************************************************
377 * ADDR_CREATEINFO_OUTPUT
378 *
379 * @brief
380 * Return AddrLib handle to client driver
381 *
382 ****************************************************************************************************
383 */
384 typedef struct _ADDR_CREATE_OUTPUT
385 {
386 UINT_32 size; ///< Size of this structure in bytes
387
388 ADDR_HANDLE hLib; ///< Address lib handle
389
390 UINT_32 numEquations; ///< Number of equations in the table
391 const ADDR_EQUATION* pEquationTable; ///< Pointer to the equation table
392 } ADDR_CREATE_OUTPUT;
393
394 /**
395 ****************************************************************************************************
396 * AddrCreate
397 *
398 * @brief
399 * Create AddrLib object, must be called before any interface calls
400 *
401 * @return
402 * ADDR_OK if successful
403 ****************************************************************************************************
404 */
405 ADDR_E_RETURNCODE ADDR_API AddrCreate(
406 const ADDR_CREATE_INPUT* pAddrCreateIn,
407 ADDR_CREATE_OUTPUT* pAddrCreateOut);
408
409
410
411 /**
412 ****************************************************************************************************
413 * AddrDestroy
414 *
415 * @brief
416 * Destroy AddrLib object, must be called to free internally allocated resources.
417 *
418 * @return
419 * ADDR_OK if successful
420 ****************************************************************************************************
421 */
422 ADDR_E_RETURNCODE ADDR_API AddrDestroy(
423 ADDR_HANDLE hLib);
424
425
426
427 ////////////////////////////////////////////////////////////////////////////////////////////////////
428 // Surface functions
429 ////////////////////////////////////////////////////////////////////////////////////////////////////
430
431 /**
432 ****************************************************************************************************
433 * @brief
434 * Bank/tiling parameters. On function input, these can be set as desired or
435 * left 0 for AddrLib to calculate/default. On function output, these are the actual
436 * parameters used.
437 * @note
438 * Valid bankWidth/bankHeight value:
439 * 1,2,4,8. They are factors instead of pixels or bytes.
440 *
441 * The bank number remains constant across each row of the
442 * macro tile as each pipe is selected, so the number of
443 * tiles in the x direction with the same bank number will
444 * be bank_width * num_pipes.
445 ****************************************************************************************************
446 */
447 typedef struct _ADDR_TILEINFO
448 {
449 /// Any of these parameters can be set to 0 to use the HW default.
450 UINT_32 banks; ///< Number of banks, numerical value
451 UINT_32 bankWidth; ///< Number of tiles in the X direction in the same bank
452 UINT_32 bankHeight; ///< Number of tiles in the Y direction in the same bank
453 UINT_32 macroAspectRatio; ///< Macro tile aspect ratio. 1-1:1, 2-4:1, 4-16:1, 8-64:1
454 UINT_32 tileSplitBytes; ///< Tile split size, in bytes
455 AddrPipeCfg pipeConfig; ///< Pipe Config = HW enum + 1
456 } ADDR_TILEINFO;
457
458 // Create a define to avoid client change. The removal of R800 is because we plan to implement SI
459 // within 800 HWL - An AddrPipeCfg is added in above data structure
460 typedef ADDR_TILEINFO ADDR_R800_TILEINFO;
461
462 /**
463 ****************************************************************************************************
464 * @brief
465 * Information needed by quad buffer stereo support
466 ****************************************************************************************************
467 */
468 typedef struct _ADDR_QBSTEREOINFO
469 {
470 UINT_32 eyeHeight; ///< Height (in pixel rows) to right eye
471 UINT_32 rightOffset; ///< Offset (in bytes) to right eye
472 UINT_32 rightSwizzle; ///< TileSwizzle for right eyes
473 } ADDR_QBSTEREOINFO;
474
475 /**
476 ****************************************************************************************************
477 * ADDR_SURFACE_FLAGS
478 *
479 * @brief
480 * Surface flags
481 ****************************************************************************************************
482 */
483 typedef union _ADDR_SURFACE_FLAGS
484 {
485 struct
486 {
487 UINT_32 color : 1; ///< Flag indicates this is a color buffer
488 UINT_32 depth : 1; ///< Flag indicates this is a depth/stencil buffer
489 UINT_32 stencil : 1; ///< Flag indicates this is a stencil buffer
490 UINT_32 texture : 1; ///< Flag indicates this is a texture
491 UINT_32 cube : 1; ///< Flag indicates this is a cubemap
492 UINT_32 volume : 1; ///< Flag indicates this is a volume texture
493 UINT_32 fmask : 1; ///< Flag indicates this is an fmask
494 UINT_32 cubeAsArray : 1; ///< Flag indicates if treat cubemap as arrays
495 UINT_32 compressZ : 1; ///< Flag indicates z buffer is compressed
496 UINT_32 overlay : 1; ///< Flag indicates this is an overlay surface
497 UINT_32 noStencil : 1; ///< Flag indicates this depth has no separate stencil
498 UINT_32 display : 1; ///< Flag indicates this should match display controller req.
499 UINT_32 opt4Space : 1; ///< Flag indicates this surface should be optimized for space
500 /// i.e. save some memory but may lose performance
501 UINT_32 prt : 1; ///< Flag for partially resident texture
502 UINT_32 qbStereo : 1; ///< Quad buffer stereo surface
503 UINT_32 pow2Pad : 1; ///< SI: Pad to pow2, must set for mipmap (include level0)
504 UINT_32 interleaved : 1; ///< Special flag for interleaved YUV surface padding
505 UINT_32 tcCompatible : 1; ///< Flag indicates surface needs to be shader readable
506 UINT_32 dispTileType : 1; ///< NI: force display Tiling for 128 bit shared resoruce
507 UINT_32 dccCompatible : 1; ///< VI: whether to support dcc fast clear
508 UINT_32 czDispCompatible : 1; ///< SI+: CZ family has a HW bug needs special alignment.
509 /// This flag indicates we need to follow the
510 /// alignment with CZ families or other ASICs under
511 /// PX configuration + CZ.
512 UINT_32 nonSplit : 1; ///< CI: depth texture should not be split
513 UINT_32 disableLinearOpt : 1; ///< Disable tile mode optimization to linear
514 UINT_32 needEquation : 1; ///< Make the surface tile setting equation compatible.
515 /// This flag indicates we need to override tile
516 /// mode to PRT_* tile mode to disable slice rotation,
517 /// which is needed by swizzle pattern equation.
518 UINT_32 skipIndicesOutput : 1; ///< Skipping indices in output.
519 UINT_32 rotateDisplay : 1; ///< Rotate micro tile type
520 UINT_32 minimizeAlignment : 1; ///< Minimize alignment
521 UINT_32 preferEquation : 1; ///< Return equation index without adjusting tile mode
522 UINT_32 matchStencilTileCfg : 1; ///< Select tile index of stencil as well as depth surface
523 /// to make sure they share same tile config parameters
524 UINT_32 reserved : 3; ///< Reserved bits
525 };
526
527 UINT_32 value;
528 } ADDR_SURFACE_FLAGS;
529
530 /**
531 ****************************************************************************************************
532 * ADDR_COMPUTE_SURFACE_INFO_INPUT
533 *
534 * @brief
535 * Input structure for AddrComputeSurfaceInfo
536 ****************************************************************************************************
537 */
538 typedef struct _ADDR_COMPUTE_SURFACE_INFO_INPUT
539 {
540 UINT_32 size; ///< Size of this structure in bytes
541
542 AddrTileMode tileMode; ///< Tile mode
543 AddrFormat format; ///< If format is set to valid one, bpp/width/height
544 /// might be overwritten
545 UINT_32 bpp; ///< Bits per pixel
546 UINT_32 numSamples; ///< Number of samples
547 UINT_32 width; ///< Width, in pixels
548 UINT_32 height; ///< Height, in pixels
549 UINT_32 numSlices; ///< Number of surface slices or depth
550 UINT_32 slice; ///< Slice index
551 UINT_32 mipLevel; ///< Current mipmap level
552 UINT_32 numMipLevels; ///< Number of mips in mip chain
553 ADDR_SURFACE_FLAGS flags; ///< Surface type flags
554 UINT_32 numFrags; ///< Number of fragments, leave it zero or the same as
555 /// number of samples for normal AA; Set it to the
556 /// number of fragments for EQAA
557 /// r800 and later HWL parameters
558 // Needed by 2D tiling, for linear and 1D tiling, just keep them 0's
559 ADDR_TILEINFO* pTileInfo; ///< 2D tile parameters. Set to 0 to default/calculate
560 AddrTileType tileType; ///< Micro tiling type, not needed when tileIndex != -1
561 INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it
562 /// while the global useTileIndex is set to 1
563 UINT_32 basePitch; ///< Base level pitch in pixels, 0 means ignored, is a
564 /// must for mip levels from SI+.
565 /// Don't use pitch in blocks for compressed formats!
566 UINT_32 maxBaseAlign; ///< Max base alignment request from client
567 UINT_32 pitchAlign; ///< Pitch alignment request from client
568 UINT_32 heightAlign; ///< Height alignment request from client
569 } ADDR_COMPUTE_SURFACE_INFO_INPUT;
570
571 /**
572 ****************************************************************************************************
573 * ADDR_COMPUTE_SURFACE_INFO_OUTPUT
574 *
575 * @brief
576 * Output structure for AddrComputeSurfInfo
577 * @note
578 Element: AddrLib unit for computing. e.g. BCn: 4x4 blocks; R32B32B32: 32bit with 3x pitch
579 Pixel: Original pixel
580 ****************************************************************************************************
581 */
582 typedef struct _ADDR_COMPUTE_SURFACE_INFO_OUTPUT
583 {
584 UINT_32 size; ///< Size of this structure in bytes
585
586 UINT_32 pitch; ///< Pitch in elements (in blocks for compressed formats)
587 UINT_32 height; ///< Height in elements (in blocks for compressed formats)
588 UINT_32 depth; ///< Number of slice/depth
589 UINT_64 surfSize; ///< Surface size in bytes
590 AddrTileMode tileMode; ///< Actual tile mode. May differ from that in input
591 UINT_32 baseAlign; ///< Base address alignment
592 UINT_32 pitchAlign; ///< Pitch alignment, in elements
593 UINT_32 heightAlign; ///< Height alignment, in elements
594 UINT_32 depthAlign; ///< Depth alignment, aligned to thickness, for 3d texture
595 UINT_32 bpp; ///< Bits per elements (e.g. blocks for BCn, 1/3 for 96bit)
596 UINT_32 pixelPitch; ///< Pitch in original pixels
597 UINT_32 pixelHeight; ///< Height in original pixels
598 UINT_32 pixelBits; ///< Original bits per pixel, passed from input
599 UINT_64 sliceSize; ///< Size of slice specified by input's slice
600 /// The result is controlled by surface flags & createFlags
601 /// By default this value equals to surfSize for volume
602 UINT_32 pitchTileMax; ///< PITCH_TILE_MAX value for h/w register
603 UINT_32 heightTileMax; ///< HEIGHT_TILE_MAX value for h/w register
604 UINT_32 sliceTileMax; ///< SLICE_TILE_MAX value for h/w register
605
606 UINT_32 numSamples; ///< Pass the effective numSamples processed in this call
607
608 /// r800 and later HWL parameters
609 ADDR_TILEINFO* pTileInfo; ///< Tile parameters used. Filled in if 0 on input
610 AddrTileType tileType; ///< Micro tiling type, only valid when tileIndex != -1
611 INT_32 tileIndex; ///< Tile index, MAY be "downgraded"
612
613 INT_32 macroModeIndex; ///< Index in macro tile mode table if there is one (CI)
614 /// Output flags
615 struct
616 {
617 /// Special information to work around SI mipmap swizzle bug UBTS #317508
618 UINT_32 last2DLevel : 1; ///< TRUE if this is the last 2D(3D) tiled
619 ///< Only meaningful when create flag checkLast2DLevel is set
620 UINT_32 tcCompatible : 1; ///< If the surface can be shader compatible
621 UINT_32 dccUnsupport : 1; ///< If the surface can support DCC compressed rendering
622 UINT_32 prtTileIndex : 1; ///< SI only, indicate the returned tile index is for PRT
623 ///< If address lib return true for mip 0, client should set prt flag
624 ///< for child mips in subsequent compute surface info calls
625 UINT_32 reserved :28; ///< Reserved bits
626 };
627
628 UINT_32 equationIndex; ///< Equation index in the equation table;
629
630 UINT_32 blockWidth; ///< Width in element inside one block(1D->Micro, 2D->Macro)
631 UINT_32 blockHeight; ///< Height in element inside one block(1D->Micro, 2D->Macro)
632 UINT_32 blockSlices; ///< Slice number inside one block(1D->Micro, 2D->Macro)
633
634 /// Stereo info
635 ADDR_QBSTEREOINFO* pStereoInfo;///< Stereo information, needed when .qbStereo flag is TRUE
636
637 INT_32 stencilTileIdx; ///< stencil tile index output when matchStencilTileCfg was set
638 } ADDR_COMPUTE_SURFACE_INFO_OUTPUT;
639
640 /**
641 ****************************************************************************************************
642 * AddrComputeSurfaceInfo
643 *
644 * @brief
645 * Compute surface width/height/depth/alignments and suitable tiling mode
646 ****************************************************************************************************
647 */
648 ADDR_E_RETURNCODE ADDR_API AddrComputeSurfaceInfo(
649 ADDR_HANDLE hLib,
650 const ADDR_COMPUTE_SURFACE_INFO_INPUT* pIn,
651 ADDR_COMPUTE_SURFACE_INFO_OUTPUT* pOut);
652
653
654
655 /**
656 ****************************************************************************************************
657 * ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_INPUT
658 *
659 * @brief
660 * Input structure for AddrComputeSurfaceAddrFromCoord
661 ****************************************************************************************************
662 */
663 typedef struct _ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_INPUT
664 {
665 UINT_32 size; ///< Size of this structure in bytes
666
667 UINT_32 x; ///< X coordinate
668 UINT_32 y; ///< Y coordinate
669 UINT_32 slice; ///< Slice index
670 UINT_32 sample; ///< Sample index, use fragment index for EQAA
671
672 UINT_32 bpp; ///< Bits per pixel
673 UINT_32 pitch; ///< Surface pitch, in pixels
674 UINT_32 height; ///< Surface height, in pixels
675 UINT_32 numSlices; ///< Surface depth
676 UINT_32 numSamples; ///< Number of samples
677
678 AddrTileMode tileMode; ///< Tile mode
679 BOOL_32 isDepth; ///< TRUE if the surface uses depth sample ordering within
680 /// micro tile. Textures can also choose depth sample order
681 UINT_32 tileBase; ///< Base offset (in bits) inside micro tile which handles
682 /// the case that components are stored separately
683 UINT_32 compBits; ///< The component bits actually needed(for planar surface)
684
685 UINT_32 numFrags; ///< Number of fragments, leave it zero or the same as
686 /// number of samples for normal AA; Set it to the
687 /// number of fragments for EQAA
688 /// r800 and later HWL parameters
689 // Used for 1D tiling above
690 AddrTileType tileType; ///< See defintion of AddrTileType
691 struct
692 {
693 UINT_32 ignoreSE : 1; ///< TRUE if shader engines are ignored. This is texture
694 /// only flag. Only non-RT texture can set this to TRUE
695 UINT_32 reserved :31; ///< Reserved for future use.
696 };
697 // 2D tiling needs following structure
698 ADDR_TILEINFO* pTileInfo; ///< 2D tile parameters. Client must provide all data
699 INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it
700 /// while the global useTileIndex is set to 1
701 union
702 {
703 struct
704 {
705 UINT_32 bankSwizzle; ///< Bank swizzle
706 UINT_32 pipeSwizzle; ///< Pipe swizzle
707 };
708 UINT_32 tileSwizzle; ///< Combined swizzle, if useCombinedSwizzle is TRUE
709 };
710
711 #if ADDR_AM_BUILD // These two fields are not valid in SW blt since no HTILE access
712 UINT_32 addr5Swizzle; ///< ADDR5_SWIZZLE_MASK of DB_DEPTH_INFO
713 BOOL_32 is32ByteTile; ///< Caller must have access to HTILE buffer and know if
714 /// this tile is compressed to 32B
715 #endif
716 } ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_INPUT;
717
718 /**
719 ****************************************************************************************************
720 * ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_OUTPUT
721 *
722 * @brief
723 * Output structure for AddrComputeSurfaceAddrFromCoord
724 ****************************************************************************************************
725 */
726 typedef struct _ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_OUTPUT
727 {
728 UINT_32 size; ///< Size of this structure in bytes
729
730 UINT_64 addr; ///< Byte address
731 UINT_32 bitPosition; ///< Bit position within surfaceAddr, 0-7.
732 /// For surface bpp < 8, e.g. FMT_1.
733 UINT_32 prtBlockIndex; ///< Index of a PRT tile (64K block)
734 } ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_OUTPUT;
735
736 /**
737 ****************************************************************************************************
738 * AddrComputeSurfaceAddrFromCoord
739 *
740 * @brief
741 * Compute surface address from a given coordinate.
742 ****************************************************************************************************
743 */
744 ADDR_E_RETURNCODE ADDR_API AddrComputeSurfaceAddrFromCoord(
745 ADDR_HANDLE hLib,
746 const ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_INPUT* pIn,
747 ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_OUTPUT* pOut);
748
749
750
751 /**
752 ****************************************************************************************************
753 * ADDR_COMPUTE_SURFACE_COORDFROMADDR_INPUT
754 *
755 * @brief
756 * Input structure for AddrComputeSurfaceCoordFromAddr
757 ****************************************************************************************************
758 */
759 typedef struct _ADDR_COMPUTE_SURFACE_COORDFROMADDR_INPUT
760 {
761 UINT_32 size; ///< Size of this structure in bytes
762
763 UINT_64 addr; ///< Address in bytes
764 UINT_32 bitPosition; ///< Bit position in addr. 0-7. for surface bpp < 8,
765 /// e.g. FMT_1;
766 UINT_32 bpp; ///< Bits per pixel
767 UINT_32 pitch; ///< Pitch, in pixels
768 UINT_32 height; ///< Height in pixels
769 UINT_32 numSlices; ///< Surface depth
770 UINT_32 numSamples; ///< Number of samples
771
772 AddrTileMode tileMode; ///< Tile mode
773 BOOL_32 isDepth; ///< Surface uses depth sample ordering within micro tile.
774 /// Note: Textures can choose depth sample order as well.
775 UINT_32 tileBase; ///< Base offset (in bits) inside micro tile which handles
776 /// the case that components are stored separately
777 UINT_32 compBits; ///< The component bits actually needed(for planar surface)
778
779 UINT_32 numFrags; ///< Number of fragments, leave it zero or the same as
780 /// number of samples for normal AA; Set it to the
781 /// number of fragments for EQAA
782 /// r800 and later HWL parameters
783 // Used for 1D tiling above
784 AddrTileType tileType; ///< See defintion of AddrTileType
785 struct
786 {
787 UINT_32 ignoreSE : 1; ///< TRUE if shader engines are ignored. This is texture
788 /// only flag. Only non-RT texture can set this to TRUE
789 UINT_32 reserved :31; ///< Reserved for future use.
790 };
791 // 2D tiling needs following structure
792 ADDR_TILEINFO* pTileInfo; ///< 2D tile parameters. Client must provide all data
793 INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it
794 /// while the global useTileIndex is set to 1
795 union
796 {
797 struct
798 {
799 UINT_32 bankSwizzle; ///< Bank swizzle
800 UINT_32 pipeSwizzle; ///< Pipe swizzle
801 };
802 UINT_32 tileSwizzle; ///< Combined swizzle, if useCombinedSwizzle is TRUE
803 };
804 } ADDR_COMPUTE_SURFACE_COORDFROMADDR_INPUT;
805
806 /**
807 ****************************************************************************************************
808 * ADDR_COMPUTE_SURFACE_COORDFROMADDR_OUTPUT
809 *
810 * @brief
811 * Output structure for AddrComputeSurfaceCoordFromAddr
812 ****************************************************************************************************
813 */
814 typedef struct _ADDR_COMPUTE_SURFACE_COORDFROMADDR_OUTPUT
815 {
816 UINT_32 size; ///< Size of this structure in bytes
817
818 UINT_32 x; ///< X coordinate
819 UINT_32 y; ///< Y coordinate
820 UINT_32 slice; ///< Index of slices
821 UINT_32 sample; ///< Index of samples, means fragment index for EQAA
822 } ADDR_COMPUTE_SURFACE_COORDFROMADDR_OUTPUT;
823
824 /**
825 ****************************************************************************************************
826 * AddrComputeSurfaceCoordFromAddr
827 *
828 * @brief
829 * Compute coordinate from a given surface address
830 ****************************************************************************************************
831 */
832 ADDR_E_RETURNCODE ADDR_API AddrComputeSurfaceCoordFromAddr(
833 ADDR_HANDLE hLib,
834 const ADDR_COMPUTE_SURFACE_COORDFROMADDR_INPUT* pIn,
835 ADDR_COMPUTE_SURFACE_COORDFROMADDR_OUTPUT* pOut);
836
837 ////////////////////////////////////////////////////////////////////////////////////////////////////
838 // HTile functions
839 ////////////////////////////////////////////////////////////////////////////////////////////////////
840
841 /**
842 ****************************************************************************************************
843 * ADDR_HTILE_FLAGS
844 *
845 * @brief
846 * HTILE flags
847 ****************************************************************************************************
848 */
849 typedef union _ADDR_HTILE_FLAGS
850 {
851 struct
852 {
853 UINT_32 tcCompatible : 1; ///< Flag indicates surface needs to be shader readable
854 UINT_32 reserved :31; ///< Reserved bits
855 };
856
857 UINT_32 value;
858 } ADDR_HTILE_FLAGS;
859
860 /**
861 ****************************************************************************************************
862 * ADDR_COMPUTE_HTILE_INFO_INPUT
863 *
864 * @brief
865 * Input structure of AddrComputeHtileInfo
866 ****************************************************************************************************
867 */
868 typedef struct _ADDR_COMPUTE_HTILE_INFO_INPUT
869 {
870 UINT_32 size; ///< Size of this structure in bytes
871
872 ADDR_HTILE_FLAGS flags; ///< HTILE flags
873 UINT_32 pitch; ///< Surface pitch, in pixels
874 UINT_32 height; ///< Surface height, in pixels
875 UINT_32 numSlices; ///< Number of slices
876 BOOL_32 isLinear; ///< Linear or tiled HTILE layout
877 AddrHtileBlockSize blockWidth; ///< 4 or 8. EG above only support 8
878 AddrHtileBlockSize blockHeight; ///< 4 or 8. EG above only support 8
879 ADDR_TILEINFO* pTileInfo; ///< Tile info
880
881 INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it
882 /// while the global useTileIndex is set to 1
883 INT_32 macroModeIndex; ///< Index in macro tile mode table if there is one (CI)
884 ///< README: When tileIndex is not -1, this must be valid
885 } ADDR_COMPUTE_HTILE_INFO_INPUT;
886
887 /**
888 ****************************************************************************************************
889 * ADDR_COMPUTE_HTILE_INFO_OUTPUT
890 *
891 * @brief
892 * Output structure of AddrComputeHtileInfo
893 ****************************************************************************************************
894 */
895 typedef struct _ADDR_COMPUTE_HTILE_INFO_OUTPUT
896 {
897 UINT_32 size; ///< Size of this structure in bytes
898
899 UINT_32 pitch; ///< Pitch in pixels of depth buffer represented in this
900 /// HTile buffer. This might be larger than original depth
901 /// buffer pitch when called with an unaligned pitch.
902 UINT_32 height; ///< Height in pixels, as above
903 UINT_64 htileBytes; ///< Size of HTILE buffer, in bytes
904 UINT_32 baseAlign; ///< Base alignment
905 UINT_32 bpp; ///< Bits per pixel for HTILE is how many bits for an 8x8 block!
906 UINT_32 macroWidth; ///< Macro width in pixels, actually squared cache shape
907 UINT_32 macroHeight; ///< Macro height in pixels
908 UINT_64 sliceSize; ///< Slice size, in bytes.
909 } ADDR_COMPUTE_HTILE_INFO_OUTPUT;
910
911 /**
912 ****************************************************************************************************
913 * AddrComputeHtileInfo
914 *
915 * @brief
916 * Compute Htile pitch, height, base alignment and size in bytes
917 ****************************************************************************************************
918 */
919 ADDR_E_RETURNCODE ADDR_API AddrComputeHtileInfo(
920 ADDR_HANDLE hLib,
921 const ADDR_COMPUTE_HTILE_INFO_INPUT* pIn,
922 ADDR_COMPUTE_HTILE_INFO_OUTPUT* pOut);
923
924
925
926 /**
927 ****************************************************************************************************
928 * ADDR_COMPUTE_HTILE_ADDRFROMCOORD_INPUT
929 *
930 * @brief
931 * Input structure for AddrComputeHtileAddrFromCoord
932 ****************************************************************************************************
933 */
934 typedef struct _ADDR_COMPUTE_HTILE_ADDRFROMCOORD_INPUT
935 {
936 UINT_32 size; ///< Size of this structure in bytes
937
938 UINT_32 pitch; ///< Pitch, in pixels
939 UINT_32 height; ///< Height in pixels
940 UINT_32 x; ///< X coordinate
941 UINT_32 y; ///< Y coordinate
942 UINT_32 slice; ///< Index of slice
943 UINT_32 numSlices; ///< Number of slices
944 BOOL_32 isLinear; ///< Linear or tiled HTILE layout
945 ADDR_HTILE_FLAGS flags; ///< htile flags
946 AddrHtileBlockSize blockWidth; ///< 4 or 8. 1 means 8, 0 means 4. EG above only support 8
947 AddrHtileBlockSize blockHeight; ///< 4 or 8. 1 means 8, 0 means 4. EG above only support 8
948 ADDR_TILEINFO* pTileInfo; ///< Tile info
949
950 INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it
951 /// while the global useTileIndex is set to 1
952 INT_32 macroModeIndex; ///< Index in macro tile mode table if there is one (CI)
953 ///< README: When tileIndex is not -1, this must be valid
954 UINT_32 bpp; ///< depth/stencil buffer bit per pixel size
955 UINT_32 zStencilAddr; ///< tcCompatible Z/Stencil surface address
956 } ADDR_COMPUTE_HTILE_ADDRFROMCOORD_INPUT;
957
958 /**
959 ****************************************************************************************************
960 * ADDR_COMPUTE_HTILE_ADDRFROMCOORD_OUTPUT
961 *
962 * @brief
963 * Output structure for AddrComputeHtileAddrFromCoord
964 ****************************************************************************************************
965 */
966 typedef struct _ADDR_COMPUTE_HTILE_ADDRFROMCOORD_OUTPUT
967 {
968 UINT_32 size; ///< Size of this structure in bytes
969
970 UINT_64 addr; ///< Address in bytes
971 UINT_32 bitPosition; ///< Bit position, 0 or 4. CMASK and HTILE shares some lib method.
972 /// So we keep bitPosition for HTILE as well
973 } ADDR_COMPUTE_HTILE_ADDRFROMCOORD_OUTPUT;
974
975 /**
976 ****************************************************************************************************
977 * AddrComputeHtileAddrFromCoord
978 *
979 * @brief
980 * Compute Htile address according to coordinates (of depth buffer)
981 ****************************************************************************************************
982 */
983 ADDR_E_RETURNCODE ADDR_API AddrComputeHtileAddrFromCoord(
984 ADDR_HANDLE hLib,
985 const ADDR_COMPUTE_HTILE_ADDRFROMCOORD_INPUT* pIn,
986 ADDR_COMPUTE_HTILE_ADDRFROMCOORD_OUTPUT* pOut);
987
988
989
990 /**
991 ****************************************************************************************************
992 * ADDR_COMPUTE_HTILE_COORDFROMADDR_INPUT
993 *
994 * @brief
995 * Input structure for AddrComputeHtileCoordFromAddr
996 ****************************************************************************************************
997 */
998 typedef struct _ADDR_COMPUTE_HTILE_COORDFROMADDR_INPUT
999 {
1000 UINT_32 size; ///< Size of this structure in bytes
1001
1002 UINT_64 addr; ///< Address
1003 UINT_32 bitPosition; ///< Bit position 0 or 4. CMASK and HTILE share some methods
1004 /// so we keep bitPosition for HTILE as well
1005 UINT_32 pitch; ///< Pitch, in pixels
1006 UINT_32 height; ///< Height, in pixels
1007 UINT_32 numSlices; ///< Number of slices
1008 BOOL_32 isLinear; ///< Linear or tiled HTILE layout
1009 AddrHtileBlockSize blockWidth; ///< 4 or 8. 1 means 8, 0 means 4. R8xx/R9xx only support 8
1010 AddrHtileBlockSize blockHeight; ///< 4 or 8. 1 means 8, 0 means 4. R8xx/R9xx only support 8
1011 ADDR_TILEINFO* pTileInfo; ///< Tile info
1012
1013 INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it
1014 /// while the global useTileIndex is set to 1
1015 INT_32 macroModeIndex; ///< Index in macro tile mode table if there is one (CI)
1016 ///< README: When tileIndex is not -1, this must be valid
1017 } ADDR_COMPUTE_HTILE_COORDFROMADDR_INPUT;
1018
1019 /**
1020 ****************************************************************************************************
1021 * ADDR_COMPUTE_HTILE_COORDFROMADDR_OUTPUT
1022 *
1023 * @brief
1024 * Output structure for AddrComputeHtileCoordFromAddr
1025 ****************************************************************************************************
1026 */
1027 typedef struct _ADDR_COMPUTE_HTILE_COORDFROMADDR_OUTPUT
1028 {
1029 UINT_32 size; ///< Size of this structure in bytes
1030
1031 UINT_32 x; ///< X coordinate
1032 UINT_32 y; ///< Y coordinate
1033 UINT_32 slice; ///< Slice index
1034 } ADDR_COMPUTE_HTILE_COORDFROMADDR_OUTPUT;
1035
1036 /**
1037 ****************************************************************************************************
1038 * AddrComputeHtileCoordFromAddr
1039 *
1040 * @brief
1041 * Compute coordinates within depth buffer (1st pixel of a micro tile) according to
1042 * Htile address
1043 ****************************************************************************************************
1044 */
1045 ADDR_E_RETURNCODE ADDR_API AddrComputeHtileCoordFromAddr(
1046 ADDR_HANDLE hLib,
1047 const ADDR_COMPUTE_HTILE_COORDFROMADDR_INPUT* pIn,
1048 ADDR_COMPUTE_HTILE_COORDFROMADDR_OUTPUT* pOut);
1049
1050
1051
1052 ////////////////////////////////////////////////////////////////////////////////////////////////////
1053 // C-mask functions
1054 ////////////////////////////////////////////////////////////////////////////////////////////////////
1055
1056 /**
1057 ****************************************************************************************************
1058 * ADDR_CMASK_FLAGS
1059 *
1060 * @brief
1061 * CMASK flags
1062 ****************************************************************************************************
1063 */
1064 typedef union _ADDR_CMASK_FLAGS
1065 {
1066 struct
1067 {
1068 UINT_32 tcCompatible : 1; ///< Flag indicates surface needs to be shader readable
1069 UINT_32 reserved :31; ///< Reserved bits
1070 };
1071
1072 UINT_32 value;
1073 } ADDR_CMASK_FLAGS;
1074
1075 /**
1076 ****************************************************************************************************
1077 * ADDR_COMPUTE_CMASK_INFO_INPUT
1078 *
1079 * @brief
1080 * Input structure of AddrComputeCmaskInfo
1081 ****************************************************************************************************
1082 */
1083 typedef struct _ADDR_COMPUTE_CMASKINFO_INPUT
1084 {
1085 UINT_32 size; ///< Size of this structure in bytes
1086
1087 ADDR_CMASK_FLAGS flags; ///< CMASK flags
1088 UINT_32 pitch; ///< Pitch, in pixels, of color buffer
1089 UINT_32 height; ///< Height, in pixels, of color buffer
1090 UINT_32 numSlices; ///< Number of slices, of color buffer
1091 BOOL_32 isLinear; ///< Linear or tiled layout, Only SI can be linear
1092 ADDR_TILEINFO* pTileInfo; ///< Tile info
1093
1094 INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it
1095 /// while the global useTileIndex is set to 1
1096 INT_32 macroModeIndex; ///< Index in macro tile mode table if there is one (CI)
1097 ///< README: When tileIndex is not -1, this must be valid
1098 } ADDR_COMPUTE_CMASK_INFO_INPUT;
1099
1100 /**
1101 ****************************************************************************************************
1102 * ADDR_COMPUTE_CMASK_INFO_OUTPUT
1103 *
1104 * @brief
1105 * Output structure of AddrComputeCmaskInfo
1106 ****************************************************************************************************
1107 */
1108 typedef struct _ADDR_COMPUTE_CMASK_INFO_OUTPUT
1109 {
1110 UINT_32 size; ///< Size of this structure in bytes
1111
1112 UINT_32 pitch; ///< Pitch in pixels of color buffer which
1113 /// this Cmask matches. The size might be larger than
1114 /// original color buffer pitch when called with
1115 /// an unaligned pitch.
1116 UINT_32 height; ///< Height in pixels, as above
1117 UINT_64 cmaskBytes; ///< Size in bytes of CMask buffer
1118 UINT_32 baseAlign; ///< Base alignment
1119 UINT_32 blockMax; ///< Cmask block size. Need this to set CB_COLORn_MASK register
1120 UINT_32 macroWidth; ///< Macro width in pixels, actually squared cache shape
1121 UINT_32 macroHeight; ///< Macro height in pixels
1122 UINT_64 sliceSize; ///< Slice size, in bytes.
1123 } ADDR_COMPUTE_CMASK_INFO_OUTPUT;
1124
1125 /**
1126 ****************************************************************************************************
1127 * AddrComputeCmaskInfo
1128 *
1129 * @brief
1130 * Compute Cmask pitch, height, base alignment and size in bytes from color buffer
1131 * info
1132 ****************************************************************************************************
1133 */
1134 ADDR_E_RETURNCODE ADDR_API AddrComputeCmaskInfo(
1135 ADDR_HANDLE hLib,
1136 const ADDR_COMPUTE_CMASK_INFO_INPUT* pIn,
1137 ADDR_COMPUTE_CMASK_INFO_OUTPUT* pOut);
1138
1139
1140
1141 /**
1142 ****************************************************************************************************
1143 * ADDR_COMPUTE_CMASK_ADDRFROMCOORD_INPUT
1144 *
1145 * @brief
1146 * Input structure for AddrComputeCmaskAddrFromCoord
1147 *
1148 ****************************************************************************************************
1149 */
1150 typedef struct _ADDR_COMPUTE_CMASK_ADDRFROMCOORD_INPUT
1151 {
1152 UINT_32 size; ///< Size of this structure in bytes
1153 UINT_32 x; ///< X coordinate
1154 UINT_32 y; ///< Y coordinate
1155 UINT_64 fmaskAddr; ///< Fmask addr for tc compatible Cmask
1156 UINT_32 slice; ///< Slice index
1157 UINT_32 pitch; ///< Pitch in pixels, of color buffer
1158 UINT_32 height; ///< Height in pixels, of color buffer
1159 UINT_32 numSlices; ///< Number of slices
1160 UINT_32 bpp;
1161 BOOL_32 isLinear; ///< Linear or tiled layout, Only SI can be linear
1162 ADDR_CMASK_FLAGS flags; ///< CMASK flags
1163 ADDR_TILEINFO* pTileInfo; ///< Tile info
1164
1165 INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it
1166 ///< while the global useTileIndex is set to 1
1167 INT_32 macroModeIndex; ///< Index in macro tile mode table if there is one (CI)
1168 ///< README: When tileIndex is not -1, this must be valid
1169 } ADDR_COMPUTE_CMASK_ADDRFROMCOORD_INPUT;
1170
1171 /**
1172 ****************************************************************************************************
1173 * ADDR_COMPUTE_CMASK_ADDRFROMCOORD_OUTPUT
1174 *
1175 * @brief
1176 * Output structure for AddrComputeCmaskAddrFromCoord
1177 ****************************************************************************************************
1178 */
1179 typedef struct _ADDR_COMPUTE_CMASK_ADDRFROMCOORD_OUTPUT
1180 {
1181 UINT_32 size; ///< Size of this structure in bytes
1182
1183 UINT_64 addr; ///< CMASK address in bytes
1184 UINT_32 bitPosition; ///< Bit position within addr, 0-7. CMASK is 4 bpp,
1185 /// so the address may be located in bit 0 (0) or 4 (4)
1186 } ADDR_COMPUTE_CMASK_ADDRFROMCOORD_OUTPUT;
1187
1188 /**
1189 ****************************************************************************************************
1190 * AddrComputeCmaskAddrFromCoord
1191 *
1192 * @brief
1193 * Compute Cmask address according to coordinates (of MSAA color buffer)
1194 ****************************************************************************************************
1195 */
1196 ADDR_E_RETURNCODE ADDR_API AddrComputeCmaskAddrFromCoord(
1197 ADDR_HANDLE hLib,
1198 const ADDR_COMPUTE_CMASK_ADDRFROMCOORD_INPUT* pIn,
1199 ADDR_COMPUTE_CMASK_ADDRFROMCOORD_OUTPUT* pOut);
1200
1201
1202
1203 /**
1204 ****************************************************************************************************
1205 * ADDR_COMPUTE_CMASK_COORDFROMADDR_INPUT
1206 *
1207 * @brief
1208 * Input structure for AddrComputeCmaskCoordFromAddr
1209 ****************************************************************************************************
1210 */
1211 typedef struct _ADDR_COMPUTE_CMASK_COORDFROMADDR_INPUT
1212 {
1213 UINT_32 size; ///< Size of this structure in bytes
1214
1215 UINT_64 addr; ///< CMASK address in bytes
1216 UINT_32 bitPosition; ///< Bit position within addr, 0-7. CMASK is 4 bpp,
1217 /// so the address may be located in bit 0 (0) or 4 (4)
1218 UINT_32 pitch; ///< Pitch, in pixels
1219 UINT_32 height; ///< Height in pixels
1220 UINT_32 numSlices; ///< Number of slices
1221 BOOL_32 isLinear; ///< Linear or tiled layout, Only SI can be linear
1222 ADDR_TILEINFO* pTileInfo; ///< Tile info
1223
1224 INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it
1225 /// while the global useTileIndex is set to 1
1226 INT_32 macroModeIndex; ///< Index in macro tile mode table if there is one (CI)
1227 ///< README: When tileIndex is not -1, this must be valid
1228 } ADDR_COMPUTE_CMASK_COORDFROMADDR_INPUT;
1229
1230 /**
1231 ****************************************************************************************************
1232 * ADDR_COMPUTE_CMASK_COORDFROMADDR_OUTPUT
1233 *
1234 * @brief
1235 * Output structure for AddrComputeCmaskCoordFromAddr
1236 ****************************************************************************************************
1237 */
1238 typedef struct _ADDR_COMPUTE_CMASK_COORDFROMADDR_OUTPUT
1239 {
1240 UINT_32 size; ///< Size of this structure in bytes
1241
1242 UINT_32 x; ///< X coordinate
1243 UINT_32 y; ///< Y coordinate
1244 UINT_32 slice; ///< Slice index
1245 } ADDR_COMPUTE_CMASK_COORDFROMADDR_OUTPUT;
1246
1247 /**
1248 ****************************************************************************************************
1249 * AddrComputeCmaskCoordFromAddr
1250 *
1251 * @brief
1252 * Compute coordinates within color buffer (1st pixel of a micro tile) according to
1253 * Cmask address
1254 ****************************************************************************************************
1255 */
1256 ADDR_E_RETURNCODE ADDR_API AddrComputeCmaskCoordFromAddr(
1257 ADDR_HANDLE hLib,
1258 const ADDR_COMPUTE_CMASK_COORDFROMADDR_INPUT* pIn,
1259 ADDR_COMPUTE_CMASK_COORDFROMADDR_OUTPUT* pOut);
1260
1261
1262
1263 ////////////////////////////////////////////////////////////////////////////////////////////////////
1264 // F-mask functions
1265 ////////////////////////////////////////////////////////////////////////////////////////////////////
1266
1267 /**
1268 ****************************************************************************************************
1269 * ADDR_COMPUTE_FMASK_INFO_INPUT
1270 *
1271 * @brief
1272 * Input structure for AddrComputeFmaskInfo
1273 ****************************************************************************************************
1274 */
1275 typedef struct _ADDR_COMPUTE_FMASK_INFO_INPUT
1276 {
1277 UINT_32 size; ///< Size of this structure in bytes
1278
1279 AddrTileMode tileMode; ///< Tile mode
1280 UINT_32 pitch; ///< Surface pitch, in pixels
1281 UINT_32 height; ///< Surface height, in pixels
1282 UINT_32 numSlices; ///< Number of slice/depth
1283 UINT_32 numSamples; ///< Number of samples
1284 UINT_32 numFrags; ///< Number of fragments, leave it zero or the same as
1285 /// number of samples for normal AA; Set it to the
1286 /// number of fragments for EQAA
1287 /// r800 and later HWL parameters
1288 struct
1289 {
1290 UINT_32 resolved: 1; ///< TRUE if the surface is for resolved fmask, only used
1291 /// by H/W clients. S/W should always set it to FALSE.
1292 UINT_32 reserved: 31; ///< Reserved for future use.
1293 };
1294 ADDR_TILEINFO* pTileInfo; ///< 2D tiling parameters. Clients must give valid data
1295 INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it
1296 /// while the global useTileIndex is set to 1
1297 } ADDR_COMPUTE_FMASK_INFO_INPUT;
1298
1299 /**
1300 ****************************************************************************************************
1301 * ADDR_COMPUTE_FMASK_INFO_OUTPUT
1302 *
1303 * @brief
1304 * Output structure for AddrComputeFmaskInfo
1305 ****************************************************************************************************
1306 */
1307 typedef struct _ADDR_COMPUTE_FMASK_INFO_OUTPUT
1308 {
1309 UINT_32 size; ///< Size of this structure in bytes
1310
1311 UINT_32 pitch; ///< Pitch of fmask in pixels
1312 UINT_32 height; ///< Height of fmask in pixels
1313 UINT_32 numSlices; ///< Slices of fmask
1314 UINT_64 fmaskBytes; ///< Size of fmask in bytes
1315 UINT_32 baseAlign; ///< Base address alignment
1316 UINT_32 pitchAlign; ///< Pitch alignment
1317 UINT_32 heightAlign; ///< Height alignment
1318 UINT_32 bpp; ///< Bits per pixel of FMASK is: number of bit planes
1319 UINT_32 numSamples; ///< Number of samples, used for dump, export this since input
1320 /// may be changed in 9xx and above
1321 /// r800 and later HWL parameters
1322 ADDR_TILEINFO* pTileInfo; ///< Tile parameters used. Fmask can have different
1323 /// bank_height from color buffer
1324 INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it
1325 /// while the global useTileIndex is set to 1
1326 INT_32 macroModeIndex; ///< Index in macro tile mode table if there is one (CI)
1327 UINT_64 sliceSize; ///< Size of slice in bytes
1328 } ADDR_COMPUTE_FMASK_INFO_OUTPUT;
1329
1330 /**
1331 ****************************************************************************************************
1332 * AddrComputeFmaskInfo
1333 *
1334 * @brief
1335 * Compute Fmask pitch/height/depth/alignments and size in bytes
1336 ****************************************************************************************************
1337 */
1338 ADDR_E_RETURNCODE ADDR_API AddrComputeFmaskInfo(
1339 ADDR_HANDLE hLib,
1340 const ADDR_COMPUTE_FMASK_INFO_INPUT* pIn,
1341 ADDR_COMPUTE_FMASK_INFO_OUTPUT* pOut);
1342
1343
1344
1345 /**
1346 ****************************************************************************************************
1347 * ADDR_COMPUTE_FMASK_ADDRFROMCOORD_INPUT
1348 *
1349 * @brief
1350 * Input structure for AddrComputeFmaskAddrFromCoord
1351 ****************************************************************************************************
1352 */
1353 typedef struct _ADDR_COMPUTE_FMASK_ADDRFROMCOORD_INPUT
1354 {
1355 UINT_32 size; ///< Size of this structure in bytes
1356
1357 UINT_32 x; ///< X coordinate
1358 UINT_32 y; ///< Y coordinate
1359 UINT_32 slice; ///< Slice index
1360 UINT_32 plane; ///< Plane number
1361 UINT_32 sample; ///< Sample index (fragment index for EQAA)
1362
1363 UINT_32 pitch; ///< Surface pitch, in pixels
1364 UINT_32 height; ///< Surface height, in pixels
1365 UINT_32 numSamples; ///< Number of samples
1366 UINT_32 numFrags; ///< Number of fragments, leave it zero or the same as
1367 /// number of samples for normal AA; Set it to the
1368 /// number of fragments for EQAA
1369
1370 AddrTileMode tileMode; ///< Tile mode
1371 union
1372 {
1373 struct
1374 {
1375 UINT_32 bankSwizzle; ///< Bank swizzle
1376 UINT_32 pipeSwizzle; ///< Pipe swizzle
1377 };
1378 UINT_32 tileSwizzle; ///< Combined swizzle, if useCombinedSwizzle is TRUE
1379 };
1380
1381 /// r800 and later HWL parameters
1382 struct
1383 {
1384 UINT_32 resolved: 1; ///< TRUE if this is a resolved fmask, used by H/W clients
1385 UINT_32 ignoreSE: 1; ///< TRUE if shader engines are ignored.
1386 UINT_32 reserved: 30; ///< Reserved for future use.
1387 };
1388 ADDR_TILEINFO* pTileInfo; ///< 2D tiling parameters. Client must provide all data
1389
1390 } ADDR_COMPUTE_FMASK_ADDRFROMCOORD_INPUT;
1391
1392 /**
1393 ****************************************************************************************************
1394 * ADDR_COMPUTE_FMASK_ADDRFROMCOORD_OUTPUT
1395 *
1396 * @brief
1397 * Output structure for AddrComputeFmaskAddrFromCoord
1398 ****************************************************************************************************
1399 */
1400 typedef struct _ADDR_COMPUTE_FMASK_ADDRFROMCOORD_OUTPUT
1401 {
1402 UINT_32 size; ///< Size of this structure in bytes
1403
1404 UINT_64 addr; ///< Fmask address
1405 UINT_32 bitPosition; ///< Bit position within fmaskAddr, 0-7.
1406 } ADDR_COMPUTE_FMASK_ADDRFROMCOORD_OUTPUT;
1407
1408 /**
1409 ****************************************************************************************************
1410 * AddrComputeFmaskAddrFromCoord
1411 *
1412 * @brief
1413 * Compute Fmask address according to coordinates (x,y,slice,sample,plane)
1414 ****************************************************************************************************
1415 */
1416 ADDR_E_RETURNCODE ADDR_API AddrComputeFmaskAddrFromCoord(
1417 ADDR_HANDLE hLib,
1418 const ADDR_COMPUTE_FMASK_ADDRFROMCOORD_INPUT* pIn,
1419 ADDR_COMPUTE_FMASK_ADDRFROMCOORD_OUTPUT* pOut);
1420
1421
1422
1423 /**
1424 ****************************************************************************************************
1425 * ADDR_COMPUTE_FMASK_COORDFROMADDR_INPUT
1426 *
1427 * @brief
1428 * Input structure for AddrComputeFmaskCoordFromAddr
1429 ****************************************************************************************************
1430 */
1431 typedef struct _ADDR_COMPUTE_FMASK_COORDFROMADDR_INPUT
1432 {
1433 UINT_32 size; ///< Size of this structure in bytes
1434
1435 UINT_64 addr; ///< Address
1436 UINT_32 bitPosition; ///< Bit position within addr, 0-7.
1437
1438 UINT_32 pitch; ///< Pitch, in pixels
1439 UINT_32 height; ///< Height in pixels
1440 UINT_32 numSamples; ///< Number of samples
1441 UINT_32 numFrags; ///< Number of fragments
1442 AddrTileMode tileMode; ///< Tile mode
1443 union
1444 {
1445 struct
1446 {
1447 UINT_32 bankSwizzle; ///< Bank swizzle
1448 UINT_32 pipeSwizzle; ///< Pipe swizzle
1449 };
1450 UINT_32 tileSwizzle; ///< Combined swizzle, if useCombinedSwizzle is TRUE
1451 };
1452
1453 /// r800 and later HWL parameters
1454 struct
1455 {
1456 UINT_32 resolved: 1; ///< TRUE if this is a resolved fmask, used by HW components
1457 UINT_32 ignoreSE: 1; ///< TRUE if shader engines are ignored.
1458 UINT_32 reserved: 30; ///< Reserved for future use.
1459 };
1460 ADDR_TILEINFO* pTileInfo; ///< 2D tile parameters. Client must provide all data
1461
1462 } ADDR_COMPUTE_FMASK_COORDFROMADDR_INPUT;
1463
1464 /**
1465 ****************************************************************************************************
1466 * ADDR_COMPUTE_FMASK_COORDFROMADDR_OUTPUT
1467 *
1468 * @brief
1469 * Output structure for AddrComputeFmaskCoordFromAddr
1470 ****************************************************************************************************
1471 */
1472 typedef struct _ADDR_COMPUTE_FMASK_COORDFROMADDR_OUTPUT
1473 {
1474 UINT_32 size; ///< Size of this structure in bytes
1475
1476 UINT_32 x; ///< X coordinate
1477 UINT_32 y; ///< Y coordinate
1478 UINT_32 slice; ///< Slice index
1479 UINT_32 plane; ///< Plane number
1480 UINT_32 sample; ///< Sample index (fragment index for EQAA)
1481 } ADDR_COMPUTE_FMASK_COORDFROMADDR_OUTPUT;
1482
1483 /**
1484 ****************************************************************************************************
1485 * AddrComputeFmaskCoordFromAddr
1486 *
1487 * @brief
1488 * Compute FMASK coordinate from an given address
1489 ****************************************************************************************************
1490 */
1491 ADDR_E_RETURNCODE ADDR_API AddrComputeFmaskCoordFromAddr(
1492 ADDR_HANDLE hLib,
1493 const ADDR_COMPUTE_FMASK_COORDFROMADDR_INPUT* pIn,
1494 ADDR_COMPUTE_FMASK_COORDFROMADDR_OUTPUT* pOut);
1495
1496
1497
1498 ////////////////////////////////////////////////////////////////////////////////////////////////////
1499 // Element/utility functions
1500 ////////////////////////////////////////////////////////////////////////////////////////////////////
1501
1502 /**
1503 ****************************************************************************************************
1504 * AddrGetVersion
1505 *
1506 * @brief
1507 * Get AddrLib version number
1508 ****************************************************************************************************
1509 */
1510 UINT_32 ADDR_API AddrGetVersion(ADDR_HANDLE hLib);
1511
1512 /**
1513 ****************************************************************************************************
1514 * AddrUseTileIndex
1515 *
1516 * @brief
1517 * Return TRUE if tileIndex is enabled in this address library
1518 ****************************************************************************************************
1519 */
1520 BOOL_32 ADDR_API AddrUseTileIndex(ADDR_HANDLE hLib);
1521
1522 /**
1523 ****************************************************************************************************
1524 * AddrUseCombinedSwizzle
1525 *
1526 * @brief
1527 * Return TRUE if combined swizzle is enabled in this address library
1528 ****************************************************************************************************
1529 */
1530 BOOL_32 ADDR_API AddrUseCombinedSwizzle(ADDR_HANDLE hLib);
1531
1532 /**
1533 ****************************************************************************************************
1534 * ADDR_EXTRACT_BANKPIPE_SWIZZLE_INPUT
1535 *
1536 * @brief
1537 * Input structure of AddrExtractBankPipeSwizzle
1538 ****************************************************************************************************
1539 */
1540 typedef struct _ADDR_EXTRACT_BANKPIPE_SWIZZLE_INPUT
1541 {
1542 UINT_32 size; ///< Size of this structure in bytes
1543
1544 UINT_32 base256b; ///< Base256b value
1545
1546 /// r800 and later HWL parameters
1547 ADDR_TILEINFO* pTileInfo; ///< 2D tile parameters. Client must provide all data
1548
1549 INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it
1550 /// while the global useTileIndex is set to 1
1551 INT_32 macroModeIndex; ///< Index in macro tile mode table if there is one (CI)
1552 ///< README: When tileIndex is not -1, this must be valid
1553 } ADDR_EXTRACT_BANKPIPE_SWIZZLE_INPUT;
1554
1555 /**
1556 ****************************************************************************************************
1557 * ADDR_EXTRACT_BANKPIPE_SWIZZLE_OUTPUT
1558 *
1559 * @brief
1560 * Output structure of AddrExtractBankPipeSwizzle
1561 ****************************************************************************************************
1562 */
1563 typedef struct _ADDR_EXTRACT_BANKPIPE_SWIZZLE_OUTPUT
1564 {
1565 UINT_32 size; ///< Size of this structure in bytes
1566
1567 UINT_32 bankSwizzle; ///< Bank swizzle
1568 UINT_32 pipeSwizzle; ///< Pipe swizzle
1569 } ADDR_EXTRACT_BANKPIPE_SWIZZLE_OUTPUT;
1570
1571 /**
1572 ****************************************************************************************************
1573 * AddrExtractBankPipeSwizzle
1574 *
1575 * @brief
1576 * Extract Bank and Pipe swizzle from base256b
1577 * @return
1578 * ADDR_OK if no error
1579 ****************************************************************************************************
1580 */
1581 ADDR_E_RETURNCODE ADDR_API AddrExtractBankPipeSwizzle(
1582 ADDR_HANDLE hLib,
1583 const ADDR_EXTRACT_BANKPIPE_SWIZZLE_INPUT* pIn,
1584 ADDR_EXTRACT_BANKPIPE_SWIZZLE_OUTPUT* pOut);
1585
1586
1587 /**
1588 ****************************************************************************************************
1589 * ADDR_COMBINE_BANKPIPE_SWIZZLE_INPUT
1590 *
1591 * @brief
1592 * Input structure of AddrCombineBankPipeSwizzle
1593 ****************************************************************************************************
1594 */
1595 typedef struct _ADDR_COMBINE_BANKPIPE_SWIZZLE_INPUT
1596 {
1597 UINT_32 size; ///< Size of this structure in bytes
1598
1599 UINT_32 bankSwizzle; ///< Bank swizzle
1600 UINT_32 pipeSwizzle; ///< Pipe swizzle
1601 UINT_64 baseAddr; ///< Base address (leave it zero for driver clients)
1602
1603 /// r800 and later HWL parameters
1604 ADDR_TILEINFO* pTileInfo; ///< 2D tile parameters. Client must provide all data
1605
1606 INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it
1607 /// while the global useTileIndex is set to 1
1608 INT_32 macroModeIndex; ///< Index in macro tile mode table if there is one (CI)
1609 ///< README: When tileIndex is not -1, this must be valid
1610 } ADDR_COMBINE_BANKPIPE_SWIZZLE_INPUT;
1611
1612 /**
1613 ****************************************************************************************************
1614 * ADDR_COMBINE_BANKPIPE_SWIZZLE_OUTPUT
1615 *
1616 * @brief
1617 * Output structure of AddrCombineBankPipeSwizzle
1618 ****************************************************************************************************
1619 */
1620 typedef struct _ADDR_COMBINE_BANKPIPE_SWIZZLE_OUTPUT
1621 {
1622 UINT_32 size; ///< Size of this structure in bytes
1623
1624 UINT_32 tileSwizzle; ///< Combined swizzle
1625 } ADDR_COMBINE_BANKPIPE_SWIZZLE_OUTPUT;
1626
1627 /**
1628 ****************************************************************************************************
1629 * AddrCombineBankPipeSwizzle
1630 *
1631 * @brief
1632 * Combine Bank and Pipe swizzle
1633 * @return
1634 * ADDR_OK if no error
1635 * @note
1636 * baseAddr here is full MCAddress instead of base256b
1637 ****************************************************************************************************
1638 */
1639 ADDR_E_RETURNCODE ADDR_API AddrCombineBankPipeSwizzle(
1640 ADDR_HANDLE hLib,
1641 const ADDR_COMBINE_BANKPIPE_SWIZZLE_INPUT* pIn,
1642 ADDR_COMBINE_BANKPIPE_SWIZZLE_OUTPUT* pOut);
1643
1644
1645
1646 /**
1647 ****************************************************************************************************
1648 * ADDR_COMPUTE_SLICESWIZZLE_INPUT
1649 *
1650 * @brief
1651 * Input structure of AddrComputeSliceSwizzle
1652 ****************************************************************************************************
1653 */
1654 typedef struct _ADDR_COMPUTE_SLICESWIZZLE_INPUT
1655 {
1656 UINT_32 size; ///< Size of this structure in bytes
1657
1658 AddrTileMode tileMode; ///< Tile Mode
1659 UINT_32 baseSwizzle; ///< Base tile swizzle
1660 UINT_32 slice; ///< Slice index
1661 UINT_64 baseAddr; ///< Base address, driver should leave it 0 in most cases
1662
1663 /// r800 and later HWL parameters
1664 ADDR_TILEINFO* pTileInfo; ///< 2D tile parameters. Actually banks needed here!
1665
1666 INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it
1667 /// while the global useTileIndex is set to 1
1668 INT_32 macroModeIndex; ///< Index in macro tile mode table if there is one (CI)
1669 ///< README: When tileIndex is not -1, this must be valid
1670 } ADDR_COMPUTE_SLICESWIZZLE_INPUT;
1671
1672
1673
1674 /**
1675 ****************************************************************************************************
1676 * ADDR_COMPUTE_SLICESWIZZLE_OUTPUT
1677 *
1678 * @brief
1679 * Output structure of AddrComputeSliceSwizzle
1680 ****************************************************************************************************
1681 */
1682 typedef struct _ADDR_COMPUTE_SLICESWIZZLE_OUTPUT
1683 {
1684 UINT_32 size; ///< Size of this structure in bytes
1685
1686 UINT_32 tileSwizzle; ///< Recalculated tileSwizzle value
1687 } ADDR_COMPUTE_SLICESWIZZLE_OUTPUT;
1688
1689 /**
1690 ****************************************************************************************************
1691 * AddrComputeSliceSwizzle
1692 *
1693 * @brief
1694 * Extract Bank and Pipe swizzle from base256b
1695 * @return
1696 * ADDR_OK if no error
1697 ****************************************************************************************************
1698 */
1699 ADDR_E_RETURNCODE ADDR_API AddrComputeSliceSwizzle(
1700 ADDR_HANDLE hLib,
1701 const ADDR_COMPUTE_SLICESWIZZLE_INPUT* pIn,
1702 ADDR_COMPUTE_SLICESWIZZLE_OUTPUT* pOut);
1703
1704
1705 /**
1706 ****************************************************************************************************
1707 * AddrSwizzleGenOption
1708 *
1709 * @brief
1710 * Which swizzle generating options: legacy or linear
1711 ****************************************************************************************************
1712 */
1713 typedef enum _AddrSwizzleGenOption
1714 {
1715 ADDR_SWIZZLE_GEN_DEFAULT = 0, ///< As is in client driver implemention for swizzle
1716 ADDR_SWIZZLE_GEN_LINEAR = 1, ///< Using a linear increment of swizzle
1717 } AddrSwizzleGenOption;
1718
1719 /**
1720 ****************************************************************************************************
1721 * AddrSwizzleOption
1722 *
1723 * @brief
1724 * Controls how swizzle is generated
1725 ****************************************************************************************************
1726 */
1727 typedef union _ADDR_SWIZZLE_OPTION
1728 {
1729 struct
1730 {
1731 UINT_32 genOption : 1; ///< The way swizzle is generated, see AddrSwizzleGenOption
1732 UINT_32 reduceBankBit : 1; ///< TRUE if we need reduce swizzle bits
1733 UINT_32 reserved :30; ///< Reserved bits
1734 };
1735
1736 UINT_32 value;
1737
1738 } ADDR_SWIZZLE_OPTION;
1739
1740 /**
1741 ****************************************************************************************************
1742 * ADDR_COMPUTE_BASE_SWIZZLE_INPUT
1743 *
1744 * @brief
1745 * Input structure of AddrComputeBaseSwizzle
1746 ****************************************************************************************************
1747 */
1748 typedef struct _ADDR_COMPUTE_BASE_SWIZZLE_INPUT
1749 {
1750 UINT_32 size; ///< Size of this structure in bytes
1751
1752 ADDR_SWIZZLE_OPTION option; ///< Swizzle option
1753 UINT_32 surfIndex; ///< Index of this surface type
1754 AddrTileMode tileMode; ///< Tile Mode
1755
1756 /// r800 and later HWL parameters
1757 ADDR_TILEINFO* pTileInfo; ///< 2D tile parameters. Actually banks needed here!
1758
1759 INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it
1760 /// while the global useTileIndex is set to 1
1761 INT_32 macroModeIndex; ///< Index in macro tile mode table if there is one (CI)
1762 ///< README: When tileIndex is not -1, this must be valid
1763 } ADDR_COMPUTE_BASE_SWIZZLE_INPUT;
1764
1765 /**
1766 ****************************************************************************************************
1767 * ADDR_COMPUTE_BASE_SWIZZLE_OUTPUT
1768 *
1769 * @brief
1770 * Output structure of AddrComputeBaseSwizzle
1771 ****************************************************************************************************
1772 */
1773 typedef struct _ADDR_COMPUTE_BASE_SWIZZLE_OUTPUT
1774 {
1775 UINT_32 size; ///< Size of this structure in bytes
1776
1777 UINT_32 tileSwizzle; ///< Combined swizzle
1778 } ADDR_COMPUTE_BASE_SWIZZLE_OUTPUT;
1779
1780 /**
1781 ****************************************************************************************************
1782 * AddrComputeBaseSwizzle
1783 *
1784 * @brief
1785 * Return a Combined Bank and Pipe swizzle base on surface based on surface type/index
1786 * @return
1787 * ADDR_OK if no error
1788 ****************************************************************************************************
1789 */
1790 ADDR_E_RETURNCODE ADDR_API AddrComputeBaseSwizzle(
1791 ADDR_HANDLE hLib,
1792 const ADDR_COMPUTE_BASE_SWIZZLE_INPUT* pIn,
1793 ADDR_COMPUTE_BASE_SWIZZLE_OUTPUT* pOut);
1794
1795
1796
1797 /**
1798 ****************************************************************************************************
1799 * ELEM_GETEXPORTNORM_INPUT
1800 *
1801 * @brief
1802 * Input structure for ElemGetExportNorm
1803 *
1804 ****************************************************************************************************
1805 */
1806 typedef struct _ELEM_GETEXPORTNORM_INPUT
1807 {
1808 UINT_32 size; ///< Size of this structure in bytes
1809
1810 AddrColorFormat format; ///< Color buffer format; Client should use ColorFormat
1811 AddrSurfaceNumber num; ///< Surface number type; Client should use NumberType
1812 AddrSurfaceSwap swap; ///< Surface swap byte swap; Client should use SurfaceSwap
1813 UINT_32 numSamples; ///< Number of samples
1814 } ELEM_GETEXPORTNORM_INPUT;
1815
1816 /**
1817 ****************************************************************************************************
1818 * ElemGetExportNorm
1819 *
1820 * @brief
1821 * Helper function to check one format can be EXPORT_NUM, which is a register
1822 * CB_COLOR_INFO.SURFACE_FORMAT. FP16 can be reported as EXPORT_NORM for rv770 in r600
1823 * family
1824 * @note
1825 * The implementation is only for r600.
1826 * 00 - EXPORT_FULL: PS exports are 4 pixels with 4 components with 32-bits-per-component. (two
1827 * clocks per export)
1828 * 01 - EXPORT_NORM: PS exports are 4 pixels with 4 components with 16-bits-per-component. (one
1829 * clock per export)
1830 *
1831 ****************************************************************************************************
1832 */
1833 BOOL_32 ADDR_API ElemGetExportNorm(
1834 ADDR_HANDLE hLib,
1835 const ELEM_GETEXPORTNORM_INPUT* pIn);
1836
1837
1838
1839 /**
1840 ****************************************************************************************************
1841 * ELEM_FLT32TODEPTHPIXEL_INPUT
1842 *
1843 * @brief
1844 * Input structure for addrFlt32ToDepthPixel
1845 *
1846 ****************************************************************************************************
1847 */
1848 typedef struct _ELEM_FLT32TODEPTHPIXEL_INPUT
1849 {
1850 UINT_32 size; ///< Size of this structure in bytes
1851
1852 AddrDepthFormat format; ///< Depth buffer format
1853 ADDR_FLT_32 comps[2]; ///< Component values (Z/stencil)
1854 } ELEM_FLT32TODEPTHPIXEL_INPUT;
1855
1856 /**
1857 ****************************************************************************************************
1858 * ELEM_FLT32TODEPTHPIXEL_INPUT
1859 *
1860 * @brief
1861 * Output structure for ElemFlt32ToDepthPixel
1862 *
1863 ****************************************************************************************************
1864 */
1865 typedef struct _ELEM_FLT32TODEPTHPIXEL_OUTPUT
1866 {
1867 UINT_32 size; ///< Size of this structure in bytes
1868
1869 UINT_8* pPixel; ///< Real depth value. Same data type as depth buffer.
1870 /// Client must provide enough storage for this type.
1871 UINT_32 depthBase; ///< Tile base in bits for depth bits
1872 UINT_32 stencilBase; ///< Tile base in bits for stencil bits
1873 UINT_32 depthBits; ///< Bits for depth
1874 UINT_32 stencilBits; ///< Bits for stencil
1875 } ELEM_FLT32TODEPTHPIXEL_OUTPUT;
1876
1877 /**
1878 ****************************************************************************************************
1879 * ElemFlt32ToDepthPixel
1880 *
1881 * @brief
1882 * Convert a FLT_32 value to a depth/stencil pixel value
1883 *
1884 * @return
1885 * Return code
1886 *
1887 ****************************************************************************************************
1888 */
1889 ADDR_E_RETURNCODE ADDR_API ElemFlt32ToDepthPixel(
1890 ADDR_HANDLE hLib,
1891 const ELEM_FLT32TODEPTHPIXEL_INPUT* pIn,
1892 ELEM_FLT32TODEPTHPIXEL_OUTPUT* pOut);
1893
1894
1895
1896 /**
1897 ****************************************************************************************************
1898 * ELEM_FLT32TOCOLORPIXEL_INPUT
1899 *
1900 * @brief
1901 * Input structure for addrFlt32ToColorPixel
1902 *
1903 ****************************************************************************************************
1904 */
1905 typedef struct _ELEM_FLT32TOCOLORPIXEL_INPUT
1906 {
1907 UINT_32 size; ///< Size of this structure in bytes
1908
1909 AddrColorFormat format; ///< Color buffer format
1910 AddrSurfaceNumber surfNum; ///< Surface number
1911 AddrSurfaceSwap surfSwap; ///< Surface swap
1912 ADDR_FLT_32 comps[4]; ///< Component values (r/g/b/a)
1913 } ELEM_FLT32TOCOLORPIXEL_INPUT;
1914
1915 /**
1916 ****************************************************************************************************
1917 * ELEM_FLT32TOCOLORPIXEL_INPUT
1918 *
1919 * @brief
1920 * Output structure for ElemFlt32ToColorPixel
1921 *
1922 ****************************************************************************************************
1923 */
1924 typedef struct _ELEM_FLT32TOCOLORPIXEL_OUTPUT
1925 {
1926 UINT_32 size; ///< Size of this structure in bytes
1927
1928 UINT_8* pPixel; ///< Real color value. Same data type as color buffer.
1929 /// Client must provide enough storage for this type.
1930 } ELEM_FLT32TOCOLORPIXEL_OUTPUT;
1931
1932 /**
1933 ****************************************************************************************************
1934 * ElemFlt32ToColorPixel
1935 *
1936 * @brief
1937 * Convert a FLT_32 value to a red/green/blue/alpha pixel value
1938 *
1939 * @return
1940 * Return code
1941 *
1942 ****************************************************************************************************
1943 */
1944 ADDR_E_RETURNCODE ADDR_API ElemFlt32ToColorPixel(
1945 ADDR_HANDLE hLib,
1946 const ELEM_FLT32TOCOLORPIXEL_INPUT* pIn,
1947 ELEM_FLT32TOCOLORPIXEL_OUTPUT* pOut);
1948
1949
1950 /**
1951 ****************************************************************************************************
1952 * ADDR_CONVERT_TILEINFOTOHW_INPUT
1953 *
1954 * @brief
1955 * Input structure for AddrConvertTileInfoToHW
1956 * @note
1957 * When reverse is TRUE, indices are igonred
1958 ****************************************************************************************************
1959 */
1960 typedef struct _ADDR_CONVERT_TILEINFOTOHW_INPUT
1961 {
1962 UINT_32 size; ///< Size of this structure in bytes
1963 BOOL_32 reverse; ///< Convert control flag.
1964 /// FALSE: convert from real value to HW value;
1965 /// TRUE: convert from HW value to real value.
1966
1967 /// r800 and later HWL parameters
1968 ADDR_TILEINFO* pTileInfo; ///< Tile parameters with real value
1969
1970 INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it
1971 /// while the global useTileIndex is set to 1
1972 INT_32 macroModeIndex; ///< Index in macro tile mode table if there is one (CI)
1973 ///< README: When tileIndex is not -1, this must be valid
1974 UINT_32 bpp; ///< Bits per pixel
1975 } ADDR_CONVERT_TILEINFOTOHW_INPUT;
1976
1977 /**
1978 ****************************************************************************************************
1979 * ADDR_CONVERT_TILEINFOTOHW_OUTPUT
1980 *
1981 * @brief
1982 * Output structure for AddrConvertTileInfoToHW
1983 ****************************************************************************************************
1984 */
1985 typedef struct _ADDR_CONVERT_TILEINFOTOHW_OUTPUT
1986 {
1987 UINT_32 size; ///< Size of this structure in bytes
1988
1989 /// r800 and later HWL parameters
1990 ADDR_TILEINFO* pTileInfo; ///< Tile parameters with hardware register value
1991
1992 } ADDR_CONVERT_TILEINFOTOHW_OUTPUT;
1993
1994 /**
1995 ****************************************************************************************************
1996 * AddrConvertTileInfoToHW
1997 *
1998 * @brief
1999 * Convert tile info from real value to hardware register value
2000 ****************************************************************************************************
2001 */
2002 ADDR_E_RETURNCODE ADDR_API AddrConvertTileInfoToHW(
2003 ADDR_HANDLE hLib,
2004 const ADDR_CONVERT_TILEINFOTOHW_INPUT* pIn,
2005 ADDR_CONVERT_TILEINFOTOHW_OUTPUT* pOut);
2006
2007
2008
2009 /**
2010 ****************************************************************************************************
2011 * ADDR_CONVERT_TILEINDEX_INPUT
2012 *
2013 * @brief
2014 * Input structure for AddrConvertTileIndex
2015 ****************************************************************************************************
2016 */
2017 typedef struct _ADDR_CONVERT_TILEINDEX_INPUT
2018 {
2019 UINT_32 size; ///< Size of this structure in bytes
2020
2021 INT_32 tileIndex; ///< Tile index
2022 INT_32 macroModeIndex; ///< Index in macro tile mode table if there is one (CI)
2023 UINT_32 bpp; ///< Bits per pixel
2024 BOOL_32 tileInfoHw; ///< Set to TRUE if client wants HW enum, otherwise actual
2025 } ADDR_CONVERT_TILEINDEX_INPUT;
2026
2027 /**
2028 ****************************************************************************************************
2029 * ADDR_CONVERT_TILEINDEX_OUTPUT
2030 *
2031 * @brief
2032 * Output structure for AddrConvertTileIndex
2033 ****************************************************************************************************
2034 */
2035 typedef struct _ADDR_CONVERT_TILEINDEX_OUTPUT
2036 {
2037 UINT_32 size; ///< Size of this structure in bytes
2038
2039 AddrTileMode tileMode; ///< Tile mode
2040 AddrTileType tileType; ///< Tile type
2041 ADDR_TILEINFO* pTileInfo; ///< Tile info
2042
2043 } ADDR_CONVERT_TILEINDEX_OUTPUT;
2044
2045 /**
2046 ****************************************************************************************************
2047 * AddrConvertTileIndex
2048 *
2049 * @brief
2050 * Convert tile index to tile mode/type/info
2051 ****************************************************************************************************
2052 */
2053 ADDR_E_RETURNCODE ADDR_API AddrConvertTileIndex(
2054 ADDR_HANDLE hLib,
2055 const ADDR_CONVERT_TILEINDEX_INPUT* pIn,
2056 ADDR_CONVERT_TILEINDEX_OUTPUT* pOut);
2057
2058 /**
2059 ****************************************************************************************************
2060 * ADDR_GET_MACROMODEINDEX_INPUT
2061 *
2062 * @brief
2063 * Input structure for AddrGetMacroModeIndex
2064 ****************************************************************************************************
2065 */
2066 typedef struct _ADDR_GET_MACROMODEINDEX_INPUT
2067 {
2068 UINT_32 size; ///< Size of this structure in bytes
2069 ADDR_SURFACE_FLAGS flags; ///< Surface flag
2070 INT_32 tileIndex; ///< Tile index
2071 UINT_32 bpp; ///< Bits per pixel
2072 UINT_32 numFrags; ///< Number of color fragments
2073 } ADDR_GET_MACROMODEINDEX_INPUT;
2074
2075 /**
2076 ****************************************************************************************************
2077 * ADDR_GET_MACROMODEINDEX_OUTPUT
2078 *
2079 * @brief
2080 * Output structure for AddrGetMacroModeIndex
2081 ****************************************************************************************************
2082 */
2083 typedef struct _ADDR_GET_MACROMODEINDEX_OUTPUT
2084 {
2085 UINT_32 size; ///< Size of this structure in bytes
2086 INT_32 macroModeIndex; ///< Index in macro tile mode table if there is one (CI)
2087 } ADDR_GET_MACROMODEINDEX_OUTPUT;
2088
2089 /**
2090 ****************************************************************************************************
2091 * AddrGetMacroModeIndex
2092 *
2093 * @brief
2094 * Get macro mode index based on input parameters
2095 ****************************************************************************************************
2096 */
2097 ADDR_E_RETURNCODE ADDR_API AddrGetMacroModeIndex(
2098 ADDR_HANDLE hLib,
2099 const ADDR_GET_MACROMODEINDEX_INPUT* pIn,
2100 ADDR_GET_MACROMODEINDEX_OUTPUT* pOut);
2101
2102 /**
2103 ****************************************************************************************************
2104 * ADDR_CONVERT_TILEINDEX1_INPUT
2105 *
2106 * @brief
2107 * Input structure for AddrConvertTileIndex1 (without macro mode index)
2108 ****************************************************************************************************
2109 */
2110 typedef struct _ADDR_CONVERT_TILEINDEX1_INPUT
2111 {
2112 UINT_32 size; ///< Size of this structure in bytes
2113
2114 INT_32 tileIndex; ///< Tile index
2115 UINT_32 bpp; ///< Bits per pixel
2116 UINT_32 numSamples; ///< Number of samples
2117 BOOL_32 tileInfoHw; ///< Set to TRUE if client wants HW enum, otherwise actual
2118 } ADDR_CONVERT_TILEINDEX1_INPUT;
2119
2120 /**
2121 ****************************************************************************************************
2122 * AddrConvertTileIndex1
2123 *
2124 * @brief
2125 * Convert tile index to tile mode/type/info
2126 ****************************************************************************************************
2127 */
2128 ADDR_E_RETURNCODE ADDR_API AddrConvertTileIndex1(
2129 ADDR_HANDLE hLib,
2130 const ADDR_CONVERT_TILEINDEX1_INPUT* pIn,
2131 ADDR_CONVERT_TILEINDEX_OUTPUT* pOut);
2132
2133
2134
2135 /**
2136 ****************************************************************************************************
2137 * ADDR_GET_TILEINDEX_INPUT
2138 *
2139 * @brief
2140 * Input structure for AddrGetTileIndex
2141 ****************************************************************************************************
2142 */
2143 typedef struct _ADDR_GET_TILEINDEX_INPUT
2144 {
2145 UINT_32 size; ///< Size of this structure in bytes
2146
2147 AddrTileMode tileMode; ///< Tile mode
2148 AddrTileType tileType; ///< Tile-type: disp/non-disp/...
2149 ADDR_TILEINFO* pTileInfo; ///< Pointer to tile-info structure, can be NULL for linear/1D
2150 } ADDR_GET_TILEINDEX_INPUT;
2151
2152 /**
2153 ****************************************************************************************************
2154 * ADDR_GET_TILEINDEX_OUTPUT
2155 *
2156 * @brief
2157 * Output structure for AddrGetTileIndex
2158 ****************************************************************************************************
2159 */
2160 typedef struct _ADDR_GET_TILEINDEX_OUTPUT
2161 {
2162 UINT_32 size; ///< Size of this structure in bytes
2163
2164 INT_32 index; ///< index in table
2165 } ADDR_GET_TILEINDEX_OUTPUT;
2166
2167 /**
2168 ****************************************************************************************************
2169 * AddrGetTileIndex
2170 *
2171 * @brief
2172 * Get the tiling mode index in table
2173 ****************************************************************************************************
2174 */
2175 ADDR_E_RETURNCODE ADDR_API AddrGetTileIndex(
2176 ADDR_HANDLE hLib,
2177 const ADDR_GET_TILEINDEX_INPUT* pIn,
2178 ADDR_GET_TILEINDEX_OUTPUT* pOut);
2179
2180
2181
2182
2183 /**
2184 ****************************************************************************************************
2185 * ADDR_PRT_INFO_INPUT
2186 *
2187 * @brief
2188 * Input structure for AddrComputePrtInfo
2189 ****************************************************************************************************
2190 */
2191 typedef struct _ADDR_PRT_INFO_INPUT
2192 {
2193 AddrFormat format; ///< Surface format
2194 UINT_32 baseMipWidth; ///< Base mipmap width
2195 UINT_32 baseMipHeight; ///< Base mipmap height
2196 UINT_32 baseMipDepth; ///< Base mipmap depth
2197 UINT_32 numFrags; ///< Number of fragments,
2198 } ADDR_PRT_INFO_INPUT;
2199
2200 /**
2201 ****************************************************************************************************
2202 * ADDR_PRT_INFO_OUTPUT
2203 *
2204 * @brief
2205 * Input structure for AddrComputePrtInfo
2206 ****************************************************************************************************
2207 */
2208 typedef struct _ADDR_PRT_INFO_OUTPUT
2209 {
2210 UINT_32 prtTileWidth;
2211 UINT_32 prtTileHeight;
2212 } ADDR_PRT_INFO_OUTPUT;
2213
2214 /**
2215 ****************************************************************************************************
2216 * AddrComputePrtInfo
2217 *
2218 * @brief
2219 * Compute prt surface related information
2220 ****************************************************************************************************
2221 */
2222 ADDR_E_RETURNCODE ADDR_API AddrComputePrtInfo(
2223 ADDR_HANDLE hLib,
2224 const ADDR_PRT_INFO_INPUT* pIn,
2225 ADDR_PRT_INFO_OUTPUT* pOut);
2226
2227 ////////////////////////////////////////////////////////////////////////////////////////////////////
2228 // DCC key functions
2229 ////////////////////////////////////////////////////////////////////////////////////////////////////
2230
2231 /**
2232 ****************************************************************************************************
2233 * _ADDR_COMPUTE_DCCINFO_INPUT
2234 *
2235 * @brief
2236 * Input structure of AddrComputeDccInfo
2237 ****************************************************************************************************
2238 */
2239 typedef struct _ADDR_COMPUTE_DCCINFO_INPUT
2240 {
2241 UINT_32 size; ///< Size of this structure in bytes
2242 UINT_32 bpp; ///< BitPP of color surface
2243 UINT_32 numSamples; ///< Sample number of color surface
2244 UINT_64 colorSurfSize; ///< Size of color surface to which dcc key is bound
2245 AddrTileMode tileMode; ///< Tile mode of color surface
2246 ADDR_TILEINFO tileInfo; ///< Tile info of color surface
2247 UINT_32 tileSwizzle; ///< Tile swizzle
2248 INT_32 tileIndex; ///< Tile index of color surface,
2249 ///< MUST be -1 if you don't want to use it
2250 ///< while the global useTileIndex is set to 1
2251 INT_32 macroModeIndex; ///< Index in macro tile mode table if there is one (CI)
2252 ///< README: When tileIndex is not -1, this must be valid
2253 } ADDR_COMPUTE_DCCINFO_INPUT;
2254
2255 /**
2256 ****************************************************************************************************
2257 * ADDR_COMPUTE_DCCINFO_OUTPUT
2258 *
2259 * @brief
2260 * Output structure of AddrComputeDccInfo
2261 ****************************************************************************************************
2262 */
2263 typedef struct _ADDR_COMPUTE_DCCINFO_OUTPUT
2264 {
2265 UINT_32 size; ///< Size of this structure in bytes
2266 UINT_64 dccRamBaseAlign; ///< Base alignment of dcc key
2267 UINT_64 dccRamSize; ///< Size of dcc key
2268 UINT_64 dccFastClearSize; ///< Size of dcc key portion that can be fast cleared
2269 BOOL_32 subLvlCompressible; ///< Whether sub resource is compressiable
2270 BOOL_32 dccRamSizeAligned; ///< Whether the dcc key size is aligned
2271 } ADDR_COMPUTE_DCCINFO_OUTPUT;
2272
2273 /**
2274 ****************************************************************************************************
2275 * AddrComputeDccInfo
2276 *
2277 * @brief
2278 * Compute DCC key size, base alignment
2279 * info
2280 ****************************************************************************************************
2281 */
2282 ADDR_E_RETURNCODE ADDR_API AddrComputeDccInfo(
2283 ADDR_HANDLE hLib,
2284 const ADDR_COMPUTE_DCCINFO_INPUT* pIn,
2285 ADDR_COMPUTE_DCCINFO_OUTPUT* pOut);
2286
2287 /**
2288 ****************************************************************************************************
2289 * ADDR_GET_MAX_ALINGMENTS_OUTPUT
2290 *
2291 * @brief
2292 * Output structure of AddrGetMaxAlignments
2293 ****************************************************************************************************
2294 */
2295 typedef struct _ADDR_GET_MAX_ALINGMENTS_OUTPUT
2296 {
2297 UINT_32 size; ///< Size of this structure in bytes
2298 UINT_64 baseAlign; ///< Maximum base alignment in bytes
2299 } ADDR_GET_MAX_ALINGMENTS_OUTPUT;
2300
2301 /**
2302 ****************************************************************************************************
2303 * AddrGetMaxAlignments
2304 *
2305 * @brief
2306 * Gets maximnum alignments
2307 ****************************************************************************************************
2308 */
2309 ADDR_E_RETURNCODE ADDR_API AddrGetMaxAlignments(
2310 ADDR_HANDLE hLib,
2311 ADDR_GET_MAX_ALINGMENTS_OUTPUT* pOut);
2312
2313 #if defined(__cplusplus)
2314 }
2315 #endif
2316
2317 #endif // __ADDR_INTERFACE_H__
2318
2319