2 * Copyright © 2014 Advanced Micro Devices, Inc.
5 * Permission is hereby granted, free of charge, to any person obtaining
6 * a copy of this software and associated documentation files (the
7 * "Software"), to deal in the Software without restriction, including
8 * without limitation the rights to use, copy, modify, merge, publish,
9 * distribute, sub license, and/or sell copies of the Software, and to
10 * permit persons to whom the Software is furnished to do so, subject to
11 * the following conditions:
13 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
14 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
15 * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
16 * NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS, AUTHORS
17 * AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
18 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
20 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 * The above copyright notice and this permission notice (including the
23 * next paragraph) shall be included in all copies or substantial portions
28 ***************************************************************************************************
29 * @file addrinterface.h
30 * @brief Contains the addrlib interfaces declaration and parameter defines
31 ***************************************************************************************************
33 #ifndef __ADDR_INTERFACE_H__
34 #define __ADDR_INTERFACE_H__
36 #include "addrtypes.h"
38 #if defined(__cplusplus)
43 #define ADDRLIB_VERSION_MAJOR 5
44 #define ADDRLIB_VERSION_MINOR 25
45 #define ADDRLIB_VERSION ((ADDRLIB_VERSION_MAJOR << 16) | ADDRLIB_VERSION_MINOR)
47 /// Virtually all interface functions need ADDR_HANDLE as first parameter
48 typedef VOID
* ADDR_HANDLE
;
50 /// Client handle used in callbacks
51 typedef VOID
* ADDR_CLIENT_HANDLE
;
54 * /////////////////////////////////////////////////////////////////////////////////////////////////
55 * // Callback functions
56 * /////////////////////////////////////////////////////////////////////////////////////////////////
57 * typedef VOID* (ADDR_API* ADDR_ALLOCSYSMEM)(
58 * const ADDR_ALLOCSYSMEM_INPUT* pInput);
59 * typedef ADDR_E_RETURNCODE (ADDR_API* ADDR_FREESYSMEM)(
61 * typedef ADDR_E_RETURNCODE (ADDR_API* ADDR_DEBUGPRINT)(
62 * const ADDR_DEBUGPRINT_INPUT* pInput);
64 * /////////////////////////////////////////////////////////////////////////////////////////////////
65 * // Create/Destroy/Config functions
66 * /////////////////////////////////////////////////////////////////////////////////////////////////
70 * /////////////////////////////////////////////////////////////////////////////////////////////////
71 * // Surface functions
72 * /////////////////////////////////////////////////////////////////////////////////////////////////
73 * AddrComputeSurfaceInfo()
74 * AddrComputeSurfaceAddrFromCoord()
75 * AddrComputeSurfaceCoordFromAddr()
77 * /////////////////////////////////////////////////////////////////////////////////////////////////
79 * /////////////////////////////////////////////////////////////////////////////////////////////////
80 * AddrComputeHtileInfo()
81 * AddrComputeHtileAddrFromCoord()
82 * AddrComputeHtileCoordFromAddr()
84 * /////////////////////////////////////////////////////////////////////////////////////////////////
86 * /////////////////////////////////////////////////////////////////////////////////////////////////
87 * AddrComputeCmaskInfo()
88 * AddrComputeCmaskAddrFromCoord()
89 * AddrComputeCmaskCoordFromAddr()
91 * /////////////////////////////////////////////////////////////////////////////////////////////////
93 * /////////////////////////////////////////////////////////////////////////////////////////////////
94 * AddrComputeFmaskInfo()
95 * AddrComputeFmaskAddrFromCoord()
96 * AddrComputeFmaskCoordFromAddr()
98 * /////////////////////////////////////////////////////////////////////////////////////////////////
99 * // Element/Utility functions
100 * /////////////////////////////////////////////////////////////////////////////////////////////////
101 * ElemFlt32ToDepthPixel()
102 * ElemFlt32ToColorPixel()
103 * AddrExtractBankPipeSwizzle()
104 * AddrCombineBankPipeSwizzle()
105 * AddrComputeSliceSwizzle()
106 * AddrConvertTileInfoToHW()
107 * AddrConvertTileIndex()
108 * AddrConvertTileIndex1()
110 * AddrComputeBaseSwizzle()
112 * AddrUseCombinedSwizzle()
116 ///////////////////////////////////////////////////////////////////////////////////////////////////
117 // Callback functions
118 ///////////////////////////////////////////////////////////////////////////////////////////////////
121 ***************************************************************************************************
122 * @brief Alloc system memory flags.
123 * @note These flags are reserved for future use and if flags are added will minimize the impact
125 ***************************************************************************************************
127 typedef union _ADDR_ALLOCSYSMEM_FLAGS
131 UINT_32 reserved
: 32; ///< Reserved for future use.
135 } ADDR_ALLOCSYSMEM_FLAGS
;
138 ***************************************************************************************************
139 * @brief Alloc system memory input structure
140 ***************************************************************************************************
142 typedef struct _ADDR_ALLOCSYSMEM_INPUT
144 UINT_32 size
; ///< Size of this structure in bytes
146 ADDR_ALLOCSYSMEM_FLAGS flags
; ///< System memory flags.
147 UINT_32 sizeInBytes
; ///< System memory allocation size in bytes.
148 ADDR_CLIENT_HANDLE hClient
; ///< Client handle
149 } ADDR_ALLOCSYSMEM_INPUT
;
152 ***************************************************************************************************
155 * Allocate system memory callback function. Returns valid pointer on success.
156 ***************************************************************************************************
158 typedef VOID
* (ADDR_API
* ADDR_ALLOCSYSMEM
)(
159 const ADDR_ALLOCSYSMEM_INPUT
* pInput
);
162 ***************************************************************************************************
163 * @brief Free system memory input structure
164 ***************************************************************************************************
166 typedef struct _ADDR_FREESYSMEM_INPUT
168 UINT_32 size
; ///< Size of this structure in bytes
170 VOID
* pVirtAddr
; ///< Virtual address
171 ADDR_CLIENT_HANDLE hClient
; ///< Client handle
172 } ADDR_FREESYSMEM_INPUT
;
175 ***************************************************************************************************
178 * Free system memory callback function.
179 * Returns ADDR_OK on success.
180 ***************************************************************************************************
182 typedef ADDR_E_RETURNCODE (ADDR_API
* ADDR_FREESYSMEM
)(
183 const ADDR_FREESYSMEM_INPUT
* pInput
);
186 ***************************************************************************************************
187 * @brief Print debug message input structure
188 ***************************************************************************************************
190 typedef struct _ADDR_DEBUGPRINT_INPUT
192 UINT_32 size
; ///< Size of this structure in bytes
194 CHAR
* pDebugString
; ///< Debug print string
195 va_list ap
; ///< Variable argument list
196 ADDR_CLIENT_HANDLE hClient
; ///< Client handle
197 } ADDR_DEBUGPRINT_INPUT
;
200 ***************************************************************************************************
203 * Print debug message callback function.
204 * Returns ADDR_OK on success.
205 ***************************************************************************************************
207 typedef ADDR_E_RETURNCODE (ADDR_API
* ADDR_DEBUGPRINT
)(
208 const ADDR_DEBUGPRINT_INPUT
* pInput
);
211 ***************************************************************************************************
215 * Address Library needs client to provide system memory alloc/free routines.
216 ***************************************************************************************************
218 typedef struct _ADDR_CALLBACKS
220 ADDR_ALLOCSYSMEM allocSysMem
; ///< Routine to allocate system memory
221 ADDR_FREESYSMEM freeSysMem
; ///< Routine to free system memory
222 ADDR_DEBUGPRINT debugPrint
; ///< Routine to print debug message
225 ///////////////////////////////////////////////////////////////////////////////////////////////////
226 // Create/Destroy functions
227 ///////////////////////////////////////////////////////////////////////////////////////////////////
230 ***************************************************************************************************
234 * This structure is used to pass some setup in creation of AddrLib
236 ***************************************************************************************************
238 typedef union _ADDR_CREATE_FLAGS
242 UINT_32 noCubeMipSlicesPad
: 1; ///< Turn cubemap faces padding off
243 UINT_32 fillSizeFields
: 1; ///< If clients fill size fields in all input and
245 UINT_32 useTileIndex
: 1; ///< Make tileIndex field in input valid
246 UINT_32 useCombinedSwizzle
: 1; ///< Use combined tile swizzle
247 UINT_32 checkLast2DLevel
: 1; ///< Check the last 2D mip sub level
248 UINT_32 useHtileSliceAlign
: 1; ///< Do htile single slice alignment
249 UINT_32 allowLargeThickTile
: 1; ///< Allow 64*thickness*bytesPerPixel > rowSize
250 UINT_32 reserved
: 25; ///< Reserved bits for future use
257 ***************************************************************************************************
258 * ADDR_REGISTER_VALUE
261 * Data from registers to setup AddrLib global data, used in AddrCreate
262 ***************************************************************************************************
264 typedef struct _ADDR_REGISTER_VALUE
266 UINT_32 gbAddrConfig
; ///< For R8xx, use GB_ADDR_CONFIG register value.
267 /// For R6xx/R7xx, use GB_TILING_CONFIG.
268 /// But they can be treated as the same.
269 /// if this value is 0, use chip to set default value
270 UINT_32 backendDisables
; ///< 1 bit per backend, starting with LSB. 1=disabled,0=enabled.
271 /// Register value of CC_RB_BACKEND_DISABLE.BACKEND_DISABLE
273 /// R800 registers-----------------------------------------------
274 UINT_32 noOfBanks
; ///< Number of h/w ram banks - For r800: MC_ARB_RAMCFG.NOOFBANK
275 /// No enums for this value in h/w header files
279 UINT_32 noOfRanks
; /// MC_ARB_RAMCFG.NOOFRANK
282 /// SI (R1000) registers-----------------------------------------
283 const UINT_32
* pTileConfig
; ///< Global tile setting tables
284 UINT_32 noOfEntries
; ///< Number of entries in pTileConfig
286 ///< CI registers-------------------------------------------------
287 const UINT_32
* pMacroTileConfig
; ///< Global macro tile mode table
288 UINT_32 noOfMacroEntries
; ///< Number of entries in pMacroTileConfig
289 } ADDR_REGISTER_VALUE
;
292 ***************************************************************************************************
296 * Parameters use to create an AddrLib Object. Caller must provide all fields.
298 ***************************************************************************************************
300 typedef struct _ADDR_CREATE_INPUT
302 UINT_32 size
; ///< Size of this structure in bytes
304 UINT_32 chipEngine
; ///< Chip Engine
305 UINT_32 chipFamily
; ///< Chip Family
306 UINT_32 chipRevision
; ///< Chip Revision
307 ADDR_CALLBACKS callbacks
; ///< Callbacks for sysmem alloc/free/print
308 ADDR_CREATE_FLAGS createFlags
; ///< Flags to setup AddrLib
309 ADDR_REGISTER_VALUE regValue
; ///< Data from registers to setup AddrLib global data
310 ADDR_CLIENT_HANDLE hClient
; ///< Client handle
311 UINT_32 minPitchAlignPixels
; ///< Minimum pitch alignment in pixels
315 ***************************************************************************************************
316 * ADDR_CREATEINFO_OUTPUT
319 * Return AddrLib handle to client driver
321 ***************************************************************************************************
323 typedef struct _ADDR_CREATE_OUTPUT
325 UINT_32 size
; ///< Size of this structure in bytes
327 ADDR_HANDLE hLib
; ///< Address lib handle
328 } ADDR_CREATE_OUTPUT
;
331 ***************************************************************************************************
335 * Create AddrLib object, must be called before any interface calls
338 * ADDR_OK if successful
339 ***************************************************************************************************
341 ADDR_E_RETURNCODE ADDR_API
AddrCreate(
342 const ADDR_CREATE_INPUT
* pAddrCreateIn
,
343 ADDR_CREATE_OUTPUT
* pAddrCreateOut
);
348 ***************************************************************************************************
352 * Destroy AddrLib object, must be called to free internally allocated resources.
355 * ADDR_OK if successful
356 ***************************************************************************************************
358 ADDR_E_RETURNCODE ADDR_API
AddrDestroy(
363 ///////////////////////////////////////////////////////////////////////////////////////////////////
365 ///////////////////////////////////////////////////////////////////////////////////////////////////
368 ***************************************************************************************************
370 * Bank/tiling parameters. On function input, these can be set as desired or
371 * left 0 for AddrLib to calculate/default. On function output, these are the actual
374 * Valid bankWidth/bankHeight value:
375 * 1,2,4,8. They are factors instead of pixels or bytes.
377 * The bank number remains constant across each row of the
378 * macro tile as each pipe is selected, so the number of
379 * tiles in the x direction with the same bank number will
380 * be bank_width * num_pipes.
381 ***************************************************************************************************
383 typedef struct _ADDR_TILEINFO
385 /// Any of these parameters can be set to 0 to use the HW default.
386 UINT_32 banks
; ///< Number of banks, numerical value
387 UINT_32 bankWidth
; ///< Number of tiles in the X direction in the same bank
388 UINT_32 bankHeight
; ///< Number of tiles in the Y direction in the same bank
389 UINT_32 macroAspectRatio
; ///< Macro tile aspect ratio. 1-1:1, 2-4:1, 4-16:1, 8-64:1
390 UINT_32 tileSplitBytes
; ///< Tile split size, in bytes
391 AddrPipeCfg pipeConfig
; ///< Pipe Config = HW enum + 1
394 // Create a define to avoid client change. The removal of R800 is because we plan to implement SI
395 // within 800 HWL - An AddrPipeCfg is added in above data structure
396 typedef ADDR_TILEINFO ADDR_R800_TILEINFO
;
399 ***************************************************************************************************
401 * Information needed by quad buffer stereo support
402 ***************************************************************************************************
404 typedef struct _ADDR_QBSTEREOINFO
406 UINT_32 eyeHeight
; ///< Height (in pixel rows) to right eye
407 UINT_32 rightOffset
; ///< Offset (in bytes) to right eye
408 UINT_32 rightSwizzle
; ///< TileSwizzle for right eyes
412 ***************************************************************************************************
417 ***************************************************************************************************
419 typedef union _ADDR_SURFACE_FLAGS
423 UINT_32 color
: 1; ///< Flag indicates this is a color buffer
424 UINT_32 depth
: 1; ///< Flag indicates this is a depth/stencil buffer
425 UINT_32 stencil
: 1; ///< Flag indicates this is a stencil buffer
426 UINT_32 texture
: 1; ///< Flag indicates this is a texture
427 UINT_32 cube
: 1; ///< Flag indicates this is a cubemap
428 UINT_32 volume
: 1; ///< Flag indicates this is a volume texture
429 UINT_32 fmask
: 1; ///< Flag indicates this is an fmask
430 UINT_32 cubeAsArray
: 1; ///< Flag indicates if treat cubemap as arrays
431 UINT_32 compressZ
: 1; ///< Flag indicates z buffer is compressed
432 UINT_32 overlay
: 1; ///< Flag indicates this is an overlay surface
433 UINT_32 noStencil
: 1; ///< Flag indicates this depth has no separate stencil
434 UINT_32 display
: 1; ///< Flag indicates this should match display controller req.
435 UINT_32 opt4Space
: 1; ///< Flag indicates this surface should be optimized for space
436 /// i.e. save some memory but may lose performance
437 UINT_32 prt
: 1; ///< Flag for partially resident texture
438 UINT_32 qbStereo
: 1; ///< Quad buffer stereo surface
439 UINT_32 pow2Pad
: 1; ///< SI: Pad to pow2, must set for mipmap (include level0)
440 UINT_32 interleaved
: 1; ///< Special flag for interleaved YUV surface padding
441 UINT_32 tcCompatible
: 1; ///< Flag indicates surface needs to be shader readable
442 UINT_32 dispTileType
: 1; ///< NI: force display Tiling for 128 bit shared resoruce
443 UINT_32 dccCompatible
: 1; ///< VI: whether to support dcc fast clear
444 UINT_32 czDispCompatible
: 1; ///< SI+: CZ family has a HW bug needs special alignment.
445 /// This flag indicates we need to follow the alignment with
446 /// CZ families or other ASICs under PX configuration + CZ.
447 UINT_32 nonSplit
: 1; ///< CI: depth texture should not be split
448 UINT_32 disableLinearOpt
: 1; ///< Disable tile mode optimization to linear
449 UINT_32 reserved
: 9; ///< Reserved bits
453 } ADDR_SURFACE_FLAGS
;
456 ***************************************************************************************************
457 * ADDR_COMPUTE_SURFACE_INFO_INPUT
460 * Input structure for AddrComputeSurfaceInfo
461 ***************************************************************************************************
463 typedef struct _ADDR_COMPUTE_SURFACE_INFO_INPUT
465 UINT_32 size
; ///< Size of this structure in bytes
467 AddrTileMode tileMode
; ///< Tile mode
468 AddrFormat format
; ///< If format is set to valid one, bpp/width/height
469 /// might be overwritten
470 UINT_32 bpp
; ///< Bits per pixel
471 UINT_32 numSamples
; ///< Number of samples
472 UINT_32 width
; ///< Width, in pixels
473 UINT_32 height
; ///< Height, in pixels
474 UINT_32 numSlices
; ///< Number of surface slices or depth
475 UINT_32 slice
; ///< Slice index
476 UINT_32 mipLevel
; ///< Current mipmap level
477 ADDR_SURFACE_FLAGS flags
; ///< Surface type flags
478 UINT_32 numFrags
; ///< Number of fragments, leave it zero or the same as
479 /// number of samples for normal AA; Set it to the
480 /// number of fragments for EQAA
481 /// r800 and later HWL parameters
482 // Needed by 2D tiling, for linear and 1D tiling, just keep them 0's
483 ADDR_TILEINFO
* pTileInfo
; ///< 2D tile parameters. Set to 0 to default/calculate
484 AddrTileType tileType
; ///< Micro tiling type, not needed when tileIndex != -1
485 INT_32 tileIndex
; ///< Tile index, MUST be -1 if you don't want to use it
486 /// while the global useTileIndex is set to 1
487 UINT_32 basePitch
; ///< Base level pitch in pixels, 0 means ignored, is a
488 /// must for mip levels from SI+.
489 /// Don't use pitch in blocks for compressed formats!
490 } ADDR_COMPUTE_SURFACE_INFO_INPUT
;
493 ***************************************************************************************************
494 * ADDR_COMPUTE_SURFACE_INFO_OUTPUT
497 * Output structure for AddrComputeSurfInfo
499 Element: AddrLib unit for computing. e.g. BCn: 4x4 blocks; R32B32B32: 32bit with 3x pitch
500 Pixel: Original pixel
501 ***************************************************************************************************
503 typedef struct _ADDR_COMPUTE_SURFACE_INFO_OUTPUT
505 UINT_32 size
; ///< Size of this structure in bytes
507 UINT_32 pitch
; ///< Pitch in elements (in blocks for compressed formats)
508 UINT_32 height
; ///< Height in elements (in blocks for compressed formats)
509 UINT_32 depth
; ///< Number of slice/depth
510 UINT_64 surfSize
; ///< Surface size in bytes
511 AddrTileMode tileMode
; ///< Actual tile mode. May differ from that in input
512 UINT_32 baseAlign
; ///< Base address alignment
513 UINT_32 pitchAlign
; ///< Pitch alignment, in elements
514 UINT_32 heightAlign
; ///< Height alignment, in elements
515 UINT_32 depthAlign
; ///< Depth alignment, aligned to thickness, for 3d texture
516 UINT_32 bpp
; ///< Bits per elements (e.g. blocks for BCn, 1/3 for 96bit)
517 UINT_32 pixelPitch
; ///< Pitch in original pixels
518 UINT_32 pixelHeight
; ///< Height in original pixels
519 UINT_32 pixelBits
; ///< Original bits per pixel, passed from input
520 UINT_64 sliceSize
; ///< Size of slice specified by input's slice
521 /// The result is controlled by surface flags & createFlags
522 /// By default this value equals to surfSize for volume
523 UINT_32 pitchTileMax
; ///< PITCH_TILE_MAX value for h/w register
524 UINT_32 heightTileMax
; ///< HEIGHT_TILE_MAX value for h/w register
525 UINT_32 sliceTileMax
; ///< SLICE_TILE_MAX value for h/w register
527 UINT_32 numSamples
; ///< Pass the effective numSamples processed in this call
529 /// r800 and later HWL parameters
530 ADDR_TILEINFO
* pTileInfo
; ///< Tile parameters used. Filled in if 0 on input
531 AddrTileType tileType
; ///< Micro tiling type, only valid when tileIndex != -1
532 INT_32 tileIndex
; ///< Tile index, MAY be "downgraded"
534 INT_32 macroModeIndex
; ///< Index in macro tile mode table if there is one (CI)
538 /// Special information to work around SI mipmap swizzle bug UBTS #317508
539 UINT_32 last2DLevel
: 1; ///< TRUE if this is the last 2D(3D) tiled
540 ///< Only meaningful when create flag checkLast2DLevel is set
541 UINT_32 tcCompatible
: 1; ///< If the surface can be shader compatible
542 UINT_32 reserved
:30; ///< Reserved bits
546 ADDR_QBSTEREOINFO
* pStereoInfo
;///< Stereo information, needed when .qbStereo flag is TRUE
547 } ADDR_COMPUTE_SURFACE_INFO_OUTPUT
;
550 ***************************************************************************************************
551 * AddrComputeSurfaceInfo
554 * Compute surface width/height/depth/alignments and suitable tiling mode
555 ***************************************************************************************************
557 ADDR_E_RETURNCODE ADDR_API
AddrComputeSurfaceInfo(
559 const ADDR_COMPUTE_SURFACE_INFO_INPUT
* pIn
,
560 ADDR_COMPUTE_SURFACE_INFO_OUTPUT
* pOut
);
565 ***************************************************************************************************
566 * ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_INPUT
569 * Input structure for AddrComputeSurfaceAddrFromCoord
570 ***************************************************************************************************
572 typedef struct _ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_INPUT
574 UINT_32 size
; ///< Size of this structure in bytes
576 UINT_32 x
; ///< X coordinate
577 UINT_32 y
; ///< Y coordinate
578 UINT_32 slice
; ///< Slice index
579 UINT_32 sample
; ///< Sample index, use fragment index for EQAA
581 UINT_32 bpp
; ///< Bits per pixel
582 UINT_32 pitch
; ///< Surface pitch, in pixels
583 UINT_32 height
; ///< Surface height, in pixels
584 UINT_32 numSlices
; ///< Surface depth
585 UINT_32 numSamples
; ///< Number of samples
587 AddrTileMode tileMode
; ///< Tile mode
588 BOOL_32 isDepth
; ///< TRUE if the surface uses depth sample ordering within
589 /// micro tile. Textures can also choose depth sample order
590 UINT_32 tileBase
; ///< Base offset (in bits) inside micro tile which handles
591 /// the case that components are stored separately
592 UINT_32 compBits
; ///< The component bits actually needed(for planar surface)
594 UINT_32 numFrags
; ///< Number of fragments, leave it zero or the same as
595 /// number of samples for normal AA; Set it to the
596 /// number of fragments for EQAA
597 /// r800 and later HWL parameters
598 // Used for 1D tiling above
599 AddrTileType tileType
; ///< See defintion of AddrTileType
602 UINT_32 ignoreSE
: 1; ///< TRUE if shader engines are ignored. This is texture
603 /// only flag. Only non-RT texture can set this to TRUE
604 UINT_32 reserved
:31; ///< Reserved for future use.
606 // 2D tiling needs following structure
607 ADDR_TILEINFO
* pTileInfo
; ///< 2D tile parameters. Client must provide all data
608 INT_32 tileIndex
; ///< Tile index, MUST be -1 if you don't want to use it
609 /// while the global useTileIndex is set to 1
614 UINT_32 bankSwizzle
; ///< Bank swizzle
615 UINT_32 pipeSwizzle
; ///< Pipe swizzle
617 UINT_32 tileSwizzle
; ///< Combined swizzle, if useCombinedSwizzle is TRUE
620 #if ADDR_AM_BUILD // These two fields are not valid in SW blt since no HTILE access
621 UINT_32 addr5Swizzle
; ///< ADDR5_SWIZZLE_MASK of DB_DEPTH_INFO
622 BOOL_32 is32ByteTile
; ///< Caller must have access to HTILE buffer and know if
623 /// this tile is compressed to 32B
625 } ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_INPUT
;
628 ***************************************************************************************************
629 * ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_OUTPUT
632 * Output structure for AddrComputeSurfaceAddrFromCoord
633 ***************************************************************************************************
635 typedef struct _ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_OUTPUT
637 UINT_32 size
; ///< Size of this structure in bytes
639 UINT_64 addr
; ///< Byte address
640 UINT_32 bitPosition
; ///< Bit position within surfaceAddr, 0-7.
641 /// For surface bpp < 8, e.g. FMT_1.
642 UINT_32 prtBlockIndex
; ///< Index of a PRT tile (64K block)
643 } ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_OUTPUT
;
646 ***************************************************************************************************
647 * AddrComputeSurfaceAddrFromCoord
650 * Compute surface address from a given coordinate.
651 ***************************************************************************************************
653 ADDR_E_RETURNCODE ADDR_API
AddrComputeSurfaceAddrFromCoord(
655 const ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_INPUT
* pIn
,
656 ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_OUTPUT
* pOut
);
661 ***************************************************************************************************
662 * ADDR_COMPUTE_SURFACE_COORDFROMADDR_INPUT
665 * Input structure for AddrComputeSurfaceCoordFromAddr
666 ***************************************************************************************************
668 typedef struct _ADDR_COMPUTE_SURFACE_COORDFROMADDR_INPUT
670 UINT_32 size
; ///< Size of this structure in bytes
672 UINT_64 addr
; ///< Address in bytes
673 UINT_32 bitPosition
; ///< Bit position in addr. 0-7. for surface bpp < 8,
675 UINT_32 bpp
; ///< Bits per pixel
676 UINT_32 pitch
; ///< Pitch, in pixels
677 UINT_32 height
; ///< Height in pixels
678 UINT_32 numSlices
; ///< Surface depth
679 UINT_32 numSamples
; ///< Number of samples
681 AddrTileMode tileMode
; ///< Tile mode
682 BOOL_32 isDepth
; ///< Surface uses depth sample ordering within micro tile.
683 /// Note: Textures can choose depth sample order as well.
684 UINT_32 tileBase
; ///< Base offset (in bits) inside micro tile which handles
685 /// the case that components are stored separately
686 UINT_32 compBits
; ///< The component bits actually needed(for planar surface)
688 UINT_32 numFrags
; ///< Number of fragments, leave it zero or the same as
689 /// number of samples for normal AA; Set it to the
690 /// number of fragments for EQAA
691 /// r800 and later HWL parameters
692 // Used for 1D tiling above
693 AddrTileType tileType
; ///< See defintion of AddrTileType
696 UINT_32 ignoreSE
: 1; ///< TRUE if shader engines are ignored. This is texture
697 /// only flag. Only non-RT texture can set this to TRUE
698 UINT_32 reserved
:31; ///< Reserved for future use.
700 // 2D tiling needs following structure
701 ADDR_TILEINFO
* pTileInfo
; ///< 2D tile parameters. Client must provide all data
702 INT_32 tileIndex
; ///< Tile index, MUST be -1 if you don't want to use it
703 /// while the global useTileIndex is set to 1
708 UINT_32 bankSwizzle
; ///< Bank swizzle
709 UINT_32 pipeSwizzle
; ///< Pipe swizzle
711 UINT_32 tileSwizzle
; ///< Combined swizzle, if useCombinedSwizzle is TRUE
713 } ADDR_COMPUTE_SURFACE_COORDFROMADDR_INPUT
;
716 ***************************************************************************************************
717 * ADDR_COMPUTE_SURFACE_COORDFROMADDR_OUTPUT
720 * Output structure for AddrComputeSurfaceCoordFromAddr
721 ***************************************************************************************************
723 typedef struct _ADDR_COMPUTE_SURFACE_COORDFROMADDR_OUTPUT
725 UINT_32 size
; ///< Size of this structure in bytes
727 UINT_32 x
; ///< X coordinate
728 UINT_32 y
; ///< Y coordinate
729 UINT_32 slice
; ///< Index of slices
730 UINT_32 sample
; ///< Index of samples, means fragment index for EQAA
731 } ADDR_COMPUTE_SURFACE_COORDFROMADDR_OUTPUT
;
734 ***************************************************************************************************
735 * AddrComputeSurfaceCoordFromAddr
738 * Compute coordinate from a given surface address
739 ***************************************************************************************************
741 ADDR_E_RETURNCODE ADDR_API
AddrComputeSurfaceCoordFromAddr(
743 const ADDR_COMPUTE_SURFACE_COORDFROMADDR_INPUT
* pIn
,
744 ADDR_COMPUTE_SURFACE_COORDFROMADDR_OUTPUT
* pOut
);
746 ///////////////////////////////////////////////////////////////////////////////////////////////////
748 ///////////////////////////////////////////////////////////////////////////////////////////////////
751 ***************************************************************************************************
756 ***************************************************************************************************
758 typedef union _ADDR_HTILE_FLAGS
762 UINT_32 tcCompatible
: 1; ///< Flag indicates surface needs to be shader readable
763 UINT_32 reserved
:31; ///< Reserved bits
770 ***************************************************************************************************
771 * ADDR_COMPUTE_HTILE_INFO_INPUT
774 * Input structure of AddrComputeHtileInfo
775 ***************************************************************************************************
777 typedef struct _ADDR_COMPUTE_HTILE_INFO_INPUT
779 UINT_32 size
; ///< Size of this structure in bytes
781 ADDR_HTILE_FLAGS flags
; ///< HTILE flags
782 UINT_32 pitch
; ///< Surface pitch, in pixels
783 UINT_32 height
; ///< Surface height, in pixels
784 UINT_32 numSlices
; ///< Number of slices
785 BOOL_32 isLinear
; ///< Linear or tiled HTILE layout
786 AddrHtileBlockSize blockWidth
; ///< 4 or 8. EG above only support 8
787 AddrHtileBlockSize blockHeight
; ///< 4 or 8. EG above only support 8
788 ADDR_TILEINFO
* pTileInfo
; ///< Tile info
790 INT_32 tileIndex
; ///< Tile index, MUST be -1 if you don't want to use it
791 /// while the global useTileIndex is set to 1
792 INT_32 macroModeIndex
; ///< Index in macro tile mode table if there is one (CI)
793 ///< README: When tileIndex is not -1, this must be valid
794 } ADDR_COMPUTE_HTILE_INFO_INPUT
;
797 ***************************************************************************************************
798 * ADDR_COMPUTE_HTILE_INFO_OUTPUT
801 * Output structure of AddrComputeHtileInfo
802 ***************************************************************************************************
804 typedef struct _ADDR_COMPUTE_HTILE_INFO_OUTPUT
806 UINT_32 size
; ///< Size of this structure in bytes
808 UINT_32 pitch
; ///< Pitch in pixels of depth buffer represented in this
809 /// HTile buffer. This might be larger than original depth
810 /// buffer pitch when called with an unaligned pitch.
811 UINT_32 height
; ///< Height in pixels, as above
812 UINT_64 htileBytes
; ///< Size of HTILE buffer, in bytes
813 UINT_32 baseAlign
; ///< Base alignment
814 UINT_32 bpp
; ///< Bits per pixel for HTILE is how many bits for an 8x8 block!
815 UINT_32 macroWidth
; ///< Macro width in pixels, actually squared cache shape
816 UINT_32 macroHeight
; ///< Macro height in pixels
817 UINT_64 sliceSize
; ///< Slice size, in bytes.
818 } ADDR_COMPUTE_HTILE_INFO_OUTPUT
;
821 ***************************************************************************************************
822 * AddrComputeHtileInfo
825 * Compute Htile pitch, height, base alignment and size in bytes
826 ***************************************************************************************************
828 ADDR_E_RETURNCODE ADDR_API
AddrComputeHtileInfo(
830 const ADDR_COMPUTE_HTILE_INFO_INPUT
* pIn
,
831 ADDR_COMPUTE_HTILE_INFO_OUTPUT
* pOut
);
836 ***************************************************************************************************
837 * ADDR_COMPUTE_HTILE_ADDRFROMCOORD_INPUT
840 * Input structure for AddrComputeHtileAddrFromCoord
841 ***************************************************************************************************
843 typedef struct _ADDR_COMPUTE_HTILE_ADDRFROMCOORD_INPUT
845 UINT_32 size
; ///< Size of this structure in bytes
847 UINT_32 pitch
; ///< Pitch, in pixels
848 UINT_32 height
; ///< Height in pixels
849 UINT_32 x
; ///< X coordinate
850 UINT_32 y
; ///< Y coordinate
851 UINT_32 slice
; ///< Index of slice
852 UINT_32 numSlices
; ///< Number of slices
853 BOOL_32 isLinear
; ///< Linear or tiled HTILE layout
854 ADDR_HTILE_FLAGS flags
; ///< htile flags
855 AddrHtileBlockSize blockWidth
; ///< 4 or 8. 1 means 8, 0 means 4. EG above only support 8
856 AddrHtileBlockSize blockHeight
; ///< 4 or 8. 1 means 8, 0 means 4. EG above only support 8
857 ADDR_TILEINFO
* pTileInfo
; ///< Tile info
859 INT_32 tileIndex
; ///< Tile index, MUST be -1 if you don't want to use it
860 /// while the global useTileIndex is set to 1
861 INT_32 macroModeIndex
; ///< Index in macro tile mode table if there is one (CI)
862 ///< README: When tileIndex is not -1, this must be valid
863 UINT_32 bpp
; ///< depth/stencil buffer bit per pixel size
864 UINT_32 zStencilAddr
; ///< tcCompatible Z/Stencil surface address
865 } ADDR_COMPUTE_HTILE_ADDRFROMCOORD_INPUT
;
868 ***************************************************************************************************
869 * ADDR_COMPUTE_HTILE_ADDRFROMCOORD_OUTPUT
872 * Output structure for AddrComputeHtileAddrFromCoord
873 ***************************************************************************************************
875 typedef struct _ADDR_COMPUTE_HTILE_ADDRFROMCOORD_OUTPUT
877 UINT_32 size
; ///< Size of this structure in bytes
879 UINT_64 addr
; ///< Address in bytes
880 UINT_32 bitPosition
; ///< Bit position, 0 or 4. CMASK and HTILE shares some lib method.
881 /// So we keep bitPosition for HTILE as well
882 } ADDR_COMPUTE_HTILE_ADDRFROMCOORD_OUTPUT
;
885 ***************************************************************************************************
886 * AddrComputeHtileAddrFromCoord
889 * Compute Htile address according to coordinates (of depth buffer)
890 ***************************************************************************************************
892 ADDR_E_RETURNCODE ADDR_API
AddrComputeHtileAddrFromCoord(
894 const ADDR_COMPUTE_HTILE_ADDRFROMCOORD_INPUT
* pIn
,
895 ADDR_COMPUTE_HTILE_ADDRFROMCOORD_OUTPUT
* pOut
);
900 ***************************************************************************************************
901 * ADDR_COMPUTE_HTILE_COORDFROMADDR_INPUT
904 * Input structure for AddrComputeHtileCoordFromAddr
905 ***************************************************************************************************
907 typedef struct _ADDR_COMPUTE_HTILE_COORDFROMADDR_INPUT
909 UINT_32 size
; ///< Size of this structure in bytes
911 UINT_64 addr
; ///< Address
912 UINT_32 bitPosition
; ///< Bit position 0 or 4. CMASK and HTILE share some methods
913 /// so we keep bitPosition for HTILE as well
914 UINT_32 pitch
; ///< Pitch, in pixels
915 UINT_32 height
; ///< Height, in pixels
916 UINT_32 numSlices
; ///< Number of slices
917 BOOL_32 isLinear
; ///< Linear or tiled HTILE layout
918 AddrHtileBlockSize blockWidth
; ///< 4 or 8. 1 means 8, 0 means 4. R8xx/R9xx only support 8
919 AddrHtileBlockSize blockHeight
; ///< 4 or 8. 1 means 8, 0 means 4. R8xx/R9xx only support 8
920 ADDR_TILEINFO
* pTileInfo
; ///< Tile info
922 INT_32 tileIndex
; ///< Tile index, MUST be -1 if you don't want to use it
923 /// while the global useTileIndex is set to 1
924 INT_32 macroModeIndex
; ///< Index in macro tile mode table if there is one (CI)
925 ///< README: When tileIndex is not -1, this must be valid
926 } ADDR_COMPUTE_HTILE_COORDFROMADDR_INPUT
;
929 ***************************************************************************************************
930 * ADDR_COMPUTE_HTILE_COORDFROMADDR_OUTPUT
933 * Output structure for AddrComputeHtileCoordFromAddr
934 ***************************************************************************************************
936 typedef struct _ADDR_COMPUTE_HTILE_COORDFROMADDR_OUTPUT
938 UINT_32 size
; ///< Size of this structure in bytes
940 UINT_32 x
; ///< X coordinate
941 UINT_32 y
; ///< Y coordinate
942 UINT_32 slice
; ///< Slice index
943 } ADDR_COMPUTE_HTILE_COORDFROMADDR_OUTPUT
;
946 ***************************************************************************************************
947 * AddrComputeHtileCoordFromAddr
950 * Compute coordinates within depth buffer (1st pixel of a micro tile) according to
952 ***************************************************************************************************
954 ADDR_E_RETURNCODE ADDR_API
AddrComputeHtileCoordFromAddr(
956 const ADDR_COMPUTE_HTILE_COORDFROMADDR_INPUT
* pIn
,
957 ADDR_COMPUTE_HTILE_COORDFROMADDR_OUTPUT
* pOut
);
961 ///////////////////////////////////////////////////////////////////////////////////////////////////
963 ///////////////////////////////////////////////////////////////////////////////////////////////////
966 ***************************************************************************************************
971 ***************************************************************************************************
973 typedef union _ADDR_CMASK_FLAGS
977 UINT_32 tcCompatible
: 1; ///< Flag indicates surface needs to be shader readable
978 UINT_32 reserved
:31; ///< Reserved bits
985 ***************************************************************************************************
986 * ADDR_COMPUTE_CMASK_INFO_INPUT
989 * Input structure of AddrComputeCmaskInfo
990 ***************************************************************************************************
992 typedef struct _ADDR_COMPUTE_CMASKINFO_INPUT
994 UINT_32 size
; ///< Size of this structure in bytes
996 ADDR_CMASK_FLAGS flags
; ///< CMASK flags
997 UINT_32 pitch
; ///< Pitch, in pixels, of color buffer
998 UINT_32 height
; ///< Height, in pixels, of color buffer
999 UINT_32 numSlices
; ///< Number of slices, of color buffer
1000 BOOL_32 isLinear
; ///< Linear or tiled layout, Only SI can be linear
1001 ADDR_TILEINFO
* pTileInfo
; ///< Tile info
1003 INT_32 tileIndex
; ///< Tile index, MUST be -1 if you don't want to use it
1004 /// while the global useTileIndex is set to 1
1005 INT_32 macroModeIndex
; ///< Index in macro tile mode table if there is one (CI)
1006 ///< README: When tileIndex is not -1, this must be valid
1007 } ADDR_COMPUTE_CMASK_INFO_INPUT
;
1010 ***************************************************************************************************
1011 * ADDR_COMPUTE_CMASK_INFO_OUTPUT
1014 * Output structure of AddrComputeCmaskInfo
1015 ***************************************************************************************************
1017 typedef struct _ADDR_COMPUTE_CMASK_INFO_OUTPUT
1019 UINT_32 size
; ///< Size of this structure in bytes
1021 UINT_32 pitch
; ///< Pitch in pixels of color buffer which
1022 /// this Cmask matches. The size might be larger than
1023 /// original color buffer pitch when called with
1024 /// an unaligned pitch.
1025 UINT_32 height
; ///< Height in pixels, as above
1026 UINT_64 cmaskBytes
; ///< Size in bytes of CMask buffer
1027 UINT_32 baseAlign
; ///< Base alignment
1028 UINT_32 blockMax
; ///< Cmask block size. Need this to set CB_COLORn_MASK register
1029 UINT_32 macroWidth
; ///< Macro width in pixels, actually squared cache shape
1030 UINT_32 macroHeight
; ///< Macro height in pixels
1031 UINT_64 sliceSize
; ///< Slice size, in bytes.
1032 } ADDR_COMPUTE_CMASK_INFO_OUTPUT
;
1035 ***************************************************************************************************
1036 * AddrComputeCmaskInfo
1039 * Compute Cmask pitch, height, base alignment and size in bytes from color buffer
1041 ***************************************************************************************************
1043 ADDR_E_RETURNCODE ADDR_API
AddrComputeCmaskInfo(
1045 const ADDR_COMPUTE_CMASK_INFO_INPUT
* pIn
,
1046 ADDR_COMPUTE_CMASK_INFO_OUTPUT
* pOut
);
1051 ***************************************************************************************************
1052 * ADDR_COMPUTE_CMASK_ADDRFROMCOORD_INPUT
1055 * Input structure for AddrComputeCmaskAddrFromCoord
1057 ***************************************************************************************************
1059 typedef struct _ADDR_COMPUTE_CMASK_ADDRFROMCOORD_INPUT
1061 UINT_32 size
; ///< Size of this structure in bytes
1062 UINT_32 x
; ///< X coordinate
1063 UINT_32 y
; ///< Y coordinate
1064 UINT_64 fmaskAddr
; ///< Fmask addr for tc compatible Cmask
1065 UINT_32 slice
; ///< Slice index
1066 UINT_32 pitch
; ///< Pitch in pixels, of color buffer
1067 UINT_32 height
; ///< Height in pixels, of color buffer
1068 UINT_32 numSlices
; ///< Number of slices
1070 BOOL_32 isLinear
; ///< Linear or tiled layout, Only SI can be linear
1071 ADDR_CMASK_FLAGS flags
; ///< CMASK flags
1072 ADDR_TILEINFO
* pTileInfo
; ///< Tile info
1074 INT_32 tileIndex
; ///< Tile index, MUST be -1 if you don't want to use it
1075 ///< while the global useTileIndex is set to 1
1076 INT_32 macroModeIndex
; ///< Index in macro tile mode table if there is one (CI)
1077 ///< README: When tileIndex is not -1, this must be valid
1078 } ADDR_COMPUTE_CMASK_ADDRFROMCOORD_INPUT
;
1081 ***************************************************************************************************
1082 * ADDR_COMPUTE_CMASK_ADDRFROMCOORD_OUTPUT
1085 * Output structure for AddrComputeCmaskAddrFromCoord
1086 ***************************************************************************************************
1088 typedef struct _ADDR_COMPUTE_CMASK_ADDRFROMCOORD_OUTPUT
1090 UINT_32 size
; ///< Size of this structure in bytes
1092 UINT_64 addr
; ///< CMASK address in bytes
1093 UINT_32 bitPosition
; ///< Bit position within addr, 0-7. CMASK is 4 bpp,
1094 /// so the address may be located in bit 0 (0) or 4 (4)
1095 } ADDR_COMPUTE_CMASK_ADDRFROMCOORD_OUTPUT
;
1098 ***************************************************************************************************
1099 * AddrComputeCmaskAddrFromCoord
1102 * Compute Cmask address according to coordinates (of MSAA color buffer)
1103 ***************************************************************************************************
1105 ADDR_E_RETURNCODE ADDR_API
AddrComputeCmaskAddrFromCoord(
1107 const ADDR_COMPUTE_CMASK_ADDRFROMCOORD_INPUT
* pIn
,
1108 ADDR_COMPUTE_CMASK_ADDRFROMCOORD_OUTPUT
* pOut
);
1113 ***************************************************************************************************
1114 * ADDR_COMPUTE_CMASK_COORDFROMADDR_INPUT
1117 * Input structure for AddrComputeCmaskCoordFromAddr
1118 ***************************************************************************************************
1120 typedef struct _ADDR_COMPUTE_CMASK_COORDFROMADDR_INPUT
1122 UINT_32 size
; ///< Size of this structure in bytes
1124 UINT_64 addr
; ///< CMASK address in bytes
1125 UINT_32 bitPosition
; ///< Bit position within addr, 0-7. CMASK is 4 bpp,
1126 /// so the address may be located in bit 0 (0) or 4 (4)
1127 UINT_32 pitch
; ///< Pitch, in pixels
1128 UINT_32 height
; ///< Height in pixels
1129 UINT_32 numSlices
; ///< Number of slices
1130 BOOL_32 isLinear
; ///< Linear or tiled layout, Only SI can be linear
1131 ADDR_TILEINFO
* pTileInfo
; ///< Tile info
1133 INT_32 tileIndex
; ///< Tile index, MUST be -1 if you don't want to use it
1134 /// while the global useTileIndex is set to 1
1135 INT_32 macroModeIndex
; ///< Index in macro tile mode table if there is one (CI)
1136 ///< README: When tileIndex is not -1, this must be valid
1137 } ADDR_COMPUTE_CMASK_COORDFROMADDR_INPUT
;
1140 ***************************************************************************************************
1141 * ADDR_COMPUTE_CMASK_COORDFROMADDR_OUTPUT
1144 * Output structure for AddrComputeCmaskCoordFromAddr
1145 ***************************************************************************************************
1147 typedef struct _ADDR_COMPUTE_CMASK_COORDFROMADDR_OUTPUT
1149 UINT_32 size
; ///< Size of this structure in bytes
1151 UINT_32 x
; ///< X coordinate
1152 UINT_32 y
; ///< Y coordinate
1153 UINT_32 slice
; ///< Slice index
1154 } ADDR_COMPUTE_CMASK_COORDFROMADDR_OUTPUT
;
1157 ***************************************************************************************************
1158 * AddrComputeCmaskCoordFromAddr
1161 * Compute coordinates within color buffer (1st pixel of a micro tile) according to
1163 ***************************************************************************************************
1165 ADDR_E_RETURNCODE ADDR_API
AddrComputeCmaskCoordFromAddr(
1167 const ADDR_COMPUTE_CMASK_COORDFROMADDR_INPUT
* pIn
,
1168 ADDR_COMPUTE_CMASK_COORDFROMADDR_OUTPUT
* pOut
);
1172 ///////////////////////////////////////////////////////////////////////////////////////////////////
1174 ///////////////////////////////////////////////////////////////////////////////////////////////////
1177 ***************************************************************************************************
1178 * ADDR_COMPUTE_FMASK_INFO_INPUT
1181 * Input structure for AddrComputeFmaskInfo
1182 ***************************************************************************************************
1184 typedef struct _ADDR_COMPUTE_FMASK_INFO_INPUT
1186 UINT_32 size
; ///< Size of this structure in bytes
1188 AddrTileMode tileMode
; ///< Tile mode
1189 UINT_32 pitch
; ///< Surface pitch, in pixels
1190 UINT_32 height
; ///< Surface height, in pixels
1191 UINT_32 numSlices
; ///< Number of slice/depth
1192 UINT_32 numSamples
; ///< Number of samples
1193 UINT_32 numFrags
; ///< Number of fragments, leave it zero or the same as
1194 /// number of samples for normal AA; Set it to the
1195 /// number of fragments for EQAA
1196 /// r800 and later HWL parameters
1199 UINT_32 resolved
: 1; ///< TRUE if the surface is for resolved fmask, only used
1200 /// by H/W clients. S/W should always set it to FALSE.
1201 UINT_32 reserved
: 31; ///< Reserved for future use.
1203 ADDR_TILEINFO
* pTileInfo
; ///< 2D tiling parameters. Clients must give valid data
1204 INT_32 tileIndex
; ///< Tile index, MUST be -1 if you don't want to use it
1205 /// while the global useTileIndex is set to 1
1206 } ADDR_COMPUTE_FMASK_INFO_INPUT
;
1209 ***************************************************************************************************
1210 * ADDR_COMPUTE_FMASK_INFO_OUTPUT
1213 * Output structure for AddrComputeFmaskInfo
1214 ***************************************************************************************************
1216 typedef struct _ADDR_COMPUTE_FMASK_INFO_OUTPUT
1218 UINT_32 size
; ///< Size of this structure in bytes
1220 UINT_32 pitch
; ///< Pitch of fmask in pixels
1221 UINT_32 height
; ///< Height of fmask in pixels
1222 UINT_32 numSlices
; ///< Slices of fmask
1223 UINT_64 fmaskBytes
; ///< Size of fmask in bytes
1224 UINT_32 baseAlign
; ///< Base address alignment
1225 UINT_32 pitchAlign
; ///< Pitch alignment
1226 UINT_32 heightAlign
; ///< Height alignment
1227 UINT_32 bpp
; ///< Bits per pixel of FMASK is: number of bit planes
1228 UINT_32 numSamples
; ///< Number of samples, used for dump, export this since input
1229 /// may be changed in 9xx and above
1230 /// r800 and later HWL parameters
1231 ADDR_TILEINFO
* pTileInfo
; ///< Tile parameters used. Fmask can have different
1232 /// bank_height from color buffer
1233 INT_32 tileIndex
; ///< Tile index, MUST be -1 if you don't want to use it
1234 /// while the global useTileIndex is set to 1
1235 INT_32 macroModeIndex
; ///< Index in macro tile mode table if there is one (CI)
1236 UINT_64 sliceSize
; ///< Size of slice in bytes
1237 } ADDR_COMPUTE_FMASK_INFO_OUTPUT
;
1240 ***************************************************************************************************
1241 * AddrComputeFmaskInfo
1244 * Compute Fmask pitch/height/depth/alignments and size in bytes
1245 ***************************************************************************************************
1247 ADDR_E_RETURNCODE ADDR_API
AddrComputeFmaskInfo(
1249 const ADDR_COMPUTE_FMASK_INFO_INPUT
* pIn
,
1250 ADDR_COMPUTE_FMASK_INFO_OUTPUT
* pOut
);
1255 ***************************************************************************************************
1256 * ADDR_COMPUTE_FMASK_ADDRFROMCOORD_INPUT
1259 * Input structure for AddrComputeFmaskAddrFromCoord
1260 ***************************************************************************************************
1262 typedef struct _ADDR_COMPUTE_FMASK_ADDRFROMCOORD_INPUT
1264 UINT_32 size
; ///< Size of this structure in bytes
1266 UINT_32 x
; ///< X coordinate
1267 UINT_32 y
; ///< Y coordinate
1268 UINT_32 slice
; ///< Slice index
1269 UINT_32 plane
; ///< Plane number
1270 UINT_32 sample
; ///< Sample index (fragment index for EQAA)
1272 UINT_32 pitch
; ///< Surface pitch, in pixels
1273 UINT_32 height
; ///< Surface height, in pixels
1274 UINT_32 numSamples
; ///< Number of samples
1275 UINT_32 numFrags
; ///< Number of fragments, leave it zero or the same as
1276 /// number of samples for normal AA; Set it to the
1277 /// number of fragments for EQAA
1279 AddrTileMode tileMode
; ///< Tile mode
1284 UINT_32 bankSwizzle
; ///< Bank swizzle
1285 UINT_32 pipeSwizzle
; ///< Pipe swizzle
1287 UINT_32 tileSwizzle
; ///< Combined swizzle, if useCombinedSwizzle is TRUE
1290 /// r800 and later HWL parameters
1293 UINT_32 resolved
: 1; ///< TRUE if this is a resolved fmask, used by H/W clients
1294 UINT_32 ignoreSE
: 1; ///< TRUE if shader engines are ignored.
1295 UINT_32 reserved
: 30; ///< Reserved for future use.
1297 ADDR_TILEINFO
* pTileInfo
; ///< 2D tiling parameters. Client must provide all data
1299 } ADDR_COMPUTE_FMASK_ADDRFROMCOORD_INPUT
;
1302 ***************************************************************************************************
1303 * ADDR_COMPUTE_FMASK_ADDRFROMCOORD_OUTPUT
1306 * Output structure for AddrComputeFmaskAddrFromCoord
1307 ***************************************************************************************************
1309 typedef struct _ADDR_COMPUTE_FMASK_ADDRFROMCOORD_OUTPUT
1311 UINT_32 size
; ///< Size of this structure in bytes
1313 UINT_64 addr
; ///< Fmask address
1314 UINT_32 bitPosition
; ///< Bit position within fmaskAddr, 0-7.
1315 } ADDR_COMPUTE_FMASK_ADDRFROMCOORD_OUTPUT
;
1318 ***************************************************************************************************
1319 * AddrComputeFmaskAddrFromCoord
1322 * Compute Fmask address according to coordinates (x,y,slice,sample,plane)
1323 ***************************************************************************************************
1325 ADDR_E_RETURNCODE ADDR_API
AddrComputeFmaskAddrFromCoord(
1327 const ADDR_COMPUTE_FMASK_ADDRFROMCOORD_INPUT
* pIn
,
1328 ADDR_COMPUTE_FMASK_ADDRFROMCOORD_OUTPUT
* pOut
);
1333 ***************************************************************************************************
1334 * ADDR_COMPUTE_FMASK_COORDFROMADDR_INPUT
1337 * Input structure for AddrComputeFmaskCoordFromAddr
1338 ***************************************************************************************************
1340 typedef struct _ADDR_COMPUTE_FMASK_COORDFROMADDR_INPUT
1342 UINT_32 size
; ///< Size of this structure in bytes
1344 UINT_64 addr
; ///< Address
1345 UINT_32 bitPosition
; ///< Bit position within addr, 0-7.
1347 UINT_32 pitch
; ///< Pitch, in pixels
1348 UINT_32 height
; ///< Height in pixels
1349 UINT_32 numSamples
; ///< Number of samples
1350 UINT_32 numFrags
; ///< Number of fragments
1351 AddrTileMode tileMode
; ///< Tile mode
1356 UINT_32 bankSwizzle
; ///< Bank swizzle
1357 UINT_32 pipeSwizzle
; ///< Pipe swizzle
1359 UINT_32 tileSwizzle
; ///< Combined swizzle, if useCombinedSwizzle is TRUE
1362 /// r800 and later HWL parameters
1365 UINT_32 resolved
: 1; ///< TRUE if this is a resolved fmask, used by HW components
1366 UINT_32 ignoreSE
: 1; ///< TRUE if shader engines are ignored.
1367 UINT_32 reserved
: 30; ///< Reserved for future use.
1369 ADDR_TILEINFO
* pTileInfo
; ///< 2D tile parameters. Client must provide all data
1371 } ADDR_COMPUTE_FMASK_COORDFROMADDR_INPUT
;
1374 ***************************************************************************************************
1375 * ADDR_COMPUTE_FMASK_COORDFROMADDR_OUTPUT
1378 * Output structure for AddrComputeFmaskCoordFromAddr
1379 ***************************************************************************************************
1381 typedef struct _ADDR_COMPUTE_FMASK_COORDFROMADDR_OUTPUT
1383 UINT_32 size
; ///< Size of this structure in bytes
1385 UINT_32 x
; ///< X coordinate
1386 UINT_32 y
; ///< Y coordinate
1387 UINT_32 slice
; ///< Slice index
1388 UINT_32 plane
; ///< Plane number
1389 UINT_32 sample
; ///< Sample index (fragment index for EQAA)
1390 } ADDR_COMPUTE_FMASK_COORDFROMADDR_OUTPUT
;
1393 ***************************************************************************************************
1394 * AddrComputeFmaskCoordFromAddr
1397 * Compute FMASK coordinate from an given address
1398 ***************************************************************************************************
1400 ADDR_E_RETURNCODE ADDR_API
AddrComputeFmaskCoordFromAddr(
1402 const ADDR_COMPUTE_FMASK_COORDFROMADDR_INPUT
* pIn
,
1403 ADDR_COMPUTE_FMASK_COORDFROMADDR_OUTPUT
* pOut
);
1407 ///////////////////////////////////////////////////////////////////////////////////////////////////
1408 // Element/utility functions
1409 ///////////////////////////////////////////////////////////////////////////////////////////////////
1412 ***************************************************************************************************
1416 * Get AddrLib version number
1417 ***************************************************************************************************
1419 UINT_32 ADDR_API
AddrGetVersion(ADDR_HANDLE hLib
);
1422 ***************************************************************************************************
1426 * Return TRUE if tileIndex is enabled in this address library
1427 ***************************************************************************************************
1429 BOOL_32 ADDR_API
AddrUseTileIndex(ADDR_HANDLE hLib
);
1432 ***************************************************************************************************
1433 * AddrUseCombinedSwizzle
1436 * Return TRUE if combined swizzle is enabled in this address library
1437 ***************************************************************************************************
1439 BOOL_32 ADDR_API
AddrUseCombinedSwizzle(ADDR_HANDLE hLib
);
1442 ***************************************************************************************************
1443 * ADDR_EXTRACT_BANKPIPE_SWIZZLE_INPUT
1446 * Input structure of AddrExtractBankPipeSwizzle
1447 ***************************************************************************************************
1449 typedef struct _ADDR_EXTRACT_BANKPIPE_SWIZZLE_INPUT
1451 UINT_32 size
; ///< Size of this structure in bytes
1453 UINT_32 base256b
; ///< Base256b value
1455 /// r800 and later HWL parameters
1456 ADDR_TILEINFO
* pTileInfo
; ///< 2D tile parameters. Client must provide all data
1458 INT_32 tileIndex
; ///< Tile index, MUST be -1 if you don't want to use it
1459 /// while the global useTileIndex is set to 1
1460 INT_32 macroModeIndex
; ///< Index in macro tile mode table if there is one (CI)
1461 ///< README: When tileIndex is not -1, this must be valid
1462 } ADDR_EXTRACT_BANKPIPE_SWIZZLE_INPUT
;
1465 ***************************************************************************************************
1466 * ADDR_EXTRACT_BANKPIPE_SWIZZLE_OUTPUT
1469 * Output structure of AddrExtractBankPipeSwizzle
1470 ***************************************************************************************************
1472 typedef struct _ADDR_EXTRACT_BANKPIPE_SWIZZLE_OUTPUT
1474 UINT_32 size
; ///< Size of this structure in bytes
1476 UINT_32 bankSwizzle
; ///< Bank swizzle
1477 UINT_32 pipeSwizzle
; ///< Pipe swizzle
1478 } ADDR_EXTRACT_BANKPIPE_SWIZZLE_OUTPUT
;
1481 ***************************************************************************************************
1482 * AddrExtractBankPipeSwizzle
1485 * Extract Bank and Pipe swizzle from base256b
1487 * ADDR_OK if no error
1488 ***************************************************************************************************
1490 ADDR_E_RETURNCODE ADDR_API
AddrExtractBankPipeSwizzle(
1492 const ADDR_EXTRACT_BANKPIPE_SWIZZLE_INPUT
* pIn
,
1493 ADDR_EXTRACT_BANKPIPE_SWIZZLE_OUTPUT
* pOut
);
1497 ***************************************************************************************************
1498 * ADDR_COMBINE_BANKPIPE_SWIZZLE_INPUT
1501 * Input structure of AddrCombineBankPipeSwizzle
1502 ***************************************************************************************************
1504 typedef struct _ADDR_COMBINE_BANKPIPE_SWIZZLE_INPUT
1506 UINT_32 size
; ///< Size of this structure in bytes
1508 UINT_32 bankSwizzle
; ///< Bank swizzle
1509 UINT_32 pipeSwizzle
; ///< Pipe swizzle
1510 UINT_64 baseAddr
; ///< Base address (leave it zero for driver clients)
1512 /// r800 and later HWL parameters
1513 ADDR_TILEINFO
* pTileInfo
; ///< 2D tile parameters. Client must provide all data
1515 INT_32 tileIndex
; ///< Tile index, MUST be -1 if you don't want to use it
1516 /// while the global useTileIndex is set to 1
1517 INT_32 macroModeIndex
; ///< Index in macro tile mode table if there is one (CI)
1518 ///< README: When tileIndex is not -1, this must be valid
1519 } ADDR_COMBINE_BANKPIPE_SWIZZLE_INPUT
;
1522 ***************************************************************************************************
1523 * ADDR_COMBINE_BANKPIPE_SWIZZLE_OUTPUT
1526 * Output structure of AddrCombineBankPipeSwizzle
1527 ***************************************************************************************************
1529 typedef struct _ADDR_COMBINE_BANKPIPE_SWIZZLE_OUTPUT
1531 UINT_32 size
; ///< Size of this structure in bytes
1533 UINT_32 tileSwizzle
; ///< Combined swizzle
1534 } ADDR_COMBINE_BANKPIPE_SWIZZLE_OUTPUT
;
1537 ***************************************************************************************************
1538 * AddrCombineBankPipeSwizzle
1541 * Combine Bank and Pipe swizzle
1543 * ADDR_OK if no error
1545 * baseAddr here is full MCAddress instead of base256b
1546 ***************************************************************************************************
1548 ADDR_E_RETURNCODE ADDR_API
AddrCombineBankPipeSwizzle(
1550 const ADDR_COMBINE_BANKPIPE_SWIZZLE_INPUT
* pIn
,
1551 ADDR_COMBINE_BANKPIPE_SWIZZLE_OUTPUT
* pOut
);
1556 ***************************************************************************************************
1557 * ADDR_COMPUTE_SLICESWIZZLE_INPUT
1560 * Input structure of AddrComputeSliceSwizzle
1561 ***************************************************************************************************
1563 typedef struct _ADDR_COMPUTE_SLICESWIZZLE_INPUT
1565 UINT_32 size
; ///< Size of this structure in bytes
1567 AddrTileMode tileMode
; ///< Tile Mode
1568 UINT_32 baseSwizzle
; ///< Base tile swizzle
1569 UINT_32 slice
; ///< Slice index
1570 UINT_64 baseAddr
; ///< Base address, driver should leave it 0 in most cases
1572 /// r800 and later HWL parameters
1573 ADDR_TILEINFO
* pTileInfo
; ///< 2D tile parameters. Actually banks needed here!
1575 INT_32 tileIndex
; ///< Tile index, MUST be -1 if you don't want to use it
1576 /// while the global useTileIndex is set to 1
1577 INT_32 macroModeIndex
; ///< Index in macro tile mode table if there is one (CI)
1578 ///< README: When tileIndex is not -1, this must be valid
1579 } ADDR_COMPUTE_SLICESWIZZLE_INPUT
;
1584 ***************************************************************************************************
1585 * ADDR_COMPUTE_SLICESWIZZLE_OUTPUT
1588 * Output structure of AddrComputeSliceSwizzle
1589 ***************************************************************************************************
1591 typedef struct _ADDR_COMPUTE_SLICESWIZZLE_OUTPUT
1593 UINT_32 size
; ///< Size of this structure in bytes
1595 UINT_32 tileSwizzle
; ///< Recalculated tileSwizzle value
1596 } ADDR_COMPUTE_SLICESWIZZLE_OUTPUT
;
1599 ***************************************************************************************************
1600 * AddrComputeSliceSwizzle
1603 * Extract Bank and Pipe swizzle from base256b
1605 * ADDR_OK if no error
1606 ***************************************************************************************************
1608 ADDR_E_RETURNCODE ADDR_API
AddrComputeSliceSwizzle(
1610 const ADDR_COMPUTE_SLICESWIZZLE_INPUT
* pIn
,
1611 ADDR_COMPUTE_SLICESWIZZLE_OUTPUT
* pOut
);
1615 ***************************************************************************************************
1616 * AddrSwizzleGenOption
1619 * Which swizzle generating options: legacy or linear
1620 ***************************************************************************************************
1622 typedef enum _AddrSwizzleGenOption
1624 ADDR_SWIZZLE_GEN_DEFAULT
= 0, ///< As is in client driver implemention for swizzle
1625 ADDR_SWIZZLE_GEN_LINEAR
= 1, ///< Using a linear increment of swizzle
1626 } AddrSwizzleGenOption
;
1629 ***************************************************************************************************
1633 * Controls how swizzle is generated
1634 ***************************************************************************************************
1636 typedef union _ADDR_SWIZZLE_OPTION
1640 UINT_32 genOption
: 1; ///< The way swizzle is generated, see AddrSwizzleGenOption
1641 UINT_32 reduceBankBit
: 1; ///< TRUE if we need reduce swizzle bits
1642 UINT_32 reserved
:30; ///< Reserved bits
1647 } ADDR_SWIZZLE_OPTION
;
1650 ***************************************************************************************************
1651 * ADDR_COMPUTE_BASE_SWIZZLE_INPUT
1654 * Input structure of AddrComputeBaseSwizzle
1655 ***************************************************************************************************
1657 typedef struct _ADDR_COMPUTE_BASE_SWIZZLE_INPUT
1659 UINT_32 size
; ///< Size of this structure in bytes
1661 ADDR_SWIZZLE_OPTION option
; ///< Swizzle option
1662 UINT_32 surfIndex
; ///< Index of this surface type
1663 AddrTileMode tileMode
; ///< Tile Mode
1665 /// r800 and later HWL parameters
1666 ADDR_TILEINFO
* pTileInfo
; ///< 2D tile parameters. Actually banks needed here!
1668 INT_32 tileIndex
; ///< Tile index, MUST be -1 if you don't want to use it
1669 /// while the global useTileIndex is set to 1
1670 INT_32 macroModeIndex
; ///< Index in macro tile mode table if there is one (CI)
1671 ///< README: When tileIndex is not -1, this must be valid
1672 } ADDR_COMPUTE_BASE_SWIZZLE_INPUT
;
1675 ***************************************************************************************************
1676 * ADDR_COMPUTE_BASE_SWIZZLE_OUTPUT
1679 * Output structure of AddrComputeBaseSwizzle
1680 ***************************************************************************************************
1682 typedef struct _ADDR_COMPUTE_BASE_SWIZZLE_OUTPUT
1684 UINT_32 size
; ///< Size of this structure in bytes
1686 UINT_32 tileSwizzle
; ///< Combined swizzle
1687 } ADDR_COMPUTE_BASE_SWIZZLE_OUTPUT
;
1690 ***************************************************************************************************
1691 * AddrComputeBaseSwizzle
1694 * Return a Combined Bank and Pipe swizzle base on surface based on surface type/index
1696 * ADDR_OK if no error
1697 ***************************************************************************************************
1699 ADDR_E_RETURNCODE ADDR_API
AddrComputeBaseSwizzle(
1701 const ADDR_COMPUTE_BASE_SWIZZLE_INPUT
* pIn
,
1702 ADDR_COMPUTE_BASE_SWIZZLE_OUTPUT
* pOut
);
1707 ***************************************************************************************************
1708 * ELEM_GETEXPORTNORM_INPUT
1711 * Input structure for ElemGetExportNorm
1713 ***************************************************************************************************
1715 typedef struct _ELEM_GETEXPORTNORM_INPUT
1717 UINT_32 size
; ///< Size of this structure in bytes
1719 AddrColorFormat format
; ///< Color buffer format; Client should use ColorFormat
1720 AddrSurfaceNumber num
; ///< Surface number type; Client should use NumberType
1721 AddrSurfaceSwap swap
; ///< Surface swap byte swap; Client should use SurfaceSwap
1722 UINT_32 numSamples
; ///< Number of samples
1723 } ELEM_GETEXPORTNORM_INPUT
;
1726 ***************************************************************************************************
1730 * Helper function to check one format can be EXPORT_NUM, which is a register
1731 * CB_COLOR_INFO.SURFACE_FORMAT. FP16 can be reported as EXPORT_NORM for rv770 in r600
1734 * The implementation is only for r600.
1735 * 00 - EXPORT_FULL: PS exports are 4 pixels with 4 components with 32-bits-per-component. (two
1736 * clocks per export)
1737 * 01 - EXPORT_NORM: PS exports are 4 pixels with 4 components with 16-bits-per-component. (one
1740 ***************************************************************************************************
1742 BOOL_32 ADDR_API
ElemGetExportNorm(
1744 const ELEM_GETEXPORTNORM_INPUT
* pIn
);
1749 ***************************************************************************************************
1750 * ELEM_FLT32TODEPTHPIXEL_INPUT
1753 * Input structure for addrFlt32ToDepthPixel
1755 ***************************************************************************************************
1757 typedef struct _ELEM_FLT32TODEPTHPIXEL_INPUT
1759 UINT_32 size
; ///< Size of this structure in bytes
1761 AddrDepthFormat format
; ///< Depth buffer format
1762 ADDR_FLT_32 comps
[2]; ///< Component values (Z/stencil)
1763 } ELEM_FLT32TODEPTHPIXEL_INPUT
;
1766 ***************************************************************************************************
1767 * ELEM_FLT32TODEPTHPIXEL_INPUT
1770 * Output structure for ElemFlt32ToDepthPixel
1772 ***************************************************************************************************
1774 typedef struct _ELEM_FLT32TODEPTHPIXEL_OUTPUT
1776 UINT_32 size
; ///< Size of this structure in bytes
1778 UINT_8
* pPixel
; ///< Real depth value. Same data type as depth buffer.
1779 /// Client must provide enough storage for this type.
1780 UINT_32 depthBase
; ///< Tile base in bits for depth bits
1781 UINT_32 stencilBase
; ///< Tile base in bits for stencil bits
1782 UINT_32 depthBits
; ///< Bits for depth
1783 UINT_32 stencilBits
; ///< Bits for stencil
1784 } ELEM_FLT32TODEPTHPIXEL_OUTPUT
;
1787 ***************************************************************************************************
1788 * ElemFlt32ToDepthPixel
1791 * Convert a FLT_32 value to a depth/stencil pixel value
1796 ***************************************************************************************************
1798 ADDR_E_RETURNCODE ADDR_API
ElemFlt32ToDepthPixel(
1800 const ELEM_FLT32TODEPTHPIXEL_INPUT
* pIn
,
1801 ELEM_FLT32TODEPTHPIXEL_OUTPUT
* pOut
);
1806 ***************************************************************************************************
1807 * ELEM_FLT32TOCOLORPIXEL_INPUT
1810 * Input structure for addrFlt32ToColorPixel
1812 ***************************************************************************************************
1814 typedef struct _ELEM_FLT32TOCOLORPIXEL_INPUT
1816 UINT_32 size
; ///< Size of this structure in bytes
1818 AddrColorFormat format
; ///< Color buffer format
1819 AddrSurfaceNumber surfNum
; ///< Surface number
1820 AddrSurfaceSwap surfSwap
; ///< Surface swap
1821 ADDR_FLT_32 comps
[4]; ///< Component values (r/g/b/a)
1822 } ELEM_FLT32TOCOLORPIXEL_INPUT
;
1825 ***************************************************************************************************
1826 * ELEM_FLT32TOCOLORPIXEL_INPUT
1829 * Output structure for ElemFlt32ToColorPixel
1831 ***************************************************************************************************
1833 typedef struct _ELEM_FLT32TOCOLORPIXEL_OUTPUT
1835 UINT_32 size
; ///< Size of this structure in bytes
1837 UINT_8
* pPixel
; ///< Real color value. Same data type as color buffer.
1838 /// Client must provide enough storage for this type.
1839 } ELEM_FLT32TOCOLORPIXEL_OUTPUT
;
1842 ***************************************************************************************************
1843 * ElemFlt32ToColorPixel
1846 * Convert a FLT_32 value to a red/green/blue/alpha pixel value
1851 ***************************************************************************************************
1853 ADDR_E_RETURNCODE ADDR_API
ElemFlt32ToColorPixel(
1855 const ELEM_FLT32TOCOLORPIXEL_INPUT
* pIn
,
1856 ELEM_FLT32TOCOLORPIXEL_OUTPUT
* pOut
);
1860 ***************************************************************************************************
1861 * ADDR_CONVERT_TILEINFOTOHW_INPUT
1864 * Input structure for AddrConvertTileInfoToHW
1866 * When reverse is TRUE, indices are igonred
1867 ***************************************************************************************************
1869 typedef struct _ADDR_CONVERT_TILEINFOTOHW_INPUT
1871 UINT_32 size
; ///< Size of this structure in bytes
1872 BOOL_32 reverse
; ///< Convert control flag.
1873 /// FALSE: convert from real value to HW value;
1874 /// TRUE: convert from HW value to real value.
1876 /// r800 and later HWL parameters
1877 ADDR_TILEINFO
* pTileInfo
; ///< Tile parameters with real value
1879 INT_32 tileIndex
; ///< Tile index, MUST be -1 if you don't want to use it
1880 /// while the global useTileIndex is set to 1
1881 INT_32 macroModeIndex
; ///< Index in macro tile mode table if there is one (CI)
1882 ///< README: When tileIndex is not -1, this must be valid
1883 UINT_32 bpp
; ///< Bits per pixel
1884 } ADDR_CONVERT_TILEINFOTOHW_INPUT
;
1887 ***************************************************************************************************
1888 * ADDR_CONVERT_TILEINFOTOHW_OUTPUT
1891 * Output structure for AddrConvertTileInfoToHW
1892 ***************************************************************************************************
1894 typedef struct _ADDR_CONVERT_TILEINFOTOHW_OUTPUT
1896 UINT_32 size
; ///< Size of this structure in bytes
1898 /// r800 and later HWL parameters
1899 ADDR_TILEINFO
* pTileInfo
; ///< Tile parameters with hardware register value
1901 } ADDR_CONVERT_TILEINFOTOHW_OUTPUT
;
1904 ***************************************************************************************************
1905 * AddrConvertTileInfoToHW
1908 * Convert tile info from real value to hardware register value
1909 ***************************************************************************************************
1911 ADDR_E_RETURNCODE ADDR_API
AddrConvertTileInfoToHW(
1913 const ADDR_CONVERT_TILEINFOTOHW_INPUT
* pIn
,
1914 ADDR_CONVERT_TILEINFOTOHW_OUTPUT
* pOut
);
1919 ***************************************************************************************************
1920 * ADDR_CONVERT_TILEINDEX_INPUT
1923 * Input structure for AddrConvertTileIndex
1924 ***************************************************************************************************
1926 typedef struct _ADDR_CONVERT_TILEINDEX_INPUT
1928 UINT_32 size
; ///< Size of this structure in bytes
1930 INT_32 tileIndex
; ///< Tile index
1931 INT_32 macroModeIndex
; ///< Index in macro tile mode table if there is one (CI)
1932 UINT_32 bpp
; ///< Bits per pixel
1933 BOOL_32 tileInfoHw
; ///< Set to TRUE if client wants HW enum, otherwise actual
1934 } ADDR_CONVERT_TILEINDEX_INPUT
;
1937 ***************************************************************************************************
1938 * ADDR_CONVERT_TILEINDEX_OUTPUT
1941 * Output structure for AddrConvertTileIndex
1942 ***************************************************************************************************
1944 typedef struct _ADDR_CONVERT_TILEINDEX_OUTPUT
1946 UINT_32 size
; ///< Size of this structure in bytes
1948 AddrTileMode tileMode
; ///< Tile mode
1949 AddrTileType tileType
; ///< Tile type
1950 ADDR_TILEINFO
* pTileInfo
; ///< Tile info
1952 } ADDR_CONVERT_TILEINDEX_OUTPUT
;
1955 ***************************************************************************************************
1956 * AddrConvertTileIndex
1959 * Convert tile index to tile mode/type/info
1960 ***************************************************************************************************
1962 ADDR_E_RETURNCODE ADDR_API
AddrConvertTileIndex(
1964 const ADDR_CONVERT_TILEINDEX_INPUT
* pIn
,
1965 ADDR_CONVERT_TILEINDEX_OUTPUT
* pOut
);
1970 ***************************************************************************************************
1971 * ADDR_CONVERT_TILEINDEX1_INPUT
1974 * Input structure for AddrConvertTileIndex1 (without macro mode index)
1975 ***************************************************************************************************
1977 typedef struct _ADDR_CONVERT_TILEINDEX1_INPUT
1979 UINT_32 size
; ///< Size of this structure in bytes
1981 INT_32 tileIndex
; ///< Tile index
1982 UINT_32 bpp
; ///< Bits per pixel
1983 UINT_32 numSamples
; ///< Number of samples
1984 BOOL_32 tileInfoHw
; ///< Set to TRUE if client wants HW enum, otherwise actual
1985 } ADDR_CONVERT_TILEINDEX1_INPUT
;
1988 ***************************************************************************************************
1989 * AddrConvertTileIndex1
1992 * Convert tile index to tile mode/type/info
1993 ***************************************************************************************************
1995 ADDR_E_RETURNCODE ADDR_API
AddrConvertTileIndex1(
1997 const ADDR_CONVERT_TILEINDEX1_INPUT
* pIn
,
1998 ADDR_CONVERT_TILEINDEX_OUTPUT
* pOut
);
2003 ***************************************************************************************************
2004 * ADDR_GET_TILEINDEX_INPUT
2007 * Input structure for AddrGetTileIndex
2008 ***************************************************************************************************
2010 typedef struct _ADDR_GET_TILEINDEX_INPUT
2012 UINT_32 size
; ///< Size of this structure in bytes
2014 AddrTileMode tileMode
; ///< Tile mode
2015 AddrTileType tileType
; ///< Tile-type: disp/non-disp/...
2016 ADDR_TILEINFO
* pTileInfo
; ///< Pointer to tile-info structure, can be NULL for linear/1D
2017 } ADDR_GET_TILEINDEX_INPUT
;
2020 ***************************************************************************************************
2021 * ADDR_GET_TILEINDEX_OUTPUT
2024 * Output structure for AddrGetTileIndex
2025 ***************************************************************************************************
2027 typedef struct _ADDR_GET_TILEINDEX_OUTPUT
2029 UINT_32 size
; ///< Size of this structure in bytes
2031 INT_32 index
; ///< index in table
2032 } ADDR_GET_TILEINDEX_OUTPUT
;
2035 ***************************************************************************************************
2039 * Get the tiling mode index in table
2040 ***************************************************************************************************
2042 ADDR_E_RETURNCODE ADDR_API
AddrGetTileIndex(
2044 const ADDR_GET_TILEINDEX_INPUT
* pIn
,
2045 ADDR_GET_TILEINDEX_OUTPUT
* pOut
);
2051 ***************************************************************************************************
2052 * ADDR_PRT_INFO_INPUT
2055 * Input structure for AddrComputePrtInfo
2056 ***************************************************************************************************
2058 typedef struct _ADDR_PRT_INFO_INPUT
2060 AddrFormat format
; ///< Surface format
2061 UINT_32 baseMipWidth
; ///< Base mipmap width
2062 UINT_32 baseMipHeight
; ///< Base mipmap height
2063 UINT_32 baseMipDepth
; ///< Base mipmap depth
2064 UINT_32 numFrags
; ///< Number of fragments,
2065 } ADDR_PRT_INFO_INPUT
;
2068 ***************************************************************************************************
2069 * ADDR_PRT_INFO_OUTPUT
2072 * Input structure for AddrComputePrtInfo
2073 ***************************************************************************************************
2075 typedef struct _ADDR_PRT_INFO_OUTPUT
2077 UINT_32 prtTileWidth
;
2078 UINT_32 prtTileHeight
;
2079 } ADDR_PRT_INFO_OUTPUT
;
2082 ***************************************************************************************************
2083 * AddrComputePrtInfo
2086 * Compute prt surface related information
2087 ***************************************************************************************************
2089 ADDR_E_RETURNCODE ADDR_API
AddrComputePrtInfo(
2091 const ADDR_PRT_INFO_INPUT
* pIn
,
2092 ADDR_PRT_INFO_OUTPUT
* pOut
);
2094 ///////////////////////////////////////////////////////////////////////////////////////////////////
2095 // DCC key functions
2096 ///////////////////////////////////////////////////////////////////////////////////////////////////
2099 ***************************************************************************************************
2100 * _ADDR_COMPUTE_DCCINFO_INPUT
2103 * Input structure of AddrComputeDccInfo
2104 ***************************************************************************************************
2106 typedef struct _ADDR_COMPUTE_DCCINFO_INPUT
2108 UINT_32 size
; ///< Size of this structure in bytes
2109 UINT_32 bpp
; ///< BitPP of color surface
2110 UINT_32 numSamples
; ///< Sample number of color surface
2111 UINT_64 colorSurfSize
; ///< Size of color surface to which dcc key is bound
2112 AddrTileMode tileMode
; ///< Tile mode of color surface
2113 ADDR_TILEINFO tileInfo
; ///< Tile info of color surface
2114 UINT_32 tileSwizzle
; ///< Tile swizzle
2115 INT_32 tileIndex
; ///< Tile index of color surface,
2116 ///< MUST be -1 if you don't want to use it
2117 ///< while the global useTileIndex is set to 1
2118 INT_32 macroModeIndex
; ///< Index in macro tile mode table if there is one (CI)
2119 ///< README: When tileIndex is not -1, this must be valid
2120 } ADDR_COMPUTE_DCCINFO_INPUT
;
2123 ***************************************************************************************************
2124 * ADDR_COMPUTE_DCCINFO_OUTPUT
2127 * Output structure of AddrComputeDccInfo
2128 ***************************************************************************************************
2130 typedef struct _ADDR_COMPUTE_DCCINFO_OUTPUT
2132 UINT_32 size
; ///< Size of this structure in bytes
2133 UINT_64 dccRamBaseAlign
; ///< Base alignment of dcc key
2134 UINT_64 dccRamSize
; ///< Size of dcc key
2135 UINT_64 dccFastClearSize
; ///< Size of dcc key portion that can be fast cleared
2136 BOOL_32 subLvlCompressible
; ///< Whether sub resource is compressiable
2137 BOOL_32 dccRamSizeAligned
; ///< Whether the dcc key size is aligned
2138 } ADDR_COMPUTE_DCCINFO_OUTPUT
;
2141 ***************************************************************************************************
2142 * AddrComputeDccInfo
2145 * Compute DCC key size, base alignment
2147 ***************************************************************************************************
2149 ADDR_E_RETURNCODE ADDR_API
AddrComputeDccInfo(
2151 const ADDR_COMPUTE_DCCINFO_INPUT
* pIn
,
2152 ADDR_COMPUTE_DCCINFO_OUTPUT
* pOut
);
2155 ***************************************************************************************************
2156 * ADDR_GET_MAX_ALINGMENTS_OUTPUT
2159 * Output structure of AddrGetMaxAlignments
2160 ***************************************************************************************************
2162 typedef struct _ADDR_GET_MAX_ALINGMENTS_OUTPUT
2164 UINT_32 size
; ///< Size of this structure in bytes
2165 UINT_64 baseAlign
; ///< Maximum base alignment in bytes
2166 } ADDR_GET_MAX_ALINGMENTS_OUTPUT
;
2169 ***************************************************************************************************
2170 * AddrGetMaxAlignments
2173 * Gets maximnum alignments
2174 ***************************************************************************************************
2176 ADDR_E_RETURNCODE ADDR_API
AddrGetMaxAlignments(
2178 ADDR_GET_MAX_ALINGMENTS_OUTPUT
* pOut
);
2180 #if defined(__cplusplus)
2184 #endif // __ADDR_INTERFACE_H__